IW4M-Admin/WebfrontCore/Controllers/API/APIController.cs
RaidMax 163523d586 convert GetPort to auto property
don't force disconnect player if someone is "in" their spot
increase gamelogserver max time before purge
2019-05-31 10:17:01 -05:00

76 lines
2.3 KiB
C#

using Microsoft.AspNetCore.Mvc;
using SharedLibraryCore;
using SharedLibraryCore.Events;
using System.Linq;
namespace WebfrontCore.Controllers.API
{
public class ApiController : BaseController
{
public IActionResult Index()
{
return Ok($"IW4MAdmin API");
}
[HttpGet]
public IActionResult Event(bool shouldConsume = true)
{
var events = EventApi.GetEvents(shouldConsume);
return Json(events);
}
[HttpGet]
public IActionResult Status(int id)
{
var serverInfo = Manager.GetServers()
.Select(server => new
{
Id = server.EndPoint,
Name = server.Hostname,
MaxPlayers = server.MaxClients,
CurrentPlayers = server.GetClientsAsList().Count,
Map = server.CurrentMap,
GameMode = server.Gametype,
Port = server.Port,
Game = server.GameName.ToString(),
Players = server.GetClientsAsList()
.Select(player => new
{
player.Name,
player.Score,
player.Ping,
State = player.State.ToString(),
player.ClientNumber,
ConnectionTime = player.ConnectionLength,
Level = player.Level.ToLocalizedLevelName(),
})
});
if (id != 0)
{
serverInfo = serverInfo.Where(server => server.Id == id);
}
return Json(serverInfo);
}
[HttpGet]
public IActionResult RestartApproved()
{
var serverToRestart = Manager.GetServers().FirstOrDefault(_server => _server.RestartRequested);
if (serverToRestart != null)
{
serverToRestart.RestartRequested = false;
}
return serverToRestart != null ?
(IActionResult)Json(new
{
port = serverToRestart.Port
}) :
Unauthorized();
}
}
}