bd99add434
Deleted legacy connection & heartbeat classes Hopefully fixed issues relating to certain web requests throwing recoverable error Modified Serializer class slightly
106 lines
3.5 KiB
C#
106 lines
3.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using SharedLibrary;
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using SharedLibrary.Interfaces;
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using SharedLibrary.Network;
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namespace Plugin
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{
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public class FastRestartConfig : Serialize<FastRestartConfig>
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{
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public bool Enabled;
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}
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public class CEnableFastRestart : Command
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{
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public CEnableFastRestart() : base("frenable", "enable fast restarting at the end of a map. syntax: !fre", "fre", Player.Permission.SeniorAdmin, 0, false) { }
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public override async Task ExecuteAsync(Event E)
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{
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FastRestartPlugin.Config = new FastRestartConfig() { Enabled = true };
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Serialize<FastRestartConfig>.Write($"config/fastrestartconfig_{E.Owner}.cfg", FastRestartPlugin.Config);
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await E.Origin.Tell("Fast restarting is now enabled for this server");
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}
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}
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public class CDisableFastRestart : Command
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{
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public CDisableFastRestart() : base("fredisable", "disable fast restarting at the end of a map. syntax: !frd", "frd", Player.Permission.SeniorAdmin, 0, false) { }
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public override async Task ExecuteAsync(Event E)
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{
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FastRestartPlugin.Config = new FastRestartConfig() { Enabled = false };
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Serialize<FastRestartConfig>.Write($"config/fastrestartconfig_{E.Owner}.cfg", FastRestartPlugin.Config);
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await E.Origin.Tell("Fast restarting is now disabled for this server");
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}
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}
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public class FastRestartPlugin : IPlugin
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{
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bool MatchEnded;
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DateTime MatchEndTime;
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public static FastRestartConfig Config;
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public string Name { get { return "Fast Restarter"; } }
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public float Version { get { return 1.0f; } }
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public string Author { get { return "RaidMax"; } }
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public async Task OnEventAsync(Event E, Server S)
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{
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if (E.Type == Event.GType.Start)
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{
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try
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{
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await S.GetDvarAsync<int>("scr_intermission_time");
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Config = Serialize<FastRestartConfig>.Read($"config/fastrestartconfig_{E.Owner}.cfg");
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}
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catch (SharedLibrary.Exceptions.DvarException)
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{
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await S.ExecuteCommandAsync("set scr_intermission_time 20");
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}
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catch (SharedLibrary.Exceptions.SerializeException)
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{
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Config = new FastRestartConfig() { Enabled = false };
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Serialize<FastRestartConfig>.Write($"config/fastrestartconfig_{E.Owner}.cfg", Config);
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}
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}
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}
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public Task OnLoadAsync()
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{
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return null;
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}
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public async Task OnTickAsync(Server S)
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{
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if (!Config.Enabled)
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return;
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MatchEnded = (await S.GetDvarAsync<int>("scr_gameended")).Value == 1;
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if (MatchEnded && MatchEndTime == DateTime.MinValue)
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MatchEndTime = DateTime.Now;
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// I'm pretty sure the timelength from game ended to scoreboard popup is 2000ms
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if (MatchEnded && (DateTime.Now - MatchEndTime).TotalSeconds >= ((await S.GetDvarAsync<int>("scr_intermission_time")).Value - 2))
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{
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await S.ExecuteCommandAsync("fast_restart");
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MatchEndTime = DateTime.MinValue;
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}
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}
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public Task OnUnloadAsync()
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{
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return null;
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}
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}
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}
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