IW4M-Admin/Admin/Event.cs
RaidMax b0e32e9a91 -stability fixes
-welcome has post-fixed connection indicator
2015-03-14 11:42:36 -05:00

116 lines
3.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
namespace IW4MAdmin
{
class Event
{
public enum GType
{
//FROM SERVER
Connect,
Disconnect,
Say,
Kill,
Death,
MapChange,
MapEnd,
//FROM ADMIN
Broadcast,
Tell,
Kick,
Ban,
Unknown,
}
public Event(GType t, string d, Player O, Player T, Server S)
{
Type = t;
Data = d;
Origin = O;
Target = T;
Owner = S;
}
//This needs to be here
public Command isValidCMD(List<Command> list)
{
if (this.Data.Substring(0, 1) == "!")
{
string[] cmd = this.Data.Substring(1, this.Data.Length - 1).Split(' ');
foreach (Command C in list)
{
if (C.getName() == cmd[0].ToLower() || C.getAlias() == cmd[0].ToLower())
return C;
}
return null;
}
else
return null;
}
public static Event requestEvent(String[] line, Server SV)
{
#if DEBUG == false
try
#endif
{
String eventType = line[0].Substring(line[0].Length - 1);
eventType = eventType.Trim();
if (eventType == "J")
return new Event(GType.Connect, null, SV.clientFromLine(line, 3, true), null, SV);
if (eventType == "Q")
return new Event(GType.Disconnect, null, SV.clientFromLine(line, 3, false), null, null);
if (eventType == "K")
return new Event(GType.Kill, line[9], SV.clientFromLine(line[8]), SV.clientFromLine(line[4]), null);
if (line[0].Substring(line[0].Length - 3).Trim() == "say")
{
if (line.Length < 4)
{
Console.WriteLine("SAY FUCKED UP BIG-TIME");
return null;
}
Regex rgx = new Regex("[^a-zA-Z0-9 -! -_]");
string message = rgx.Replace(line[4], "");
return new Event(GType.Say, Utilities.removeNastyChars(message), SV.clientFromLine(line, 3, false), null, null);
}
if (eventType == ":")
return new Event(GType.MapEnd, null, null, null, null);
if (line[0].Length > 400) // blaze it
return new Event(GType.MapChange, line[0], null, null, null);
return null;
}
#if DEBUG == false
catch (Exception E)
{
SV.Log.Write("Error requesting event " + E.Message, Log.Level.Debug);
return null;
}
#endif
}
public GType Type;
public string Data; // Data is usually the message sent by player
public Player Origin;
public Player Target;
public Server Owner;
}
}