IW4M-Admin/Plugins/Welcome/Plugin.cs

161 lines
4.7 KiB
C#

using System;
using SharedLibrary;
using System.Collections.Generic;
using SharedLibrary.Interfaces;
using System.Threading.Tasks;
using SharedLibrary.Network;
namespace Welcome_Plugin
{
public class Plugin : IPlugin
{
Dictionary<int, float> PlayerPings;
int PingAverageCount;
String TimesConnected(Player P)
{
int connection = P.Connections;
String Prefix = String.Empty;
if (connection % 10 > 3 || connection % 10 == 0 || (connection % 100 > 9 && connection % 100 < 19))
Prefix = "th";
else
{
switch (connection % 10)
{
case 1:
Prefix = "st";
break;
case 2:
Prefix = "nd";
break;
case 3:
Prefix = "rd";
break;
}
}
switch (connection)
{
case 0:
case 1:
return "first";
case 2:
return "second";
case 3:
return "third";
case 4:
return "fourth";
case 5:
return "fifth";
case 100:
return "One-Hundreth (amazing!)";
case 500:
return "you're really ^5dedicated ^7to this server! This is your ^5500th^7";
case 1000:
return "you deserve a medal. it's your ^11000th^7";
default:
return connection.ToString() + Prefix;
}
}
public string Author
{
get
{
return "RaidMax";
}
}
public float Version
{
get
{
return 1.0f;
}
}
public string Name
{
get
{
return "Welcome Plugin";
}
}
public async Task OnLoadAsync(IManager manager)
{
PlayerPings = new Dictionary<int, float>();
PingAverageCount = 1;
}
public async Task OnUnloadAsync()
{
PlayerPings.Clear();
PlayerPings = null;
}
public async Task OnTickAsync(Server S)
{
return;
// TODO: check if this works
int MaxPing = (await S.GetDvarAsync<int>("sv_maxping")).Value;
if (MaxPing == 0)
return;
foreach (int PlayerID in PlayerPings.Keys)
{
var Player = S.Players.Find(p => p.DatabaseID == PlayerID);
PlayerPings[PlayerID] = PlayerPings[PlayerID] + (Player.Ping - PlayerPings[PlayerID]) / PingAverageCount;
if (PlayerPings[PlayerID] > MaxPing)
await Player.Kick($"Your average ping of ^5{PlayerPings[PlayerID]} ^7is too high for this server", null);
}
if (PingAverageCount > 100)
PingAverageCount = 1;
}
public async Task OnEventAsync(Event E, Server S)
{
if (E.Type == Event.GType.Connect)
{
Player newPlayer = E.Origin;
if (newPlayer.Level >= Player.Permission.Trusted && !E.Origin.Masked)
await E.Owner.Broadcast(Utilities.ConvertLevelToColor(newPlayer.Level) + " ^5" + newPlayer.Name + " ^7has joined the server.");
await newPlayer.Tell($"Welcome ^5{newPlayer.Name}^7, this is your ^5{TimesConnected(newPlayer)} ^7time connecting!");
if (newPlayer.Level == Player.Permission.Flagged)
await E.Owner.ToAdmins($"^1NOTICE: ^7Flagged player ^5{newPlayer.Name}^7 has joined!");
else
{
try
{
CountryLookupProj.CountryLookup CLT = new CountryLookupProj.CountryLookup("Plugins/GeoIP.dat");
await E.Owner.Broadcast($"^5{newPlayer.Name} ^7hails from ^5{CLT.lookupCountryName(newPlayer.IP)}");
}
catch (Exception)
{
E.Owner.Manager.GetLogger().WriteError("Could not open file Plugins/GeoIP.dat for Welcome Plugin");
}
}
//PlayerPings.Add(E.Origin.DatabaseID, 1.0f);
}
if (E.Type == Event.GType.Disconnect)
{
//PlayerPings.Remove(E.Origin.DatabaseID);
}
}
}
}