85 lines
3.4 KiB
C#
85 lines
3.4 KiB
C#
using IW4MAdmin.Application.API.Master;
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Text;
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using Microsoft.Extensions.Logging;
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using SharedLibraryCore.Configuration;
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using ILogger = Microsoft.Extensions.Logging.ILogger;
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namespace IW4MAdmin.Application.Localization
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{
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public static class Configure
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{
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public static ITranslationLookup Initialize(ILogger logger, IMasterApi apiInstance, ApplicationConfiguration applicationConfiguration)
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{
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var useLocalTranslation = applicationConfiguration?.UseLocalTranslations ?? true;
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var customLocale = applicationConfiguration?.EnableCustomLocale ?? false
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? (applicationConfiguration.CustomLocale ?? "en-US")
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: "en-US";
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var currentLocale = string.IsNullOrEmpty(customLocale) ? CultureInfo.CurrentCulture.Name : customLocale;
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var localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), $"*.{currentLocale}.json");
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if (!useLocalTranslation)
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{
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try
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{
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var localization = apiInstance.GetLocalization(currentLocale).Result;
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Utilities.CurrentLocalization = localization;
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return localization.LocalizationIndex;
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}
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catch (Exception ex)
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{
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// the online localization failed so will default to local files
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logger.LogWarning(ex, "Could not download latest translations");
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}
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}
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// culture doesn't exist so we just want language
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if (localizationFiles.Length == 0)
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{
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localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), $"*.{currentLocale.Substring(0, 2)}*.json");
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}
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// language doesn't exist either so defaulting to english
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if (localizationFiles.Length == 0)
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{
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localizationFiles = Directory.GetFiles(Path.Join(Utilities.OperatingDirectory, "Localization"), "*.en-US.json");
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}
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// this should never happen unless the localization folder is empty
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if (localizationFiles.Length == 0)
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{
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throw new Exception("No localization files were found");
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}
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var localizationDict = new Dictionary<string, string>();
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foreach (string filePath in localizationFiles)
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{
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var localizationContents = File.ReadAllText(filePath, Encoding.UTF8);
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var eachLocalizationFile = Newtonsoft.Json.JsonConvert.DeserializeObject<SharedLibraryCore.Localization.Layout>(localizationContents);
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foreach (var item in eachLocalizationFile.LocalizationIndex.Set)
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{
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if (!localizationDict.TryAdd(item.Key, item.Value))
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{
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logger.LogError("Could not add locale string {key} to localization", item.Key);
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}
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}
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}
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Utilities.CurrentLocalization = new SharedLibraryCore.Localization.Layout(localizationDict)
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{
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LocalizationName = currentLocale,
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};
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return Utilities.CurrentLocalization.LocalizationIndex;
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}
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}
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}
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