1399 lines
52 KiB
C#
1399 lines
52 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.Text;
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using System.Threading;
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using System.IO;
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using System.Runtime.InteropServices;
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namespace IW4MAdmin
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{
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class Server
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{
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const int FLOOD_TIMEOUT = 300;
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public Server(string address, int port, string password, int H, int PID)
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{
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this.PID = PID;
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Handle = H;
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IP = address;
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Port = port;
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clientnum = 0;
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RCON = new RCON(this);
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logFile = new file("admin_" + port + ".log", true);
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#if DEBUG
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Log = new Log(logFile, Log.Level.Debug, port);
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#else
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Log = new Log(logFile, Log.Level.Production, port);
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#endif
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players = new List<Player>(new Player[18]);
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clientDB = new ClientsDB("clients.rm");
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statDB = new StatsDB("stats_" + port + ".rm");
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aliasDB = new AliasesDB("aliases.rm");
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Bans = clientDB.getBans();
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owner = clientDB.getOwner();
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events = new Queue<Event>();
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HB = new Heartbeat(this);
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Macros = new Dictionary<String, Object>();
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Reports = new List<Report>();
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Skills = new Moserware.TrueSkill();
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statusPlayers = new Dictionary<string, Player>();
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chatHistory = new List<Chat>();
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playerHistory = new Queue<pHistory>();
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lastWebChat = DateTime.Now;
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nextMessage = 0;
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initCommands();
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initMacros();
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initMessages();
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initMaps();
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initRules();
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}
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//Returns the current server name -- *STRING*
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public String getName()
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{
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return hostname;
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}
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public String getMap()
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{
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return mapname;
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}
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public String getGametype()
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{
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return Gametype;
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}
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//Returns current server IP set by `net_ip` -- *STRING*
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public String getIP()
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{
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return IP;
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}
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//Returns current server port set by `net_port` -- *INT*
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public int getPort()
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{
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return Port;
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}
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//Returns number of active clients on server -- *INT*
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public int getNumPlayers()
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{
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return clientnum;
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}
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//Returns the list of commands
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public List<Command> getCommands()
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{
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return commands;
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}
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//Returns list of all current players
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public List<Player> getPlayers()
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{
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return players;
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}
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public int getClientNum()
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{
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return clientnum;
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}
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public int getMaxClients()
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{
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return maxClients;
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}
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//Returns list of all active bans (loaded at runtime)
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public List<Ban> getBans()
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{
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return Bans;
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}
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public int pID()
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{
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return this.PID;
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}
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public void getAliases(List<Player> returnPlayers, Player Origin)
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{
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if (Origin == null)
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return;
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List<Aliases> aliasAliases = new List<Aliases>();
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Aliases currentAliases = aliasDB.getPlayer(Origin.getDBID());
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if (currentAliases == null)
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{
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Log.Write("No aliases found for " + Origin.getName(), Log.Level.Debug);
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return;
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}
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foreach (String IP in currentAliases.getIPS())
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{
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List<Aliases> tmp = aliasDB.getPlayer(IP);
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if (tmp != null)
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aliasAliases = tmp;
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foreach (Aliases a in aliasAliases)
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{
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if (a == null)
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continue;
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Player aliasPlayer = clientDB.getPlayer(a.getNumber());
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if (aliasPlayer != null)
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{
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aliasPlayer.Alias = a;
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if (returnPlayers.Exists(p => p.getDBID() == aliasPlayer.getDBID()) == false)
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{
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returnPlayers.Add(aliasPlayer);
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getAliases(returnPlayers, aliasPlayer);
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}
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}
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}
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}
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}
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bool checkClientStatus(Player P)
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{
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/* RCON.addRCON("admin_lastevent status;" + P.getID() + ";0;clean");
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Utilities.Wait(0.5); // give it time to update
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String[] Status = RCON.addRCON("whoisdirty");
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if (Status != null)
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{
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String GUID = Utilities.stripColors(Status[1].Split(new char[] { '\"' })[3]);
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}
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*/
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return true;
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}
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//Add player object p to `players` list
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public bool addPlayer(Player P)
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{
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if (P.getClientNum() < 0 || P.getClientNum() > (players.Count-1)) // invalid index
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return false;
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if (players[P.getClientNum()] != null && players[P.getClientNum()].getID() == P.getID()) // if someone has left and a new person has taken their spot between polls
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return true;
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Log.Write("Client slot #" + P.getClientNum() + " now reserved", Log.Level.Debug);
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#if DEBUG == false
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try
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#endif
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{
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Player NewPlayer = clientDB.getPlayer(P.getID(), P.getClientNum());
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if (NewPlayer == null) // first time connecting
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{
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Log.Write("Client slot #" + P.getClientNum() + " first time connecting", Log.Level.All);
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clientDB.addPlayer(P);
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NewPlayer = clientDB.getPlayer(P.getID(), P.getClientNum());
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aliasDB.addPlayer(new Aliases(NewPlayer.getDBID(), NewPlayer.getName(), NewPlayer.getIP()));
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statDB.addPlayer(NewPlayer);
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}
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NewPlayer.updateName(P.getName().Trim());
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NewPlayer.stats = statDB.getStats(NewPlayer.getDBID());
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NewPlayer.Alias = aliasDB.getPlayer(NewPlayer.getDBID());
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if (NewPlayer.Alias == null)
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{
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aliasDB.addPlayer(new Aliases(NewPlayer.getDBID(), NewPlayer.getName(), NewPlayer.getIP()));
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NewPlayer.Alias = aliasDB.getPlayer(NewPlayer.getDBID());
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}
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// try not to crash if no stats!
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if (P.lastEvent == null || P.lastEvent.Owner == null)
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NewPlayer.lastEvent = new Event(Event.GType.Say, null, NewPlayer, null, this); // this is messy but its throwing an error when they've started it too late
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else
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NewPlayer.lastEvent = P.lastEvent;
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// lets check aliases
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if ((NewPlayer.Alias.getNames().Find(m => m.Equals(P.getName()))) == null || NewPlayer.getName() == null || NewPlayer.getName() == String.Empty)
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{
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NewPlayer.updateName(P.getName().Trim());
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NewPlayer.Alias.addName(NewPlayer.getName());
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}
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// and ips
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if (NewPlayer.Alias.getIPS().Find(i => i.Equals(P.getIP())) == null || P.getIP() == null || P.getIP() == String.Empty)
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{
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NewPlayer.Alias.addIP(P.getIP());
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}
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NewPlayer.updateIP(P.getIP());
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aliasDB.updatePlayer(NewPlayer.Alias);
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clientDB.updatePlayer(NewPlayer);
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if (NewPlayer.getLevel() == Player.Permission.Banned) // their guid is already banned so no need to check aliases
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{
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String Message;
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Log.Write("Banned client " + P.getName() + " trying to connect...", Log.Level.Debug);
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if (NewPlayer.getLastO() != null)
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Message = "^7Player Kicked: Previously banned for ^5" + NewPlayer.getLastO() + " ^7(appeal at " + Website + ")";
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else
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Message = "Player Kicked: Previous Ban";
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NewPlayer.Kick(Message);
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if (players[NewPlayer.getClientNum()] != null)
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{
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lock (players)
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{
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players[NewPlayer.getClientNum()] = null;
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}
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}
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return true;
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}
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List<Player> newPlayerAliases = new List<Player>();
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getAliases(newPlayerAliases, NewPlayer);
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foreach (Player aP in newPlayerAliases) // lets check their aliases
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{
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if (aP == null)
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continue;
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if (aP.getLevel() == Player.Permission.Flagged)
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NewPlayer.setLevel(Player.Permission.Flagged);
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Ban B = isBanned(aP);
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if (B != null)
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{
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Log.Write(String.Format("Banned client {0} is connecting with new alias {1}", aP.getName(), NewPlayer.getName()), Log.Level.Debug);
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NewPlayer.LastOffense = String.Format("Evading ( {0} )", aP.getName());
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if (B.getReason() != null)
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NewPlayer.Ban("^7Previously Banned: ^5" + B.getReason() + " ^7(appeal at " + Website + ")", NewPlayer);
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else
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NewPlayer.Ban("^7Previous Ban", NewPlayer);
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lock (players)
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{
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if (players[NewPlayer.getClientNum()] != null)
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players[NewPlayer.getClientNum()] = null;
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}
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return true;
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}
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}
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//finally lets check their clean status :>
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checkClientStatus(NewPlayer);
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lock (players)
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{
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players[NewPlayer.getClientNum()] = null; // just in case we have shit in the way
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players[NewPlayer.getClientNum()] = NewPlayer;
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}
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#if DEBUG == FALSE
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NewPlayer.Tell("Welcome ^5" + NewPlayer.getName() + " ^7this is your ^5" + Utilities.timesConnected(NewPlayer.getConnections()) + " ^7time connecting!");
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#endif
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Log.Write("Client " + NewPlayer.getName() + " connecting...", Log.Level.Debug); // they're clean
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while (chatHistory.Count > Math.Ceiling((double)clientnum / 2))
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chatHistory.RemoveAt(0);
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chatHistory.Add(new Chat(NewPlayer, "<i>CONNECTED</i>", DateTime.Now));
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if (NewPlayer.getLevel() == Player.Permission.Flagged)
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ToAdmins("^1NOTICE: ^7Flagged player ^5" + NewPlayer.getName() + "^7 has joined!");
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if (NewPlayer.getLevel() > Player.Permission.Moderator)
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NewPlayer.Tell("There are ^5" + Reports.Count + " ^7recent reports!");
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if (NewPlayer.stats == null) // there seems to be an issue with stats with multiple servers. I think this should fix it
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{
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statDB.addPlayer(NewPlayer);
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NewPlayer.stats = statDB.getStats(NewPlayer.getDBID());
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}
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return true;
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}
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#if DEBUG == false
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catch (Exception E)
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{
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Log.Write("Unable to add player " + P.getName() + " - " + E.Message, Log.Level.Debug);
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return false;
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}
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#endif
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}
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//Remove player by CLIENT NUMBER
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public bool removePlayer(int cNum)
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{
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if (cNum >= 0 && cNum < players.Count)
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{
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if (players[cNum] == null)
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{
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//Log.Write("Error - Disconnecting client slot is already empty!", Log.Level.Debug);
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return false;
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}
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Player Leaving = players[cNum];
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Leaving.Connections++;
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clientDB.updatePlayer(Leaving);
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statDB.updatePlayer(Leaving);
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Log.Write("Client at " + cNum + " disconnecting...", Log.Level.Debug);
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lock (players)
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{
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players[cNum] = null;
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}
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return true;
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}
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else
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{
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Log.Write("Error - Client disconnecting has an invalid client index!", Log.Level.Debug);
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return false;
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}
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}
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//Another version of client from line, written for the line created by a kill or death event
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public Player clientFromEventLine(String[] L, int cIDPos)
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{
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if (L.Length < cIDPos)
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{
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Log.Write("Line sent for client creation is not long enough!", Log.Level.Debug);
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return null;
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}
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int pID = -2; // apparently falling = -1 cID so i can't use it now
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int.TryParse(L[cIDPos].Trim(), out pID);
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if (pID == -1) // special case similar to mod_suicide
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int.TryParse(L[2], out pID);
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if (pID < 0 || pID > 17)
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{
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Log.Write("Error event player index " + pID + " is out of bounds!", Log.Level.Debug);
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Log.Write("Offending line -- " + String.Join(";", L), Log.Level.Debug);
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return null;
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}
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else
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{
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Player P = null;
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try
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{
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P = players[pID];
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return P;
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}
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catch (Exception)
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{
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Log.Write("Client index is invalid - " + pID, Log.Level.Debug);
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Log.Write(L.ToString(), Log.Level.Debug);
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return null;
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}
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}
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}
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public Player clientFromName(String pName)
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{
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lock (players)
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{
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foreach (var P in players)
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{
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if (P != null && P.getName().ToLower().Contains(pName.ToLower()))
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return P;
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}
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}
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return null;
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}
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//Check ban list for every banned player and return ban if match is found
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public Ban isBanned(Player C)
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{
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if (C.getLevel() == Player.Permission.Banned)
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return Bans.Find(p => p.getID().Equals(C.getID()));
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foreach (Ban B in Bans)
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{
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if (B.getID().Length < 5 || B.getIP().Length < 5)
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continue;
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if (B.getID() == null || C.getID() == null)
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continue;
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if (B.getID() == C.getID())
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return B;
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if (B.getIP() == null || C.getIP() == null)
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continue;
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if (C.getIP() == B.getIP())
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return B;
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}
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return null;
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}
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//Procses requested command correlating to an event
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public Command processCommand(Event E, Command C)
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{
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E.Data = Utilities.removeWords(E.Data, 1);
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String[] Args = E.Data.Trim().Split(' ');
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if (Args.Length < (C.getNumArgs()))
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{
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E.Origin.Tell("Not enough arguments supplied!");
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return null;
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}
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if(E.Origin.getLevel() < C.getNeededPerm())
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{
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E.Origin.Tell("You do not have access to that command!");
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return null;
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}
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if (C.needsTarget())
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{
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int cNum = -1;
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int.TryParse(Args[0], out cNum);
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if (C.getName() == "stats" && Args.Length == 1)
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E.Target = E.Origin;
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if (Args[0] == String.Empty)
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return C;
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if (Args[0][0] == '@') // user specifying target by database ID
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{
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int dbID = -1;
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int.TryParse(Args[0].Substring(1, Args[0].Length-1), out dbID);
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Player found = E.Owner.clientDB.getPlayer(dbID);
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if (found != null)
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{
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E.Target = found;
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E.Target.lastEvent = E;
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E.Owner = this;
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}
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}
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else if(Args[0].Length < 3 && cNum > -1 && cNum < 18) // user specifying target by client num
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{
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if (players[cNum] != null)
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E.Target = players[cNum];
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}
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else
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E.Target = clientFromName(Args[0]);
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if (E.Target == null)
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{
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E.Origin.Tell("Unable to find specified player.");
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return null;
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}
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}
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return C;
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}
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//push a new event into the queue
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private void addEvent(Event E)
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{
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events.Enqueue(E);
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}
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//process new event every 50 milliseconds
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private void manageEventQueue()
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{
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while (isRunning)
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{
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if (events.Count > 0)
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{
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processEvent(events.Peek());
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events.Dequeue();
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}
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Utilities.Wait(0.05);
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}
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}
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public void executeCommand(String CMD)
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{
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if (CMD.ToLower() == "map_restart" || CMD.ToLower() == "map_rotate")
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return;
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else if (CMD.ToLower().Substring(0, 4) == "map ")
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{
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backupRotation = getDvar("sv_mapRotation").current;
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backupTimeLimit = Convert.ToInt32(getDvar("scr_" + Gametype + "_timelimit").current);
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Utilities.executeCommand(PID, "sv_maprotation map " + CMD.ToLower().Substring(4, CMD.Length-4));
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Utilities.executeCommand(PID, "scr_" + Gametype + "_timelimit 0.001");
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Utilities.Wait(1);
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Utilities.executeCommand(PID, "scr_" + Gametype + "_timelimit " + backupTimeLimit);
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}
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else
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Utilities.executeCommand(PID, CMD);
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}
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private dvar getDvar(String DvarName)
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{
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return Utilities.getDvarValue(PID, DvarName);
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}
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[DllImport("kernel32.dll")]
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public static extern IntPtr OpenProcess(int dwDesiredAccess, bool bInheritHandle, int dwProcessId);
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[DllImport("kernel32.dll")]
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public static extern bool ReadProcessMemory(int hProcess, int lpBaseAddress, byte[] lpBuffer, int dwSize, ref int lpNumberOfBytesRead);
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|
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//Starts the monitoring process
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public void Monitor()
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{
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isRunning = true;
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|
|
#if DEBUG
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|
/* Random rnd = new Random();
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DateTime testTOD = DateTime.Now;
|
|
while (playerHistory.Count < 144)
|
|
{
|
|
playerHistory.Enqueue(new pHistory(testTOD, rnd.Next(14, 19)));
|
|
testTOD = testTOD.AddMinutes(5);
|
|
}
|
|
|
|
Console.WriteLine("There are " + playerHistory.Count + " player counts");*/
|
|
#endif
|
|
|
|
//Handles new rcon requests in a fashionable manner
|
|
Thread RCONQueue = new Thread(new ThreadStart(RCON.ManageRCONQueue));
|
|
RCONQueue.Start();
|
|
|
|
if (!intializeBasics())
|
|
{
|
|
Log.Write("Stopping " + Port + " due to uncorrectable errors (check log)" + logPath, Log.Level.Production);
|
|
isRunning = false;
|
|
Utilities.Wait(10);
|
|
return;
|
|
}
|
|
|
|
|
|
|
|
#if DEBUG
|
|
//Thread to handle polling server for IP's
|
|
Thread statusUpdate = new Thread(new ThreadStart(pollServer));
|
|
statusUpdate.Start();
|
|
#endif
|
|
//Handles new events in a fashionable manner
|
|
Thread eventQueue = new Thread(new ThreadStart(manageEventQueue));
|
|
eventQueue.Start();
|
|
|
|
int timesFailed = 0;
|
|
long l_size = -1;
|
|
bool checkedForOutdate = false;
|
|
String[] lines = new String[8];
|
|
String[] oldLines = new String[8];
|
|
DateTime start = DateTime.Now;
|
|
DateTime playerCountStart = DateTime.Now;
|
|
DateTime lastCount = DateTime.Now;
|
|
|
|
Utilities.Wait(1);
|
|
#if DEBUG == false
|
|
Broadcast("IW4M Admin is now ^2ONLINE");
|
|
#endif
|
|
|
|
while (isRunning)
|
|
{
|
|
#if DEBUG == false
|
|
try
|
|
#endif
|
|
{
|
|
lastMessage = DateTime.Now - start;
|
|
lastCount = DateTime.Now;
|
|
|
|
if ((lastCount - playerCountStart).TotalMinutes > 4)
|
|
{
|
|
while (playerHistory.Count > 144 ) // 12 times a minute for 12 hours
|
|
playerHistory.Dequeue();
|
|
playerHistory.Enqueue(new pHistory(lastCount, clientnum));
|
|
playerCountStart = DateTime.Now;
|
|
}
|
|
|
|
if(lastMessage.TotalSeconds > messageTime && messages.Count > 0)
|
|
{
|
|
initMacros(); // somethings dynamically change so we have to re-init the dictionary
|
|
Broadcast(Utilities.processMacro(Macros, messages[nextMessage]));
|
|
if (nextMessage == (messages.Count - 1))
|
|
nextMessage = 0;
|
|
else
|
|
nextMessage++;
|
|
start = DateTime.Now;
|
|
if (timesFailed <= 3)
|
|
HB.Send();
|
|
|
|
String checkVer = new Connection("http://raidmax.org/IW4M/Admin/version.php").Read();
|
|
double checkVerNum;
|
|
double.TryParse(checkVer, out checkVerNum);
|
|
if (checkVerNum != Program.Version && checkVerNum != 0 && !checkedForOutdate)
|
|
{
|
|
messages.Add("^5IW4M Admin ^7is outdated. Please ^5update ^7to version " + checkVerNum);
|
|
checkedForOutdate = true;
|
|
}
|
|
|
|
}
|
|
#if DEBUG == false
|
|
if ((DateTime.Now - lastPoll).Milliseconds > 750)
|
|
{
|
|
int numberRead = 0;
|
|
int activeClients = 0;
|
|
|
|
for (int i = 0; i < players.Count; i++)
|
|
{
|
|
Byte[] buff = new Byte[681872]; // struct size ( 0.68MB :( )
|
|
ReadProcessMemory((int)Handle, 0x31D9390 + (buff.Length)*(i), buff, buff.Length, ref numberRead); // svs_clients start + current client
|
|
|
|
client_s eachClient = (client_s)Helpers.ReadStruct<client_s>(buff);
|
|
if (eachClient.isBot == 1)
|
|
continue;
|
|
|
|
if (eachClient.state == 0)
|
|
removePlayer(i);
|
|
else if (eachClient.state > 1)
|
|
addPlayer(new Player(Utilities.stripColors(Utilities.cleanChars(eachClient.name)), eachClient.steamid.ToString("x16"), i, 0, i, null, 0, Helpers.NET_AdrToString(eachClient.adr).Split(':')[0]));
|
|
if (eachClient.state > 2)
|
|
activeClients++;
|
|
}
|
|
|
|
lastPoll = DateTime.Now;
|
|
clientnum = activeClients;
|
|
}
|
|
#endif
|
|
|
|
if (l_size != logFile.getSize())
|
|
{
|
|
lines = logFile.Tail(8);
|
|
if (lines != oldLines)
|
|
{
|
|
l_size = logFile.getSize();
|
|
int end;
|
|
if (lines.Length == oldLines.Length)
|
|
end = lines.Length - 1;
|
|
else
|
|
end = Math.Abs((lines.Length - oldLines.Length)) - 1;
|
|
|
|
for (int count = 0; count < lines.Length; count++)
|
|
{
|
|
if (lines.Length < 1 && oldLines.Length < 1)
|
|
continue;
|
|
|
|
if (lines[count] == oldLines[oldLines.Length - 1])
|
|
continue;
|
|
|
|
if (lines[count].Length < 10) // its not a needed line
|
|
continue;
|
|
|
|
else
|
|
{
|
|
string[] game_event = lines[count].Split(';');
|
|
Event event_ = Event.requestEvent(game_event, this);
|
|
if (event_ != null)
|
|
{
|
|
if (event_.Origin == null)
|
|
continue;
|
|
|
|
event_.Origin.lastEvent = event_;
|
|
event_.Origin.lastEvent.Owner = this;
|
|
|
|
addEvent(event_);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
oldLines = lines;
|
|
l_size = logFile.getSize();
|
|
Thread.Sleep(250);
|
|
}
|
|
#if DEBUG == false
|
|
catch (Exception E)
|
|
{
|
|
Log.Write("Something unexpected occured. Hopefully we can ignore it - " + E.Message + " @" + Utilities.GetLineNumber(E), Log.Level.All);
|
|
continue;
|
|
}
|
|
#endif
|
|
|
|
}
|
|
isRunning = false;
|
|
RCONQueue.Abort();
|
|
eventQueue.Abort();
|
|
}
|
|
#if DEBUG
|
|
private void pollServer()
|
|
{
|
|
int timesFailed = 0;
|
|
Dictionary<String, Player> toCheck = new Dictionary<String, Player>();
|
|
while (isRunning)
|
|
{
|
|
String[] Response = RCON.addRCON("status");
|
|
if (Response != null)
|
|
toCheck = Utilities.playersFromStatus(Response);
|
|
|
|
if (toCheck != null)
|
|
{
|
|
lastPoll = DateTime.Now;
|
|
timesFailed = 0;
|
|
|
|
if (toCheck != statusPlayers)
|
|
{
|
|
List<Player> toRemove = new List<Player>();
|
|
lock (players)
|
|
{
|
|
foreach (Player P in players)
|
|
{
|
|
if (P == null)
|
|
continue;
|
|
|
|
Player Matching;
|
|
toCheck.TryGetValue(P.getID(), out Matching);
|
|
if (Matching == null) // they are no longer with us
|
|
toRemove.Add(P);
|
|
}
|
|
|
|
foreach (Player Removing in toRemove) // cuz cant modify collections
|
|
removePlayer(Removing.getClientNum());
|
|
}
|
|
|
|
foreach (var P in toCheck.Values)
|
|
{
|
|
if (P == null)
|
|
{
|
|
Log.Write("Null player found in toCheck", Log.Level.Debug);
|
|
continue;
|
|
}
|
|
|
|
if (!addPlayer(P))
|
|
Log.Write("Error adding " + P.getName() + " at client slot #" + P.getClientNum(), Log.Level.Debug);
|
|
}
|
|
|
|
lock (statusPlayers)
|
|
{
|
|
statusPlayers = toCheck;
|
|
}
|
|
}
|
|
|
|
clientnum = statusPlayers.Count;
|
|
}
|
|
|
|
else
|
|
{
|
|
timesFailed++;
|
|
Log.Write("Server appears to be offline - " + timesFailed, Log.Level.Debug);
|
|
|
|
if (timesFailed >= 4)
|
|
{
|
|
Log.Write("Max offline attempts reached. Reinitializing RCON connection.", Log.Level.Debug);
|
|
RCON.Reset();
|
|
}
|
|
}
|
|
|
|
Utilities.Wait(15);
|
|
}
|
|
}
|
|
#endif
|
|
private bool intializeBasics()
|
|
{
|
|
try
|
|
{
|
|
// basic info dvars
|
|
hostname = Utilities.stripColors(getDvar("sv_hostname").current);
|
|
mapname = getDvar("mapname").current;
|
|
IW_Ver = getDvar("shortversion").current;
|
|
maxClients = Convert.ToInt32(getDvar("party_maxplayers").current);
|
|
Gametype = getDvar("g_gametype").current;
|
|
|
|
// important log variables
|
|
Basepath = getDvar("fs_basepath").current;
|
|
Mod = getDvar("fs_game").current;
|
|
logPath = getDvar("g_log").current;
|
|
//int logSync = Convert.ToInt32(getDvar("g_logSync").current);
|
|
|
|
if (Mod == String.Empty)
|
|
logPath = Basepath + '\\' + "m2demo" + '\\' + logPath;
|
|
else
|
|
logPath = Basepath + '\\' + Mod + '\\' + logPath;
|
|
|
|
if (!File.Exists(logPath))
|
|
{
|
|
Log.Write("Gamelog does not exist!", Log.Level.All);
|
|
return false;
|
|
}
|
|
|
|
logFile = new file(logPath);
|
|
Log.Write("Log file is " + logPath, Log.Level.Production);
|
|
Log.Write("Now monitoring " + this.getName(), Log.Level.Production);
|
|
return true;
|
|
}
|
|
catch (Exception E)
|
|
{
|
|
Log.Write("Error during initialization - " + E.Message, Log.Level.All);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
//Process any server event
|
|
public bool processEvent(Event E)
|
|
{
|
|
if (E.Type == Event.GType.Connect)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (E.Type == Event.GType.Disconnect)
|
|
{
|
|
if (E.Origin == null)
|
|
{
|
|
Log.Write("Disconnect event triggered, but no origin found.", Log.Level.Debug);
|
|
return false;
|
|
}
|
|
|
|
while (chatHistory.Count > Math.Ceiling(((double)clientnum - 1) / 2))
|
|
chatHistory.RemoveAt(0);
|
|
chatHistory.Add(new Chat(E.Origin, "<i>DISCONNECTED</i>", DateTime.Now));
|
|
|
|
removePlayer(E.Origin.getClientNum());
|
|
return true;
|
|
}
|
|
|
|
if (E.Type == Event.GType.Kill)
|
|
{
|
|
if (E.Origin == null)
|
|
{
|
|
Log.Write("Kill event triggered, but no origin found!", Log.Level.Debug);
|
|
return false;
|
|
}
|
|
|
|
if (E.Target == null)
|
|
{
|
|
Log.Write("Kill event triggered, but no target found!", Log.Level.Debug);
|
|
return false;
|
|
}
|
|
|
|
if (E.Origin.stats == null)
|
|
{
|
|
Log.Write("Kill event triggered, but no stats found for origin!", Log.Level.Debug);
|
|
return false;
|
|
}
|
|
|
|
if (E.Target.stats == null)
|
|
{
|
|
Log.Write("Kill event triggered, but no stats found for target!", Log.Level.Debug);
|
|
return false;
|
|
}
|
|
|
|
if (E.Origin != E.Target)
|
|
{
|
|
E.Origin.stats.Kills += 1;
|
|
E.Origin.stats.updateKDR();
|
|
|
|
E.Target.stats.Deaths += 1;
|
|
E.Target.stats.updateKDR();
|
|
|
|
Skills.updateNewSkill(E.Origin, E.Target);
|
|
statDB.updatePlayer(E.Origin);
|
|
statDB.updatePlayer(E.Target);
|
|
|
|
totalKills++;
|
|
Log.Write(E.Origin.getName() + " killed " + E.Target.getName() + " with a " + E.Data, Log.Level.Debug);
|
|
}
|
|
|
|
else // suicide/falling
|
|
{
|
|
E.Origin.stats.Deaths++;
|
|
E.Origin.stats.updateKDR();
|
|
statDB.updatePlayer(E.Origin);
|
|
Log.Write(E.Origin.getName() + " suicided...", Log.Level.Debug);
|
|
}
|
|
}
|
|
|
|
if (E.Type == Event.GType.Say)
|
|
{
|
|
|
|
if (E.Data.Length < 2) // ITS A LIE!
|
|
return false;
|
|
|
|
if (E.Origin == null)
|
|
{
|
|
Log.Write("Say event triggered, but no origin found! - " + E.Data, Log.Level.Debug);
|
|
return false;
|
|
}
|
|
|
|
Log.Write("Message from " + E.Origin.getName() + ": " + E.Data, Log.Level.Debug);
|
|
|
|
if (E.Owner == null)
|
|
{
|
|
Log.Write("Say event does not have an owner!", Log.Level.Debug);
|
|
return false;
|
|
}
|
|
|
|
if (E.Data.Substring(0, 1) != "!") // Not a command so who gives an F?
|
|
{
|
|
E.Data = Utilities.stripColors(Utilities.cleanChars(E.Data));
|
|
if (E.Data.Length > 50)
|
|
E.Data = E.Data.Substring(0, 50) + "...";
|
|
while (chatHistory.Count > Math.Ceiling((double)clientnum/2))
|
|
chatHistory.RemoveAt(0);
|
|
|
|
chatHistory.Add(new Chat(E.Origin, E.Data, DateTime.Now));
|
|
|
|
return true;
|
|
}
|
|
|
|
Command C = E.isValidCMD(commands);
|
|
|
|
if (C != null)
|
|
{
|
|
C = processCommand(E, C);
|
|
if (C != null)
|
|
{
|
|
if (C.needsTarget() && E.Target == null)
|
|
{
|
|
Log.Write("Requested event requiring target does not have a target!", Log.Level.Debug);
|
|
return false;
|
|
}
|
|
C.Execute(E);
|
|
return true;
|
|
}
|
|
|
|
else
|
|
{
|
|
Log.Write("Player didn't properly enter command - " + E.Origin.getName(), Log.Level.Debug);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
else
|
|
E.Origin.Tell("You entered an invalid command!");
|
|
|
|
return true;
|
|
}
|
|
|
|
if (E.Type == Event.GType.MapChange)
|
|
{
|
|
Log.Write("New map loaded - " + clientnum + " active players", Log.Level.Debug);
|
|
executeCommand("sv_mapRotation " + backupRotation);
|
|
executeCommand("scr_" + Gametype + "_timelimit " + backupTimeLimit);
|
|
|
|
Dictionary<String, String> infoResponseDict = new Dictionary<String, String>();
|
|
String[] infoResponse = E.Data.Split('\\');
|
|
|
|
for (int i = 0; i < infoResponse.Length; i++)
|
|
{
|
|
if (i % 2 == 0 || infoResponse[i] == String.Empty)
|
|
continue;
|
|
infoResponseDict.Add(infoResponse[i], infoResponse[i + 1]);
|
|
}
|
|
|
|
String newMapName = null;
|
|
infoResponseDict.TryGetValue("mapname", out newMapName);
|
|
|
|
if (newMapName != null)
|
|
{
|
|
try
|
|
{
|
|
Map newMap = maps.Find(m => m.Name.Equals(newMapName));
|
|
mapname = newMap.Alias;
|
|
}
|
|
|
|
catch (Exception)
|
|
{
|
|
Log.Write(mapname + " doesn't appear to be in the maps.cfg", Log.Level.Debug);
|
|
}
|
|
}
|
|
|
|
else
|
|
Log.Write("Could not get new mapname from InitGame line!", Log.Level.Debug);
|
|
|
|
return true;
|
|
}
|
|
|
|
if (E.Type == Event.GType.MapEnd)
|
|
{
|
|
Log.Write("Game ending...", Log.Level.Debug);
|
|
foreach (Player P in players)
|
|
{
|
|
if (P == null || P.stats == null)
|
|
continue;
|
|
statDB.updatePlayer(P);
|
|
Log.Write("Updated stats for client " + P.getDBID(), Log.Level.Debug);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public bool Reload()
|
|
{
|
|
try
|
|
{
|
|
messages = null;
|
|
maps = null;
|
|
rules = null;
|
|
initMaps();
|
|
initMessages();
|
|
initRules();
|
|
return true;
|
|
}
|
|
catch (Exception E)
|
|
{
|
|
Log.Write("Unable to reload configs! - " + E.Message, Log.Level.Debug);
|
|
messages = new List<String>();
|
|
maps = new List<Map>();
|
|
rules = new List<String>();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
//THESE MAY NEED TO BE MOVED
|
|
public void Broadcast(String Message)
|
|
{
|
|
RCON.addRCON("sayraw " + Message);
|
|
}
|
|
|
|
public void Tell(String Message, Player Target)
|
|
{
|
|
if (Target.getClientNum() > -1)
|
|
RCON.addRCON("tellraw " + Target.getClientNum() + " " + Message + "^7"); // I fixed tellraw :>
|
|
}
|
|
|
|
public void Kick(String Message, Player Target)
|
|
{
|
|
if (Target.getClientNum() > -1)
|
|
RCON.addRCON("clientkick " + Target.getClientNum() + " \"" + Message + "^7\"");
|
|
}
|
|
|
|
public void Ban(String Message, Player Target, Player Origin)
|
|
{
|
|
if (Target.getClientNum() > -1)
|
|
RCON.addRCON("tempbanclient " + Target.getClientNum() + " \"" + Message + "^7\"");
|
|
|
|
if (Origin != null)
|
|
{
|
|
Target.setLevel(Player.Permission.Banned);
|
|
Ban newBan = new Ban(Target.getLastO(), Target.getID(), Origin.getID(), DateTime.Now, Target.getIP());
|
|
Bans.Add(newBan);
|
|
clientDB.addBan(newBan);
|
|
clientDB.updatePlayer(Target);
|
|
lock (Reports) // threading seems to do something weird here
|
|
{
|
|
List<Report> toRemove = new List<Report>();
|
|
foreach (Report R in Reports)
|
|
{
|
|
if (R.Target.getID() == Target.getID())
|
|
toRemove.Add(R);
|
|
}
|
|
|
|
foreach (Report R in toRemove)
|
|
{
|
|
Reports.Remove(R);
|
|
Log.Write("Removing report for banned GUID -- " + R.Origin.getID(), Log.Level.Debug);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool Unban(String GUID, Player Target)
|
|
{
|
|
foreach (Ban B in Bans)
|
|
{
|
|
if (B.getID() == Target.getID())
|
|
{
|
|
clientDB.removeBan(Target.getID(), Target.getIP());
|
|
|
|
Player P = clientDB.getPlayer(Target.getID(), -1);
|
|
P.setLevel(Player.Permission.User);
|
|
clientDB.updatePlayer(P);
|
|
|
|
Bans = clientDB.getBans();
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
public void fastRestart(int delay)
|
|
{
|
|
Utilities.Wait(delay);
|
|
RCON.addRCON("fast_restart");
|
|
}
|
|
|
|
public void mapRotate(int delay)
|
|
{
|
|
Utilities.Wait(delay);
|
|
executeCommand("map_rotate");
|
|
}
|
|
|
|
public void tempBan(String Message, Player Target)
|
|
{
|
|
RCON.addRCON("tempbanclient " + Target.getClientNum() + " \"" + Message + "\"");
|
|
}
|
|
|
|
public void mapRotate()
|
|
{
|
|
mapRotate(0);
|
|
}
|
|
|
|
public void Map(String mapName)
|
|
{
|
|
executeCommand("map " + mapName);
|
|
}
|
|
|
|
public String Wisdom()
|
|
{
|
|
String Quote = new Connection("http://www.iheartquotes.com/api/v1/random?max_lines=1&max_characters=200").Read();
|
|
return Utilities.removeNastyChars(Quote);
|
|
}
|
|
|
|
public void ToAdmins(String message)
|
|
{
|
|
lock (players) // threading can modify list while we do this
|
|
{
|
|
foreach (Player P in players)
|
|
{
|
|
if (P == null)
|
|
continue;
|
|
|
|
if (P.getLevel() > Player.Permission.Flagged)
|
|
{
|
|
P.Alert();
|
|
P.Tell(message);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void Alert(Player P)
|
|
{
|
|
RCON.addRCON("admin_lastevent alert;" + P.getID() + ";0;mp_killstreak_nuclearstrike");
|
|
}
|
|
|
|
public void webChat(Player P, String Message)
|
|
{
|
|
DateTime requestTime = DateTime.Now;
|
|
|
|
if ((requestTime - lastWebChat).TotalSeconds > 1)
|
|
{
|
|
Broadcast("^1[WEBCHAT] ^5" + P.getName() + "^7 - " + Message);
|
|
while (chatHistory.Count > Math.Ceiling((double)clientnum / 2))
|
|
chatHistory.RemoveAt(0);
|
|
|
|
if (Message.Length > 50)
|
|
Message = Message.Substring(0, 50) + "...";
|
|
|
|
chatHistory.Add(new Chat(P, Utilities.stripColors(Message), DateTime.Now));
|
|
lastWebChat = DateTime.Now;
|
|
}
|
|
}
|
|
|
|
//END
|
|
|
|
public String getPassword()
|
|
{
|
|
return rcon_pass;
|
|
}
|
|
|
|
private void initMacros()
|
|
{
|
|
Macros = new Dictionary<String, Object>();
|
|
Macros.Add("WISDOM", Wisdom());
|
|
Macros.Add("TOTALPLAYERS", clientDB.totalPlayers());
|
|
Macros.Add("TOTALKILLS", totalKills);
|
|
Macros.Add("VERSION", IW4MAdmin.Program.Version);
|
|
}
|
|
|
|
private void initMaps()
|
|
{
|
|
maps = new List<Map>();
|
|
|
|
file mapfile = new file("config\\maps.cfg");
|
|
String[] _maps = mapfile.readAll();
|
|
mapfile.Close();
|
|
if (_maps.Length > 2) // readAll returns minimum one empty string
|
|
{
|
|
foreach (String m in _maps)
|
|
{
|
|
String[] m2 = m.Split(':');
|
|
if (m2.Length > 1)
|
|
{
|
|
Map map = new Map(m2[0].Trim(), m2[1].Trim());
|
|
maps.Add(map);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
Log.Write("Maps configuration appears to be empty - skipping...", Log.Level.All);
|
|
}
|
|
|
|
private void initMessages()
|
|
{
|
|
messages = new List<String>();
|
|
|
|
file messageCFG = new file("config\\messages.cfg");
|
|
String[] lines = messageCFG.readAll();
|
|
messageCFG.Close();
|
|
|
|
if (lines.Length < 2) //readAll returns minimum one empty string
|
|
{
|
|
Log.Write("Messages configuration appears empty - skipping...", Log.Level.All);
|
|
return;
|
|
}
|
|
|
|
int mTime = -1;
|
|
int.TryParse(lines[0], out mTime);
|
|
|
|
if (messageTime == -1)
|
|
messageTime = 60;
|
|
else
|
|
messageTime = mTime;
|
|
|
|
foreach (String l in lines)
|
|
{
|
|
if (lines[0] != l && l.Length > 1)
|
|
messages.Add(l);
|
|
}
|
|
if (Program.Version != Program.latestVersion && Program.latestVersion != 0)
|
|
messages.Add("^5IW4M Admin ^7is outdated. Please ^5update ^7to version " + Program.latestVersion);
|
|
}
|
|
|
|
private void initRules()
|
|
{
|
|
rules = new List<String>();
|
|
|
|
file ruleFile = new file("config\\rules.cfg");
|
|
String[] _rules = ruleFile.readAll();
|
|
ruleFile.Close();
|
|
if (_rules.Length > 2) // readAll returns minimum one empty string
|
|
{
|
|
foreach (String r in _rules)
|
|
{
|
|
if (r.Length > 1)
|
|
rules.Add(r);
|
|
}
|
|
}
|
|
else
|
|
Log.Write("Rules configuration appears empty - skipping...", Log.Level.All);
|
|
}
|
|
|
|
private void initCommands()
|
|
{
|
|
// Something like *COMMAND* | NAME | HELP MSG | ALIAS | NEEDED PERMISSION | # OF REQUIRED ARGS | HAS TARGET |
|
|
|
|
commands = new List<Command>();
|
|
|
|
if(owner == null)
|
|
commands.Add(new Owner("owner", "claim ownership of the server", "owner", Player.Permission.User, 0, false));
|
|
|
|
commands.Add(new Kick("kick", "kick a player by name. syntax: !kick <player> <reason>.", "k", Player.Permission.Moderator, 2, true));
|
|
commands.Add(new Say("say", "broadcast message to all players. syntax: !say <message>.", "s", Player.Permission.Moderator, 1, false));
|
|
commands.Add(new TempBan("tempban", "temporarily ban a player for 1 hour. syntax: !tempban <player> <reason>.", "tb", Player.Permission.Moderator, 2, true));
|
|
commands.Add(new SBan("ban", "permanently ban a player from the server. syntax: !ban <player> <reason>", "b", Player.Permission.SeniorAdmin, 2, true));
|
|
commands.Add(new WhoAmI("whoami", "give information about yourself. syntax: !whoami.", "who", Player.Permission.User, 0, false));
|
|
commands.Add(new List("list", "list active clients syntax: !list.", "l", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new Help("help", "list all available commands. syntax: !help.", "h", Player.Permission.User, 0, false));
|
|
commands.Add(new FastRestart("fastrestart", "fast restart current map. syntax: !fastrestart.", "fr", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new MapRotate("maprotate", "cycle to the next map in rotation. syntax: !maprotate.", "mr", Player.Permission.Administrator, 0, false));
|
|
commands.Add(new SetLevel("setlevel", "set player to specified administration level. syntax: !setlevel <player> <level>.", "sl", Player.Permission.Owner, 2, true));
|
|
commands.Add(new Usage("usage", "get current application memory usage. syntax: !usage.", "us", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new Uptime("uptime", "get current application running time. syntax: !uptime.", "up", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new Warn("warn", "warn player for infringing rules syntax: !warn <player> <reason>.", "w", Player.Permission.Moderator, 2, true));
|
|
commands.Add(new WarnClear("warnclear", "remove all warning for a player syntax: !warnclear <player>.", "wc", Player.Permission.Administrator, 1, true));
|
|
commands.Add(new Unban("unban", "unban player by database id. syntax: !unban @<id>.", "ub", Player.Permission.SeniorAdmin, 1, true));
|
|
commands.Add(new Admins("admins", "list currently connected admins. syntax: !admins.", "a", Player.Permission.User, 0, false));
|
|
commands.Add(new Wisdom("wisdom", "get a random wisdom quote. syntax: !wisdom", "w", Player.Permission.Administrator, 0, false));
|
|
commands.Add(new MapCMD("map", "change to specified map. syntax: !map", "m", Player.Permission.Administrator, 1, false));
|
|
commands.Add(new Find("find", "find player in database. syntax: !find <player>", "f", Player.Permission.SeniorAdmin, 1, false));
|
|
commands.Add(new Rules("rules", "list server rules. syntax: !rules", "r", Player.Permission.User, 0, false));
|
|
commands.Add(new PrivateMessage("privatemessage", "send message to other player. syntax: !pm <player> <message>", "pm", Player.Permission.User, 2, true));
|
|
commands.Add(new _Stats("stats", "view your stats or another player's. syntax: !stats", "xlrstats", Player.Permission.User, 0, true));
|
|
commands.Add(new TopStats("topstats", "view the top 4 players on this server. syntax: !topstats", "xlrtopstats", Player.Permission.User, 0, false));
|
|
commands.Add(new Reload("reload", "reload configurations. syntax: !reload", "reload", Player.Permission.Owner, 0, false));
|
|
commands.Add(new Balance("balance", "balance teams. syntax !balance", "bal", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new GoTo("goto", "teleport to selected player. syntax !goto", "go", Player.Permission.SeniorAdmin, 1, true));
|
|
commands.Add(new Flag("flag", "flag a suspicious player and announce to admins on join . syntax !flag <player>:", "flag", Player.Permission.Moderator, 1, true));
|
|
commands.Add(new _Report("report", "report a player for suspicious behaivor. syntax !report <player> <reason>", "rep", Player.Permission.User, 2, true));
|
|
commands.Add(new Reports("reports", "get most recent reports. syntax !reports", "reports", Player.Permission.Moderator, 0, false));
|
|
commands.Add(new _Tell("tell", "send onscreen message to player. syntax !tell <player> <message>", "t", Player.Permission.Moderator, 2, true));
|
|
commands.Add(new Mask("mask", "hide your online presence from online admin list. syntax: !mask", "mask", Player.Permission.Administrator, 0, false));
|
|
commands.Add(new BanInfo("baninfo", "get information about a ban for a player. syntax: !baninfo <player>", "bi", Player.Permission.Moderator, 1, true));
|
|
commands.Add(new Alias("alias", "get past aliases and ips of a player. syntax: !alias <player>", "known", Player.Permission.Moderator, 1, true));
|
|
commands.Add(new _RCON("rcon", "send rcon command to server. syntax: !rcon <command>", "rcon", Player.Permission.Owner, 1, false));
|
|
commands.Add(new FindAll("findall", "find a player by their aliase(s). syntax: !findall <player>", "fa", Player.Permission.Moderator, 1, false));
|
|
}
|
|
|
|
//Objects
|
|
public Log Log;
|
|
public RCON RCON;
|
|
public ClientsDB clientDB;
|
|
public AliasesDB aliasDB;
|
|
public StatsDB statDB;
|
|
public List<Ban> Bans;
|
|
public Player owner;
|
|
public List<Map> maps;
|
|
public List<String> rules;
|
|
public Queue<Event> events;
|
|
public Heartbeat HB;
|
|
public String Website;
|
|
public String Gametype;
|
|
public int totalKills = 0;
|
|
public List<Report> Reports;
|
|
public List<Chat> chatHistory;
|
|
public Queue<pHistory> playerHistory;
|
|
|
|
//Info
|
|
private String IP;
|
|
private int Port;
|
|
private String hostname;
|
|
private String mapname;
|
|
private int clientnum;
|
|
private string rcon_pass;
|
|
private List<Player> players;
|
|
private List<Command> commands;
|
|
private List<String> messages;
|
|
private int messageTime;
|
|
private TimeSpan lastMessage;
|
|
private int nextMessage;
|
|
private String IW_Ver;
|
|
private int maxClients;
|
|
private Dictionary<String, Object> Macros;
|
|
private Moserware.TrueSkill Skills;
|
|
private DateTime lastWebChat;
|
|
private int Handle;
|
|
private int PID;
|
|
private String backupRotation;
|
|
private int backupTimeLimit;
|
|
|
|
//Will probably move this later
|
|
public Dictionary<String, Player> statusPlayers;
|
|
public bool isRunning;
|
|
private DateTime lastPoll;
|
|
|
|
//Log stuff
|
|
private String Basepath;
|
|
private String Mod;
|
|
private String logPath;
|
|
private file logFile;
|
|
}
|
|
}
|