IW4M-Admin/Plugins/Login/Commands/CLogin.cs
RaidMax 0e3d280595 more localization
fixed issue with IW4 parser not reading map changes properly
2018-04-24 17:01:27 -05:00

38 lines
1.3 KiB
C#

using SharedLibraryCore;
using SharedLibraryCore.Objects;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace IW4MAdmin.Plugins.Login.Commands
{
public class CLogin : Command
{
public CLogin() : base("login", Utilities.CurrentLocalization.LocalizationSet["PLUGINS_LOGIN_COMMANDS_LOGIN_DESC"], "l", Player.Permission.Trusted, false, new CommandArgument[]
{
new CommandArgument()
{
Name = "password",
Required = true
}
}){ }
public override async Task ExecuteAsync(GameEvent E)
{
var client = E.Owner.Manager.GetPrivilegedClients()[E.Origin.ClientId];
string[] hashedPassword = await Task.FromResult(SharedLibraryCore.Helpers.Hashing.Hash(E.Data, client.PasswordSalt));
if (hashedPassword[0] == client.Password)
{
Plugin.AuthorizedClients[E.Origin.ClientId] = true;
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationSet["PLUGINS_LOGIN_COMMANDS_LOGIN_SUCCESS"]);
}
else
{
await E.Origin.Tell(Utilities.CurrentLocalization.LocalizationSet["PLUGINS_LOGIN_COMMANDS_LOGIN_FAIL"]);
}
}
}
}