92a26600af
fix rare bug with shared guid kicker plugin allow hiding of the connection lost notification
87 lines
3.2 KiB
C#
87 lines
3.2 KiB
C#
using ApplicationTests.Fixtures;
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using ApplicationTests.Mocks;
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using FakeItEasy;
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using IW4MAdmin;
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using IW4MAdmin.Application.Misc;
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using Microsoft.Extensions.DependencyInjection;
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using NUnit.Framework;
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using SharedLibraryCore;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Interfaces;
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using SharedLibraryCore.Services;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ApplicationTests
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{
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[TestFixture]
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public class PluginTests
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{
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private static string PLUGIN_DIR = @"X:\IW4MAdmin\Plugins\ScriptPlugins";
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private IServiceProvider serviceProvider;
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private IManager fakeManager;
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private MockEventHandler mockEventHandler;
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[SetUp]
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public void Setup()
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{
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serviceProvider = new ServiceCollection().BuildBase().BuildServiceProvider();
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fakeManager = serviceProvider.GetRequiredService<IManager>();
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mockEventHandler = new MockEventHandler();
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A.CallTo(() => fakeManager.GetEventHandler())
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.Returns(mockEventHandler);
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var rconConnectionFactory = serviceProvider.GetRequiredService<IRConConnectionFactory>();
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A.CallTo(() => rconConnectionFactory.CreateConnection(A<string>.Ignored, A<int>.Ignored, A<string>.Ignored))
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.Returns(serviceProvider.GetRequiredService<IRConConnection>());
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A.CallTo(() => serviceProvider.GetRequiredService<IRConParser>().Configuration)
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.Returns(ConfigurationGenerators.CreateRConParserConfiguration(serviceProvider.GetRequiredService<IParserRegexFactory>()));
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}
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[Test]
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public async Task Test_GenericGuidClientIsKicked()
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{
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var plugin = new ScriptPlugin(Path.Join(PLUGIN_DIR, "SharedGUIDKick.js"), PLUGIN_DIR);
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var server = serviceProvider.GetRequiredService<IW4MServer>();
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server.GameName = Server.Game.IW4;
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var client = ClientGenerators.CreateBasicClient(server, hasIp: false, clientState: EFClient.ClientState.Connecting);
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client.NetworkId = -1168897558496584395;
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var databaseClient = ClientGenerators.CreateDatabaseClient(hasIp: false);
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databaseClient.NetworkId = client.NetworkId;
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var fakeClientService = serviceProvider.GetRequiredService<ClientService>();
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A.CallTo(() => fakeClientService.GetUnique(A<long>.Ignored))
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.Returns(Task.FromResult(databaseClient));
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A.CallTo(() => fakeManager.GetClientService())
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.Returns(fakeClientService);
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await plugin.Initialize(serviceProvider.GetRequiredService<IManager>());
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var gameEvent = new GameEvent()
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{
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Origin = client,
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Owner = server,
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Type = GameEvent.EventType.PreConnect,
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IsBlocking = true
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};
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await server.ExecuteEvent(gameEvent);
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// connect
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var e = mockEventHandler.Events[0];
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await server.ExecuteEvent(e);
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await plugin.OnEventAsync(e, server);
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// kick
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e = mockEventHandler.Events[1];
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await server.ExecuteEvent(e);
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}
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}
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}
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