IW4M-Admin/Application/Misc/ScriptPlugin.cs
RaidMax 7f11921757 enhance script plugin features
(support service resolver with generic args)
(support requiresTarget for command)
2020-09-28 20:32:53 -05:00

311 lines
11 KiB
C#

using Jint;
using Jint.Native;
using Jint.Runtime;
using Microsoft.CSharp.RuntimeBinder;
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Interfaces;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace IW4MAdmin.Application.Misc
{
/// <summary>
/// implementation of IPlugin
/// used to proxy script plugin requests
/// </summary>
public class ScriptPlugin : IPlugin
{
public string Name { get; set; }
public float Version { get; set; }
public string Author { get; set; }
/// <summary>
/// indicates if the plugin is a parser
/// </summary>
public bool IsParser { get; private set; }
public FileSystemWatcher Watcher { get; private set; }
private Engine _scriptEngine;
private readonly string _fileName;
private readonly SemaphoreSlim _onProcessing;
private bool successfullyLoaded;
private readonly List<string> _registeredCommandNames;
public ScriptPlugin(string filename, string workingDirectory = null)
{
_fileName = filename;
Watcher = new FileSystemWatcher()
{
Path = workingDirectory == null ? $"{Utilities.OperatingDirectory}Plugins{Path.DirectorySeparatorChar}" : workingDirectory,
NotifyFilter = NotifyFilters.Size,
Filter = _fileName.Split(Path.DirectorySeparatorChar).Last()
};
Watcher.EnableRaisingEvents = true;
_onProcessing = new SemaphoreSlim(1, 1);
_registeredCommandNames = new List<string>();
}
~ScriptPlugin()
{
Watcher.Dispose();
_onProcessing.Dispose();
}
public async Task Initialize(IManager manager, IScriptCommandFactory scriptCommandFactory, IScriptPluginServiceResolver serviceResolver)
{
await _onProcessing.WaitAsync();
try
{
// for some reason we get an event trigger when the file is not finished being modified.
// this must have been a change in .NET CORE 3.x
// so if the new file is empty we can't process it yet
if (new FileInfo(_fileName).Length == 0L)
{
return;
}
bool firstRun = _scriptEngine == null;
// it's been loaded before so we need to call the unload event
if (!firstRun)
{
await OnUnloadAsync();
foreach (string commandName in _registeredCommandNames)
{
manager.GetLogger(0).WriteDebug($"Removing plugin registered command \"{commandName}\"");
manager.RemoveCommandByName(commandName);
}
_registeredCommandNames.Clear();
}
successfullyLoaded = false;
string script;
using (var stream = new FileStream(_fileName, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
{
using (var reader = new StreamReader(stream, Encoding.Default))
{
script = await reader.ReadToEndAsync();
}
}
_scriptEngine = new Engine(cfg =>
cfg.AllowClr(new[]
{
typeof(System.Net.Http.HttpClient).Assembly,
typeof(EFClient).Assembly,
typeof(Utilities).Assembly,
typeof(Encoding).Assembly
})
.CatchClrExceptions());
_scriptEngine.Execute(script);
_scriptEngine.SetValue("_localization", Utilities.CurrentLocalization);
_scriptEngine.SetValue("_serviceResolver", serviceResolver);
dynamic pluginObject = _scriptEngine.GetValue("plugin").ToObject();
Author = pluginObject.author;
Name = pluginObject.name;
Version = (float)pluginObject.version;
var commands = _scriptEngine.GetValue("commands");
if (commands != JsValue.Undefined)
{
try
{
foreach (var command in GenerateScriptCommands(commands, scriptCommandFactory))
{
manager.GetLogger(0).WriteDebug($"Adding plugin registered command \"{command.Name}\"");
manager.AddAdditionalCommand(command);
_registeredCommandNames.Add(command.Name);
}
}
catch (RuntimeBinderException e)
{
throw new PluginException($"Not all required fields were found: {e.Message}") { PluginFile = _fileName };
}
}
await OnLoadAsync(manager);
try
{
if (pluginObject.isParser)
{
IsParser = true;
IEventParser eventParser = (IEventParser)_scriptEngine.GetValue("eventParser").ToObject();
IRConParser rconParser = (IRConParser)_scriptEngine.GetValue("rconParser").ToObject();
manager.AdditionalEventParsers.Add(eventParser);
manager.AdditionalRConParsers.Add(rconParser);
}
}
catch (RuntimeBinderException) { }
if (!firstRun)
{
await OnLoadAsync(manager);
}
successfullyLoaded = true;
}
catch (JavaScriptException ex)
{
throw new PluginException($"An error occured while initializing script plugin: {ex.Error} (Line: {ex.Location.Start.Line}, Character: {ex.Location.Start.Column})") { PluginFile = _fileName };
}
catch
{
throw;
}
finally
{
if (_onProcessing.CurrentCount == 0)
{
_onProcessing.Release(1);
}
}
}
public async Task OnEventAsync(GameEvent E, Server S)
{
if (successfullyLoaded)
{
await _onProcessing.WaitAsync();
try
{
_scriptEngine.SetValue("_gameEvent", E);
_scriptEngine.SetValue("_server", S);
_scriptEngine.SetValue("_IW4MAdminClient", Utilities.IW4MAdminClient(S));
_scriptEngine.Execute("plugin.onEventAsync(_gameEvent, _server)").GetCompletionValue();
}
catch
{
throw;
}
finally
{
if (_onProcessing.CurrentCount == 0)
{
_onProcessing.Release(1);
}
}
}
}
public Task OnLoadAsync(IManager manager)
{
manager.GetLogger(0).WriteDebug($"OnLoad executing for {Name}");
_scriptEngine.SetValue("_manager", manager);
return Task.FromResult(_scriptEngine.Execute("plugin.onLoadAsync(_manager)").GetCompletionValue());
}
public Task OnTickAsync(Server S)
{
_scriptEngine.SetValue("_server", S);
return Task.FromResult(_scriptEngine.Execute("plugin.onTickAsync(_server)").GetCompletionValue());
}
public async Task OnUnloadAsync()
{
if (successfullyLoaded)
{
await Task.FromResult(_scriptEngine.Execute("plugin.onUnloadAsync()").GetCompletionValue());
}
}
/// <summary>
/// finds declared script commands in the script plugin
/// </summary>
/// <param name="commands">commands value from jint parser</param>
/// <param name="scriptCommandFactory">factory to create the command from</param>
/// <returns></returns>
public IEnumerable<IManagerCommand> GenerateScriptCommands(JsValue commands, IScriptCommandFactory scriptCommandFactory)
{
List<IManagerCommand> commandList = new List<IManagerCommand>();
// go through each defined command
foreach (var command in commands.AsArray())
{
dynamic dynamicCommand = command.ToObject();
string name = dynamicCommand.name;
string alias = dynamicCommand.alias;
string description = dynamicCommand.description;
string permission = dynamicCommand.permission;
bool targetRequired = false;
List<(string, bool)> args = new List<(string, bool)>();
dynamic arguments = null;
try
{
arguments = dynamicCommand.arguments;
}
catch (RuntimeBinderException)
{
// arguments are optional
}
try
{
targetRequired = dynamicCommand.targetRequired;
}
catch (RuntimeBinderException)
{
// arguments are optional
}
if (arguments != null)
{
foreach (var arg in dynamicCommand.arguments)
{
args.Add((arg.name, (bool)arg.required));
}
}
void execute(GameEvent e)
{
_scriptEngine.SetValue("_event", e);
var jsEventObject = _scriptEngine.GetValue("_event");
try
{
dynamicCommand.execute.Target.Invoke(jsEventObject);
}
catch (JavaScriptException ex)
{
throw new PluginException($"An error occured while executing action for script plugin: {ex.Error} (Line: {ex.Location.Start.Line}, Character: {ex.Location.Start.Column})") { PluginFile = _fileName };
}
}
commandList.Add(scriptCommandFactory.CreateScriptCommand(name, alias, description, permission, targetRequired, args, execute));
}
return commandList;
}
}
}