IW4M-Admin/Master/master/schema/serverschema.py
2018-04-18 15:46:53 -05:00

40 lines
1.1 KiB
Python

from marshmallow import Schema, fields, post_load, validate
from master.models.servermodel import ServerModel
class ServerSchema(Schema):
id = fields.Int(
required=True,
validate=validate.Range(1, 2147483647, 'invalid id')
)
port = fields.Int(
required=True,
validate=validate.Range(1, 665535, 'invalid port')
)
game = fields.String(
required=True,
validate=validate.Length(1, 8, 'invalid game name')
)
hostname = fields.String(
required=True,
validate=validate.Length(1, 48, 'invalid hostname')
)
clientnum = fields.Int(
required=True,
validate=validate.Range(0, 128, 'invalid clientnum')
)
maxclientnum = fields.Int(
required=True,
validate=validate.Range(1, 128, 'invalid maxclientnum')
)
map = fields.String(
required=True,
validate=validate.Length(1, 32, 'invalid map name')
)
gametype = fields.String(
required=True,
validate=validate.Length(1, 16, 'invalid gametype')
)
@post_load
def make_instance(self, data):
return ServerModel(**data)