68 lines
2.1 KiB
C#
68 lines
2.1 KiB
C#
using System.Globalization;
|
|
|
|
namespace SharedLibraryCore.Interfaces
|
|
{
|
|
public interface IEventParserConfiguration
|
|
{
|
|
/// <summary>
|
|
/// stores the fs_game directory (this folder may vary between different clients)
|
|
/// </summary>
|
|
string GameDirectory { get; set; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for a say event printed in the game log
|
|
/// </summary>
|
|
ParserRegex Say { get; set; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for a join event printed in the game log
|
|
/// </summary>
|
|
ParserRegex Join { get; set; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for a join team event printed in the game log
|
|
/// </summary>
|
|
ParserRegex JoinTeam { get; set; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for a quit event printed in the game log
|
|
/// </summary>
|
|
ParserRegex Quit { get; set; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for a kill event printed in the game log
|
|
/// </summary>
|
|
ParserRegex Kill { get; set; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for a damage event printed in the game log
|
|
/// </summary>
|
|
ParserRegex Damage { get; set; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for an action event printed in the game log
|
|
/// </summary>
|
|
ParserRegex Action { get; set; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for the time prefix in game log
|
|
/// </summary>
|
|
ParserRegex Time { get; set; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for the map change game log
|
|
/// </summary>
|
|
ParserRegex MapChange { get; }
|
|
|
|
/// <summary>
|
|
/// stores the regex information for the map end game log
|
|
/// </summary>
|
|
ParserRegex MapEnd { get; }
|
|
|
|
/// <summary>
|
|
/// indicates the format expected for parsed guids
|
|
/// </summary>
|
|
NumberStyles GuidNumberStyle { get; set; }
|
|
}
|
|
}
|