74312d5b4e
fixed issue with player count added topstats command
836 lines
29 KiB
C#
836 lines
29 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading; //SLEEP
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using System.IO;
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namespace IW4MAdmin
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{
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class Server
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{
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const int FLOOD_TIMEOUT = 300;
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public Server(string address, int port, string password)
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{
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IP = address;
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Port = port;
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rcon_pass = password;
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clientnum = 0;
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RCON = new RCON(this);
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logFile = new file("admin_" + port + ".log", true);
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Log = new Log(logFile, Log.Level.Production);
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players = new List<Player>(new Player[18]);
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DB = new Database("clients.rm", Database.Type.Clients);
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stats = new Database("stats_" + port + ".rm", Database.Type.Stats);
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Bans = DB.getBans();
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owner = DB.getOwner();
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maps = new List<Map>();
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rules = new List<String>();
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messages = new List<String>();
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events = new Queue<Event>();
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HB = new Heartbeat(this);
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nextMessage = 0;
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initCommands();
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initMessages();
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initMaps();
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initRules();
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}
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//Returns the current server name -- *STRING*
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public String getName()
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{
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return hostname;
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}
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public String getMap()
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{
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return mapname;
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}
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//Returns current server IP set by `net_ip` -- *STRING*
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public String getIP()
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{
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return IP;
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}
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//Returns current server port set by `net_port` -- *INT*
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public int getPort()
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{
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return Port;
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}
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//Returns number of active clients on server -- *INT*
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public int getNumPlayers()
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{
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return clientnum;
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}
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//Returns the list of commands
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public List<Command> getCommands()
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{
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return commands;
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}
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//Returns list of all current players
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public List<Player> getPlayers()
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{
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return players;
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}
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public int getClientNum()
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{
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return clientnum;
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}
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//Returns list of all active bans (loaded at runtime)
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public List<Ban> getBans()
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{
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return Bans;
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}
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//Add player object p to `players` list
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public bool addPlayer(Player P)
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{
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try
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{
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if (DB.getPlayer(P.getID(), P.getClientNum()) == null)
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DB.addPlayer(P);
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else
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{
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//messy way to prevent loss of last event
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Player A;
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A = DB.getPlayer(P.getID(), P.getClientNum());
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A.lastEvent = P.lastEvent;
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P = A;
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}
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P.stats = stats.getStats(P.getDBID());
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if (P.stats == null)
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{
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stats.addPlayer(P);
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P.stats = new Stats(0, 0, 0, 0);
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}
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if(players[P.getClientNum()] == null)
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clientnum++;
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players[P.getClientNum()] = null;
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players[P.getClientNum()] = P;
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if (P.getLevel() == Player.Permission.Banned)
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{
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Log.Write("Banned client " + P.getName() + " trying to connect...", Log.Level.Debug);
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String Message = "^1Player Kicked: ^7Previously Banned for ^5" + isBanned(P).getReason();
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P.Kick(Message);
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}
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else
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Log.Write("Client " + P.getName() + " connecting...", Log.Level.Debug);
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return true;
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}
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catch (Exception E)
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{
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Log.Write("Unable to add player " + P.getName() + " - " + E.Message, Log.Level.Debug);
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return false;
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}
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}
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//Remove player by CLIENT NUMBER
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public bool removePlayer(int cNum)
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{
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Log.Write("Client at " + cNum + " disconnecting...", Log.Level.Debug);
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players[cNum] = null;
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clientnum--;
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return true;
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}
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//Get a client from players list by by log line. If create = true, it will return a new player object
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public Player clientFromLine(String[] line, int name_pos, bool create)
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{
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string Name = line[name_pos].ToString().Trim();
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if (create)
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{
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Player C = new Player(Name, line[1].ToString(), Convert.ToInt16(line[2]), 0);
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return C;
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}
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else
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{
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foreach (Player P in players)
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{
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if (P == null)
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continue;
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if (line[1].Trim() == P.getID())
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return P;
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}
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Log.Write("Could not find player but player is in server. Lets try to manually add (looks like you didn't start me on an empty server)", Log.Level.All);
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addPlayer(new Player(Name, line[1].ToString(), Convert.ToInt16(line[2]), 0));
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return players[Convert.ToInt16(line[2])];
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}
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}
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//Should be client from Name ( returns client in players list by name )
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public Player clientFromLine(String Name)
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{
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foreach (Player P in players)
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{
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if (P == null)
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continue;
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if (P.getName().ToLower().Contains(Name.ToLower()))
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return P;
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}
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return null;
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}
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public Ban isBanned(Player C)
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{
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if (C.getLevel() == Player.Permission.Banned)
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{
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foreach (Ban B in Bans)
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{
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if (B.getID() == C.getID())
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return B;
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}
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}
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return null;
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}
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public Command processCommand(Event E, Command C)
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{
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E.Data = Utilities.removeWords(E.Data, 1);
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String[] Args = E.Data.Trim().Split(' ');
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if (Args.Length < (C.getNumArgs()))
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{
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E.Origin.Tell("Not enough arguments supplied!");
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return null;
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}
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if(E.Origin.getLevel() < C.getNeededPerm())
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{
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E.Origin.Tell("You do not have access to that command!");
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return null;
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}
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if (C.needsTarget())
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{
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int cNum = -1;
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int.TryParse(Args[0], out cNum);
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if (Args[0] == String.Empty)
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return C;
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if (Args[0][0] == '@')
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{
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int dbID = -1;
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int.TryParse(Args[0].Substring(1, Args[0].Length-1), out dbID);
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Player found = E.Owner.DB.findPlayers(dbID);
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if (found != null)
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E.Target = found;
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}
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else if(Args[0].Length < 3 && cNum > -1 && cNum < 18)
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{
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if (players[cNum] != null)
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E.Target = players[cNum];
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}
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else
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E.Target = clientFromLine(Args[0]);
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if (E.Target == null)
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{
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E.Origin.Tell("Unable to find specified player.");
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return null;
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}
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}
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return C;
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}
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private void addEvent(Event E)
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{
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events.Enqueue(E);
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}
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private void manageEventQueue()
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{
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while (true)
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{
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if (events.Count > 0)
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{
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processEvent(events.Peek());
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events.Dequeue();
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}
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Utilities.Wait(0.1);
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}
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}
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//Starts the monitoring process
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public void Monitor()
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{
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if (!intializeBasics())
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{
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Log.Write("Stopping " + Port + " due to uncorrectable errors (check log)" + logPath, Log.Level.Production);
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Utilities.Wait(10);
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return;
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}
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//Handles new rcon requests in a fashionable manner
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Thread RCONQueue = new Thread(new ThreadStart(RCON.ManageRCONQueue));
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RCONQueue.Start();
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//Handles new events in a fashionable manner
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Thread eventQueue = new Thread(new ThreadStart(manageEventQueue));
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eventQueue.Start();
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long l_size = -1;
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String[] lines = new String[8];
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String[] oldLines = new String[8];
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DateTime start = DateTime.Now;
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Utilities.Wait(1);
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Broadcast("IW4M Admin is now ^2ONLINE");
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while (errors <=5)
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{
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try
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{
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lastMessage = DateTime.Now - start;
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if(lastMessage.TotalSeconds > messageTime && messages.Count > 0)
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{
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Broadcast(messages[nextMessage]);
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if (nextMessage == (messages.Count - 1))
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nextMessage = 0;
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else
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nextMessage++;
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start = DateTime.Now;
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HB.Send();
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}
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if (l_size != logFile.getSize())
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{
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lines = logFile.Tail(8);
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if (lines != oldLines)
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{
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l_size = logFile.getSize();
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int end;
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if (lines.Length == oldLines.Length)
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end = lines.Length - 1;
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else
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end = Math.Abs((lines.Length - oldLines.Length)) - 1;
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for (int count = 0; count < lines.Length; count++)
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{
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if (lines.Length < 1 && oldLines.Length < 1)
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continue;
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if (lines[count] == oldLines[oldLines.Length - 1])
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continue;
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if (lines[count].Length < 10) //Not a needed line
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continue;
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else
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{
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string[] game_event = lines[count].Split(';');
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Event event_ = Event.requestEvent(game_event, this);
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if (event_ != null)
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{
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if (event_.Origin == null)
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event_.Origin = new Player("WORLD", "-1", -1, 0);
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event_.Origin.lastEvent = event_;
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event_.Origin.lastEvent.Owner = this;
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addEvent(event_);
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}
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}
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}
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}
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}
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oldLines = lines;
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l_size = logFile.getSize();
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Thread.Sleep(1);
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}
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catch (Exception E)
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{
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Log.Write("Something unexpected occured. Hopefully we can ignore it - " + E.Message + " @" + Utilities.GetLineNumber(E), Log.Level.All);
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errors++;
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continue;
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}
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}
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RCONQueue.Abort();
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eventQueue.Abort();
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}
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//Vital RCON commands to establish log file and server name. May need to cleanup in the future
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private bool intializeBasics()
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{
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try
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{
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//get sv_hostname
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String[] p = RCON.responseSendRCON("sv_hostname");
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if (p == null)
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{
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Log.Write("Could not obtain server name!", Log.Level.All);
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return false;
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}
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p = p[1].Split('"');
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hostname = Utilities.stripColors(p[3].Substring(0, p[3].Length - 2).Trim());
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p = null;
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//END
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Thread.Sleep(FLOOD_TIMEOUT);
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//get mapname
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p = RCON.responseSendRCON("mapname");
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if (p == null)
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{
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Log.Write("Could not obtain map name!", Log.Level.All);
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return false;
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}
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p = p[1].Split('"');
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mapname = Utilities.stripColors(p[3].Substring(0, p[3].Length - 2).Trim());
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p = null;
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//END
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Thread.Sleep(FLOOD_TIMEOUT);
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//GET fs_basepath
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p = RCON.responseSendRCON("fs_basepath");
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if (p == null)
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{
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Log.Write("Could not obtain basepath!", Log.Level.All);
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return false;
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}
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p = p[1].Split('"');
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Basepath = p[3].Substring(0, p[3].Length - 2).Trim();
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p = null;
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Thread.Sleep(FLOOD_TIMEOUT);
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//END
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//get fs_game
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p = RCON.responseSendRCON("fs_game");
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if (p == null)
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{
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Log.Write("Could not obtain mod path!", Log.Level.All);
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return false;
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}
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p = p[1].Split('"');
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Mod = p[3].Substring(0, p[3].Length - 2).Trim().Replace('/', '\\');
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p = null;
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Thread.Sleep(FLOOD_TIMEOUT);
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//END
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//get g_log
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p = RCON.responseSendRCON("g_log");
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if (p == null)
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{
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Log.Write("Could not obtain log path!", Log.Level.All);
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return false;
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}
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if (p.Length < 4)
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{
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Thread.Sleep(FLOOD_TIMEOUT);
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Log.Write("Server does not appear to have map loaded. Please map_rotate", Log.Level.All);
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return false;
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}
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p = p[1].Split('"');
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string log = p[3].Substring(0, p[3].Length - 2).Trim();
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p = null;
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Thread.Sleep(FLOOD_TIMEOUT);
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//END
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//get g_logsync
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p = RCON.responseSendRCON("g_logsync");
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if (p == null)
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{
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Log.Write("Could not obtain log sync status!", Log.Level.All);
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return false;
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}
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p = p[1].Split('"');
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int logsync = Convert.ToInt32(p[3].Substring(0, p[3].Length - 2).Trim());
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p = null;
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Thread.Sleep(FLOOD_TIMEOUT);
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if (logsync != 1)
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RCON.sendRCON("g_logsync 1");
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Thread.Sleep(FLOOD_TIMEOUT);
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//END
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//get iw4m_onelog
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p = RCON.responseSendRCON("iw4m_onelog");
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if (p[0] == String.Empty || p[1].Length < 15)
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{
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Log.Write("Could not obtain iw4m_onelog value!", Log.Level.All);
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return false;
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}
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p = p[1].Split('"');
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string onelog = p[3].Substring(0, p[3].Length - 2).Trim();
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p = null;
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//END
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Thread.Sleep(FLOOD_TIMEOUT);
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if (Mod == String.Empty || onelog == "1")
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logPath = Basepath + '\\' + "m2demo" + '\\' + log;
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else
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logPath = Basepath + '\\' + Mod + '\\' + log;
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if (!File.Exists(logPath))
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{
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Log.Write("Gamelog does not exist!", Log.Level.All);
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return false;
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}
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logFile = new file(logPath);
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Log.Write("Log file is " + logPath, Log.Level.Debug);
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return true;
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}
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catch (Exception E)
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{
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Log.Write("Error during initialization - " + E.Message, Log.Level.All);
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return false;
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}
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}
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//Process any server event
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public bool processEvent(Event E)
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{
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if (E.Type == Event.GType.Connect)
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{
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addPlayer(E.Origin);
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return true;
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}
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if (E.Type == Event.GType.Disconnect)
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{
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if (getNumPlayers() > 0 && E.Origin != null)
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{
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DB.updatePlayer(E.Origin);
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stats.updatePlayer(E.Origin);
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removePlayer(E.Origin.getClientNum());
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}
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return true;
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}
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if (E.Type == Event.GType.Kill)
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{
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if (E.Origin != null && E.Target != null && E.Origin.stats != null)
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{
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E.Origin.stats.Kills++;
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E.Origin.stats.Update();
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E.Target.stats.Deaths++;
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E.Target.stats.Update();
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}
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}
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if (E.Type == Event.GType.Say && E.Origin != null)
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{
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if (E.Data.Length < 2)
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return false;
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Log.Write("Message from " + E.Origin.getName() + ": " + E.Data, Log.Level.Debug);
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if (E.Data.Substring(0, 1) != "!")
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return true;
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Command C = E.isValidCMD(commands);
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if (C != null)
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{
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C = processCommand(E, C);
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if (C != null)
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{
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C.Execute(E);
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return true;
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}
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else
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{
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Log.Write("Error processing command by " + E.Origin.getName(), Log.Level.Debug);
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return true;
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}
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}
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else
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E.Origin.Tell("You entered an invalid command!");
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return true;
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}
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|
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if (E.Type == Event.GType.MapChange)
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{
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Log.Write("New map loaded", Log.Level.Debug);
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String[] statusResponse = E.Data.Split('\\');
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if (statusResponse.Length >= 15 && statusResponse[13] == "mapname")
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mapname = maps.Find(m => m.Name.Equals(statusResponse[14])).Alias; //update map for heartbeat
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}
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|
|
if (E.Type == Event.GType.MapEnd)
|
|
{
|
|
Log.Write("Game ending...", Log.Level.Debug);
|
|
foreach (Player P in players)
|
|
{
|
|
if (P == null || P.stats == null)
|
|
continue;
|
|
stats.updatePlayer(P);
|
|
Log.Write("Updated stats for client " + P.getDBID(), Log.Level.Debug);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//THESE MAY NEED TO BE MOVED
|
|
public void Broadcast(String Message)
|
|
{
|
|
RCON.addRCON("sayraw " + Message, 0);
|
|
}
|
|
|
|
public void Tell(String Message, Player Target)
|
|
{
|
|
RCON.addRCON("tell " + Target.getClientNum() + " " + Message + "^7", 0);
|
|
}
|
|
|
|
public void Kick(String Message, Player Target)
|
|
{
|
|
RCON.addRCON("clientkick " + Target.getClientNum() + " \"" + Message + "^7\"", 0);
|
|
}
|
|
|
|
public void Ban(String Message, Player Target, Player Origin)
|
|
{
|
|
RCON.addRCON("tempbanclient " + Target.getClientNum() + " \"" + Message + "^7\"", 0);
|
|
if (Origin != null)
|
|
{
|
|
Target.setLevel(Player.Permission.Banned);
|
|
Ban newBan = new Ban(Target.getLastO(), Target.getID(), Origin.getID());
|
|
Bans.Add(newBan);
|
|
DB.addBan(newBan);
|
|
DB.updatePlayer(Target);
|
|
}
|
|
}
|
|
|
|
public bool Unban(String GUID, Player Target)
|
|
{
|
|
foreach (Ban B in Bans)
|
|
{
|
|
if (B.getID() == Target.getID())
|
|
{
|
|
DB.removeBan(GUID);
|
|
Bans.Remove(B);
|
|
Player P = DB.getPlayer(Target.getID(), 0);
|
|
P.setLevel(Player.Permission.User);
|
|
DB.updatePlayer(P);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
public void fastRestart(int delay)
|
|
{
|
|
Utilities.Wait(delay);
|
|
RCON.addRCON("fast_restart", 0);
|
|
}
|
|
|
|
public void mapRotate(int delay)
|
|
{
|
|
Utilities.Wait(delay);
|
|
RCON.addRCON("map_rotate", 0);
|
|
}
|
|
|
|
public void tempBan(String Message, Player Target)
|
|
{
|
|
RCON.addRCON("tempbanclient " + Target.getClientNum() + " \"" + Message + "\"", 0);
|
|
}
|
|
|
|
public void mapRotate()
|
|
{
|
|
RCON.addRCON("map_rotate", 0);
|
|
}
|
|
|
|
public void Map(String map)
|
|
{
|
|
RCON.addRCON("map " + map, 0);
|
|
}
|
|
//END
|
|
|
|
//THIS IS BAD BECAUSE WE DON"T WANT EVERYONE TO HAVE ACCESS :/
|
|
public String getPassword()
|
|
{
|
|
return rcon_pass;
|
|
}
|
|
|
|
private void initMaps()
|
|
{
|
|
file mapfile = new file("config\\maps.cfg");
|
|
String[] _maps = mapfile.readAll();
|
|
if (_maps.Length > 2) // readAll returns minimum one empty string
|
|
{
|
|
foreach (String m in _maps)
|
|
{
|
|
String[] m2 = m.Split(':');
|
|
if (m2.Length > 1)
|
|
{
|
|
Map map = new Map(m2[0].Trim(), m2[1].Trim());
|
|
maps.Add(map);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
Log.Write("Maps configuration appears to be empty - skipping...", Log.Level.All);
|
|
}
|
|
|
|
private void initMessages()
|
|
{
|
|
file messageCFG = new file("config\\messages.cfg");
|
|
String[] lines = messageCFG.readAll();
|
|
|
|
if (lines.Length < 2) //readAll returns minimum one empty string
|
|
{
|
|
Log.Write("Messages configuration appears empty - skipping...", Log.Level.All);
|
|
return;
|
|
}
|
|
|
|
int mTime = -1;
|
|
int.TryParse(lines[0], out mTime);
|
|
|
|
if (messageTime == -1)
|
|
messageTime = 60;
|
|
else
|
|
messageTime = mTime;
|
|
|
|
foreach (String l in lines)
|
|
{
|
|
if (lines[0] != l && l.Length > 1)
|
|
messages.Add(l);
|
|
}
|
|
if (Program.Version != Program.latestVersion && Program.latestVersion != 0)
|
|
messages.Add("^5IW4M Admin ^7is outdated. Please ^5update ^7to version " + Program.latestVersion);
|
|
}
|
|
|
|
private void initRules()
|
|
{
|
|
file ruleFile = new file("config\\rules.cfg");
|
|
String[] _rules = ruleFile.readAll();
|
|
if (_rules.Length > 2) // readAll returns minimum one empty string
|
|
{
|
|
foreach (String r in _rules)
|
|
{
|
|
if (r.Length > 1)
|
|
rules.Add(r);
|
|
}
|
|
}
|
|
else
|
|
Log.Write("Rules configuration appears empty - skipping...", Log.Level.All);
|
|
}
|
|
|
|
private void initCommands()
|
|
{
|
|
// Something like *COMMAND* | NAME | HELP MSG | ALIAS | NEEDED PERMISSION | # OF REQUIRED ARGS | HAS TARGET |
|
|
|
|
commands = new List<Command>();
|
|
|
|
if(owner == null)
|
|
commands.Add(new Owner("owner", "claim ownership of the server", "owner", Player.Permission.User, 0, false));
|
|
|
|
commands.Add(new Kick("kick", "kick a player by name. syntax: !kick <player> <reason>.", "k", Player.Permission.Moderator, 2, true));
|
|
commands.Add(new Say("say", "broadcast message to all players. syntax: !say <message>.", "s", Player.Permission.Moderator, 1, false));
|
|
commands.Add(new TempBan("tempban", "temporarily ban a player for 1 hour. syntax: !tempban <player> <reason>.", "tb", Player.Permission.Moderator, 2, true));
|
|
commands.Add(new SBan("ban", "permanently ban a player from the server. syntax: !ban <player> <reason>", "b", Player.Permission.SeniorAdmin, 2, true));
|
|
commands.Add(new WhoAmI("whoami", "give information about yourself. syntax: !whoami.", "who", Player.Permission.User, 0, false));
|
|
commands.Add(new List("list", "list active clients syntax: !list.", "l", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new Help("help", "list all available commands. syntax: !help.", "h", Player.Permission.User, 0, false));
|
|
commands.Add(new FastRestart("fastrestart", "fast restart current map. syntax: !fastrestart.", "fr", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new MapRotate("maprotate", "cycle to the next map in rotation. syntax: !maprotate.", "mr", Player.Permission.Administrator, 0, false));
|
|
commands.Add(new SetLevel("setlevel", "set player to specified administration level. syntax: !setlevel <player> <level>.", "sl", Player.Permission.Owner, 2, true));
|
|
commands.Add(new Usage("usage", "get current application memory usage. syntax: !usage.", "us", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new Uptime("uptime", "get current application running time. syntax: !uptime.", "up", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new Warn("warn", "warn player for infringing rules syntax: !warn <player> <reason>.", "w", Player.Permission.Moderator, 2, true));
|
|
commands.Add(new WarnClear("warnclear", "remove all warning for a player syntax: !warnclear <player>.", "wc", Player.Permission.Administrator, 1, true));
|
|
commands.Add(new Unban("unban", "unban player by guid. syntax: !unban <guid>.", "ub", Player.Permission.Administrator, 1, true));
|
|
commands.Add(new Admins("admins", "list currently connected admins. syntax: !admins.", "a", Player.Permission.User, 0, false));
|
|
commands.Add(new Wisdom("wisdom", "get a random wisdom quote. syntax: !wisdom", "w", Player.Permission.Administrator, 0, false));
|
|
commands.Add(new MapCMD("map", "change to specified map. syntax: !map", "m", Player.Permission.Administrator, 1, false));
|
|
commands.Add(new Find("find", "find player in database. syntax: !find <player>", "f", Player.Permission.Administrator, 1, false));
|
|
commands.Add(new Rules("rules", "list server rules. syntax: !rules", "r", Player.Permission.User, 0, false));
|
|
commands.Add(new PrivateMessage("privatemessage", "send message to other player. syntax: !pm <player> <message>", "pm", Player.Permission.User, 2, true));
|
|
commands.Add(new _Stats("stats", "view your stats or another player's. syntax: !stats", "xlrstats", Player.Permission.User, 0, true));
|
|
commands.Add(new TopStats("topstats", "view the top 4 players on this server. syntax !topstats", "xlrtopstats", Player.Permission.User, 0, false));
|
|
/*
|
|
commands.Add(new commands { command = "stats", desc = "view your server stats.", requiredPer = 0 });
|
|
commands.Add(new commands { command = "speed", desc = "change player speed. syntax: !speed <number>", requiredPer = 3 });
|
|
commands.Add(new commands { command = "gravity", desc = "change game gravity. syntax: !gravity <number>", requiredPer = 3 });
|
|
|
|
commands.Add(new commands { command = "version", desc = "view current app version.", requiredPer = 0 });*/
|
|
}
|
|
|
|
//Objects
|
|
public Log Log;
|
|
public RCON RCON;
|
|
public Database DB;
|
|
public List<Ban> Bans;
|
|
public Player owner;
|
|
public List<Map> maps;
|
|
public List<String> rules;
|
|
public Queue<Event> events;
|
|
public Database stats;
|
|
public Heartbeat HB;
|
|
|
|
//Info
|
|
private String IP;
|
|
private int Port;
|
|
private String hostname;
|
|
private String mapname;
|
|
private int clientnum;
|
|
private string rcon_pass;
|
|
private List<Player> players;
|
|
private List<Command> commands;
|
|
private List<String> messages;
|
|
private int messageTime;
|
|
private TimeSpan lastMessage;
|
|
private int nextMessage;
|
|
private int errors = 0;
|
|
|
|
|
|
//Log stuff
|
|
private String Basepath;
|
|
private String Mod;
|
|
private String logPath;
|
|
private file logFile;
|
|
}
|
|
}
|