IW4M-Admin/SharedLibraryCore/Commands/NativeCommands.cs
RaidMax ba5b1e19a6 update readme
add vision average to client stats
other stuff
2018-09-07 22:29:42 -05:00

1396 lines
54 KiB
C#

using Microsoft.EntityFrameworkCore;
using SharedLibraryCore.Database;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Objects;
using SharedLibraryCore.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Security.Cryptography;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using static SharedLibraryCore.RCon.StaticHelpers;
namespace SharedLibraryCore.Commands
{
public class CQuit : Command
{
public CQuit() :
base("quit", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_QUIT_DESC"], "q", Player.Permission.Owner, false)
{ }
public override Task ExecuteAsync(GameEvent E)
{
return Task.Run(() => { E.Owner.Manager.Stop(); });
}
}
public class COwner : Command
{
public COwner() :
base("owner", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_OWNER_DESC"], "iamgod", Player.Permission.User, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if ((await (E.Owner.Manager.GetClientService() as ClientService).GetOwners()).Count == 0)
{
E.Origin.Level = Player.Permission.Owner;
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_OWNER_SUCCESS"]);
// so setpassword/login works
E.Owner.Manager.GetPrivilegedClients().Add(E.Origin.ClientId, E.Origin);
await E.Owner.Manager.GetClientService().Update(E.Origin);
}
else
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_OWNER_FAIL"]);
}
}
public class CWarn : Command
{
public CWarn() :
base("warn", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARN_DESC"], "w", Player.Permission.Trusted, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Origin.Level <= E.Target.Level)
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARN_FAIL"]} {E.Target.Name}");
else
{
await E.Target.Warn(E.Data, E.Origin);
var e = new GameEvent()
{
Type = GameEvent.EventType.Warn,
Data = E.Data,
Origin = E.Origin,
Target = E.Target,
Owner = E.Owner
};
E.Owner.Manager.GetEventHandler().AddEvent(e);
}
}
}
public class CWarnClear : Command
{
public CWarnClear() :
base("warnclear", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARNCLEAR_DESC"], "wc", Player.Permission.Trusted, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
E.Target.Warnings = 0;
String Message = $"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WARNCLEAR_SUCCESS"]} {E.Target.Name}";
await E.Owner.Broadcast(Message);
}
}
public class CKick : Command
{
public CKick() :
base("kick", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_KICK_DESC"], "k", Player.Permission.Moderator, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Origin.Level > E.Target.Level)
{
await E.Target.Kick(E.Data, E.Origin);
await E.Origin.Tell($"^5{E.Target} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_KICK_SUCCESS"]}");
var e = new GameEvent()
{
Type = GameEvent.EventType.Kick,
Data = E.Data,
Origin = E.Origin,
Target = E.Target,
Owner = E.Owner
};
E.Owner.Manager.GetEventHandler().AddEvent(e);
}
else
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_KICK_FAIL"]} {E.Target.Name}");
}
}
public class CSay : Command
{
public CSay() :
base("say", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SAY_DESC"], "s", Player.Permission.Moderator, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_MESSAGE"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
await E.Owner.Broadcast($"{(E.Owner.GameName == Server.Game.IW4 ? "^:" : "")}{E.Origin.Name} - ^6{E.Data}^7");
}
}
public class CTempBan : Command
{
public CTempBan() :
base("tempban", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_TEMPBAN_DESC"], "tb", Player.Permission.Administrator, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_DURATION"],
Required = true,
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
String Message = Utilities.RemoveWords(E.Data, 1).Trim();
var length = E.Data.Split(' ')[0].ToLower().ParseTimespan();
if (length.TotalHours >= 1 && length.TotalHours < 2)
Message = E.Data.Replace("1h", "").Replace("1H", "");
if (E.Origin.Level > E.Target.Level)
{
await E.Target.TempBan(Message, length, E.Origin);
await E.Origin.Tell($"^5{E.Target} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_TEMPBAN_SUCCESS"]} ^5{length.TimeSpanText()}");
var e = new GameEvent()
{
Type = GameEvent.EventType.TempBan,
Data = E.Data,
Origin = E.Origin,
Target = E.Target,
Owner = E.Owner
};
E.Owner.Manager.GetEventHandler().AddEvent(e);
}
else
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_TEMPBAN_FAIL"]} {E.Target.Name}");
}
}
public class CBan : Command
{
public CBan() :
base("ban", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BAN_DESC"], "b", Player.Permission.SeniorAdmin, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Origin.Level > E.Target.Level)
{
await E.Target.Ban(E.Data, E.Origin);
await E.Origin.Tell($"^5{E.Target} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BAN_SUCCESS"]}");
}
else
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BAN_FAIL"]} {E.Target.Name}");
}
}
public class CUnban : Command
{
public CUnban() :
base("unban", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNBAN_DESC"], "ub", Player.Permission.SeniorAdmin, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_CLIENTID"],
Required = true,
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
var penalties = await E.Owner.Manager.GetPenaltyService().GetActivePenaltiesAsync(E.Target.AliasLinkId);
if (penalties.Where(p => p.Type == Penalty.PenaltyType.Ban || p.Type == Penalty.PenaltyType.TempBan).FirstOrDefault() != null)
{
await E.Owner.Unban(E.Data, E.Target, E.Origin);
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNBAN_SUCCESS"]} {E.Target}");
}
else
{
await E.Origin.Tell($"{E.Target} {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNBAN_FAIL"]}");
}
}
}
public class CWhoAmI : Command
{
public CWhoAmI() :
base("whoami", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_WHO_DESC"], "who", Player.Permission.User, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
String You = String.Format("{0} [^3#{1}^7] {2} [^3@{3}^7] [{4}^7] IP: {5}", E.Origin.Name, E.Origin.ClientNumber, E.Origin.NetworkId, E.Origin.ClientId, Utilities.ConvertLevelToColor(E.Origin.Level, E.Origin.ClientPermission.Name), E.Origin.IPAddressString);
await E.Origin.Tell(You);
}
}
public class CList : Command
{
public CList() :
base("list", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_LIST_DESC"], "l", Player.Permission.Moderator, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
StringBuilder playerList = new StringBuilder();
int count = 0;
for (int i = 0; i < E.Owner.Players.Count; i++)
{
var P = E.Owner.Players[i];
if (P == null)
continue;
// todo: fix spacing
// todo: make this better :)
if (P.Masked)
playerList.AppendFormat("[^3{0}^7]{3}[^3{1}^7] {2}", Utilities.ConvertLevelToColor(Player.Permission.User, P.ClientPermission.Name), P.ClientNumber, P.Name, Utilities.GetSpaces(Player.Permission.SeniorAdmin.ToString().Length - Player.Permission.User.ToString().Length));
else
playerList.AppendFormat("[^3{0}^7]{3}[^3{1}^7] {2}", Utilities.ConvertLevelToColor(P.Level, P.ClientPermission.Name), P.ClientNumber, P.Name, Utilities.GetSpaces(Player.Permission.SeniorAdmin.ToString().Length - P.Level.ToString().Length));
if (count == 2 || E.Owner.GetPlayersAsList().Count == 1)
{
await E.Origin.Tell(playerList.ToString());
await Task.Delay(FloodProtectionInterval);
count = 0;
playerList = new StringBuilder();
continue;
}
count++;
}
if (playerList.Length > 0)
{
await E.Origin.Tell(playerList.ToString());
}
}
}
public class CHelp : Command
{
public CHelp() :
base("help", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_HELP_DESC"], "h", Player.Permission.User, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_COMMANDS"],
Required = false
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
String cmd = E.Data.Trim();
if (cmd.Length > 2)
{
bool found = false;
foreach (Command C in E.Owner.Manager.GetCommands())
{
if (C.Name == cmd.ToLower() ||
C.Alias == cmd.ToLower())
{
await E.Origin.Tell("[^3" + C.Name + "^7] " + C.Description);
await E.Origin.Tell(C.Syntax);
await Task.Delay(FloodProtectionInterval);
found = true;
}
}
if (!found)
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_HELP_NOTFOUND"]);
}
else
{
int count = 0;
StringBuilder helpResponse = new StringBuilder();
var CommandList = E.Owner.Manager.GetCommands();
foreach (Command C in CommandList)
{
if (E.Origin.Level >= C.Permission)
{
helpResponse.Append(" [^3" + C.Name + "^7] ");
if (count >= 4)
{
if (E.Message[0] == '@')
await E.Owner.Broadcast(helpResponse.ToString());
else
await E.Origin.Tell(helpResponse.ToString());
await Task.Delay(FloodProtectionInterval);
helpResponse = new StringBuilder();
count = 0;
}
count++;
}
}
await E.Origin.Tell(helpResponse.ToString());
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_HELP_MOREINFO"]);
}
}
}
public class CFastRestart : Command
{
public CFastRestart() :
base("fastrestart", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FASTRESTART_DESC"], "fr", Player.Permission.Moderator, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
await E.Owner.ExecuteCommandAsync("fast_restart");
if (!E.Origin.Masked)
await E.Owner.Broadcast($"^5{E.Origin.Name} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FASTRESTART_UNMASKED"]}");
else
await E.Owner.Broadcast(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FASTRESTART_MASKED"]);
}
}
public class CMapRotate : Command
{
public CMapRotate() :
base("maprotate", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAPROTATE_DESC"], "mr", Player.Permission.Administrator, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (!E.Origin.Masked)
await E.Owner.Broadcast($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAPROTATE"]} [^5{E.Origin.Name}^7]");
else
await E.Owner.Broadcast(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAPROTATE"]);
await Task.Delay(5000);
await E.Owner.ExecuteCommandAsync("map_rotate");
}
}
public class CSetLevel : Command
{
public CSetLevel() :
base("setlevel", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_DESC"], "sl", Player.Permission.Moderator, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_LEVEL"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Target == E.Origin)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_SELF"]);
return;
}
Player.Permission newPerm = Utilities.MatchPermission(E.Data);
if (newPerm == Player.Permission.Owner &&
!E.Owner.Manager.GetApplicationSettings().Configuration().EnableMultipleOwners)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_OWNER"]);
return;
}
if (E.Origin.Level < Player.Permission.Owner &&
!E.Owner.Manager.GetApplicationSettings().Configuration().EnableSteppedHierarchy)
{
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_STEPPEDDISABLED"]} ^5{E.Target.Name}");
return;
}
if (newPerm >= E.Origin.Level)
{
if (E.Origin.Level < Player.Permission.Owner)
{
await E.Origin.Tell(string.Format(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_LEVELTOOHIGH"], E.Target.Name, (E.Origin.Level - 1).ToString()));
return;
}
}
else if (newPerm > Player.Permission.Banned)
{
var ActiveClient = E.Owner.Manager.GetActiveClients()
.FirstOrDefault(p => p.NetworkId == E.Target.NetworkId);
if (ActiveClient != null)
{
ActiveClient.Level = newPerm;
await E.Owner.Manager.GetClientService().Update(ActiveClient);
await ActiveClient.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_SUCCESS_TARGET"]} {newPerm}");
}
else
{
E.Target.Level = newPerm;
await E.Owner.Manager.GetClientService().Update(E.Target);
}
try
{
E.Owner.Manager.GetPrivilegedClients().Add(E.Target.ClientId, E.Target);
}
catch (Exception)
{
// this updates their privilege level to the webfront claims
E.Owner.Manager.GetPrivilegedClients()[E.Target.ClientId] = E.Target;
}
await E.Origin.Tell($"{E.Target.Name} {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_SUCCESS"]}");
}
else
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETLEVEL_FAIL"]);
}
}
public class CUsage : Command
{
public CUsage() :
base("usage", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_USAGE_DESC"], "us", Player.Permission.Moderator, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
await E.Origin.Tell($"IW4MAdmin {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_USAGE_TEXT"]}" + Math.Round(((System.Diagnostics.Process.GetCurrentProcess().PrivateMemorySize64 / 2048f) / 1200f), 1) + "MB");
}
}
public class CUptime : Command
{
public CUptime() :
base("uptime", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UPTIME_DESC"], "up", Player.Permission.Moderator, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
TimeSpan uptime = DateTime.Now - System.Diagnostics.Process.GetCurrentProcess().StartTime;
var loc = Utilities.CurrentLocalization.LocalizationIndex;
await E.Origin.Tell($"IW4M Admin {loc["COMMANDS_UPTIME_TEXT"]} {uptime.Days} {loc["GLOBAL_TIME_DAYS"]}, {uptime.Hours} {loc["GLOBAL_TIME_HOURS"]}, {uptime.Minutes} {loc["GLOBAL_TIME_MINUTES"]}");
}
}
public class CListAdmins : Command
{
public CListAdmins() :
base("admins", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ADMINS_DESC"], "a", Player.Permission.User, false)
{ }
public static string OnlineAdmins(Server S)
{
var onlineAdmins = S.GetPlayersAsList()
.Where(p => p.Level > Player.Permission.Flagged)
.Where(p => !p.Masked)
.Select(p => $"[^3{Utilities.ConvertLevelToColor(p.Level, p.ClientPermission.Name)}^7] {p.Name}");
return onlineAdmins.Count() > 0 ?
string.Join(Environment.NewLine, onlineAdmins) :
Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ADMINS_NONE"];
}
public override async Task ExecuteAsync(GameEvent E)
{
foreach (string line in OnlineAdmins(E.Owner).Split(Environment.NewLine))
{
var t = E.Message.IsBroadcastCommand() ? E.Owner.Broadcast(line) : E.Origin.Tell(line);
await t;
await Task.Delay(FloodProtectionInterval);
}
}
}
public class CLoadMap : Command
{
public CLoadMap() :
base("map", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAP_DESC"], "m", Player.Permission.Administrator, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_MAP"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
string newMap = E.Data.Trim().ToLower();
foreach (Map m in E.Owner.Maps)
{
if (m.Name.ToLower() == newMap || m.Alias.ToLower() == newMap)
{
await E.Owner.Broadcast($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAP_SUCCESS"]} ^5{m.Alias}");
await Task.Delay(5000);
await E.Owner.LoadMap(m.Name);
return;
}
}
await E.Owner.Broadcast($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MAP_UKN"]} ^5{newMap}");
await Task.Delay(5000);
await E.Owner.LoadMap(newMap);
}
}
public class CFindPlayer : Command
{
public CFindPlayer() :
base("find", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FIND_DESC"], "f", Player.Permission.Administrator, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Data.Length < 3)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FIND_MIN"]);
return;
}
IList<EFClient> db_players = (await (E.Owner.Manager.GetClientService() as ClientService)
.GetClientByName(E.Data))
.OrderByDescending(p => p.LastConnection)
.ToList();
if (db_players.Count == 0)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FIND_EMPTY"]);
return;
}
foreach (var P in db_players)
{
string localizedLevel = Utilities.CurrentLocalization.LocalizationIndex[$"GLOBAL_PERMISSION_{P.Level.ToString().ToUpper()}"];
// they're not going by another alias
string msg = P.Name.ToLower().Contains(E.Data.ToLower()) ?
$"[^3{P.Name}^7] [^3@{P.ClientId}^7] - [{ Utilities.ConvertLevelToColor(P.Level, localizedLevel)}^7] - {P.IPAddressString} | last seen {Utilities.GetTimePassed(P.LastConnection)}" :
$"({P.AliasLink.Children.First(a => a.Name.ToLower().Contains(E.Data.ToLower())).Name})->[^3{P.Name}^7] [^3@{P.ClientId}^7] - [{ Utilities.ConvertLevelToColor(P.Level, localizedLevel)}^7] - {P.IPAddressString} | last seen {Utilities.GetTimePassed(P.LastConnection)}";
await E.Origin.Tell(msg);
await Task.Delay(FloodProtectionInterval);
}
}
}
public class CListRules : Command
{
public CListRules() :
base("rules", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RULES_DESC"], "r", Player.Permission.User, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Owner.Manager.GetApplicationSettings().Configuration().GlobalRules?.Count < 1 &&
E.Owner.ServerConfig.Rules?.Count < 1)
{
if (E.Message.IsBroadcastCommand())
await E.Owner.Broadcast(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RULES_NONE"]);
else
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RULES_NONE"]);
}
else
{
var rules = new List<string>();
rules.AddRange(E.Owner.Manager.GetApplicationSettings().Configuration().GlobalRules);
if (E.Owner.ServerConfig.Rules != null)
rules.AddRange(E.Owner.ServerConfig.Rules);
foreach (string r in rules)
{
var t = E.Message.IsBroadcastCommand() ? E.Owner.Broadcast($"- {r}") : E.Origin.Tell($"- {r}");
await t;
await Task.Delay(FloodProtectionInterval);
}
}
}
}
public class CPrivateMessage : Command
{
public CPrivateMessage() :
base("privatemessage", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PM_DESC"], "pm", Player.Permission.User, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_MESSAGE"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
await E.Target.Tell($"^1{E.Origin.Name} ^3[PM]^7 - {E.Data}");
await E.Origin.Tell($"To ^3{E.Target.Name} ^7-> {E.Data}");
}
}
public class CFlag : Command
{
public CFlag() :
base("flag", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_DESC"], "fp", Player.Permission.Moderator, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Target.Level >= E.Origin.Level)
{
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_FAIL"]} ^5{E.Target.Name}");
return;
}
if (E.Target.Level == Player.Permission.Flagged)
{
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_ALREADYFLAGGED"]}");
}
else
{
E.Target.Level = Player.Permission.Flagged;
Penalty newPenalty = new Penalty()
{
Type = Penalty.PenaltyType.Flag,
Expires = DateTime.UtcNow,
Offender = E.Target,
Offense = E.Data,
Punisher = E.Origin,
Active = true,
When = DateTime.UtcNow,
Link = E.Target.AliasLink
};
await E.Owner.Manager.GetPenaltyService().Create(newPenalty);
var e = new GameEvent()
{
Type = GameEvent.EventType.Flag,
Data = E.Data,
Origin = E.Origin,
Target = E.Target,
Owner = E.Owner
};
E.Owner.Manager.GetEventHandler().AddEvent(e);
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_SUCCESS"]} ^5{E.Target.Name}");
}
}
}
public class CUnflag : Command
{
public CUnflag() :
base("unflag", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNFLAG_DESC"], "uf", Player.Permission.Moderator, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Target.Level >= E.Origin.Level)
{
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNFLAG_FAIL"]} ^5{E.Target.Name}");
return;
}
if (E.Target.Level == Player.Permission.Flagged)
{
E.Target.Level = Player.Permission.User;
await E.Owner.Manager.GetClientService().Update(E.Target);
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_FLAG_UNFLAG"]} ^5{E.Target.Name}");
var e = new GameEvent()
{
Data = E.Data,
Origin = E.Origin,
Target = E.Target,
Owner = E.Owner,
Type = GameEvent.EventType.Unflag
};
E.Owner.Manager.GetEventHandler().AddEvent(e);
}
else
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_UNFLAG_NOTFLAGGED"]);
}
}
}
public class CReport : Command
{
public CReport() :
base("report", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_DESC"], "rep", Player.Permission.User, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
},
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_REASON"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Data.ToLower().Contains("camp"))
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_FAIL_CAMP"]);
return;
}
if (E.Owner.Reports.Find(x => (x.Origin == E.Origin && x.Target.NetworkId == E.Target.NetworkId)) != null)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_FAIL_DUPLICATE"]);
return;
}
if (E.Target == E.Origin)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_FAIL_SELF"]);
return;
}
if (E.Target.Level > E.Origin.Level)
{
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_FAIL"]} {E.Target.Name}");
return;
}
E.Owner.Reports.Add(new Report(E.Target, E.Origin, E.Data));
Penalty newReport = new Penalty()
{
Type = Penalty.PenaltyType.Report,
Expires = DateTime.UtcNow,
Offender = E.Target,
Offense = E.Data,
Punisher = E.Origin,
Active = true,
When = DateTime.UtcNow,
Link = E.Target.AliasLink
};
await E.Owner.Manager.GetPenaltyService().Create(newReport);
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORT_SUCCESS"]);
var e = new GameEvent()
{
Type = GameEvent.EventType.Report,
Data = E.Data,
Origin = E.Origin,
Target = E.Target,
Owner = E.Owner
};
E.Owner.Manager.GetEventHandler().AddEvent(e);
await E.Owner.ToAdmins(String.Format("^5{0}^7->^1{1}^7: {2}", E.Origin.Name, E.Target.Name, E.Data));
}
}
public class CListReports : Command
{
public CListReports() :
base("reports", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORTS_DESC"], "reps", Player.Permission.Moderator, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_CLEAR"],
Required = false
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Data != null && E.Data.ToLower().Contains(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_CLEAR"]))
{
E.Owner.Reports = new List<Report>();
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORTS_CLEAR_SUCCESS"]);
return;
}
if (E.Owner.Reports.Count < 1)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_REPORTS_NONE"]);
return;
}
foreach (Report R in E.Owner.Reports)
{
await E.Origin.Tell(String.Format("^5{0}^7->^1{1}^7: {2}", R.Origin.Name, R.Target.Name, R.Reason));
await Task.Delay(FloodProtectionInterval);
}
}
}
public class CMask : Command
{
public CMask() :
base("mask", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MASK_DESC"], "hide", Player.Permission.Moderator, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Origin.Masked)
{
E.Origin.Masked = false;
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MASK_OFF"]);
}
else
{
E.Origin.Masked = true;
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_MASK_ON"]);
}
await E.Owner.Manager.GetClientService().Update(E.Origin);
}
}
public class CListBanInfo : Command
{
public CListBanInfo() :
base("baninfo", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BANINFO_DESC"], "bi", Player.Permission.Moderator, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
var B = await E.Owner.Manager.GetPenaltyService().GetClientPenaltiesAsync(E.Target.ClientId);
var penalty = B.FirstOrDefault(b => b.Type > Penalty.PenaltyType.Kick && b.Expires > DateTime.UtcNow);
if (penalty == null)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BANINFO_NONE"]);
return;
}
string timeRemaining = penalty.Type == Penalty.PenaltyType.TempBan ? $"({(penalty.Expires - DateTime.UtcNow).TimeSpanText()} remaining)" : "";
string success = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_BANINFO_SUCCESS"];
await E.Origin.Tell($"^1{E.Target.Name} ^7{string.Format(success, penalty.Punisher.Name)} {penalty.Punisher.Name} {timeRemaining}");
}
}
public class CListAlias : Command
{
public CListAlias() :
base("alias", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ALIAS_DESC"], "known", Player.Permission.Moderator, true, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = true,
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
StringBuilder message = new StringBuilder();
var names = new List<string>(E.Target.AliasLink.Children.Select(a => a.Name));
var IPs = new List<string>(E.Target.AliasLink.Children.Select(a => a.IPAddress.ConvertIPtoString()).Distinct());
await E.Target.Tell($"[^3{E.Target}^7]");
message.Append($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ALIAS_ALIASES"]}: ");
message.Append(String.Join(" | ", names));
await E.Origin.Tell(message.ToString());
message.Clear();
message.Append($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ALIAS_IPS"]}: ");
message.Append(String.Join(" | ", IPs));
await E.Origin.Tell(message.ToString());
}
}
public class CExecuteRCON : Command
{
public CExecuteRCON() :
base("rcon", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RCON_DESC"], "rcon", Player.Permission.Owner, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_COMMANDS"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
var Response = await E.Owner.ExecuteCommandAsync(E.Data.Trim());
foreach (string S in Response)
await E.Origin.Tell(S.StripColors());
if (Response.Length == 0)
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_RCON_SUCCESS"]);
}
}
public class CPlugins : Command
{
public CPlugins() :
base("plugins", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PLUGINS_DESC"], "p", Player.Permission.Administrator, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PLUGINS_LOADED"]);
foreach (var P in Plugins.PluginImporter.ActivePlugins)
{
await E.Origin.Tell(String.Format("^3{0} ^7[v^3{1}^7] by ^5{2}^7", P.Name, P.Version, P.Author));
await Task.Delay(FloodProtectionInterval);
}
}
}
public class CIP : Command
{
public CIP() :
base("getexternalip", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_IP_DESC"], "ip", Player.Permission.User, false)
{ }
public override async Task ExecuteAsync(GameEvent E)
{
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_IP_SUCCESS"]} ^5{E.Origin.IPAddressString}");
}
}
public class CPruneAdmins : Command
{
public CPruneAdmins() : base("prune", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PRUNE_DESC"], "pa", Player.Permission.Owner, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_INACTIVE"],
Required = false
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
int inactiveDays = 30;
try
{
if (E.Data.Length > 0)
{
inactiveDays = Int32.Parse(E.Data);
if (inactiveDays < 1)
throw new FormatException();
}
}
catch (FormatException)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PRUNE_FAIL"]);
return;
}
List<EFClient> inactiveUsers = null;
// update user roles
using (var context = new DatabaseContext())
{
var lastActive = DateTime.UtcNow.AddDays(-inactiveDays);
inactiveUsers = await context.Clients
.Where(c => c.Level > Player.Permission.Flagged && c.Level <= Player.Permission.Moderator)
.Where(c => c.LastConnection < lastActive)
.ToListAsync();
inactiveUsers.ForEach(c => c.Level = Player.Permission.User);
await context.SaveChangesAsync();
}
await E.Origin.Tell($"^5{inactiveUsers.Count} ^7{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PRUNE_SUCCESS"]}");
}
}
public class CSetPassword : Command
{
public CSetPassword() : base("setpassword", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_SETPASSWORD_DESC"], "sp", Player.Permission.Moderator, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PASSWORD"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Data.Length < 5)
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PASSWORD_FAIL"]);
return;
}
string[] hashedPassword = Helpers.Hashing.Hash(E.Data);
E.Origin.Password = hashedPassword[0];
E.Origin.PasswordSalt = hashedPassword[1];
// update the password for the client in privileged
E.Owner.Manager.GetPrivilegedClients()[E.Origin.ClientId].Password = hashedPassword[0];
E.Owner.Manager.GetPrivilegedClients()[E.Origin.ClientId].PasswordSalt = hashedPassword[1];
await E.Owner.Manager.GetClientService().Update(E.Origin);
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PASSWORD_SUCCESS"]);
}
}
public class CKillServer : Command
{
public CKillServer() : base("killserver", "kill the game server", "kill", Player.Permission.Administrator, false)
{
}
public override async Task ExecuteAsync(GameEvent E)
{
var gameserverProcesses = System.Diagnostics.Process.GetProcessesByName("iw4x");
System.Diagnostics.Process currentProcess = null;
foreach (var p in gameserverProcesses)
{
string cmdLine = Utilities.GetCommandLine(p.Id);
var regex = Regex.Match(cmdLine, @".*((?:\+set|\+) net_port) +([0-9]+).*");
if (regex.Success && Int32.Parse(regex.Groups[2].Value) == E.Owner.GetPort())
{
currentProcess = p;
}
}
if (currentProcess == null)
{
await E.Origin.Tell("Could not find running/stalled instance of IW4x");
}
else
{
// attempt to kill it natively
try
{
if (!E.Owner.Throttled)
{
#if !DEBUG
await E.Owner.ExecuteCommandAsync("quit");
#endif
}
}
catch (Exceptions.NetworkException)
{
await E.Origin.Tell("Unable to cleanly shutdown server, forcing");
}
if (!currentProcess.HasExited)
{
try
{
currentProcess.Kill();
await E.Origin.Tell("Successfully killed server process");
}
catch (Exception e)
{
await E.Origin.Tell("Could not kill server process");
E.Owner.Logger.WriteDebug("Unable to kill process");
E.Owner.Logger.WriteDebug($"Exception: {e.Message}");
return;
}
}
}
}
}
public class CPing : Command
{
public CPing() : base("ping", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_DESC"], "pi", Player.Permission.User, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_PLAYER"],
Required = false
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
if (E.Message.IsBroadcastCommand())
{
if (E.Target == null)
await E.Owner.Broadcast($"{E.Origin.Name}'s {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_TARGET"]} ^5{E.Origin.Ping}^7ms");
else
await E.Owner.Broadcast($"{E.Target.Name}'s {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_TARGET"]} ^5{E.Target.Ping}^7ms");
}
else
{
if (E.Target == null)
await E.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_SELF"]} ^5{E.Origin.Ping}^7ms");
else
await E.Origin.Tell($"{E.Target.Name}'s {Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_PING_TARGET"]} ^5{E.Target.Ping}^7ms");
}
}
}
public class CSetGravatar : Command
{
public CSetGravatar() : base("setgravatar", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_GRAVATAR_DESC"], "sg", Player.Permission.User, false, new CommandArgument[]
{
new CommandArgument()
{
Name = Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_ARGS_GRAVATAR"],
Required = true
}
})
{ }
public override async Task ExecuteAsync(GameEvent E)
{
using (var ctx = new DatabaseContext())
{
var iqMeta = from meta in ctx.EFMeta
where meta.ClientId == E.Origin.ClientId
where meta.Key == "GravatarEmail"
select meta;
var gravatarMeta = await iqMeta.FirstOrDefaultAsync();
// gravatar meta has never been added
if (gravatarMeta == null)
{
using (var md5 = MD5.Create())
{
gravatarMeta = new EFMeta()
{
Active = true,
ClientId = E.Origin.ClientId,
Key = "GravatarEmail",
Value = string.Concat(md5.ComputeHash(E.Data.ToLower().Select(d => Convert.ToByte(d)).ToArray())
.Select(h => h.ToString("x2"))),
};
ctx.EFMeta.Add(gravatarMeta);
await ctx.SaveChangesAsync();
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_GRAVATAR_SUCCESS_NEW"]);
return;
}
}
else
{
ctx.EFMeta.Update(gravatarMeta);
using (var md5 = MD5.Create())
{
gravatarMeta.Value = string.Concat(md5.ComputeHash(E.Data.ToLower().Select(d => Convert.ToByte(d)).ToArray())
.Select(h => h.ToString("x2")));
gravatarMeta.Updated = DateTime.UtcNow;
}
await ctx.SaveChangesAsync();
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_GRAVATAR_SUCCESS_UPDATE"]);
}
}
}
}
/// <summary>
/// Retrieves the next map in rotation
/// </summary>
public class CNextMap : Command
{
public CNextMap() : base("nextmap", Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_NEXTMAP_DESC"], "nm", Player.Permission.User, false) { }
public static async Task<string> GetNextMap(Server s)
{
string mapRotation = (await s.GetDvarAsync<string>("sv_mapRotation")).Value.ToLower();
var regexMatches = Regex.Matches(mapRotation, @"(gametype +([a-z]{1,4}))? *map ([a-z|_]+)", RegexOptions.IgnoreCase).ToList();
// find the current map in the rotation
var currentMap = regexMatches.Where(m => m.Groups[3].ToString() == s.CurrentMap.Name);
var lastMap = regexMatches.LastOrDefault();
Map nextMap = null;
// no maprotation at all
if (regexMatches.Count() == 0)
{
return $"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_NEXTMAP_SUCCESS"]} ^5{s.CurrentMap.Alias}/{Utilities.GetLocalizedGametype(s.Gametype)}";
}
// the current map is not in rotation
if (currentMap.Count() == 0)
{
nextMap = new Map()
{
// this happens if it's an unknown custom or DLC map
Alias = "Unknown"
};
}
// there's duplicate maps in rotation
else if (currentMap.Count() > 1)
{
// gametype has been manually specified
var duplicateMaps = currentMap.Where(m => !string.IsNullOrEmpty(m.Groups[1].ToString()));
// more than one instance of map in rotation
if (duplicateMaps.Count() > 0)
{
currentMap = duplicateMaps.Where(m => m.Groups[2].ToString() == s.Gametype);
}
// else we just have to assume it's the first one
}
// if the current map is the last map, the next map is the first map
var nextMapMatch = currentMap.First().Index != lastMap.Index ?
regexMatches[regexMatches.IndexOf(currentMap.First()) + 1] :
regexMatches.First();
nextMap = s.Maps.FirstOrDefault(m => m.Name == nextMapMatch.Groups[3].ToString()) ?? nextMap;
string nextGametype = nextMapMatch.Groups[2].ToString().Length == 0 ?
Utilities.GetLocalizedGametype(s.Gametype) :
Utilities.GetLocalizedGametype(nextMapMatch.Groups[2].ToString());
return $"{Utilities.CurrentLocalization.LocalizationIndex["COMMANDS_NEXTMAP_SUCCESS"]} ^5{nextMap.Alias}/{nextGametype}";
}
public override async Task ExecuteAsync(GameEvent E)
{
await E.Origin.Tell(await GetNextMap(E.Owner));
}
}
}