43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
using System;
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using SharedLibraryCore;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Interfaces;
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namespace IW4MAdmin.Application.Factories
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{
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/// <summary>
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/// implementation of IGameServerInstanceFactory
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/// </summary>
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internal class GameServerInstanceFactory : IGameServerInstanceFactory
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{
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private readonly ITranslationLookup _translationLookup;
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private readonly IMetaService _metaService;
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private readonly IServiceProvider _serviceProvider;
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/// <summary>
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/// base constructor
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/// </summary>
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/// <param name="translationLookup"></param>
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/// <param name="rconConnectionFactory"></param>
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public GameServerInstanceFactory(ITranslationLookup translationLookup,
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IMetaService metaService,
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IServiceProvider serviceProvider)
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{
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_translationLookup = translationLookup;
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_metaService = metaService;
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_serviceProvider = serviceProvider;
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}
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/// <summary>
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/// creates an IW4MServer instance
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/// </summary>
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/// <param name="config">server configuration</param>
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/// <param name="manager">application manager</param>
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/// <returns></returns>
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public Server CreateServer(ServerConfiguration config, IManager manager)
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{
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return new IW4MServer(config, _translationLookup, _metaService, _serviceProvider);
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}
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}
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}
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