863ba8b096
strip undecodable chacters from gamelog server log file finish re work on alias add/update ( I think)
118 lines
4.9 KiB
XML
118 lines
4.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
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<PropertyGroup>
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<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">10.0</VisualStudioVersion>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>42efda12-10d3-4c40-a210-9483520116bc</ProjectGuid>
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<ProjectHome>.</ProjectHome>
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<ProjectTypeGuids>{789894c7-04a9-4a11-a6b5-3f4435165112};{1b580a1a-fdb3-4b32-83e1-6407eb2722e6};{349c5851-65df-11da-9384-00065b846f21};{888888a0-9f3d-457c-b088-3a5042f75d52}</ProjectTypeGuids>
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<StartupFile>runserver.py</StartupFile>
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<SearchPath>
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</SearchPath>
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<WorkingDirectory>.</WorkingDirectory>
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<LaunchProvider>Standard Python launcher</LaunchProvider>
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<WebBrowserUrl>http://localhost</WebBrowserUrl>
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<OutputPath>.</OutputPath>
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<SuppressCollectPythonCloudServiceFiles>true</SuppressCollectPythonCloudServiceFiles>
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<Name>GameLogServer</Name>
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<RootNamespace>GameLogServer</RootNamespace>
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<InterpreterId>MSBuild|log_env|$(MSBuildProjectFullPath)</InterpreterId>
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<EnableNativeCodeDebugging>False</EnableNativeCodeDebugging>
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<Environment>DEBUG=True</Environment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<DebugSymbols>true</DebugSymbols>
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<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<DebugSymbols>true</DebugSymbols>
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<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)' == 'Prerelease' ">
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<DebugSymbols>true</DebugSymbols>
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<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
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<OutputPath>bin\Prerelease\</OutputPath>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="GameLogServer\log_reader.py">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="GameLogServer\restart_resource.py" />
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<Compile Include="GameLogServer\server.py">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="runserver.py" />
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<Compile Include="GameLogServer\__init__.py" />
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<Compile Include="GameLogServer\log_resource.py" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="GameLogServer\" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Stable.pubxml" />
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</ItemGroup>
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<ItemGroup>
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<Interpreter Include="env\">
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<Id>env</Id>
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<Version>3.6</Version>
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<Description>env (Python 3.6 (64-bit))</Description>
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<InterpreterPath>Scripts\python.exe</InterpreterPath>
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<WindowsInterpreterPath>Scripts\pythonw.exe</WindowsInterpreterPath>
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<PathEnvironmentVariable>PYTHONPATH</PathEnvironmentVariable>
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<Architecture>X64</Architecture>
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</Interpreter>
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<Interpreter Include="log_env\">
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<Id>log_env</Id>
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<Version>3.6</Version>
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<Description>log_env (Python 3.6 (64-bit))</Description>
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<InterpreterPath>Scripts\python.exe</InterpreterPath>
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<WindowsInterpreterPath>Scripts\pythonw.exe</WindowsInterpreterPath>
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<PathEnvironmentVariable>PYTHONPATH</PathEnvironmentVariable>
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<Architecture>X64</Architecture>
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</Interpreter>
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</ItemGroup>
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<ItemGroup>
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<Content Include="requirements.txt" />
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\Python Tools\Microsoft.PythonTools.Web.targets" />
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<!-- Specify pre- and post-build commands in the BeforeBuild and
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AfterBuild targets below. -->
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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<ProjectExtensions>
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<VisualStudio>
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<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}">
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<WebProjectProperties>
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<AutoAssignPort>True</AutoAssignPort>
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<UseCustomServer>True</UseCustomServer>
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<CustomServerUrl>http://localhost</CustomServerUrl>
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<SaveServerSettingsInUserFile>False</SaveServerSettingsInUserFile>
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</WebProjectProperties>
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</FlavorProperties>
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<FlavorProperties GUID="{349c5851-65df-11da-9384-00065b846f21}" User="">
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<WebProjectProperties>
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<StartPageUrl>
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</StartPageUrl>
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<StartAction>CurrentPage</StartAction>
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<AspNetDebugging>True</AspNetDebugging>
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<SilverlightDebugging>False</SilverlightDebugging>
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<NativeDebugging>False</NativeDebugging>
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<SQLDebugging>False</SQLDebugging>
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<ExternalProgram>
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</ExternalProgram>
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<StartExternalURL>
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</StartExternalURL>
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<StartCmdLineArguments>
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</StartCmdLineArguments>
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<StartWorkingDirectory>
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</StartWorkingDirectory>
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<EnableENC>False</EnableENC>
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<AlwaysStartWebServerOnDebug>False</AlwaysStartWebServerOnDebug>
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</WebProjectProperties>
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</FlavorProperties>
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</VisualStudio>
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</ProjectExtensions>
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</Project> |