IW4M-Admin/SharedLibraryCore/Objects/Player.cs
RaidMax 9ff7f39e8d SPM fix for negative/teamdamage
added localization as downloaded from the Master API
interupted network communication no longer treated as unknown exception
topstats prints the right message if no one qualifies
angle adjustments
move unflag to seperate command
2018-05-07 23:58:46 -05:00

119 lines
3.1 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Threading.Tasks;
namespace SharedLibraryCore.Objects
{
public class Player : Database.Models.EFClient
{
public enum Permission
{
Banned = -1,
User = 0,
Flagged = 1,
Trusted = 2,
Moderator = 3,
Administrator = 4,
SeniorAdmin = 5,
Owner = 6,
Creator = 7,
Console = 8,
}
public Player()
{
ConnectionTime = DateTime.UtcNow;
ClientNumber = -1;
}
public override string ToString()
{
return $"{Name}::{NetworkId}";
}
public String GetLastConnection()
{
return Utilities.GetTimePassed(LastConnection);
}
public async Task Tell(String Message)
{
// await CurrentServer.Tell(Message, this);
var e = new GameEvent()
{
Message = Message,
Target = this,
Owner = CurrentServer,
Type = GameEvent.EventType.Tell,
Data = Message
};
CurrentServer.Manager.GetEventHandler().AddEvent(e);
// this ensures the output it sent before returning
await Task.Run(() => e.OnProcessed.Wait());
}
public async Task Kick(String Message, Player Sender)
{
await CurrentServer.Kick(Message, this, Sender);
}
public async Task TempBan(String Message, TimeSpan Length, Player Sender)
{
await CurrentServer.TempBan(Message, Length, this, Sender);
}
public async Task Warn(String Message, Player Sender)
{
await CurrentServer.Warn(Message, this, Sender);
}
public async Task Ban(String Message, Player Sender)
{
await CurrentServer.Ban(Message, this, Sender);
}
[NotMapped]
public int ClientNumber { get; set; }
[NotMapped]
public int Ping { get; set; }
[NotMapped]
public int Warnings { get; set; }
[NotMapped]
public DateTime ConnectionTime { get; set; }
[NotMapped]
public Server CurrentServer { get; set; }
[NotMapped]
public int Score { get; set; }
[NotMapped]
public IList<Dtos.ProfileMeta> Meta { get; set; }
[NotMapped]
public bool IsBot { get; set; }
private int _ipaddress;
public override int IPAddress
{
get { return _ipaddress; }
set { _ipaddress = value; }
}
private string _name;
public override string Name
{
get { return _name; }
set { _name = value; }
}
public override bool Equals(object obj)
{
return ((Player)obj).NetworkId == NetworkId;
}
public override int GetHashCode()
{
return NetworkId.GetHashCode();
}
}
}