233aeeb12f
fixed bug of duplicate penalties fixed showing timeline date for non events refresh player count on server overview fix refresh privileged users on map load fix 1h showing on tempban if manually specified
43 lines
1.6 KiB
C#
43 lines
1.6 KiB
C#
using System;
|
|
|
|
using SharedLibrary.Database.Models;
|
|
using System.ComponentModel.DataAnnotations.Schema;
|
|
using SharedLibrary.Helpers;
|
|
using System.ComponentModel.DataAnnotations;
|
|
|
|
namespace StatsPlugin.Models
|
|
{
|
|
public class EFClientKill : SharedEntity
|
|
{
|
|
[Key]
|
|
public long KillId { get; set; }
|
|
public int VictimId { get; set; }
|
|
[ForeignKey("VictimId")]
|
|
public virtual EFClient Victim { get; set; }
|
|
public int AttackerId { get; set; }
|
|
[ForeignKey("AttackerId")]
|
|
public virtual EFClient Attacker { get; set; }
|
|
public int ServerId { get; set; }
|
|
[ForeignKey("ServerId")]
|
|
public virtual EFServer Server { get; set; }
|
|
public IW4Info.HitLocation HitLoc { get; set; }
|
|
public IW4Info.MeansOfDeath DeathType { get; set; }
|
|
public int Damage { get; set; }
|
|
public IW4Info.WeaponName Weapon { get; set; }
|
|
public Vector3 KillOrigin { get; set; }
|
|
public Vector3 DeathOrigin { get; set; }
|
|
public Vector3 ViewAngles { get; set; }
|
|
public DateTime When { get; set; }
|
|
// http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Gameplay_standards for conversion to meters
|
|
[NotMapped]
|
|
public double Distance => Vector3.Distance(KillOrigin, DeathOrigin) * 0.0254;
|
|
public IW4Info.MapName Map { get; set; }
|
|
[NotMapped]
|
|
public long TimeOffset { get; set; }
|
|
[NotMapped]
|
|
public bool IsKillstreakKill { get; set; }
|
|
[NotMapped]
|
|
public float AdsPercent { get; set; }
|
|
}
|
|
}
|