IW4M-Admin/WebfrontCore/Application/Server.cs
RaidMax 233aeeb12f added moment for parsing dates in profile timeline
fixed bug of duplicate penalties
fixed showing timeline date for non events
refresh player count on server overview
fix refresh privileged users on map load
fix 1h showing on tempban if manually specified
2018-03-27 19:27:01 -05:00

997 lines
39 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using SharedLibrary;
using SharedLibrary.Network;
using SharedLibrary.Interfaces;
using SharedLibrary.Objects;
using System.Text.RegularExpressions;
using SharedLibrary.Services;
using SharedLibrary.Database.Models;
using SharedLibrary.Dtos;
using WebfrontCore.Application.Misc;
using SharedLibrary.Configuration;
namespace IW4MAdmin
{
public class IW4MServer : Server
{
private CancellationToken cts;
public IW4MServer(IManager mgr, ServerConfiguration cfg) : base(mgr, cfg) { }
public override int GetHashCode()
{
return Math.Abs($"{IP}:{Port.ToString()}".GetHashCode());
}
override public async Task<bool> AddPlayer(Player polledPlayer)
{
if (polledPlayer.Ping == 999 || polledPlayer.Ping < 1 || polledPlayer.ClientNumber > (MaxClients) || polledPlayer.ClientNumber < 0)
{
//Logger.WriteDebug($"Skipping client not in connected state {P}");
return true;
}
if (Players[polledPlayer.ClientNumber] != null &&
Players[polledPlayer.ClientNumber].NetworkId == polledPlayer.NetworkId)
{
// update their ping & score
Players[polledPlayer.ClientNumber].Ping = polledPlayer.Ping;
Players[polledPlayer.ClientNumber].Score = polledPlayer.Score;
return true;
}
#if !DEBUG
if (polledPlayer.Name.Length < 3)
{
Logger.WriteDebug($"Kicking {polledPlayer} because their name is too short");
await this.ExecuteCommandAsync($"clientkick {polledPlayer.ClientNumber} \"Your name must contain atleast 3 characters.\"");
return false;
}
if (Players.FirstOrDefault(p => p != null && p.Name == polledPlayer.Name) != null)
{
Logger.WriteDebug($"Kicking {polledPlayer} because their name is already in use");
await this.ExecuteCommandAsync($"clientkick {polledPlayer.ClientNumber} \"Your name is being used by someone else.\"");
return false;
}
if (polledPlayer.Name == "Unknown Soldier" ||
polledPlayer.Name == "UnknownSoldier" ||
polledPlayer.Name == "CHEATER")
{
Logger.WriteDebug($"Kicking {polledPlayer} because their name is generic");
await this.ExecuteCommandAsync($"clientkick {polledPlayer.ClientNumber} \"Please change your name using /name.\"");
return false;
}
if (polledPlayer.Name.Where(c => Char.IsControl(c)).Count() > 0)
{
Logger.WriteDebug($"Kicking {polledPlayer} because their contains control characters");
await this.ExecuteCommandAsync($"clientkick {polledPlayer.ClientNumber} \"Your name cannot contain control characters.\"");
return false;
}
#endif
Logger.WriteDebug($"Client slot #{polledPlayer.ClientNumber} now reserved");
try
{
Player player = null;
var client = await Manager.GetClientService().GetUnique(polledPlayer.NetworkId);
// first time client is connecting to server
if (client == null)
{
Logger.WriteDebug($"Client {polledPlayer} first time connecting");
player = (await Manager.GetClientService().Create(polledPlayer)).AsPlayer();
}
// client has connected in the past
else
{
client.Connections += 1;
var existingAlias = client.AliasLink.Children
.FirstOrDefault(a => a.Name == polledPlayer.Name && a.IPAddress == polledPlayer.IPAddress);
if (existingAlias == null)
{
Logger.WriteDebug($"Client {polledPlayer} has connected previously under a different ip/name");
client.CurrentAlias = new EFAlias()
{
IPAddress = polledPlayer.IPAddress,
Name = polledPlayer.Name,
};
// we need to update their new ip and name to the virtual property
client.Name = polledPlayer.Name;
client.IPAddress = polledPlayer.IPAddress;
await Manager.GetClientService().Update(client);
}
else if (existingAlias.Name == polledPlayer.Name)
{
client.CurrentAlias = existingAlias;
client.CurrentAliasId = existingAlias.AliasId;
await Manager.GetClientService().Update(client);
}
player = client.AsPlayer();
}
// Do the player specific stuff
player.ClientNumber = polledPlayer.ClientNumber;
player.Score = polledPlayer.Score;
player.CurrentServer = this;
Players[player.ClientNumber] = player;
var activePenalties = await Manager.GetPenaltyService().GetActivePenaltiesAsync(player.AliasLinkId);
var currentBan = activePenalties.FirstOrDefault(b => b.Expires > DateTime.UtcNow);
if (currentBan != null)
{
Logger.WriteInfo($"Banned client {player} trying to connect...");
var autoKickClient = (await Manager.GetClientService().Get(1)).AsPlayer();
autoKickClient.CurrentServer = this;
if (currentBan.Type == Penalty.PenaltyType.TempBan)
await this.ExecuteCommandAsync($"clientkick {player.ClientNumber} \"You are temporarily banned. ({(currentBan.Expires - DateTime.UtcNow).TimeSpanText()} left)\"");
else
await player.Kick($"Previously banned for {currentBan.Offense}", autoKickClient);
if (player.Level != Player.Permission.Banned && currentBan.Type == Penalty.PenaltyType.Ban)
await player.Ban($"Previously banned for {currentBan.Offense}", autoKickClient);
return true;
}
Logger.WriteInfo($"Client {player} connecting...");
await ExecuteEvent(new Event(Event.GType.Connect, "", player, null, this));
if (!Manager.GetApplicationSettings().Configuration().EnableClientVPNs &&
await VPNCheck.UsingVPN(player.IPAddressString, Manager.GetApplicationSettings().Configuration().IPHubAPIKey))
{
await player.Kick("VPNs are not allowed on this server", new Player() { ClientId = 1 });
}
return true;
}
catch (Exception E)
{
Manager.GetLogger().WriteError($"Unable to add player {polledPlayer.Name}::{polledPlayer.NetworkId}");
Manager.GetLogger().WriteDebug(E.StackTrace);
return false;
}
}
//Remove player by CLIENT NUMBER
override public async Task RemovePlayer(int cNum)
{
if (cNum >= 0 && Players[cNum] != null)
{
Player Leaving = Players[cNum];
Logger.WriteInfo($"Client {Leaving} disconnecting...");
await ExecuteEvent(new Event(Event.GType.Disconnect, "", Leaving, null, this));
Leaving.TotalConnectionTime += (int)(DateTime.UtcNow - Leaving.ConnectionTime).TotalSeconds;
Leaving.LastConnection = DateTime.UtcNow;
await Manager.GetClientService().Update(Leaving);
Players[cNum] = null;
}
}
//Another version of client from line, written for the line created by a kill or death event
override public Player ParseClientFromString(String[] L, int cIDPos)
{
if (L.Length < cIDPos)
{
Logger.WriteError("Line sent for client creation is not long enough!");
return null;
}
int pID = -2; // apparently falling = -1 cID so i can't use it now
int.TryParse(L[cIDPos].Trim(), out pID);
if (pID == -1) // special case similar to mod_suicide
int.TryParse(L[2], out pID);
if (pID < 0 || pID > 17)
{
Logger.WriteError("Event player index " + pID + " is out of bounds!");
Logger.WriteDebug("Offending line -- " + String.Join(";", L));
return null;
}
return Players[pID];
}
//Process requested command correlating to an event
// todo: this needs to be removed out of here
override public async Task<Command> ValidateCommand(Event E)
{
string CommandString = E.Data.Substring(1, E.Data.Length - 1).Split(' ')[0];
E.Message = E.Data;
Command C = null;
foreach (Command cmd in Manager.GetCommands())
{
if (cmd.Name == CommandString.ToLower() || cmd.Alias == CommandString.ToLower())
C = cmd;
}
if (C == null)
{
await E.Origin.Tell("You entered an unknown command");
throw new SharedLibrary.Exceptions.CommandException($"{E.Origin} entered unknown command \"{CommandString}\"");
}
E.Data = E.Data.RemoveWords(1);
String[] Args = E.Data.Trim().Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
if (E.Origin.Level < C.Permission)
{
await E.Origin.Tell("You do not have access to that command");
throw new SharedLibrary.Exceptions.CommandException($"{E.Origin} does not have access to \"{C.Name}\"");
}
if (Args.Length < (C.RequiredArgumentCount))
{
await E.Origin.Tell($"Not enough arguments supplied");
await E.Origin.Tell(C.Syntax);
throw new SharedLibrary.Exceptions.CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\"");
}
if (C.RequiresTarget || Args.Length > 0)
{
int cNum = -1;
try
{
cNum = Convert.ToInt32(Args[0]);
}
catch (FormatException)
{
}
if (Args[0][0] == '@') // user specifying target by database ID
{
int dbID = -1;
int.TryParse(Args[0].Substring(1, Args[0].Length - 1), out dbID);
var found = await Manager.GetClientService().Get(dbID);
if (found != null)
{
E.Target = found.AsPlayer();
E.Target.CurrentServer = this as IW4MServer;
E.Owner = this as IW4MServer;
E.Data = String.Join(" ", Args.Skip(1));
}
}
else if (Args[0].Length < 3 && cNum > -1 && cNum < MaxClients) // user specifying target by client num
{
if (Players[cNum] != null)
{
E.Target = Players[cNum];
E.Data = String.Join(" ", Args.Skip(1));
}
}
List<Player> matchingPlayers;
if (E.Target == null) // Find active player including quotes (multiple words)
{
matchingPlayers = GetClientByName(E.Data.Trim());
if (matchingPlayers.Count > 1)
{
await E.Origin.Tell("Multiple players match that name");
throw new SharedLibrary.Exceptions.CommandException($"{E.Origin} had multiple players found for {C.Name}");
}
else if (matchingPlayers.Count == 1)
{
E.Target = matchingPlayers.First();
string escapedName = Regex.Escape(E.Target.Name);
var reg = new Regex($"(\"{escapedName}\")|({escapedName})", RegexOptions.IgnoreCase);
E.Data = reg.Replace(E.Data, "", 1).Trim();
if (E.Data.Length == 0 && C.RequiredArgumentCount > 1)
{
await E.Origin.Tell($"Not enough arguments supplied!");
await E.Origin.Tell(C.Syntax);
throw new SharedLibrary.Exceptions.CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\"");
}
}
}
if (E.Target == null) // Find active player as single word
{
matchingPlayers = GetClientByName(Args[0]);
if (matchingPlayers.Count > 1)
{
await E.Origin.Tell("Multiple players match that name");
foreach (var p in matchingPlayers)
await E.Origin.Tell($"[^3{p.ClientNumber}^7] {p.Name}");
throw new SharedLibrary.Exceptions.CommandException($"{E.Origin} had multiple players found for {C.Name}");
}
else if (matchingPlayers.Count == 1)
{
E.Target = matchingPlayers.First();
string escapedName = Regex.Escape(E.Target.Name);
string escapedArg = Regex.Escape(Args[0]);
var reg = new Regex($"({escapedName})|({escapedArg})", RegexOptions.IgnoreCase);
E.Data = reg.Replace(E.Data, "", 1).Trim();
if ((E.Data.Trim() == E.Target.Name.ToLower().Trim() ||
E.Data == String.Empty) &&
C.RequiresTarget)
{
await E.Origin.Tell($"Not enough arguments supplied!");
await E.Origin.Tell(C.Syntax);
throw new SharedLibrary.Exceptions.CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\"");
}
}
}
if (E.Target == null && C.RequiresTarget)
{
await E.Origin.Tell("Unable to find specified player.");
throw new SharedLibrary.Exceptions.CommandException($"{E.Origin} specified invalid player for \"{C.Name}\"");
}
}
E.Data = E.Data.Trim();
return C;
}
public override async Task ExecuteEvent(Event E)
{
if (Throttled)
return;
await ProcessEvent(E);
((ApplicationManager)Manager).ServerEventOccurred(this, E);
foreach (IPlugin P in SharedLibrary.Plugins.PluginImporter.ActivePlugins)
{
//#if !DEBUG
try
//#endif
{
if (cts.IsCancellationRequested)
break;
await P.OnEventAsync(E, this);
}
//#if !DEBUG
catch (Exception Except)
{
Logger.WriteError(String.Format("The plugin \"{0}\" generated an error. ( see log )", P.Name));
Logger.WriteDebug(String.Format("Error Message: {0}", Except.Message));
Logger.WriteDebug(String.Format("Error Trace: {0}", Except.StackTrace));
continue;
}
//#endif
}
}
async Task<int> PollPlayersAsync()
{
var now = DateTime.Now;
var CurrentPlayers = await this.GetStatusAsync();
#if DEBUG
Logger.WriteInfo($"Polling players took {(DateTime.Now - now).TotalMilliseconds}ms");
#endif
Throttled = false;
for (int i = 0; i < Players.Count; i++)
{
if (CurrentPlayers.Find(p => p.ClientNumber == i) == null && Players[i] != null)
await RemovePlayer(i);
}
for (int i = 0; i < CurrentPlayers.Count; i++)
{
await AddPlayer(CurrentPlayers[i]);
}
return CurrentPlayers.Count;
}
long l_size = -1;
String[] lines = new String[8];
String[] oldLines = new String[8];
DateTime start = DateTime.Now;
DateTime playerCountStart = DateTime.Now;
DateTime lastCount = DateTime.Now;
DateTime tickTime = DateTime.Now;
bool firstRun = true;
override public async Task<bool> ProcessUpdatesAsync(CancellationToken cts)
{
this.cts = cts;
//#if DEBUG == false
try
//#endif
{
// first start
if (firstRun)
{
await ExecuteEvent(new Event(Event.GType.Start, "Server started", null, null, this));
firstRun = false;
}
if ((DateTime.Now - LastPoll).TotalMinutes < 2 && ConnectionErrors >= 1)
return true;
try
{
int polledPlayerCount = await PollPlayersAsync();
if (ConnectionErrors > 0)
{
Logger.WriteVerbose($"Connection has been reestablished with {IP}:{Port}");
Throttled = false;
}
ConnectionErrors = 0;
LastPoll = DateTime.Now;
}
catch (SharedLibrary.Exceptions.NetworkException e)
{
ConnectionErrors++;
if (ConnectionErrors == 1)
{
Logger.WriteError($"{e.Message} {IP}:{Port}, reducing polling rate");
Logger.WriteDebug($"Internal Exception: {e.Data["internal_exception"]}");
Throttled = true;
}
return true;
}
LastMessage = DateTime.Now - start;
lastCount = DateTime.Now;
if ((DateTime.Now - tickTime).TotalMilliseconds >= 1000)
{
foreach (var Plugin in SharedLibrary.Plugins.PluginImporter.ActivePlugins)
{
if (cts.IsCancellationRequested)
break;
await Plugin.OnTickAsync(this);
}
tickTime = DateTime.Now;
}
if ((lastCount - playerCountStart).TotalMinutes >= SharedLibrary.Helpers.PlayerHistory.UpdateInterval)
{
while (PlayerHistory.Count > ((60 / SharedLibrary.Helpers.PlayerHistory.UpdateInterval) * 12)) // 12 times a hour for 12 hours
PlayerHistory.Dequeue();
PlayerHistory.Enqueue(new SharedLibrary.Helpers.PlayerHistory(ClientNum));
playerCountStart = DateTime.Now;
}
if (LastMessage.TotalSeconds > Manager.GetApplicationSettings().Configuration().AutoMessagePeriod
&& BroadcastMessages.Count > 0
&& ClientNum > 0)
{
await Broadcast(Utilities.ProcessMessageToken(Manager.GetMessageTokens(), BroadcastMessages[NextMessage]));
NextMessage = NextMessage == (BroadcastMessages.Count - 1) ? 0 : NextMessage + 1;
start = DateTime.Now;
}
if (LogFile == null)
return true;
if (l_size != LogFile.Length())
{
// this should be the longest running task
await Task.FromResult(lines = LogFile.Tail(12));
if (lines != oldLines)
{
l_size = LogFile.Length();
int end = (lines.Length == oldLines.Length) ? lines.Length - 1 : Math.Abs((lines.Length - oldLines.Length)) - 1;
for (int count = 0; count < lines.Length; count++)
{
if (lines.Length < 1 && oldLines.Length < 1)
continue;
if (lines[count] == oldLines[oldLines.Length - 1])
continue;
if (lines[count].Length < 10) // it's not a needed line
continue;
else
{
string[] game_event = lines[count].Split(';');
Event event_ = Event.ParseEventString(game_event, this);
if (event_ != null)
{
if (event_.Origin == null)
continue;
await ExecuteEvent(event_);
}
}
}
}
}
oldLines = lines;
l_size = LogFile.Length();
if (!((ApplicationManager)Manager).Running)
{
foreach (var plugin in SharedLibrary.Plugins.PluginImporter.ActivePlugins)
await plugin.OnUnloadAsync();
for (int i = 0; i < Players.Count; i++)
await RemovePlayer(i);
}
return true;
}
//#if !DEBUG
catch (SharedLibrary.Exceptions.NetworkException)
{
Logger.WriteError($"Could not communicate with {IP}:{Port}");
return false;
}
catch (Exception E)
{
Logger.WriteError($"Encountered error on {IP}:{Port}");
Logger.WriteDebug("Error Message: " + E.Message);
Logger.WriteDebug("Error Trace: " + E.StackTrace);
return false;
}
//#endif
}
public async Task Initialize()
{
var version = await this.GetDvarAsync<string>("version");
GameName = Utilities.GetGame(version.Value);
if (GameName == Game.UKN)
Logger.WriteWarning($"Game name not recognized: {version}");
var shortversion = await this.GetDvarAsync<string>("shortversion");
var hostname = await this.GetDvarAsync<string>("sv_hostname");
var mapname = await this.GetDvarAsync<string>("mapname");
var maxplayers = (GameName == Game.IW4) ? // gotta love IW4 idiosyncrasies
await this.GetDvarAsync<int>("party_maxplayers") :
await this.GetDvarAsync<int>("sv_maxclients");
var gametype = await this.GetDvarAsync<string>("g_gametype");
var basepath = await this.GetDvarAsync<string>("fs_basepath");
WorkingDirectory = basepath.Value;
var game = await this.GetDvarAsync<string>("fs_game");
var logfile = await this.GetDvarAsync<string>("g_log");
var logsync = await this.GetDvarAsync<int>("g_logsync");
DVAR<int> onelog = null;
if (GameName == Game.IW4)
{
try
{
onelog = await this.GetDvarAsync<int>("iw4x_onelog");
}
catch (Exception)
{
onelog = new DVAR<int>("iw4x_onelog")
{
Value = -1
};
}
}
try
{
var website = await this.GetDvarAsync<string>("_website");
Website = website.Value;
}
catch (SharedLibrary.Exceptions.DvarException)
{
Website = "this server's website";
}
InitializeMaps();
this.Hostname = hostname.Value.StripColors();
this.CurrentMap = Maps.Find(m => m.Name == mapname.Value) ?? new Map() { Alias = mapname.Value, Name = mapname.Value };
this.MaxClients = maxplayers.Value;
this.FSGame = game.Value;
await this.SetDvarAsync("sv_kickbantime", 60);
// I don't think this belongs in an admin tool
/*await this.SetDvarAsync("sv_network_fps", 1000);
await this.SetDvarAsync("com_maxfps", 1000);*/
if (logsync.Value == 0 || logfile.Value == string.Empty)
{
// this DVAR isn't set until the a map is loaded
await this.SetDvarAsync("logfile", 2);
await this.SetDvarAsync("g_logsync", 2); // set to 2 for continous in other games, clamps to 1 for IW4
await this.SetDvarAsync("g_log", "games_mp.log");
Logger.WriteWarning("Game log file not properly initialized, restarting map...");
await this.ExecuteCommandAsync("map_restart");
logfile = await this.GetDvarAsync<string>("g_log");
}
CustomCallback = await ScriptLoaded();
#if DEBUG
{
basepath.Value = (GameName == Game.IW4) ?
@"D:\" :
@"\\tsclient\G\Program Files (x86)\Steam\SteamApps\common\Call of Duty 4";
}
#endif
string mainPath = (GameName == Game.IW4 && onelog.Value >= 0) ? "userraw" : "main";
// patch for T5M:V2 log path
mainPath = (GameName == Game.T5M) ? "rzodemo" : mainPath;
string logPath = (game.Value == "" || onelog?.Value == 1) ?
$"{basepath.Value.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{mainPath}{Path.DirectorySeparatorChar}{logfile.Value}" :
$"{basepath.Value.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{game.Value.Replace('/', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{logfile.Value}";
if (!File.Exists(logPath))
{
Logger.WriteError($"Gamelog {logPath} does not exist!");
#if !DEBUG
throw new SharedLibrary.Exceptions.ServerException($"Invalid gamelog file {logPath}");
#endif
}
else
{
//#if !DEBUG
LogFile = new IFile(logPath);
//#else
}
#if DEBUG
LogFile = new RemoteFile("https://raidmax.org/IW4MAdmin/getlog.php");
#endif
Logger.WriteInfo($"Log file is {logPath}");
#if !DEBUG
await Broadcast("IW4M Admin is now ^2ONLINE");
#endif
}
//Process any server event
override protected async Task ProcessEvent(Event E)
{
if (E.Type == Event.GType.Connect)
{
ChatHistory.Add(new ChatInfo()
{
Name = E.Origin.Name,
Message = "CONNECTED",
Time = DateTime.UtcNow
});
if (E.Origin.Level > Player.Permission.Moderator)
await E.Origin.Tell($"There are ^5{Reports.Count} ^7recent reports");
/*// give trusted rank
if (Manager.GetApplicationSettings().Configuration().EnableSteppedHierarchy &&
E.Origin.TotalConnectionTime / 60.0 >= 2880 &&
E.Origin.Level < Player.Permission.Trusted &&
E.Origin.Level != Player.Permission.Flagged)
{
E.Origin.Level = Player.Permission.Trusted;
await E.Origin.Tell("Congratulations, you are now a ^5trusted ^7player! Type ^5!help ^7to view new commands");
await E.Origin.Tell("You earned this by playing for ^53 ^7full days");
await Manager.GetClientService().Update(E.Origin);
}*/
}
else if (E.Type == Event.GType.Disconnect)
{
ChatHistory.Add(new ChatInfo()
{
Name = E.Origin.Name,
Message = "DISCONNECTED",
Time = DateTime.UtcNow
});
}
else if (E.Type == Event.GType.Script)
{
await ExecuteEvent(new Event(Event.GType.Kill, E.Data, E.Origin, E.Target, this));
}
if (E.Type == Event.GType.Say && E.Data.Length >= 2)
{
if (E.Data.Substring(0, 1) == "!" || E.Data.Substring(0, 1) == "@" || E.Origin.Level == Player.Permission.Console)
{
Command C = null;
try
{
C = await ValidateCommand(E);
}
catch (SharedLibrary.Exceptions.CommandException e)
{
Logger.WriteInfo(e.Message);
}
if (C != null)
{
if (C.RequiresTarget && E.Target == null)
{
Logger.WriteWarning("Requested event (command) requiring target does not have a target!");
}
try
{
await C.ExecuteAsync(E);
}
catch (Exception Except)
{
Logger.WriteError(String.Format("A command request \"{0}\" generated an error.", C.Name));
Logger.WriteDebug(String.Format("Error Message: {0}", Except.Message));
Logger.WriteDebug(String.Format("Error Trace: {0}", Except.StackTrace));
await E.Origin.Tell("^1An internal error occured while processing your command^7");
#if DEBUG
await E.Origin.Tell(Except.Message);
#endif
}
}
}
else // Not a command
{
E.Data = E.Data.StripColors();
ChatHistory.Add(new ChatInfo()
{
Name = E.Origin.Name,
Message = E.Data,
Time = DateTime.UtcNow
});
}
}
if (E.Type == Event.GType.MapChange)
{
Logger.WriteInfo($"New map loaded - {ClientNum} active players");
Gametype = (await this.GetDvarAsync<string>("g_gametype")).Value.StripColors();
Hostname = (await this.GetDvarAsync<string>("sv_hostname")).Value.StripColors();
FSGame = (await this.GetDvarAsync<string>("fs_game")).Value.StripColors();
string mapname = this.GetDvarAsync<string>("mapname").Result.Value;
CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map() { Alias = mapname, Name = mapname };
// todo: make this more efficient
((ApplicationManager)(Manager)).PrivilegedClients = new Dictionary<int, int>();
var ClientSvc = new ClientService();
var ipList = (await ClientSvc.Find(c => c.Level > Player.Permission.Trusted))
.Select(c => new { c.IPAddress, c.ClientId });
foreach (var a in ipList)
{
try
{
((ApplicationManager)(Manager)).PrivilegedClients.Add(a.IPAddress, a.ClientId);
}
catch (ArgumentException)
{
continue;
}
}
}
if (E.Type == Event.GType.MapEnd)
{
Logger.WriteInfo("Game ending...");
}
//todo: move
while (ChatHistory.Count > Math.Ceiling((double)ClientNum / 2))
ChatHistory.RemoveAt(0);
// the last client hasn't fully disconnected yet
// so there will still be at least 1 client left
if (ClientNum < 2)
ChatHistory.Clear();
}
public override async Task Warn(String Reason, Player Target, Player Origin)
{
// ensure player gets warned if command not performed on them in game
if (Target.ClientNumber < 0)
{
var ingameClient = Manager.GetActiveClients()
.FirstOrDefault(c => c.ClientId == Target.ClientId);
if (ingameClient != null)
{
await Warn(Reason, ingameClient, Origin);
return;
}
}
else
{
if (Target.Warnings >= 4)
await Target.Kick("Too many warnings!", (await Manager.GetClientService().Get(1)).AsPlayer());
Target.Warnings++;
String Message = String.Format("^1WARNING ^7[^3{0}^7]: ^3{1}^7, {2}", Target.Warnings, Target.Name, Reason);
await Target.CurrentServer.Broadcast(Message);
}
Penalty newPenalty = new Penalty()
{
Type = Penalty.PenaltyType.Warning,
Expires = DateTime.UtcNow,
Offender = Target,
Offense = Reason,
Punisher = Origin,
Active = true,
When = DateTime.UtcNow,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(newPenalty);
}
public override async Task Kick(String Reason, Player Target, Player Origin)
{
// ensure player gets kicked if command not performed on them in game
if (Target.ClientNumber < 0)
{
var ingameClient = Manager.GetActiveClients()
.FirstOrDefault(c => c.ClientId == Target.ClientId);
if (ingameClient != null)
{
await Kick(Reason, ingameClient, Origin);
return;
}
}
#if !DEBUG
else
await Target.CurrentServer.ExecuteCommandAsync($"clientkick {Target.ClientNumber} \"Player Kicked: ^5{Reason}^7\"");
#endif
#if DEBUG
await Target.CurrentServer.RemovePlayer(Target.ClientNumber);
#endif
var newPenalty = new Penalty()
{
Type = Penalty.PenaltyType.Kick,
Expires = DateTime.UtcNow,
Offender = Target,
Offense = Reason,
Punisher = Origin,
Active = true,
When = DateTime.UtcNow,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(newPenalty);
}
public override async Task TempBan(String Reason, TimeSpan length, Player Target, Player Origin)
{
// ensure player gets banned if command not performed on them in game
if (Target.ClientNumber < 0)
{
var ingameClient = Manager.GetActiveClients()
.FirstOrDefault(c => c.ClientId == Target.ClientId);
if (ingameClient != null)
{
await TempBan(Reason, length, ingameClient, Origin);
return;
}
}
#if !DEBUG
else
await Target.CurrentServer.ExecuteCommandAsync($"clientkick {Target.ClientNumber } \"^7Player Temporarily Banned: ^5{ Reason }\"");
#else
await Target.CurrentServer.RemovePlayer(Target.ClientNumber);
#endif
Penalty newPenalty = new Penalty()
{
Type = Penalty.PenaltyType.TempBan,
Expires = DateTime.UtcNow + length,
Offender = Target,
Offense = Reason,
Punisher = Origin,
Active = true,
When = DateTime.UtcNow,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(newPenalty);
}
override public async Task Ban(String Message, Player Target, Player Origin)
{
// ensure player gets banned if command not performed on them in game
if (Target.ClientNumber < 0)
{
Player ingameClient = null;
ingameClient = Manager.GetServers()
.Select(s => s.GetPlayersAsList())
.FirstOrDefault(l => l.FirstOrDefault(c => c.ClientId == Target.ClientId) != null)
?.First(c => c.ClientId == Target.ClientId);
if (ingameClient != null)
{
await Ban(Message, ingameClient, Origin);
return;
}
}
else
{
// this is set only because they're still in the server.
Target.Level = Player.Permission.Banned;
#if !DEBUG
await Target.CurrentServer.ExecuteCommandAsync($"clientkick {Target.ClientNumber} \"Player Banned: ^5{Message} ^7(appeal at {Website}) ^7\"");
#else
await Target.CurrentServer.RemovePlayer(Target.ClientNumber);
#endif
}
Penalty newPenalty = new Penalty()
{
Type = Penalty.PenaltyType.Ban,
Expires = DateTime.MaxValue,
Offender = Target,
Offense = Message,
Punisher = Origin,
Active = true,
When = DateTime.UtcNow,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(newPenalty);
}
override public async Task Unban(string reason, Player Target, Player Origin)
{
var unbanPenalty = new Penalty()
{
Type = Penalty.PenaltyType.Unban,
Expires = DateTime.UtcNow,
Offender = Target,
Offense = reason,
Punisher = Origin,
When = DateTime.UtcNow,
Active = true,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(unbanPenalty);
await Manager.GetPenaltyService().RemoveActivePenalties(Target.AliasLink.AliasLinkId);
}
override public void InitializeTokens()
{
Manager.GetMessageTokens().Add(new SharedLibrary.Helpers.MessageToken("TOTALPLAYERS", Manager.GetClientService().GetTotalClientsAsync().Result.ToString));
Manager.GetMessageTokens().Add(new SharedLibrary.Helpers.MessageToken("VERSION", Program.Version.ToString));
}
}
}