IW4M-Admin/Tests/ApplicationTests/BaseEventParserTests.cs
RaidMax 9fdf4bad9c fix for runaway regular expression on linux
explicitly set string dvars in quotes to allow setting empty dvars
allow piping in input from command line (#114)
update the distribution for top stats elo
prevent game log file rotation from stopping event parsing
2020-04-01 14:11:56 -05:00

59 lines
2.2 KiB
C#

using ApplicationTests.Fixtures;
using IW4MAdmin.Application.EventParsers;
using IW4MAdmin.Application.Factories;
using Microsoft.Extensions.DependencyInjection;
using Newtonsoft.Json;
using NUnit.Framework;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System;
namespace ApplicationTests
{
[TestFixture]
public class BaseEventParserTests
{
private EventLogTest eventLogData;
private IServiceProvider serviceProvider;
[SetUp]
public void Setup()
{
eventLogData = JsonConvert.DeserializeObject<EventLogTest>(System.IO.File.ReadAllText("Files/GameEvents.json"));
serviceProvider = new ServiceCollection()
.AddSingleton<BaseEventParser>()
.AddTransient<IParserPatternMatcher, ParserPatternMatcher>()
.AddSingleton<IParserRegexFactory, ParserRegexFactory>()
.BuildServiceProvider();
}
[Test]
public void TestParsesAllEventData()
{
var eventParser = serviceProvider.GetService<BaseEventParser>();
void AssertMatch(GameEvent src, LogEvent expected)
{
Assert.AreEqual(expected.ExpectedEventType, src.Type);
Assert.AreEqual(expected.ExpectedData, src.Data);
Assert.AreEqual(expected.ExpectedMessage, src.Message);
Assert.AreEqual(expected.ExpectedTime, src.GameTime);
//Assert.AreEqual(expected.ExpectedOriginClientName, src.Origin?.Name);
Assert.AreEqual(expected.ExpectedOriginClientNumber, src.Origin?.ClientNumber);
Assert.AreEqual(expected.ExpectedOriginNetworkId, src.Origin?.NetworkId.ToString("X"));
//Assert.AreEqual(expected.ExpectedTargetClientName, src.Target?.Name);
Assert.AreEqual(expected.ExpectedTargetClientNumber, src.Target?.ClientNumber);
Assert.AreEqual(expected.ExpectedTargetNetworkId, src.Target?.NetworkId.ToString("X"));
}
foreach (var e in eventLogData.Events)
{
var parsedEvent = eventParser.GenerateGameEvent(e.EventLine);
AssertMatch(parsedEvent, e);
}
}
}
}