50 lines
1.7 KiB
C#
50 lines
1.7 KiB
C#
using System.Collections.Generic;
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using System.Threading.Tasks;
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using SharedLibraryCore.Services;
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using SharedLibraryCore.Configuration;
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using System.Reflection;
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using SharedLibraryCore.Database.Models;
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using System.Threading;
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using static SharedLibraryCore.GameEvent;
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namespace SharedLibraryCore.Interfaces
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{
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public interface IManager
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{
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Task Init();
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Task Start();
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void Stop();
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void Restart();
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ILogger GetLogger(long serverId);
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IList<Server> GetServers();
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IList<Command> GetCommands();
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IList<Helpers.MessageToken> GetMessageTokens();
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IList<EFClient> GetActiveClients();
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IConfigurationHandler<ApplicationConfiguration> GetApplicationSettings();
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ClientService GetClientService();
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AliasService GetAliasService();
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PenaltyService GetPenaltyService();
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/// <summary>
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/// Get the event handlers
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/// </summary>
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/// <returns>EventHandler for the manager</returns>
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IEventHandler GetEventHandler();
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IList<Assembly> GetPluginAssemblies();
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/// <summary>
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/// provides a page list to add and remove from
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/// </summary>
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/// <returns></returns>
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IPageList GetPageList();
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IList<IRConParser> AdditionalRConParsers { get; }
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IList<IEventParser> AdditionalEventParsers { get; }
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IRConParser GenerateDynamicRConParser();
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IEventParser GenerateDynamicEventParser();
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string Version { get;}
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ITokenAuthentication TokenAuthenticator { get; }
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string ExternalIPAddress { get; }
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CancellationToken CancellationToken { get; }
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bool IsRestartRequested { get; }
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OnServerEventEventHandler OnServerEvent { get; set; }
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}
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}
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