157 lines
4.6 KiB
C#
157 lines
4.6 KiB
C#
using System;
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using SharedLibrary;
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using System.Collections.Generic;
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using SharedLibrary.Interfaces;
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using System.Threading.Tasks;
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using SharedLibrary.Network;
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namespace Welcome_Plugin
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{
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public class Plugin : IPlugin
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{
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Dictionary<int, float> PlayerPings;
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int PingAverageCount;
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String TimesConnected(Player P)
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{
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int connection = P.Connections;
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String Prefix = String.Empty;
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if (connection % 10 > 3 || connection % 10 == 0 || (connection % 100 > 9 && connection % 100 < 19))
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Prefix = "th";
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else
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{
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switch (connection % 10)
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{
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case 1:
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Prefix = "st";
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break;
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case 2:
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Prefix = "nd";
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break;
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case 3:
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Prefix = "rd";
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break;
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}
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}
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switch (connection)
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{
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case 0:
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case 1:
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return "first";
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case 2:
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return "second";
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case 3:
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return "third";
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case 4:
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return "fourth";
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case 5:
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return "fifth";
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case 100:
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return "One-Hundreth (amazing!)";
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case 500:
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return "you're really ^5dedicated ^7to this server! This is your ^5500th^7";
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case 1000:
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return "you deserve a medal. it's your ^11000th^7";
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default:
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return connection.ToString() + Prefix;
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}
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}
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public string Author
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{
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get
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{
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return "RaidMax";
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}
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}
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public float Version
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{
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get
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{
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return 1.0f;
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}
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}
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public string Name
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{
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get
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{
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return "Welcome Plugin";
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}
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}
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public async Task OnLoadAsync()
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{
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PlayerPings = new Dictionary<int, float>();
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PingAverageCount = 1;
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}
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public async Task OnUnloadAsync()
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{
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PlayerPings.Clear();
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PlayerPings = null;
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}
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public async Task OnTickAsync(Server S)
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{
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int MaxPing = (await S.GetDvarAsync<int>("sv_maxping")).Value;
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if (MaxPing == 0)
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return;
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foreach (int PlayerID in PlayerPings.Keys)
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{
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var Player = S.Players.Find(p => p.DatabaseID == PlayerID);
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PlayerPings[PlayerID] = PlayerPings[PlayerID] + (Player.Ping - PlayerPings[PlayerID]) / PingAverageCount;
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if (PlayerPings[PlayerID] > MaxPing)
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await Player.Kick($"Your average ping of ^5{PlayerPings[PlayerID]} ^7is too high for this server", null);
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}
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if (PingAverageCount > 100)
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PingAverageCount = 1;
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}
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public async Task OnEventAsync(Event E, Server S)
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{
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if (E.Type == Event.GType.Connect)
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{
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Player newPlayer = E.Origin;
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if (newPlayer.Level >= Player.Permission.Trusted && !E.Origin.Masked)
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await E.Owner.Broadcast(Utilities.ConvertLevelToColor(newPlayer.Level) + " ^5" + newPlayer.Name + " ^7has joined the server.");
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await newPlayer.Tell($"Welcome ^5{newPlayer.Name}^7, this is your ^5{TimesConnected(newPlayer)} ^7time connecting!");
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if (newPlayer.Level == Player.Permission.Flagged)
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await E.Owner.ToAdmins($"^1NOTICE: ^7Flagged player ^5{newPlayer.Name}^7 has joined!");
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else
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{
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try
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{
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CountryLookupProj.CountryLookup CLT = new CountryLookupProj.CountryLookup("Plugins/GeoIP.dat");
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await E.Owner.Broadcast($"^5{newPlayer.Name} ^7hails from ^5{CLT.lookupCountryName(newPlayer.IP)}");
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}
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catch (Exception)
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{
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E.Owner.Manager.GetLogger().WriteError("Could not open file Plugins/GeoIP.dat for Welcome Plugin");
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}
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}
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PlayerPings.Add(E.Origin.DatabaseID, 1.0f);
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}
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if (E.Type == Event.GType.Disconnect)
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{
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PlayerPings.Remove(E.Origin.DatabaseID);
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}
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}
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}
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}
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