IW4M-Admin/Application/ApplicationManager.cs
RaidMax dea5b3f954 fix reading PT6 having signed decimal GUID in log
fix  alternative encoding character converting
allow more paths for game log server
add localization for unknown ips in welcome plugin
add gamelog server uri to support game log server on games that must supply manual log path
misc fixes
2019-02-09 15:35:13 -06:00

608 lines
21 KiB
C#

using IW4MAdmin.Application.API.Master;
using IW4MAdmin.Application.EventParsers;
using IW4MAdmin.Application.RconParsers;
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Events;
using SharedLibraryCore.Exceptions;
using SharedLibraryCore.Helpers;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace IW4MAdmin.Application
{
public class ApplicationManager : IManager
{
private List<Server> _servers;
public List<Server> Servers => _servers.OrderByDescending(s => s.ClientNum).ToList();
public Dictionary<int, EFClient> PrivilegedClients { get; set; }
public ILogger Logger => GetLogger(0);
public bool Running { get; private set; }
public bool IsInitialized { get; private set; }
// define what the delagate function looks like
public delegate void OnServerEventEventHandler(object sender, GameEventArgs e);
// expose the event handler so we can execute the events
public OnServerEventEventHandler OnServerEvent { get; set; }
public DateTime StartTime { get; private set; }
public string Version => Assembly.GetEntryAssembly().GetName().Version.ToString();
public IList<IRConParser> AdditionalRConParsers { get; }
public IList<IEventParser> AdditionalEventParsers { get; }
static ApplicationManager Instance;
readonly List<AsyncStatus> TaskStatuses;
List<Command> Commands;
readonly List<MessageToken> MessageTokens;
ClientService ClientSvc;
readonly AliasService AliasSvc;
readonly PenaltyService PenaltySvc;
public BaseConfigurationHandler<ApplicationConfiguration> ConfigHandler;
GameEventHandler Handler;
ManualResetEventSlim OnQuit;
readonly IPageList PageList;
readonly SemaphoreSlim ProcessingEvent = new SemaphoreSlim(1, 1);
readonly Dictionary<long, ILogger> Loggers = new Dictionary<long, ILogger>();
private ApplicationManager()
{
_servers = new List<Server>();
Commands = new List<Command>();
TaskStatuses = new List<AsyncStatus>();
MessageTokens = new List<MessageToken>();
ClientSvc = new ClientService();
AliasSvc = new AliasService();
PenaltySvc = new PenaltyService();
ConfigHandler = new BaseConfigurationHandler<ApplicationConfiguration>("IW4MAdminSettings");
StartTime = DateTime.UtcNow;
OnQuit = new ManualResetEventSlim();
PageList = new PageList();
AdditionalEventParsers = new List<IEventParser>();
AdditionalRConParsers = new List<IRConParser>();
OnServerEvent += OnGameEvent;
OnServerEvent += EventApi.OnGameEvent;
}
private async void OnGameEvent(object sender, GameEventArgs args)
{
#if DEBUG == true
Logger.WriteDebug($"Entering event process for {args.Event.Id}");
#endif
var newEvent = args.Event;
// the event has failed already
if (newEvent.Failed)
{
goto skip;
}
try
{
await newEvent.Owner.ExecuteEvent(newEvent);
// save the event info to the database
var changeHistorySvc = new ChangeHistoryService();
await changeHistorySvc.Add(args.Event);
#if DEBUG
Logger.WriteDebug($"Processed event with id {newEvent.Id}");
#endif
}
// this happens if a plugin requires login
catch (AuthorizationException ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Permission;
newEvent.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMAND_NOTAUTHORIZED"]} - {ex.Message}");
}
catch (NetworkException ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Exception;
Logger.WriteError(ex.Message);
Logger.WriteDebug(ex.GetExceptionInfo());
}
catch (ServerException ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Exception;
Logger.WriteWarning(ex.Message);
}
catch (Exception ex)
{
newEvent.FailReason = GameEvent.EventFailReason.Exception;
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_EXCEPTION"]} {newEvent.Owner}");
Logger.WriteDebug(ex.GetExceptionInfo());
}
skip:
// tell anyone waiting for the output that we're done
newEvent.OnProcessed.Set();
}
public IList<Server> GetServers()
{
return Servers;
}
public IList<Command> GetCommands()
{
return Commands;
}
public static ApplicationManager GetInstance()
{
return Instance ?? (Instance = new ApplicationManager());
}
public async Task UpdateServerStates()
{
// store the server hash code and task for it
var runningUpdateTasks = new Dictionary<long, Task>();
while (Running)
{
// select the server ids that have completed the update task
var serverTasksToRemove = runningUpdateTasks
.Where(ut => ut.Value.Status == TaskStatus.RanToCompletion ||
ut.Value.Status == TaskStatus.Canceled ||
ut.Value.Status == TaskStatus.Faulted)
.Select(ut => ut.Key)
.ToList();
// this is to prevent the log reader from starting before the initial
// query of players on the server
if (serverTasksToRemove.Count > 0)
{
IsInitialized = true;
}
// remove the update tasks as they have completd
foreach (long serverId in serverTasksToRemove)
{
runningUpdateTasks.Remove(serverId);
}
// select the servers where the tasks have completed
var serverIds = Servers.Select(s => s.EndPoint).Except(runningUpdateTasks.Select(r => r.Key)).ToList();
foreach (var server in Servers.Where(s => serverIds.Contains(s.EndPoint)))
{
runningUpdateTasks.Add(server.EndPoint, Task.Run(async () =>
{
try
{
await server.ProcessUpdatesAsync(new CancellationToken());
}
catch (Exception e)
{
Logger.WriteWarning($"Failed to update status for {server}");
Logger.WriteDebug(e.GetExceptionInfo());
}
}));
}
#if DEBUG
Logger.WriteDebug($"{runningUpdateTasks.Count} servers queued for stats updates");
ThreadPool.GetMaxThreads(out int workerThreads, out int n);
ThreadPool.GetAvailableThreads(out int availableThreads, out int m);
Logger.WriteDebug($"There are {workerThreads - availableThreads} active threading tasks");
#endif
await Task.Delay(ConfigHandler.Configuration().RConPollRate);
}
// trigger the event processing loop to end
SetHasEvent();
}
public async Task Init()
{
Running = true;
#region PLUGINS
SharedLibraryCore.Plugins.PluginImporter.Load(this);
foreach (var Plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
{
try
{
await Plugin.OnLoadAsync(this);
}
catch (Exception ex)
{
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_PLUGIN"]} {Plugin.Name}");
Logger.WriteDebug(ex.GetExceptionInfo());
}
}
#endregion
#region CONFIG
var config = ConfigHandler.Configuration();
// copy over default config if it doesn't exist
if (config == null)
{
var defaultConfig = new BaseConfigurationHandler<DefaultConfiguration>("DefaultSettings").Configuration();
ConfigHandler.Set((ApplicationConfiguration)new ApplicationConfiguration().Generate());
var newConfig = ConfigHandler.Configuration();
newConfig.AutoMessagePeriod = defaultConfig.AutoMessagePeriod;
newConfig.AutoMessages = defaultConfig.AutoMessages;
newConfig.GlobalRules = defaultConfig.GlobalRules;
newConfig.Maps = defaultConfig.Maps;
if (newConfig.Servers == null)
{
ConfigHandler.Set(newConfig);
newConfig.Servers = new List<ServerConfiguration>();
do
{
var serverConfig = new ServerConfiguration();
foreach (var parser in AdditionalRConParsers)
{
serverConfig.AddRConParser(parser);
}
foreach (var parser in AdditionalEventParsers)
{
serverConfig.AddEventParser(parser);
}
newConfig.Servers.Add((ServerConfiguration)serverConfig.Generate());
} while (Utilities.PromptBool(Utilities.CurrentLocalization.LocalizationIndex["SETUP_SERVER_SAVE"]));
config = newConfig;
await ConfigHandler.Save();
}
}
else if (config != null)
{
if (string.IsNullOrEmpty(config.Id))
{
config.Id = Guid.NewGuid().ToString();
await ConfigHandler.Save();
}
if (string.IsNullOrEmpty(config.WebfrontBindUrl))
{
config.WebfrontBindUrl = "http://0.0.0.0:1624";
await ConfigHandler.Save();
}
foreach (var serverConfig in config.Servers)
{
Migration.ConfigurationMigration.ModifyLogPath020919(serverConfig);
if (serverConfig.RConParserVersion == null || serverConfig.EventParserVersion == null)
{
foreach (var parser in AdditionalRConParsers)
{
serverConfig.AddRConParser(parser);
}
foreach (var parser in AdditionalEventParsers)
{
serverConfig.AddEventParser(parser);
}
serverConfig.ModifyParsers();
}
await ConfigHandler.Save();
}
}
else if (config.Servers.Count == 0)
{
throw new ServerException("A server configuration in IW4MAdminSettings.json is invalid");
}
Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
Utilities.EncodingType = Encoding.GetEncoding(!string.IsNullOrEmpty(config.CustomParserEncoding) ? config.CustomParserEncoding : "windows-1252");
#endregion
#region DATABASE
using (var db = new DatabaseContext(GetApplicationSettings().Configuration()?.ConnectionString,
GetApplicationSettings().Configuration()?.DatabaseProvider))
{
await new ContextSeed(db).Seed();
}
PrivilegedClients = (await ClientSvc.GetPrivilegedClients()).ToDictionary(_client => _client.ClientId);
#endregion
#region COMMANDS
if (ClientSvc.GetOwners().Result.Count == 0)
{
Commands.Add(new COwner());
}
Commands.Add(new CQuit());
Commands.Add(new CKick());
Commands.Add(new CSay());
Commands.Add(new CTempBan());
Commands.Add(new CBan());
Commands.Add(new CWhoAmI());
Commands.Add(new CList());
Commands.Add(new CHelp());
Commands.Add(new CFastRestart());
Commands.Add(new CMapRotate());
Commands.Add(new CSetLevel());
Commands.Add(new CUsage());
Commands.Add(new CUptime());
Commands.Add(new CWarn());
Commands.Add(new CWarnClear());
Commands.Add(new CUnban());
Commands.Add(new CListAdmins());
Commands.Add(new CLoadMap());
Commands.Add(new CFindPlayer());
Commands.Add(new CListRules());
Commands.Add(new CPrivateMessage());
Commands.Add(new CFlag());
Commands.Add(new CUnflag());
Commands.Add(new CReport());
Commands.Add(new CListReports());
Commands.Add(new CListBanInfo());
Commands.Add(new CListAlias());
Commands.Add(new CExecuteRCON());
Commands.Add(new CPlugins());
Commands.Add(new CIP());
Commands.Add(new CMask());
Commands.Add(new CPruneAdmins());
Commands.Add(new CKillServer());
Commands.Add(new CSetPassword());
Commands.Add(new CPing());
Commands.Add(new CSetGravatar());
Commands.Add(new CNextMap());
foreach (Command C in SharedLibraryCore.Plugins.PluginImporter.ActiveCommands)
{
Commands.Add(C);
}
#endregion
#region INIT
async Task Init(ServerConfiguration Conf)
{
// setup the event handler after the class is initialized
Handler = new GameEventHandler(this);
try
{
var ServerInstance = new IW4MServer(this, Conf);
await ServerInstance.Initialize();
lock (_servers)
{
_servers.Add(ServerInstance);
}
Logger.WriteVerbose($"{Utilities.CurrentLocalization.LocalizationIndex["MANAGER_MONITORING_TEXT"]} {ServerInstance.Hostname}");
// add the start event for this server
var e = new GameEvent()
{
Type = GameEvent.EventType.Start,
Data = $"{ServerInstance.GameName} started",
Owner = ServerInstance
};
Handler.AddEvent(e);
}
catch (ServerException e)
{
Logger.WriteError($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_UNFIXABLE"]} [{Conf.IPAddress}:{Conf.Port}]");
if (e.GetType() == typeof(DvarException))
{
Logger.WriteDebug($"{Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR"]} {(e as DvarException).Data["dvar_name"]} ({Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_DVAR_HELP"]})");
}
else if (e.GetType() == typeof(NetworkException))
{
Logger.WriteDebug(e.Message);
}
// throw the exception to the main method to stop before instantly exiting
throw e;
}
}
await Task.WhenAll(config.Servers.Select(c => Init(c)).ToArray());
#endregion
}
private async Task SendHeartbeat(object state)
{
var heartbeatState = (HeartbeatState)state;
while (Running)
{
if (!heartbeatState.Connected)
{
try
{
await Heartbeat.Send(this, true);
heartbeatState.Connected = true;
}
catch (Exception e)
{
heartbeatState.Connected = false;
Logger.WriteWarning($"Could not connect to heartbeat server - {e.Message}");
}
}
else
{
try
{
await Heartbeat.Send(this);
}
catch (System.Net.Http.HttpRequestException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
}
catch (AggregateException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
var exceptions = e.InnerExceptions.Where(ex => ex.GetType() == typeof(RestEase.ApiException));
foreach (var ex in exceptions)
{
if (((RestEase.ApiException)ex).StatusCode == System.Net.HttpStatusCode.Unauthorized)
{
heartbeatState.Connected = false;
}
}
}
catch (RestEase.ApiException e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
if (e.StatusCode == System.Net.HttpStatusCode.Unauthorized)
{
heartbeatState.Connected = false;
}
}
catch (Exception e)
{
Logger.WriteWarning($"Could not send heartbeat - {e.Message}");
}
}
await Task.Delay(30000);
}
}
public void Start()
{
// this needs to be run seperately from the main thread
var _ = Task.Run(() => SendHeartbeat(new HeartbeatState()));
_ = Task.Run(() => UpdateServerStates());
while (Running)
{
OnQuit.Wait();
OnQuit.Reset();
}
_servers.Clear();
}
public void Stop()
{
Running = false;
}
public ILogger GetLogger(long serverId)
{
if (Loggers.ContainsKey(serverId))
{
return Loggers[serverId];
}
else
{
Logger newLogger;
if (serverId == 0)
{
newLogger = new Logger("IW4MAdmin-Manager");
}
else
{
newLogger = new Logger($"IW4MAdmin-Server-{serverId}");
}
Loggers.Add(serverId, newLogger);
return newLogger;
}
}
public IList<MessageToken> GetMessageTokens()
{
return MessageTokens;
}
public IList<EFClient> GetActiveClients()
{
return _servers.SelectMany(s => s.Clients).Where(p => p != null).ToList();
}
public ClientService GetClientService()
{
return ClientSvc;
}
public AliasService GetAliasService()
{
return AliasSvc;
}
public PenaltyService GetPenaltyService()
{
return PenaltySvc;
}
public IConfigurationHandler<ApplicationConfiguration> GetApplicationSettings()
{
return ConfigHandler;
}
public IDictionary<int, EFClient> GetPrivilegedClients()
{
return PrivilegedClients;
}
public bool ShutdownRequested()
{
return !Running;
}
public IEventHandler GetEventHandler()
{
return Handler;
}
public void SetHasEvent()
{
OnQuit.Set();
}
public IList<Assembly> GetPluginAssemblies()
{
return SharedLibraryCore.Plugins.PluginImporter.PluginAssemblies;
}
public IPageList GetPageList()
{
return PageList;
}
public IRConParser GenerateDynamicRConParser()
{
return new DynamicRConParser();
}
public IEventParser GenerateDynamicEventParser()
{
return new DynamicEventParser();
}
}
}