IW4M-Admin/Plugins/Stats/Plugin.cs
RaidMax e8dff01c41 re-added the kill server command (can only be used if run as admin)
less warns when using a disposed socket
topstats added to tokens as {{TOPSTATS}}
fixed topstats reporting for only a single server
added fix to iw4 regex for negative score
tokens now support multiple lines (using Environment.NewLine to separate)
localization includes culture again
2018-05-05 15:36:26 -05:00

289 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Reflection;
using SharedLibraryCore;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Dtos;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Services;
using IW4MAdmin.Plugins.Stats.Config;
using IW4MAdmin.Plugins.Stats.Helpers;
using IW4MAdmin.Plugins.Stats.Models;
namespace IW4MAdmin.Plugins.Stats
{
class Plugin : IPlugin
{
public string Name => "Simple Stats";
public float Version => Assembly.GetExecutingAssembly().GetName().Version.Major + Assembly.GetExecutingAssembly().GetName().Version.Minor / 10.0f;
public string Author => "RaidMax";
public static StatManager Manager { get; private set; }
private IManager ServerManager;
public static BaseConfigurationHandler<StatsConfiguration> Config { get; private set; }
public async Task OnEventAsync(GameEvent E, Server S)
{
switch (E.Type)
{
case GameEvent.EventType.Start:
Manager.AddServer(S);
break;
case GameEvent.EventType.Stop:
break;
case GameEvent.EventType.Connect:
await Manager.AddPlayer(E.Origin);
break;
case GameEvent.EventType.Disconnect:
await Manager.RemovePlayer(E.Origin);
break;
case GameEvent.EventType.Say:
if (E.Data != string.Empty && E.Data.Trim().Length > 0 && E.Message.Trim()[0] != '!' && E.Origin.ClientId > 1)
await Manager.AddMessageAsync(E.Origin.ClientId, E.Owner.GetHashCode(), E.Data);
break;
case GameEvent.EventType.MapChange:
Manager.ResetKillstreaks(S.GetHashCode());
await Manager.Sync(S);
break;
case GameEvent.EventType.MapEnd:
break;
case GameEvent.EventType.Broadcast:
break;
case GameEvent.EventType.Tell:
break;
case GameEvent.EventType.Kick:
break;
case GameEvent.EventType.Ban:
break;
case GameEvent.EventType.Remote:
break;
case GameEvent.EventType.Unknown:
break;
case GameEvent.EventType.Report:
break;
case GameEvent.EventType.Flag:
break;
case GameEvent.EventType.Script:
break;
case GameEvent.EventType.Kill:
string[] killInfo = (E.Data != null) ? E.Data.Split(';') : new string[0];
if (killInfo.Length >= 9 && killInfo[0].Contains("ScriptKill") && E.Owner.CustomCallback)
await Manager.AddScriptKill(E.Time, E.Origin, E.Target, S.GetHashCode(), S.CurrentMap.Name, killInfo[7], killInfo[8],
killInfo[5], killInfo[6], killInfo[3], killInfo[4], killInfo[9], killInfo[10], killInfo[11], killInfo[12], killInfo[13]);
else if (!E.Owner.CustomCallback)
await Manager.AddStandardKill(E.Origin, E.Target);
break;
case GameEvent.EventType.Death:
break;
case GameEvent.EventType.Damage:
Manager.AddDamageEvent(E.Data, E.Origin.ClientId, E.Owner.GetHashCode());
break;
}
}
public async Task OnLoadAsync(IManager manager)
{
// load custom configuration
Config = new BaseConfigurationHandler<StatsConfiguration>("StatsPluginSettings");
if (Config.Configuration() == null)
{
Config.Set((StatsConfiguration)new StatsConfiguration().Generate());
await Config.Save();
}
// meta data info
async Task<List<ProfileMeta>> getStats(int clientId)
{
var statsSvc = new GenericRepository<EFClientStatistics>();
var clientStats = await statsSvc.FindAsync(c => c.ClientId == clientId);
int kills = clientStats.Sum(c => c.Kills);
int deaths = clientStats.Sum(c => c.Deaths);
double kdr = Math.Round(kills / (double)deaths, 2);
double skill = Math.Round(clientStats.Sum(c => c.Skill) / clientStats.Where(c => c.Skill > 0).Count(), 2);
double spm = Math.Round(clientStats.Sum(c => c.SPM) / clientStats.Where(c => c.SPM > 0).Count(), 1);
return new List<ProfileMeta>()
{
new ProfileMeta()
{
Key = "Kills",
Value = kills
},
new ProfileMeta()
{
Key = "Deaths",
Value = deaths
},
new ProfileMeta()
{
Key = "KDR",
Value = kdr
},
new ProfileMeta()
{
Key = "Skill",
Value = skill
},
new ProfileMeta()
{
Key = "Score Per Minute",
Value = spm
}
};
}
async Task<List<ProfileMeta>> getAnticheatInfo(int clientId)
{
var statsSvc = new GenericRepository<EFClientStatistics>();
var clientStats = await statsSvc.FindAsync(c => c.ClientId == clientId);
double headRatio = 0;
double chestRatio = 0;
double abdomenRatio = 0;
double chestAbdomenRatio = 0;
double hitOffsetAverage = 0;
double maxStrain = clientStats.Count(c=> c.MaxStrain > 0) == 0 ? 0 : clientStats.Max(cs => cs.MaxStrain);
//double maxAngle = clientStats.Max(cs => cs.HitLocations.Max(hl => hl.MaxAngleDistance));
if (clientStats.Where(cs => cs.HitLocations.Count > 0).FirstOrDefault() != null)
{
chestRatio = Math.Round(clientStats.Where(c => c.HitLocations.Count > 0).Sum(c =>
c.HitLocations.First(hl => hl.Location == IW4Info.HitLocation.torso_upper).HitCount) /
(double)clientStats.Where(c => c.HitLocations.Count > 0)
.Sum(c => c.HitLocations.Where(hl => hl.Location != IW4Info.HitLocation.none).Sum(f => f.HitCount)), 2);
abdomenRatio = Math.Round(clientStats.Where(c => c.HitLocations.Count > 0).Sum(c =>
c.HitLocations.First(hl => hl.Location == IW4Info.HitLocation.torso_lower).HitCount) /
(double)clientStats.Where(c => c.HitLocations.Count > 0).Sum(c => c.HitLocations.Where(hl => hl.Location != IW4Info.HitLocation.none).Sum(f => f.HitCount)), 2);
chestAbdomenRatio = Math.Round(clientStats.Where(c => c.HitLocations.Count > 0).Sum(cs => cs.HitLocations.First(hl => hl.Location == IW4Info.HitLocation.torso_upper).HitCount) /
(double)clientStats.Where(c => c.HitLocations.Count > 0).Sum(cs => cs.HitLocations.First(hl => hl.Location == IW4Info.HitLocation.torso_lower).HitCount), 2);
headRatio = Math.Round(clientStats.Where(c => c.HitLocations.Count > 0).Sum(cs => cs.HitLocations.First(hl => hl.Location == IW4Info.HitLocation.head).HitCount) /
(double)clientStats.Where(c => c.HitLocations.Count > 0)
.Sum(c => c.HitLocations.Where(hl => hl.Location != IW4Info.HitLocation.none).Sum(f => f.HitCount)), 2);
var validOffsets = clientStats.Where(c => c.HitLocations.Count(hl => hl.HitCount > 0) > 0).SelectMany(hl => hl.HitLocations);
hitOffsetAverage = validOffsets.Sum(o => o.HitCount * o.HitOffsetAverage) / (double)validOffsets.Sum(o => o.HitCount);
}
return new List<ProfileMeta>()
{
new ProfileMeta()
{
Key = "Chest Ratio",
Value = chestRatio,
Sensitive = true
},
new ProfileMeta()
{
Key = "Abdomen Ratio",
Value = abdomenRatio,
Sensitive = true
},
new ProfileMeta()
{
Key = "Chest To Abdomen Ratio",
Value = chestAbdomenRatio,
Sensitive = true
},
new ProfileMeta()
{
Key = "Headshot Ratio",
Value = headRatio,
Sensitive = true
},
new ProfileMeta()
{
Key = "Hit Offset Average",
Value = $"{Math.Round(((float)hitOffsetAverage), 4)}°",
Sensitive = true
},
new ProfileMeta()
{
Key = "Max Strain",
Value = Math.Round(maxStrain, 3),
Sensitive = true
},
/*new ProfileMeta()
{
Key = "Max Angle Distance",
Value = Math.Round(maxAngle, 1),
Sensitive = true
}*/
};
}
async Task<List<ProfileMeta>> getMessages(int clientId)
{
var messageSvc = new GenericRepository<EFClientMessage>();
var messages = await messageSvc.FindAsync(m => m.ClientId == clientId);
var messageMeta = messages.Select(m => new ProfileMeta()
{
Key = "EventMessage",
Value = m.Message,
When = m.TimeSent
}).ToList();
messageMeta.Add(new ProfileMeta()
{
Key = "Messages",
Value = messages.Count
});
return messageMeta;
}
MetaService.AddMeta(getStats);
if (Config.Configuration().EnableAntiCheat)
{
MetaService.AddMeta(getAnticheatInfo);
}
MetaService.AddMeta(getMessages);
string totalKills(Server server)
{
var serverStats = new GenericRepository<EFServerStatistics>();
return serverStats.Find(s => s.Active)
.Sum(c => c.TotalKills).ToString("#,##0");
}
string totalPlayTime(Server server)
{
var serverStats = new GenericRepository<EFServerStatistics>();
return Math.Ceiling((serverStats.GetQuery(s => s.Active)
.Sum(c => c.TotalPlayTime) / 3600.0)).ToString("#,##0");
}
string topStats(Server s)
{
return String.Join(Environment.NewLine, Commands.TopStats.GetTopStats(s).Result);
}
manager.GetMessageTokens().Add(new MessageToken("TOTALKILLS", totalKills));
manager.GetMessageTokens().Add(new MessageToken("TOTALPLAYTIME", totalPlayTime));
manager.GetMessageTokens().Add(new MessageToken("TOPSTATS", topStats));
ServerManager = manager;
Manager = new StatManager(manager);
}
public Task OnTickAsync(Server S) => Task.CompletedTask;
public async Task OnUnloadAsync()
{
foreach (var sv in ServerManager.GetServers())
await Manager.Sync(sv);
}
}
}