50 lines
1.7 KiB
C#
50 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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namespace SharedLibrary.Helpers
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{
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public class ConfigurationManager
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{
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Dictionary<string, Dictionary<string, object>> ConfigurationSet;
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Type PluginType;
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public ConfigurationManager(Type PluginType)
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{
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ConfigurationSet = new Dictionary<string, Dictionary<string, object>>();
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this.PluginType = PluginType;
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}
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public void AddConfiguration(Server S)
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{
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try
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{
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var Config = Interfaces.Serialize<Dictionary<string, object>>.Read($"config/{PluginType.ToString()}_{S.ToString()}.cfg");
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ConfigurationSet.Add(S.ToString(), Config);
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}
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catch (Exceptions.SerializeException)
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{
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ConfigurationSet.Add(S.ToString(), new Dictionary<string, object>());
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}
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}
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public void AddProperty(Server S, KeyValuePair<string, object> Property)
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{
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ConfigurationSet[S.ToString()].Add(Property.Key, Property.Value);
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Interfaces.Serialize<Dictionary<string, object>>.Write($"config/{PluginType.ToString()}_{S.ToString()}.cfg", ConfigurationSet[S.ToString()]);
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}
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public void UpdateProperty(Server S, KeyValuePair<string, object> Property)
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{
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ConfigurationSet[S.ToString()][Property.Key] = Property.Value;
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Interfaces.Serialize<Dictionary<string, object>>.Write($"config/{PluginType.ToString()}_{S.ToString()}.cfg", ConfigurationSet[S.ToString()]);
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}
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public IDictionary<string, object> GetConfiguration(Server S)
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{
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return ConfigurationSet[S.ToString()];
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}
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}
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}
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