88 lines
2.4 KiB
C#
88 lines
2.4 KiB
C#
using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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namespace IW4MAdmin.Application.IO
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{
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class GameLogEventDetection
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{
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Server Server;
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long PreviousFileSize;
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IGameLogReader Reader;
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readonly string GameLogFile;
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class EventState
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{
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public ILogger Log { get; set; }
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public string ServerId { get; set; }
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}
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public GameLogEventDetection(Server server, string gameLogPath, string gameLogName)
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{
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GameLogFile = gameLogPath;
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// todo: abtract this more
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if (gameLogPath.StartsWith("http"))
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{
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Reader = new GameLogReaderHttp(gameLogPath, server.EventParser);
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}
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else
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{
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Reader = new GameLogReader(gameLogPath, server.EventParser);
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}
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Server = server;
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}
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public void PollForChanges()
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{
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while (!Server.Manager.ShutdownRequested())
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{
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if ((Server.Manager as ApplicationManager).IsInitialized)
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{
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try
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{
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UpdateLogEvents();
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}
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catch (Exception e)
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{
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Server.Logger.WriteWarning($"Failed to update log event for {Server.GetHashCode()}");
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Server.Logger.WriteDebug($"Exception: {e.Message}");
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Server.Logger.WriteDebug($"StackTrace: {e.StackTrace}");
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}
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}
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Thread.Sleep(Reader.UpdateInterval);
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}
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}
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private void UpdateLogEvents()
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{
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long fileSize = Reader.Length;
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if (PreviousFileSize == 0)
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PreviousFileSize = fileSize;
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long fileDiff = fileSize - PreviousFileSize;
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// this makes the http log get pulled
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if (fileDiff < 1 && fileSize != -1)
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return;
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PreviousFileSize = fileSize;
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var events = Reader.ReadEventsFromLog(Server, fileDiff, 0);
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foreach (var ev in events)
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{
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Server.Manager.GetEventHandler().AddEvent(ev);
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}
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PreviousFileSize = fileSize;
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}
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}
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}
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