IW4M-Admin/Application/DefaultSettings.json
RaidMax 1dc0f5a240 fix aggregate issue with KDR on global top stats
refactor some of the main application code to have a cleaner code flow
add enviroment flag to opt out of .net core telemetry in start script
fixed "a moment" missing the "ago"
fixed case sensitive client searches on postgresql
clean up command code flow
Add missing map "mp_cairo" to default settings
2019-05-08 20:34:17 -05:00

890 lines
18 KiB
JSON

{
"AutoMessagePeriod": 60,
"AutoMessages": [
"This server uses ^5IW4M Admin v{{VERSION}} ^7get it at ^5raidmax.org/IW4MAdmin",
"^5IW4M Admin ^7sees ^5YOU!",
"{{TOPSTATS}}",
"This server has seen a total of ^5{{TOTALPLAYERS}} ^7players!",
"Cheaters are ^1unwelcome ^7 on this server",
"Did you know 8/10 people agree with unverified statistics?"
],
"GlobalRules": [
"Cheating/Exploiting is not allowed",
"Respect other players",
"Administrators have the final say",
"No racism or excessive trolling",
"Keep grenade launcher use to a minimum",
"Balance teams at ALL times"
],
"DisallowedClientNames": [ "Unknown Soldier", "VickNet", "UnknownSoldier", "CHEATER", "Play77" ],
"QuickMessages": [
{
"Game": "IW4",
"Messages": {
"QUICKMESSAGE_AREA_SECURE": "Area secure!",
"QUICKMESSAGE_ARE_YOU_CRAZY": "Are you crazy?",
"QUICKMESSAGE_ATTACK_LEFT_FLANK": "Attack left flank!",
"QUICKMESSAGE_ATTACK_RIGHT_FLANK": "Attack right flank!",
"QUICKMESSAGE_COME_ON": "Come on.",
"QUICKMESSAGE_ENEMIES_SPOTTED": "Multiple contacts!",
"QUICKMESSAGE_ENEMY_DOWN": "Enemy down!",
"QUICKMESSAGE_ENEMY_GRENADE": "Enemy grenade!",
"QUICKMESSAGE_ENEMY_SPOTTED": "Contact!",
"QUICKMESSAGE_FALL_BACK": "Fall back!",
"QUICKMESSAGE_FOLLOW_ME": "On me!",
"QUICKMESSAGE_GREAT_SHOT": "Nice shot!",
"QUICKMESSAGE_GRENADE": "Grenade!",
"QUICKMESSAGE_HOLD_THIS_POSITION": "Hold this position!",
"QUICKMESSAGE_HOLD_YOUR_FIRE": "Hold your fire!",
"QUICKMESSAGE_IM_IN_POSITION": "In position.",
"QUICKMESSAGE_IM_ON_MY_WAY": "Moving.",
"QUICKMESSAGE_MOVE_IN": "Move in!",
"QUICKMESSAGE_NEED_REINFORCEMENTS": "Need reinforcements!",
"QUICKMESSAGE_NO_SIR": "Negative.",
"QUICKMESSAGE_ON_MY_WAY": "On my way.",
"QUICKMESSAGE_REGROUP": "Regroup!",
"QUICKMESSAGE_SNIPER": "Sniper!",
"QUICKMESSAGE_SORRY": "Sorry.",
"QUICKMESSAGE_SQUAD_ATTACK_LEFT_FLANK": "Squad, attack left flank!",
"QUICKMESSAGE_SQUAD_ATTACK_RIGHT_FLANK": "Squad, attack right flank!",
"QUICKMESSAGE_SQUAD_HOLD_THIS_POSITION": "Squad, hold this position!",
"QUICKMESSAGE_SQUAD_REGROUP": "Squad, regroup!",
"QUICKMESSAGE_SQUAD_STICK_TOGETHER": "Squad, stick together!",
"QUICKMESSAGE_STICK_TOGETHER": "Stick together!",
"QUICKMESSAGE_SUPPRESSING_FIRE": "Base of fire!",
"QUICKMESSAGE_TOOK_LONG_ENOUGH": "Took long enough!",
"QUICKMESSAGE_TOOK_YOU_LONG_ENOUGH": "Took you long enough!",
"QUICKMESSAGE_WATCH_SIX": "Watch your six!",
"QUICKMESSAGE_YES_SIR": "Roger.",
"QUICKMESSAGE_YOURE_CRAZY": "You're crazy!",
"QUICKMESSAGE_YOURE_NUTS": "You're nuts!",
"QUICKMESSAGE_YOU_OUTTA_YOUR_MIND": "You outta your mind?"
}
}
],
"Maps": [
{
"Game": "IW3",
"Maps": [
{
"Alias": "Ambush",
"Name": "mp_convoy"
},
{
"Alias": "Backlot",
"Name": "mp_backlot"
},
{
"Alias": "Bloc",
"Name": "mp_bloc"
},
{
"Alias": "Bog",
"Name": "mp_bog"
},
{
"Alias": "Countdown",
"Name": "mp_countdown"
},
{
"Alias": "Crash",
"Name": "mp_crash"
},
{
"Alias": "Crossfire",
"Name": "mp_crossfire"
},
{
"Alias": "District",
"Name": "mp_citystreets"
},
{
"Alias": "Downpour",
"Name": "mp_farm"
},
{
"Alias": "Overgrown",
"Name": "mp_overgrown"
},
{
"Alias": "Pipeline",
"Name": "mp_pipeline"
},
{
"Alias": "Shipment",
"Name": "mp_shipment"
},
{
"Alias": "Showdown",
"Name": "mp_showdown"
},
{
"Alias": "Strike",
"Name": "mp_strike"
},
{
"Alias": "Vacant",
"Name": "mp_vacant"
},
{
"Alias": "Wet Work",
"Name": "mp_cargoship"
},
{
"Alias": "Winter Crash",
"Name": "mp_crash_snow"
},
{
"Alias": "Broadcast",
"Name": "mp_broadcast"
},
{
"Alias": "Creek",
"Name": "mp_creek"
},
{
"Alias": "Chinatown",
"Name": "mp_carentan"
},
{
"Alias": "Killhouse",
"Name": "mp_killhouse"
}
]
},
{
"Game": "T4",
"Maps": [
{
"Alias": "Airfield",
"Name": "mp_airfield"
},
{
"Alias": "Asylum",
"Name": "mp_asylum"
},
{
"Alias": "Castle",
"Name": "mp_castle"
},
{
"Alias": "Cliffside",
"Name": "mp_shrine"
},
{
"Alias": "Courtyard",
"Name": "mp_courtyard"
},
{
"Alias": "Dome",
"Name": "mp_dome"
},
{
"Alias": "Downfall",
"Name": "mp_downfall"
},
{
"Alias": "Hanger",
"Name": "mp_hangar"
},
{
"Alias": "Makin",
"Name": "mp_makin"
},
{
"Alias": "Outskirts",
"Name": "mp_outskirts"
},
{
"Alias": "Roundhouse",
"Name": "mp_roundhouse"
},
{
"Alias": "Upheaval",
"Name": "mp_suburban"
},
{
"Alias": "Knee Deep",
"Name": "mp_kneedeep"
},
{
"Alias": "Nightfire",
"Name": "mp_nachtfeuer"
},
{
"Alias": "Station",
"Name": "mp_subway"
},
{
"Alias": "Banzai",
"Name": "mp_kwai"
},
{
"Alias": "Corrosion",
"Name": "mp_stalingrad"
},
{
"Alias": "Sub Pens",
"Name": "mp_docks"
},
{
"Alias": "Battery",
"Name": "mp_drum"
},
{
"Alias": "Breach",
"Name": "mp_bgate"
},
{
"Alias": "Revolution",
"Name": "mp_vodka"
}
]
},
{
"Game": "IW4",
"Maps": [
{
"Alias": "Rust",
"Name": "mp_rust"
},
{
"Alias": "Terminal",
"Name": "mp_terminal"
},
{
"Alias": "Crash",
"Name": "mp_crash"
},
{
"Alias": "Afghan",
"Name": "mp_afghan"
},
{
"Alias": "Derail",
"Name": "mp_derail"
},
{
"Alias": "Estate",
"Name": "mp_estate"
},
{
"Alias": "Favela",
"Name": "mp_favela"
},
{
"Alias": "Highrise",
"Name": "mp_highrise"
},
{
"Alias": "Invasion",
"Name": "mp_invasion"
},
{
"Alias": "Karachi",
"Name": "mp_checkpoint"
},
{
"Alias": "Quarry",
"Name": "mp_quarry"
},
{
"Alias": "Rundown",
"Name": "mp_rundown"
},
{
"Alias": "Scrapyard",
"Name": "mp_boneyard"
},
{
"Alias": "Skidrow",
"Name": "mp_nightshift"
},
{
"Alias": "Sub Base",
"Name": "mp_subbase"
},
{
"Alias": "Underpass",
"Name": "mp_underpass"
},
{
"Alias": "Wasteland",
"Name": "mp_brecourt"
},
{
"Alias": "Overgrown",
"Name": "mp_overgrown"
},
{
"Alias": "Strike",
"Name": "mp_strike"
},
{
"Alias": "Vacant",
"Name": "mp_vacant"
},
{
"Alias": "Carnival",
"Name": "mp_abandon"
},
{
"Alias": "Trailer Park",
"Name": "mp_trailerpark"
},
{
"Alias": "Fuel",
"Name": "mp_fuel2"
},
{
"Alias": "Storm",
"Name": "mp_storm"
},
{
"Alias": "Bailout",
"Name": "mp_complex"
},
{
"Alias": "Salvage",
"Name": "mp_compact"
},
{
"Alias": "Nuketown",
"Name": "mp_nuked"
},
{
"Alias": "Test map",
"Name": "iw4_credits"
},
{
"Alias": "Killhouse",
"Name": "mp_killhouse"
},
{
"Alias": "Bog",
"Name": "mp_bog_sh"
},
{
"Alias": "Freighter",
"Name": "mp_cargoship_sh"
},
{
"Alias": "Cargoship",
"Name": "mp_cargoship"
},
{
"Alias": "Shipment",
"Name": "mp_shipment"
},
{
"Alias": "Shipment - Long",
"Name": "mp_shipment_long"
},
{
"Alias": "Rust - Long",
"Name": "mp_rust_long"
},
{
"Alias": "Firing Range",
"Name": "mp_firingrange"
},
{
"Alias": "Chemical Plant",
"Name": "mp_storm_spring"
},
{
"Alias": "Tropical Favela",
"Name": "mp_fav_tropical"
},
{
"Alias": "Tropical Estate",
"Name": "mp_estate_tropical"
},
{
"Alias": "Tropical Crash",
"Name": "mp_crash_tropical"
},
{
"Alias": "Forgotten City",
"Name": "mp_bloc_sh"
},
{
"Alias": "Crossfire",
"Name": "mp_cross_fire"
},
{
"Alias": "Bloc",
"Name": "mp_bloc"
},
{
"Alias": "Oilrig",
"Name": "oilrig"
},
{
"Name": "Village",
"Alias": "co_hunted"
}
]
},
{
"Game": "T5",
"Maps": [
{
"Alias": "Array",
"Name": "mp_array"
},
{
"Alias": "Berlin Wall",
"Name": "mp_berlinwall2"
},
{
"Alias": "Convoy",
"Name": "mp_gridlock"
},
{
"Alias": "Cracked",
"Name": "mp_cracked"
},
{
"Alias": "Crisis",
"Name": "mp_crisis"
},
{
"Alias": "Discovery",
"Name": "mp_discovery"
},
{
"Alias": "Drive-In",
"Name": "mp_drivein"
},
{
"Alias": "Firing Range",
"Name": "mp_firingrange"
},
{
"Alias": "Grid",
"Name": "mp_duga"
},
{
"Alias": "Hangar 18",
"Name": "mp_area51"
},
{
"Alias": "Hanoi",
"Name": "mp_hanoi"
},
{
"Alias": "Havana",
"Name": "mp_cairo"
},
{
"Alias": "Hazard",
"Name": "mp_golfcourse"
},
{
"Alias": "Hotel",
"Name": "mp_hotel"
},
{
"Alias": "Jungle",
"Name": "mp_havoc"
},
{
"Alias": "Kowloon",
"Name": "mp_kowloon"
},
{
"Alias": "Launch",
"Name": "mp_cosmodrome"
},
{
"Alias": "Nuketown",
"Name": "mp_nuked"
},
{
"Alias": "Radiation",
"Name": "mp_radiation"
},
{
"Alias": "Silo",
"Name": "mp_silo"
},
{
"Alias": "Stadium",
"Name": "mp_stadium"
},
{
"Alias": "Stockpile",
"Name": "mp_outskirts"
},
{
"Alias": "Summit",
"Name": "mp_mountain"
},
{
"Alias": "Villa",
"Name": "mp_villa"
},
{
"Alias": "WMD",
"Name": "mp_russianbase"
},
{
"Alias": "Zoo",
"Name": "mp_zoo"
}
]
},
{
"Game": "IW5",
"Maps": [
{
"Alias": "Seatown",
"Name": "mp_seatown"
},
{
"Alias": "Lockdown",
"Name": "mp_alpha"
},
{
"Alias": "Mission",
"Name": "mp_bravo"
},
{
"Alias": "Carbon",
"Name": "mp_carbon"
},
{
"Alias": "Dome",
"Name": "mp_dome"
},
{
"Alias": "Arkaden",
"Name": "mp_plaza2"
},
{
"Alias": "Downturn",
"Name": "mp_exchange"
},
{
"Alias": "Bootleg",
"Name": "mp_bootleg"
},
{
"Alias": "Hardhat",
"Name": "mp_hardhat"
},
{
"Alias": "Interchange",
"Name": "mp_interchange"
},
{
"Alias": "Fallen",
"Name": "mp_lambeth"
},
{
"Alias": "Outpost",
"Name": "mp_radar"
},
{
"Alias": "Bakaara",
"Name": "mp_mogadishu"
},
{
"Alias": "Resistance",
"Name": "mp_paris"
},
{
"Alias": "Underground",
"Name": "mp_underground"
},
{
"Alias": "Village",
"Name": "mp_village"
},
{
"Alias": "Aground",
"Name": "mp_aground_ss"
},
{
"Alias": "Boardwalk",
"Name": "mp_boardwalk"
},
{
"Alias": "U-turn",
"Name": "mp_burn_ss"
},
{
"Alias": "Foundation",
"Name": "mp_cement"
},
{
"Alias": "Erosion",
"Name": "mp_courtyard_ss"
},
{
"Alias": "Intersection",
"Name": "mp_crosswalk_ss"
},
{
"Alias": "Getaway",
"Name": "mp_hillside_ss"
},
{
"Alias": "Piazza",
"Name": "mp_italy"
},
{
"Alias": "Sanctuary",
"Name": "mp_meteora"
},
{
"Alias": "Gulch",
"Name": "mp_moab"
},
{
"Alias": "Black Box",
"Name": "mp_morningwood"
},
{
"Alias": "Parish",
"Name": "mp_nola"
},
{
"Alias": "Overwatch",
"Name": "mp_overwatch"
},
{
"Alias": "Liberation",
"Name": "mp_park"
},
{
"Alias": "Oasis",
"Name": "mp_qadeem"
},
{
"Alias": "Lookout",
"Name": "mp_restrepo_ss"
},
{
"Alias": "Off Shore",
"Name": "mp_roughneck"
},
{
"Alias": "Decommission",
"Name": "mp_shipbreaker"
},
{
"Alias": "Vortex",
"Name": "mp_six_ss"
},
{
"Alias": "Terminal",
"Name": "mp_terminal_cls"
}
]
},
{
"Game": "T6",
"Maps": [
{
"Alias": "Aftermath",
"Name": "mp_la"
},
{
"Alias": "Cargo",
"Name": "mp_dockside"
},
{
"Alias": "Carrier",
"Name": "mp_carrier"
},
{
"Alias": "Drone",
"Name": "mp_drone"
},
{
"Alias": "Express",
"Name": "mp_express"
},
{
"Alias": "Hijacked",
"Name": "mp_hijacked"
},
{
"Alias": "Meltdown",
"Name": "mp_meltdown"
},
{
"Alias": "Overflow",
"Name": "mp_overflow"
},
{
"Alias": "Plaza",
"Name": "mp_nightclub"
},
{
"Alias": "Raid",
"Name": "mp_raid"
},
{
"Alias": "Slums",
"Name": "mp_slums"
},
{
"Alias": "Standoff",
"Name": "mp_village"
},
{
"Alias": "Turbine",
"Name": "mp_turbine"
},
{
"Alias": "Yemen",
"Name": "mp_socotra"
},
{
"Alias": "Nuketown 2025",
"Name": "mp_nuketown_2020"
},
{
"Alias": "Downhill",
"Name": "mp_downhill"
},
{
"Alias": "Mirage",
"Name": "mp_mirage"
},
{
"Alias": "Hydro",
"Name": "mp_hydro"
},
{
"Alias": "Grind",
"Name": "mp_skate"
},
{
"Alias": "Encore",
"Name": "mp_concert"
},
{
"Alias": "Magma",
"Name": "mp_magma"
},
{
"Alias": "Vertigo",
"Name": "mp_vertigo"
},
{
"Alias": "Studio",
"Name": "mp_studio"
},
{
"Alias": "Uplink",
"Name": "mp_uplink"
},
{
"Alias": "Detour",
"Name": "mp_bridge"
},
{
"Alias": "Cove",
"Name": "mp_castaway"
},
{
"Alias": "Rush",
"Name": "mp_paintball"
},
{
"Alias": "Dig",
"Name": "mp_dig"
},
{
"Alias": "Frost",
"Name": "mp_frostbite"
},
{
"Alias": "Pod",
"Name": "mp_pod"
},
{
"Alias": "Takeoff",
"Name": "mp_takeoff"
},
{
"Alias": "Buried/Resolution 1295",
"Name": "zm_buried"
},
{
"Alias": "Die Rise/Great Leap Forward",
"Name": "zm_highrise"
},
{
"Alias": "Nuketown",
"Name": "zm_nuked"
},
{
"Alias": "Mob of the Dead",
"Name": "zm_prison"
},
{
"Alias": "Origins",
"Name": "zm_tomb"
},
{
"Alias": "Diner",
"Name": "zm_transit_dr"
},
{
"Alias": "Green Run/Bus Depot/Farm/Town",
"Name": "zm_transit"
}
]
}
]
}