52cc5a30e6
fixed regular expression not being escaped when matching names fixed reset stats fixed duplicate kills
38 lines
1.6 KiB
C#
38 lines
1.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace StatsPlugin.Cheat
|
|
{
|
|
class Thresholds
|
|
{
|
|
private const double Deviations = 3.33;
|
|
|
|
public const double HeadshotRatioThresholdLowSample = HeadshotRatioStandardDeviationLowSample * Deviations + HeadshotRatioMean;
|
|
public const double HeadshotRatioThresholdHighSample = HeadshotRatioStandardDeviationHighSample * Deviations + HeadshotRatioMean;
|
|
public const double HeadshotRatioStandardDeviationLowSample = 0.1769994181;
|
|
public const double HeadshotRatioStandardDeviationHighSample = 0.03924263235;
|
|
//public const double HeadshotRatioMean = 0.09587712258;
|
|
public const double HeadshotRatioMean = 0.222;
|
|
|
|
public const double BoneRatioThresholdLowSample = BoneRatioStandardDeviationLowSample * Deviations + BoneRatioMean;
|
|
public const double BoneRatioThresholdHighSample = BoneRatioStandardDeviationHighSample * Deviations + BoneRatioMean;
|
|
public const double BoneRatioStandardDeviationLowSample = 0.1324612879;
|
|
public const double BoneRatioStandardDeviationHighSample = 0.0515753935;
|
|
public const double BoneRatioMean = 0.3982907516;
|
|
|
|
public const int LowSampleMinKills = 15;
|
|
public const int HighSampleMinKills = 100;
|
|
public const double KillTimeThreshold = 0.2;
|
|
|
|
public static double GetMarginOfError(int numKills) => 1.645 /(2 * Math.Sqrt(numKills));
|
|
|
|
public static double Lerp(double v1, double v2, double amount)
|
|
{
|
|
return v1 + (v2 - v1) * amount;
|
|
}
|
|
}
|
|
}
|