cf51b83cdd
* Resolve duplicate migration Resolve unmuting state double penalties * Change order of operation * Added MuteInfoCommand.cs * Resolve !pm and @broadcast permanently being disabled
311 lines
13 KiB
C#
311 lines
13 KiB
C#
using Microsoft.Extensions.Logging;
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using Mute.Commands;
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using SharedLibraryCore;
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using SharedLibraryCore.Commands;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Helpers;
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using SharedLibraryCore.Interfaces;
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using JsonSerializer = System.Text.Json.JsonSerializer;
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namespace Mute;
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public class Plugin : IPlugin
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{
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public string Name => "Mute";
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public float Version => (float) Utilities.GetVersionAsDouble();
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public string Author => "Amos";
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public const string MuteKey = "IW4MMute";
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public static MuteManager MuteManager { get; private set; } = null!;
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public static IManager Manager { get; private set; } = null!;
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public static readonly Server.Game[] SupportedGames = {Server.Game.IW4};
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private static readonly string[] DisabledCommands = {nameof(PrivateMessageAdminsCommand), "PrivateMessageCommand"};
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private readonly IInteractionRegistration _interactionRegistration;
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private readonly IRemoteCommandService _remoteCommandService;
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private static readonly string MuteInteraction = nameof(MuteInteraction);
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public Plugin(ILogger<Plugin> logger, IMetaServiceV2 metaService, IInteractionRegistration interactionRegistration,
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ITranslationLookup translationLookup, IRemoteCommandService remoteCommandService)
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{
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_interactionRegistration = interactionRegistration;
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_remoteCommandService = remoteCommandService;
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MuteManager = new MuteManager(metaService, translationLookup, logger);
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}
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public async Task OnEventAsync(GameEvent gameEvent, Server server)
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{
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if (!SupportedGames.Contains(server.GameName)) return;
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switch (gameEvent.Type)
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{
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case GameEvent.EventType.Join:
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// Check if user has any meta set, else ignore (unmuted)
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var muteMetaJoin = await MuteManager.GetCurrentMuteState(gameEvent.Origin);
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switch (muteMetaJoin.MuteState)
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{
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case MuteState.Muted:
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// Let the client know when their mute expires.
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gameEvent.Origin.Tell(Utilities.CurrentLocalization
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.LocalizationIndex["PLUGINS_MUTE_REMAINING_TIME"].FormatExt(
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muteMetaJoin.Expiration is not null
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? muteMetaJoin.Expiration.Value.HumanizeForCurrentCulture()
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: Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_NEVER"],
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muteMetaJoin.Reason));
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break;
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case MuteState.Unmuting:
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// Handle unmute of unmuted players.
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await MuteManager.Unmute(server, Utilities.IW4MAdminClient(), gameEvent.Origin,
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muteMetaJoin.Reason);
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gameEvent.Origin.Tell(Utilities.CurrentLocalization
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.LocalizationIndex["PLUGINS_MUTE_COMMANDS_UNMUTE_TARGET_UNMUTED"]
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.FormatExt(muteMetaJoin.Reason));
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break;
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}
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break;
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case GameEvent.EventType.Say:
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var muteMetaSay = await MuteManager.GetCurrentMuteState(gameEvent.Origin);
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switch (muteMetaSay.MuteState)
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{
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case MuteState.Muted:
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// Let the client know when their mute expires.
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gameEvent.Origin.Tell(Utilities.CurrentLocalization
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.LocalizationIndex["PLUGINS_MUTE_REMAINING_TIME"].FormatExt(
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muteMetaSay.Expiration is not null
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? muteMetaSay.Expiration.Value.HumanizeForCurrentCulture()
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: Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_NEVER"],
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muteMetaSay.Reason));
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break;
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}
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break;
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case GameEvent.EventType.Update:
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// Get correct EFClient object
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var client = server.GetClientsAsList()
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.FirstOrDefault(client => client.NetworkId == gameEvent.Origin.NetworkId);
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if (client == null) break;
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var muteMetaUpdate = await MuteManager.GetCurrentMuteState(client);
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if (!muteMetaUpdate.CommandExecuted)
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{
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await MuteManager.PerformGameCommand(server, client, muteMetaUpdate);
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}
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switch (muteMetaUpdate.MuteState)
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{
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case MuteState.Muted:
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// Handle unmute if expired.
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if (MuteManager.IsExpiredMute(muteMetaUpdate))
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{
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await MuteManager.Unmute(server, Utilities.IW4MAdminClient(), client,
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Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_EXPIRED"]);
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client.Tell(
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Utilities.CurrentLocalization.LocalizationIndex["PLUGINS_MUTE_TARGET_EXPIRED"]);
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}
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break;
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}
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break;
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}
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}
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public Task OnLoadAsync(IManager manager)
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{
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Manager = manager;
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manager.CommandInterceptors.Add(gameEvent =>
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{
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if (gameEvent.Extra is not Command command)
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{
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return true;
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}
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var muteMeta = MuteManager.GetCurrentMuteState(gameEvent.Origin).GetAwaiter().GetResult();
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if (muteMeta.MuteState is not MuteState.Muted)
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{
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return true;
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}
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return !DisabledCommands.Contains(command.GetType().Name) && !command.IsBroadcast;
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});
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_interactionRegistration.RegisterInteraction(MuteInteraction, async (targetClientId, game, token) =>
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{
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if (!targetClientId.HasValue || game.HasValue && !SupportedGames.Contains((Server.Game) game.Value))
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{
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return null;
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}
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var clientMuteMetaState =
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(await MuteManager.GetCurrentMuteState(new EFClient {ClientId = targetClientId.Value}))
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.MuteState;
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var server = manager.GetServers().First();
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string GetCommandName(Type commandType) =>
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manager.Commands.FirstOrDefault(command => command.GetType() == commandType)?.Name ?? "";
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return clientMuteMetaState is MuteState.Unmuted or MuteState.Unmuting
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? CreateMuteInteraction(targetClientId.Value, server, GetCommandName)
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: CreateUnmuteInteraction(targetClientId.Value, server, GetCommandName);
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});
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return Task.CompletedTask;
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}
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private InteractionData CreateMuteInteraction(int targetClientId, Server server,
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Func<Type, string> getCommandNameFunc)
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{
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var reasonInput = new
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{
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Name = "Reason",
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Label = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_ACTION_LABEL_REASON"],
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Type = "text",
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Values = (Dictionary<string, string>?) null
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};
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var durationInput = new
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{
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Name = "Duration",
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Label = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_ACTION_LABEL_DURATION"],
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Type = "select",
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Values = (Dictionary<string, string>?) new Dictionary<string, string>
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{
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{"5m", TimeSpan.FromMinutes(5).HumanizeForCurrentCulture()},
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{"30m", TimeSpan.FromMinutes(30).HumanizeForCurrentCulture()},
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{"1h", TimeSpan.FromHours(1).HumanizeForCurrentCulture()},
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{"6h", TimeSpan.FromHours(6).HumanizeForCurrentCulture()},
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{"1d", TimeSpan.FromDays(1).HumanizeForCurrentCulture()},
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{"p", Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_ACTION_SELECTION_PERMANENT"]}
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}
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};
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var inputs = new[] {reasonInput, durationInput};
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var inputsJson = JsonSerializer.Serialize(inputs);
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return new InteractionData
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{
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EntityId = targetClientId,
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Name = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"],
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DisplayMeta = "oi-volume-off",
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ActionPath = "DynamicAction",
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ActionMeta = new()
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{
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{"InteractionId", MuteInteraction},
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{"Inputs", inputsJson},
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{
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"ActionButtonLabel",
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Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"]
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},
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{
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"Name",
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Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_MUTE"]
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},
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{"ShouldRefresh", true.ToString()}
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},
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MinimumPermission = Data.Models.Client.EFClient.Permission.Moderator,
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Source = Name,
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Action = async (originId, targetId, gameName, meta, cancellationToken) =>
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{
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if (!targetId.HasValue)
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{
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return "No target client id specified";
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}
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var isTempMute = meta.ContainsKey(durationInput.Name) &&
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meta[durationInput.Name] != durationInput.Values?.Last().Key;
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var muteCommand = getCommandNameFunc(isTempMute ? typeof(TempMuteCommand) : typeof(MuteCommand));
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var args = new List<string>();
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if (meta.TryGetValue(durationInput.Name, out var duration) &&
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duration != durationInput.Values?.Last().Key)
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{
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args.Add(duration);
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}
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if (meta.TryGetValue(reasonInput.Name, out var reason))
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{
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args.Add(reason);
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}
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var commandResponse =
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await _remoteCommandService.Execute(originId, targetId, muteCommand, args, server);
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return string.Join(".", commandResponse.Select(result => result.Response));
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}
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};
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}
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private InteractionData CreateUnmuteInteraction(int targetClientId, Server server,
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Func<Type, string> getCommandNameFunc)
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{
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var reasonInput = new
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{
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Name = "Reason",
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Label = Utilities.CurrentLocalization.LocalizationIndex["WEBFRONT_ACTION_LABEL_REASON"],
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Type = "text",
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};
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var inputs = new[] {reasonInput};
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var inputsJson = JsonSerializer.Serialize(inputs);
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return new InteractionData
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{
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EntityId = targetClientId,
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Name = Utilities.CurrentLocalization.LocalizationIndex[
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"WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"],
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DisplayMeta = "oi-volume-high",
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ActionPath = "DynamicAction",
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ActionMeta = new()
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{
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{"InteractionId", MuteInteraction},
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{"Outputs", reasonInput.Name},
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{"Inputs", inputsJson},
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{
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"ActionButtonLabel",
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Utilities.CurrentLocalization.LocalizationIndex[
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"WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"]
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},
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{
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"Name",
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Utilities.CurrentLocalization.LocalizationIndex[
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"WEBFRONT_PROFILE_CONTEXT_MENU_ACTION_UNMUTE"]
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},
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{"ShouldRefresh", true.ToString()}
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},
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MinimumPermission = Data.Models.Client.EFClient.Permission.Moderator,
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Source = Name,
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Action = async (originId, targetId, gameName, meta, cancellationToken) =>
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{
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if (!targetId.HasValue)
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{
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return "No target client id specified";
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}
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var args = new List<string>();
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if (meta.TryGetValue(reasonInput.Name, out var reason))
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{
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args.Add(reason);
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}
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var commandResponse =
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await _remoteCommandService.Execute(originId, targetId, getCommandNameFunc(typeof(UnmuteCommand)),
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args, server);
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return string.Join(".", commandResponse.Select(result => result.Response));
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}
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};
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}
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public Task OnUnloadAsync()
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{
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_interactionRegistration.UnregisterInteraction(MuteInteraction);
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return Task.CompletedTask;
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}
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public Task OnTickAsync(Server server)
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{
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return Task.CompletedTask;
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}
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}
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