IW4M-Admin/Data/Models/Client/EFClient.cs
2022-04-22 16:03:34 -05:00

88 lines
2.7 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace Data.Models.Client
{
public class EFClient : SharedEntity
{
public enum Permission
{
/// <summary>
/// client has been banned
/// </summary>
Banned = -1,
/// <summary>
/// default client state upon first connect
/// </summary>
User = 0,
/// <summary>
/// client has been flagged
/// </summary>
Flagged = 1,
/// <summary>
/// client is trusted
/// </summary>
Trusted = 2,
/// <summary>
/// client is a moderator
/// </summary>
Moderator = 3,
/// <summary>
/// client is an administrator
/// </summary>
Administrator = 4,
/// <summary>
/// client is a senior administrator
/// </summary>
SeniorAdmin = 5,
/// <summary>
/// client is a owner
/// </summary>
Owner = 6,
/// <summary>
/// not used
/// </summary>
Creator = 7,
/// <summary>
/// reserved for default account
/// </summary>
Console = 8
}
[Key]
public int ClientId { get; set; }
public long NetworkId { get; set; }
[Required]
public int Connections { get; set; }
[Required]
// in seconds
public int TotalConnectionTime { get; set; }
[Required]
public DateTime FirstConnection { get; set; }
[Required]
public DateTime LastConnection { get; set; }
public Reference.Game? GameName { get; set; } = Reference.Game.UKN;
public bool Masked { get; set; }
[Required]
public int AliasLinkId { get; set; }
[ForeignKey("AliasLinkId")]
public virtual EFAliasLink AliasLink { get; set; }
[Required]
public Permission Level { get; set; }
[Required]
public int CurrentAliasId { get; set; }
[ForeignKey("CurrentAliasId")]
public virtual EFAlias CurrentAlias { get; set; }
public string Password { get; set; }
public string PasswordSalt { get; set; }
// list of meta for the client
public virtual ICollection<EFMeta> Meta { get; set; }
public virtual ICollection<EFPenalty> ReceivedPenalties { get; set; }
public virtual ICollection<EFPenalty> AdministeredPenalties { get; set; }
}
}