044991272f
prompt to enter log path if game doesn't generate
50 lines
2.2 KiB
JavaScript
50 lines
2.2 KiB
JavaScript
var rconParser;
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var eventParser;
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var plugin = {
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author: 'RaidMax',
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version: 0.2,
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name: 'Plutoniun T6 Parser',
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isParser: true,
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onEventAsync: function (gameEvent, server) {
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},
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onLoadAsync: function (manager) {
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rconParser = manager.GenerateDynamicRConParser();
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eventParser = manager.GenerateDynamicEventParser();
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rconParser.Configuration.CommandPrefixes.Tell = 'tell {0} {1}';
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rconParser.Configuration.CommandPrefixes.Say = 'say {0}';
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rconParser.Configuration.CommandPrefixes.Kick = 'clientkick_for_reason {0} "{1}"';
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rconParser.Configuration.CommandPrefixes.Ban = 'clientkick_for_reason {0} "{1}"';
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rconParser.Configuration.CommandPrefixes.TempBan = 'clientkick_for_reason {0} "{1}"';
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rconParser.Configuration.CommandPrefixes.RConGetDvar = '\xff\xff\xff\xffrcon {0} get {1}';
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rconParser.Configuration.Dvar.Pattern = '^(.+) is "(.+)?"$';
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rconParser.Configuration.Dvar.AddMapping(106, 1);
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rconParser.Configuration.Dvar.AddMapping(107, 2);
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rconParser.Configuration.WaitForResponse = false;
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rconParser.Configuration.Status.Pattern = '^ *([0-9]+) +([0-9]+) +(.+) +((?:[A-Z]+|[0-9]+)) +((?:[A-Z]|[0-9]){8,16}) +(.{0,16}) +([0-9]+) +(\\d+\\.\\d+\\.\\d+\\.\\d+\\:-?\\d{1,5}|0+\\.0+:-?\\d{1,5}|loopback) +(-?[0-9]+) +([0-9]+) *$'
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rconParser.Configuration.Status.AddMapping(100, 1);
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rconParser.Configuration.Status.AddMapping(101, 2);
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rconParser.Configuration.Status.AddMapping(102, 4);
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rconParser.Configuration.Status.AddMapping(103, 5);
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rconParser.Configuration.Status.AddMapping(104, 6);
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rconParser.Configuration.Status.AddMapping(105, 8);
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eventParser.Configuration.GameDirectory = 't6r\\data';
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rconParser.Version = 'Call of Duty Multiplayer - Ship COD_T6_S MP build 1.0.44 CL(1759941) CODPCAB2 CEG Fri May 9 19:19:19 2014 win-x86 813e66d5';
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rconParser.GameName = 7; // T6
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eventParser.Version = 'Call of Duty Multiplayer - Ship COD_T6_S MP build 1.0.44 CL(1759941) CODPCAB2 CEG Fri May 9 19:19:19 2014 win-x86 813e66d5';
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eventParser.GameName = 7; // T6
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},
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onUnloadAsync: function () {
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},
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onTickAsync: function (server) {
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}
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}; |