18f23fd07d
* Adding Mute for IW4x
43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
using Data.Models.Client;
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using SharedLibraryCore;
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using SharedLibraryCore.Commands;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Interfaces;
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namespace Mute.Commands;
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public class MuteCommand : Command
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{
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public MuteCommand(CommandConfiguration config, ITranslationLookup translationLookup) : base(config,
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translationLookup)
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{
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Name = "mute";
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Description = translationLookup["PLUGINS_MUTE_COMMANDS_MUTE_DESC"];
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Alias = "mu";
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Permission = EFClient.Permission.Moderator;
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RequiresTarget = true;
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SupportedGames = Plugin.SupportedGames;
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Arguments = new[]
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{
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new CommandArgument
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{
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Name = translationLookup["COMMANDS_ARGS_PLAYER"],
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Required = true
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}
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};
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}
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private readonly MuteManager _muteManager = new();
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public override async Task ExecuteAsync(GameEvent gameEvent)
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{
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if (await _muteManager.Mute(gameEvent))
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{
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gameEvent.Origin.Tell($"{_translationLookup["PLUGINS_MUTE_MUTED"]} {gameEvent.Target.Name}");
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return;
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}
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gameEvent.Origin.Tell($"{_translationLookup["PLUGINS_MUTE_UNMUTED"]} {gameEvent.Target.Name}");
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}
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}
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