578 lines
15 KiB
Plaintext
578 lines
15 KiB
Plaintext
#include common_scripts\utility;
|
||
|
||
Init()
|
||
{
|
||
thread Setup();
|
||
}
|
||
|
||
Setup()
|
||
{
|
||
level endon( "game_ended" );
|
||
|
||
// setup default vars
|
||
level.eventBus = spawnstruct();
|
||
level.eventBus.inVar = "sv_iw4madmin_in";
|
||
level.eventBus.outVar = "sv_iw4madmin_out";
|
||
level.eventBus.failKey = "fail";
|
||
level.eventBus.timeoutKey = "timeout";
|
||
level.eventBus.timeout = 30;
|
||
|
||
level.commonFunctions = spawnstruct();
|
||
level.commonFunctions.setDvar = "SetDvarIfUninitialized";
|
||
level.commonFunctions.getPlayerFromClientNum = "GetPlayerFromClientNum";
|
||
level.commonFunctions.waittillNotifyOrTimeout = "WaittillNotifyOrTimeout";
|
||
|
||
level.overrideMethods = [];
|
||
level.overrideMethods[level.commonFunctions.setDvar] = scripts\_integration_base::NotImplementedFunction;
|
||
level.overrideMethods[level.commonFunctions.getPlayerFromClientNum] = ::_GetPlayerFromClientNum;
|
||
|
||
level.commonKeys = spawnstruct();
|
||
level.commonKeys.enabled = "sv_iw4madmin_integration_enabled";
|
||
|
||
level.notifyTypes = spawnstruct();
|
||
level.notifyTypes.gameFunctionsInitialized = "GameFunctionsInitialized";
|
||
level.notifyTypes.sharedFunctionsInitialized = "SharedFunctionsInitialized";
|
||
level.notifyTypes.integrationBootstrapInitialized = "IntegrationBootstrapInitialized";
|
||
|
||
level.clientDataKey = "clientData";
|
||
|
||
level.eventTypes = spawnstruct();
|
||
level.eventTypes.eventAvailable = "EventAvailable";
|
||
level.eventTypes.clientDataReceived = "ClientDataReceived";
|
||
level.eventTypes.clientDataRequested = "ClientDataRequested";
|
||
level.eventTypes.setClientDataRequested = "SetClientDataRequested";
|
||
level.eventTypes.setClientDataCompleted = "SetClientDataCompleted";
|
||
level.eventTypes.executeCommandRequested = "ExecuteCommandRequested";
|
||
|
||
level.iw4madminIntegrationDebug = 0;
|
||
|
||
// map the event type to the handler
|
||
level.eventCallbacks = [];
|
||
level.eventCallbacks[level.eventTypes.clientDataReceived] = ::OnClientDataReceived;
|
||
level.eventCallbacks[level.eventTypes.executeCommandRequested] = ::OnExecuteCommand;
|
||
level.eventCallbacks[level.eventTypes.setClientDataCompleted] = ::OnSetClientDataCompleted;
|
||
|
||
level.clientCommandCallbacks = [];
|
||
level.clientCommandRusAsTarget = [];
|
||
level.logger = spawnstruct();
|
||
|
||
level.iw4madminIntegrationDebug = GetDvarInt( "sv_iw4madmin_integration_debug" );
|
||
InitializeLogger();
|
||
|
||
wait ( 0.05 * 2 ); // needed to give script engine time to propagate notifies
|
||
|
||
level notify( level.notifyTypes.integrationBootstrapInitialized );
|
||
level waittill( level.notifyTypes.gameFunctionsInitialized );
|
||
|
||
LogDebug( "Integration received notify that game functions are initialized" );
|
||
|
||
_SetDvarIfUninitialized( level.eventBus.inVar, "" );
|
||
_SetDvarIfUninitialized( level.eventBus.outVar, "" );
|
||
_SetDvarIfUninitialized( level.commonKeys.enabled, 1 );
|
||
_SetDvarIfUninitialized( "sv_iw4madmin_integration_debug", 0 );
|
||
_SetDvarIfUninitialized( "GroupSeparatorChar", "" );
|
||
_SetDvarIfUninitialized( "RecordSeparatorChar", "" );
|
||
_SetDvarIfUninitialized( "UnitSeparatorChar", "" );
|
||
|
||
if ( GetDvarInt( level.commonKeys.enabled ) != 1 )
|
||
{
|
||
return;
|
||
}
|
||
|
||
// start long running tasks
|
||
thread MonitorEvents();
|
||
thread MonitorBus();
|
||
}
|
||
|
||
MonitorEvents()
|
||
{
|
||
level endon( level.eventTypes.gameEnd );
|
||
|
||
for ( ;; )
|
||
{
|
||
level waittill( level.eventTypes.eventAvailable, event );
|
||
|
||
LogDebug( "Processing Event " + event.type + "-" + event.subtype );
|
||
|
||
eventHandler = level.eventCallbacks[event.type];
|
||
|
||
if ( IsDefined( eventHandler ) )
|
||
{
|
||
if ( IsDefined( event.entity ) )
|
||
{
|
||
event.entity [[eventHandler]]( event );
|
||
}
|
||
else
|
||
{
|
||
[[eventHandler]]( event );
|
||
}
|
||
}
|
||
|
||
if ( IsDefined( event.entity ) )
|
||
{
|
||
LogDebug( "Notify client for " + event.type );
|
||
event.entity notify( event.type, event );
|
||
}
|
||
else
|
||
{
|
||
LogDebug( "Notify level for " + event.type );
|
||
level notify( event.type, event );
|
||
}
|
||
}
|
||
}
|
||
|
||
//////////////////////////////////
|
||
// Helper Methods
|
||
//////////////////////////////////
|
||
|
||
NotImplementedFunction( a, b, c, d, e, f )
|
||
{
|
||
LogWarning( "Function not implemented" );
|
||
if ( IsDefined ( a ) )
|
||
{
|
||
LogWarning( a );
|
||
}
|
||
}
|
||
|
||
_SetDvarIfUninitialized( dvarName, dvarValue )
|
||
{
|
||
[[level.overrideMethods[level.commonFunctions.setDvar]]]( dvarName, dvarValue );
|
||
}
|
||
|
||
_GetPlayerFromClientNum( clientNum )
|
||
{
|
||
if ( clientNum < 0 )
|
||
{
|
||
return undefined;
|
||
}
|
||
|
||
for ( i = 0; i < level.players.size; i++ )
|
||
{
|
||
if ( level.players[i] getEntityNumber() == clientNum )
|
||
{
|
||
return level.players[i];
|
||
}
|
||
}
|
||
|
||
return undefined;
|
||
}
|
||
|
||
// Not every game can output to console or even game log.
|
||
// Adds a very basic logging system that every
|
||
// game specific script can extend.accumulate
|
||
// Logging to dvars used as example.
|
||
InitializeLogger()
|
||
{
|
||
level.logger._logger = [];
|
||
RegisterLogger( ::Log2Dvar );
|
||
RegisterLogger( ::Log2IngamePrint );
|
||
level.logger.debug = ::LogDebug;
|
||
level.logger.error = ::LogError;
|
||
level.logger.warning = ::LogWarning;
|
||
}
|
||
|
||
_Log( LogLevel, message )
|
||
{
|
||
for( i = 0; i < level.logger._logger.size; i++ )
|
||
{
|
||
[[level.logger._logger[i]]]( LogLevel, GetSubStr( message, 0, 1000 ) );
|
||
}
|
||
}
|
||
|
||
LogDebug( message )
|
||
{
|
||
if ( level.iw4madminIntegrationDebug )
|
||
{
|
||
_Log( "debug", level.eventBus.gamename + ": " + message );
|
||
}
|
||
}
|
||
|
||
LogError( message )
|
||
{
|
||
_Log( "error", message );
|
||
}
|
||
|
||
LogWarning( message )
|
||
{
|
||
_Log( "warning", message );
|
||
}
|
||
|
||
Log2Dvar( LogLevel, message )
|
||
{
|
||
switch ( LogLevel )
|
||
{
|
||
case "debug":
|
||
SetDvar( "sv_iw4madmin_last_debug", message );
|
||
break;
|
||
case "error":
|
||
SetDvar( "sv_iw4madmin_last_error", message );
|
||
break;
|
||
case "warning":
|
||
SetDvar( "sv_iw4madmin_last_warning", message );
|
||
break;
|
||
}
|
||
}
|
||
|
||
Log2IngamePrint( LogLevel, message )
|
||
{
|
||
switch ( LogLevel )
|
||
{
|
||
case "debug":
|
||
IPrintLn( "[DEBUG] " + message );
|
||
break;
|
||
case "error":
|
||
IPrintLn( "[ERROR] " + message );
|
||
break;
|
||
case "warning":
|
||
IPrintLn( "[WARN] " + message );
|
||
break;
|
||
}
|
||
}
|
||
|
||
RegisterLogger( logger )
|
||
{
|
||
level.logger._logger[level.logger._logger.size] = logger;
|
||
}
|
||
|
||
RequestClientMeta( metaKey )
|
||
{
|
||
getClientMetaEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "Meta", self, metaKey );
|
||
thread QueueEvent( getClientMetaEvent, level.eventTypes.clientDataRequested, self );
|
||
}
|
||
|
||
RequestClientBasicData()
|
||
{
|
||
getClientDataEvent = BuildEventRequest( true, level.eventTypes.clientDataRequested, "None", self, "" );
|
||
thread QueueEvent( getClientDataEvent, level.eventTypes.clientDataRequested, self );
|
||
}
|
||
|
||
IncrementClientMeta( metaKey, incrementValue, clientId )
|
||
{
|
||
SetClientMeta( metaKey, incrementValue, clientId, "increment" );
|
||
}
|
||
|
||
DecrementClientMeta( metaKey, decrementValue, clientId )
|
||
{
|
||
SetClientMeta( metaKey, decrementValue, clientId, "decrement" );
|
||
}
|
||
|
||
SetClientMeta( metaKey, metaValue, clientId, direction )
|
||
{
|
||
data = [];
|
||
data["key"] = metaKey;
|
||
data["value"] = metaValue;
|
||
clientNumber = -1;
|
||
|
||
if ( IsDefined ( clientId ) )
|
||
{
|
||
data["clientId"] = clientId;
|
||
clientNumber = -1;
|
||
}
|
||
|
||
if ( IsDefined( direction ) )
|
||
{
|
||
data["direction"] = direction;
|
||
}
|
||
|
||
if ( IsPlayer( self ) )
|
||
{
|
||
clientNumber = self getEntityNumber();
|
||
}
|
||
|
||
setClientMetaEvent = BuildEventRequest( true, level.eventTypes.setClientDataRequested, "Meta", clientNumber, data );
|
||
thread QueueEvent( setClientMetaEvent, level.eventTypes.setClientDataRequested, self );
|
||
}
|
||
|
||
BuildEventRequest( responseExpected, eventType, eventSubtype, entOrId, data )
|
||
{
|
||
if ( !IsDefined( data ) )
|
||
{
|
||
data = "";
|
||
}
|
||
|
||
if ( !IsDefined( eventSubtype ) )
|
||
{
|
||
eventSubtype = "None";
|
||
}
|
||
|
||
if ( !IsDefined( entOrId ) )
|
||
{
|
||
entOrId = "-1";
|
||
}
|
||
|
||
if ( IsPlayer( entOrId ) )
|
||
{
|
||
entOrId = entOrId getEntityNumber();
|
||
}
|
||
|
||
request = "0";
|
||
|
||
if ( responseExpected )
|
||
{
|
||
request = "1";
|
||
}
|
||
|
||
data = BuildDataString( data );
|
||
groupSeparator = GetSubStr( GetDvar( "GroupSeparatorChar" ), 0, 1 );
|
||
request = request + groupSeparator + eventType + groupSeparator + eventSubtype + groupSeparator + entOrId + groupSeparator + data;
|
||
|
||
return request;
|
||
}
|
||
|
||
MonitorBus()
|
||
{
|
||
level endon( level.eventTypes.gameEnd );
|
||
|
||
for( ;; )
|
||
{
|
||
wait ( 0.1 );
|
||
|
||
// check to see if IW4MAdmin is ready to receive more data
|
||
if ( getDvar( level.eventBus.inVar ) == "" )
|
||
{
|
||
level notify( "bus_ready" );
|
||
}
|
||
|
||
eventString = getDvar( level.eventBus.outVar );
|
||
|
||
if ( eventString == "" )
|
||
{
|
||
continue;
|
||
}
|
||
LogDebug( "-> " + eventString );
|
||
|
||
groupSeparator = GetSubStr( GetDvar( "GroupSeparatorChar" ), 0, 1 );
|
||
NotifyEvent( strtok( eventString, groupSeparator ) );
|
||
|
||
SetDvar( level.eventBus.outVar, "" );
|
||
}
|
||
}
|
||
|
||
QueueEvent( request, eventType, notifyEntity )
|
||
{
|
||
level endon( level.eventTypes.gameEnd );
|
||
|
||
start = GetTime();
|
||
maxWait = level.eventBus.timeout * 1000; // 30 seconds
|
||
timedOut = "";
|
||
|
||
while ( GetDvar( level.eventBus.inVar ) != "" && ( GetTime() - start ) < maxWait )
|
||
{
|
||
level [[level.overrideMethods[level.commonFunctions.waittillNotifyOrTimeout]]]( "bus_ready", 1 );
|
||
|
||
if ( GetDvar( level.eventBus.inVar ) != "" )
|
||
{
|
||
LogDebug( "A request is already in progress..." );
|
||
timedOut = "set";
|
||
continue;
|
||
}
|
||
|
||
timedOut = "unset";
|
||
}
|
||
|
||
if ( timedOut == "set" )
|
||
{
|
||
LogDebug( "Timed out waiting for response..." );
|
||
|
||
if ( IsDefined( notifyEntity ) )
|
||
{
|
||
notifyEntity NotifyClientEventTimeout( eventType );
|
||
}
|
||
|
||
SetDvar( level.eventBus.inVar, "" );
|
||
|
||
return;
|
||
}
|
||
|
||
LogDebug( "<- " + request );
|
||
|
||
SetDvar( level.eventBus.inVar, request );
|
||
}
|
||
|
||
ParseDataString( data )
|
||
{
|
||
if ( !IsDefined( data ) )
|
||
{
|
||
LogDebug( "No data to parse" );
|
||
return [];
|
||
}
|
||
|
||
dataParts = strtok( data, GetSubStr( GetDvar( "RecordSeparatorChar" ), 0, 1 ) );
|
||
dict = [];
|
||
|
||
for ( i = 0; i < dataParts.size; i++ )
|
||
{
|
||
part = dataParts[i];
|
||
splitPart = strtok( part, GetSubStr( GetDvar( "UnitSeparatorChar" ), 0, 1 ) );
|
||
key = splitPart[0];
|
||
value = splitPart[1];
|
||
dict[key] = value;
|
||
dict[i] = key;
|
||
}
|
||
|
||
return dict;
|
||
}
|
||
|
||
BuildDataString( data )
|
||
{
|
||
if ( IsString( data ) )
|
||
{
|
||
return data;
|
||
}
|
||
|
||
dataString = "";
|
||
keys = GetArrayKeys( data );
|
||
unitSeparator = GetSubStr( GetDvar( "UnitSeparatorChar" ), 0, 1 );
|
||
recordSeparator = GetSubStr( GetDvar( "RecordSeparatorChar" ), 0, 1 );
|
||
|
||
for ( i = 0; i < keys.size; i++ )
|
||
{
|
||
dataString = dataString + keys[i] + unitSeparator + data[keys[i]] + recordSeparator;
|
||
}
|
||
|
||
return dataString;
|
||
}
|
||
|
||
NotifyClientEventTimeout( eventType )
|
||
{
|
||
// todo: make this actual eventing
|
||
if ( eventType == level.eventTypes.clientDataRequested )
|
||
{
|
||
self.pers["clientData"].state = level.eventBus.timeoutKey;
|
||
}
|
||
}
|
||
|
||
NotifyEvent( eventInfo )
|
||
{
|
||
origin = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[3] ) );
|
||
target = [[level.overrideMethods[level.commonFunctions.getPlayerFromClientNum]]]( int( eventInfo[4] ) );
|
||
|
||
event = spawnstruct();
|
||
event.type = eventInfo[1];
|
||
event.subtype = eventInfo[2];
|
||
event.data = ParseDataString( eventInfo[5] );
|
||
event.origin = origin;
|
||
event.target = target;
|
||
|
||
if ( int( eventInfo[3] ) != -1 && !IsDefined( origin ) )
|
||
{
|
||
LogDebug( "origin is null but the slot id is " + int( eventInfo[3] ) );
|
||
}
|
||
if ( int( eventInfo[4] ) != -1 && !IsDefined( target ) )
|
||
{
|
||
LogDebug( "target is null but the slot id is " + int( eventInfo[4] ) );
|
||
}
|
||
|
||
client = event.origin;
|
||
|
||
if ( !IsDefined( client ) )
|
||
{
|
||
client = event.target;
|
||
}
|
||
|
||
event.entity = client;
|
||
level notify( level.eventTypes.eventAvailable, event );
|
||
}
|
||
|
||
AddClientCommand( commandName, shouldRunAsTarget, callback, shouldOverwrite )
|
||
{
|
||
if ( IsDefined( level.clientCommandCallbacks[commandName] ) && IsDefined( shouldOverwrite ) && !shouldOverwrite )
|
||
{
|
||
return;
|
||
}
|
||
|
||
level.clientCommandCallbacks[commandName] = callback;
|
||
level.clientCommandRusAsTarget[commandName] = shouldRunAsTarget == true; //might speed up things later in case someone gives us a string or number instead of a boolean
|
||
}
|
||
|
||
//////////////////////////////////
|
||
// Event Handlers
|
||
/////////////////////////////////
|
||
|
||
OnClientDataReceived( event )
|
||
{
|
||
clientData = self.pers[level.clientDataKey];
|
||
|
||
if ( event.subtype == "Fail" )
|
||
{
|
||
LogDebug( "Received fail response" );
|
||
clientData.state = level.eventBus.failKey;
|
||
return;
|
||
}
|
||
|
||
if ( event.subtype == "Meta" )
|
||
{
|
||
if ( !IsDefined( clientData.meta ) )
|
||
{
|
||
clientData.meta = [];
|
||
}
|
||
|
||
metaKey = event.data[0];
|
||
clientData.meta[metaKey] = event.data[metaKey];
|
||
|
||
LogDebug( "Meta Key=" + CoerceUndefined( metaKey ) + ", Meta Value=" + CoerceUndefined( event.data[metaKey] ) );
|
||
|
||
return;
|
||
}
|
||
|
||
clientData.permissionLevel = event.data["level"];
|
||
clientData.clientId = event.data["clientId"];
|
||
clientData.lastConnection = event.data["lastConnection"];
|
||
clientData.tag = event.data["tag"];
|
||
clientData.performance = event.data["performance"];
|
||
clientData.state = "complete";
|
||
self.persistentClientId = event.data["clientId"];
|
||
}
|
||
|
||
OnExecuteCommand( event )
|
||
{
|
||
data = event.data;
|
||
response = "";
|
||
|
||
command = level.clientCommandCallbacks[event.subtype];
|
||
runAsTarget = level.clientCommandRusAsTarget[event.subtype];
|
||
executionContextEntity = event.origin;
|
||
|
||
if ( runAsTarget )
|
||
{
|
||
executionContextEntity = event.target;
|
||
}
|
||
|
||
if ( IsDefined( command ) )
|
||
{
|
||
if ( IsDefined( executionContextEntity ) )
|
||
{
|
||
response = executionContextEntity thread [[command]]( event, data );
|
||
}
|
||
else
|
||
{
|
||
thread [[command]]( event );
|
||
}
|
||
}
|
||
else
|
||
{
|
||
LogDebug( "Unknown Client command->" + event.subtype );
|
||
}
|
||
|
||
// send back the response to the origin, but only if they're not the target
|
||
if ( IsDefined( response ) && response != "" && IsPlayer( event.origin ) && event.origin != event.target )
|
||
{
|
||
event.origin IPrintLnBold( response );
|
||
}
|
||
}
|
||
|
||
OnSetClientDataCompleted( event )
|
||
{
|
||
LogDebug( "Set Client Data -> subtype = " + CoerceUndefined( event.subType ) + ", status = " + CoerceUndefined( event.data["status"] ) );
|
||
}
|
||
|
||
CoerceUndefined( object )
|
||
{
|
||
if ( !IsDefined( object ) )
|
||
{
|
||
return "undefined";
|
||
}
|
||
|
||
return object;
|
||
}
|