136 lines
6.0 KiB
C#
136 lines
6.0 KiB
C#
using SharedLibraryCore;
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using System.Linq;
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using System.Threading.Tasks;
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using Data.Abstractions;
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using Data.Models.Client.Stats;
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using Microsoft.EntityFrameworkCore;
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using IW4MAdmin.Plugins.Stats.Helpers;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Interfaces;
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using SharedLibraryCore.Commands;
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namespace IW4MAdmin.Plugins.Stats.Commands
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{
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public class ViewStatsCommand : Command
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{
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private readonly IDatabaseContextFactory _contextFactory;
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private readonly StatManager _statManager;
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public ViewStatsCommand(CommandConfiguration config, ITranslationLookup translationLookup,
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IDatabaseContextFactory contextFactory, StatManager statManager) : base(config, translationLookup)
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{
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Name = "stats";
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Description = translationLookup["PLUGINS_STATS_COMMANDS_VIEW_DESC"];
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Alias = "xlrstats";
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Permission = EFClient.Permission.User;
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RequiresTarget = false;
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Arguments = new []
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{
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new CommandArgument
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{
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Name = "player",
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Required = false
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}
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};
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_contextFactory = contextFactory;
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_statManager = statManager;
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}
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public override async Task ExecuteAsync(GameEvent gameEvent)
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{
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string statLine;
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EFClientStatistics pStats = null;
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if (gameEvent.Data.Length > 0 && gameEvent.Target == null)
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{
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gameEvent.Target = gameEvent.Owner.GetClientByName(gameEvent.Data).FirstOrDefault();
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if (gameEvent.Target == null)
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{
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gameEvent.Origin.Tell(_translationLookup["PLUGINS_STATS_COMMANDS_VIEW_FAIL"]);
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}
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}
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var serverId = (gameEvent.Owner as IGameServer).LegacyDatabaseId;
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var totalRankedPlayers = await _statManager.GetTotalRankedPlayers(serverId);
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// getting stats for a particular client
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if (gameEvent.Target != null)
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{
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var performanceRanking = await _statManager.GetClientOverallRanking(gameEvent.Target.ClientId, serverId);
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var performanceRankingString = performanceRanking == 0
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? _translationLookup["WEBFRONT_STATS_INDEX_UNRANKED"]
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: $"{_translationLookup["WEBFRONT_STATS_INDEX_RANKED"]} (Color::Accent)#{performanceRanking}/{totalRankedPlayers}";
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// target is currently connected so we want their cached stats if they exist
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if (gameEvent.Owner.GetClientsAsList().Any(client => client.Equals(gameEvent.Target)))
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{
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pStats = gameEvent.Target.GetAdditionalProperty<EFClientStatistics>(StatManager.CLIENT_STATS_KEY);
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}
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// target is not connected so we want to look up via database
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if (pStats == null)
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{
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await using var context = _contextFactory.CreateContext(false);
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pStats = await context.Set<EFClientStatistics>()
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.FirstOrDefaultAsync(c => c.ServerId == serverId && c.ClientId == gameEvent.Target.ClientId);
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}
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// if it's still null then they've not gotten a kill or death yet
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statLine = pStats == null
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? _translationLookup["PLUGINS_STATS_COMMANDS_NOTAVAILABLE"]
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: _translationLookup["COMMANDS_VIEW_STATS_RESULT"].FormatExt(pStats.Kills, pStats.Deaths,
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pStats.KDR, pStats.Performance, performanceRankingString);
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}
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// getting self stats
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else
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{
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var performanceRanking = await _statManager.GetClientOverallRanking(gameEvent.Origin.ClientId, serverId);
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var performanceRankingString = performanceRanking == 0
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? _translationLookup["WEBFRONT_STATS_INDEX_UNRANKED"]
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: $"{_translationLookup["WEBFRONT_STATS_INDEX_RANKED"]} (Color::Accent)#{performanceRanking}/{totalRankedPlayers}";
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// check if current client is connected to the server
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if (gameEvent.Owner.GetClientsAsList().Any(client => client.Equals(gameEvent.Origin)))
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{
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pStats = gameEvent.Origin.GetAdditionalProperty<EFClientStatistics>(StatManager.CLIENT_STATS_KEY);
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}
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// happens if the user has not gotten a kill/death since connecting
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if (pStats == null)
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{
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await using var context = _contextFactory.CreateContext(false);
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pStats = (await context.Set<EFClientStatistics>()
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.FirstOrDefaultAsync(c => c.ServerId == serverId && c.ClientId == gameEvent.Origin.ClientId));
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}
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// if it's still null then they've not gotten a kill or death yet
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statLine = pStats == null
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? _translationLookup["PLUGINS_STATS_COMMANDS_NOTAVAILABLE"]
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: _translationLookup["COMMANDS_VIEW_STATS_RESULT"].FormatExt(pStats.Kills, pStats.Deaths,
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pStats.KDR, pStats.Performance, performanceRankingString);
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}
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if (gameEvent.Message.IsBroadcastCommand(_config.BroadcastCommandPrefix))
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{
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var name = gameEvent.Target == null ? gameEvent.Origin.Name : gameEvent.Target.Name;
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gameEvent.Owner.Broadcast(_translationLookup["PLUGINS_STATS_COMMANDS_VIEW_SUCCESS"].FormatExt(name));
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gameEvent.Owner.Broadcast(statLine);
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}
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else
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{
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if (gameEvent.Target != null)
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{
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gameEvent.Origin.Tell(_translationLookup["PLUGINS_STATS_COMMANDS_VIEW_SUCCESS"].FormatExt(gameEvent.Target.Name));
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}
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gameEvent.Origin.Tell(statLine);
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}
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}
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}
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}
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