IW4M-Admin/Admin/m2demo/admin/commands.gsc
2015-03-30 00:04:10 -05:00

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#include maps\mp\_utility;
//Manually balance teams for a server
Balance()
{
iPrintLnBold("Balancing Teams!");
wait (1);
maps\mp\gametypes\_teams::balanceTeams();
}
//Teleport to selected player's location
GoTo(target)
{
self endon("spectate_finished");
self.goto = true;
while (isAlive(target))
{
//if (self.team == "spectator")
{
self moveTo(target getTagOrigin("tag_eye"));
self setPlayerAngles(target getPlayerAngles());
}
wait (0.001);
}
}
Alert(sound)
{
self playLocalSound(sound);
self iPrintLnBold("New Report!");
}
Tell(message, source)
{
self iPrintLnBold("^1" + source.name + ": ^7" + message);
}