IW4M-Admin/Application/EventParsers/T6MEventParser.cs
RaidMax 7c691c2327 support UTF8 in log files
sayteam registered as say event
updated readme
2018-04-19 17:52:48 -05:00

113 lines
3.6 KiB
C#

using System;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
namespace Application.EventParsers
{
class T6MEventParser : IEventParser
{
public GameEvent GetEvent(Server server, string logLine)
{
string cleanedLogLine = Regex.Replace(logLine, @"^ *[0-9]+:[0-9]+ *", "");
string[] lineSplit = cleanedLogLine.Split(';');
if (lineSplit[0][0] == 'K')
{
return new GameEvent()
{
Type = GameEvent.EventType.Script,
Data = cleanedLogLine,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server
};
}
if (lineSplit[0][0] == 'D')
{
return new GameEvent()
{
Type = GameEvent.EventType.Damage,
Data = cleanedLogLine,
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 6)),
Target = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server
};
}
if (lineSplit[0] == "say" || lineSplit[0] == "sayteam")
{
return new GameEvent()
{
Type = GameEvent.EventType.Say,
Data = lineSplit[4],
Origin = server.GetPlayersAsList().First(c => c.ClientNumber == Utilities.ClientIdFromString(lineSplit, 2)),
Owner = server,
Message = lineSplit[4]
};
}
if (lineSplit[0].Contains("ExitLevel"))
{
return new GameEvent()
{
Type = GameEvent.EventType.MapEnd,
Data = lineSplit[0],
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}
/*if (lineSplit[0].Contains("ShutdownGame"))
{
}*/
if (lineSplit[0].Contains("InitGame"))
{
return new GameEvent()
{
Type = GameEvent.EventType.MapChange,
Data = lineSplit[0],
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}
return new GameEvent()
{
Type = GameEvent.EventType.Unknown,
Origin = new Player()
{
ClientId = 1
},
Target = new Player()
{
ClientId = 1
},
Owner = server
};
}
public string GetGameDir() => $"t6r{Path.DirectorySeparatorChar}data";
}
}