126 lines
3.3 KiB
C#
126 lines
3.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Text.RegularExpressions;
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namespace SharedLibrary
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{
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public class Chat
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{
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public Chat(Player O, String M, DateTime D)
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{
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Origin = O;
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Message = M;
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Time = D;
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}
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public String timeString()
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{
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return Time.ToShortTimeString();
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}
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public Player Origin { get; private set; }
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public String Message { get; private set; }
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public DateTime Time { get; private set; }
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}
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public class Event
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{
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public enum GType
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{
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//FROM SERVER
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Start,
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Stop,
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Connect,
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Disconnect,
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Say,
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Kill,
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Death,
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MapChange,
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MapEnd,
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//FROM ADMIN
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Broadcast,
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Tell,
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Kick,
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Ban,
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Unknown,
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}
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public Event(GType t, string d, Player O, Player T, Server S)
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{
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Type = t;
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Data = d;
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Origin = O;
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Target = T;
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Owner = S;
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}
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public Command isValidCMD(List<Command> list)
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{
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string[] cmd = this.Data.Substring(1, this.Data.Length - 1).Split(' ');
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foreach (Command C in list)
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{
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if (C.Name == cmd[0].ToLower() || C.Alias == cmd[0].ToLower())
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return C;
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}
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return null;
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}
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public static Event requestEvent(String[] line, Server SV)
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{
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#if DEBUG == false
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try
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#endif
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{
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String eventType = line[0].Substring(line[0].Length - 1);
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eventType = eventType.Trim();
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if (eventType == "K")
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{
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StringBuilder Data = new StringBuilder();
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if (line.Length > 9)
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{
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for (int i = 9; i < line.Length; i++)
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Data.Append(line[i] + ";");
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}
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return new Event(GType.Kill, Data.ToString(), SV.clientFromEventLine(line, 6), SV.clientFromEventLine(line, 2), SV);
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}
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if (line[0].Substring(line[0].Length - 3).Trim() == "say")
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{
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Regex rgx = new Regex("[^a-zA-Z0-9 -! -_]");
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string message = rgx.Replace(line[4], "");
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return new Event(GType.Say, Utilities.removeNastyChars(message), SV.clientFromEventLine(line, 2), null, SV);
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}
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if (eventType == ":")
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return new Event(GType.MapEnd, line[0], new Player("WORLD", "WORLD", 0, 0), null, SV);
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if (line[0].Split('\\').Length > 5) // blaze it
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return new Event(GType.MapChange, line[0], new Player("WORLD", "WORLD", 0, 0), null, SV);
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return null;
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}
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#if DEBUG == false
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catch (Exception E)
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{
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SV.Log.Write("Error requesting event " + E.Message, Log.Level.Debug);
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return null;
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}
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#endif
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}
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public GType Type;
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public string Data; // Data is usually the message sent by player
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public Player Origin;
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public Player Target;
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public Server Owner;
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}
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}
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