11d37d4cd6
Added response to RCON command if applicable Added more maps into the map config
311 lines
10 KiB
C#
311 lines
10 KiB
C#
using System;
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using System.Threading;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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namespace SharedLibrary
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{
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public static class Utilities
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{
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//Get string with specified number of spaces -- really only for visual output
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public static String getSpaces(int Num)
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{
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String SpaceString = String.Empty;
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while (Num > 0)
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{
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SpaceString += ' ';
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Num--;
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}
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return SpaceString;
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}
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//Sleep for x amount of seconds
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public static void Wait(double time)
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{
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Thread.Sleep((int)Math.Ceiling(time * 1000));
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}
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//Remove words from a space delimited string
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public static String RemoveWords(this string str, int num)
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{
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if (str == null || str.Length == 0)
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return "";
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String newStr = String.Empty;
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String[] tmp = str.Split(' ');
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for (int i = 0; i < tmp.Length; i++)
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{
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if (i >= num)
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newStr += tmp[i] + ' ';
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}
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return newStr;
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}
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public static List<Player> PlayersFromStatus(String[] Status)
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{
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List<Player> StatusPlayers = new List<Player>();
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foreach (String S in Status)
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{
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String responseLine = S.Trim();
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if (Regex.Matches(responseLine, @"\d+$", RegexOptions.IgnoreCase).Count > 0 && responseLine.Length > 72) // its a client line!
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{
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String[] playerInfo = responseLine.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
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int cID = -1;
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int Ping = -1;
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Int32.TryParse(playerInfo[2], out Ping);
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String cName = Utilities.StripColors(responseLine.Substring(46, 18)).Trim();
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String npID = responseLine.Substring(29, 17).Trim(); // DONT TOUCH PLZ
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int.TryParse(playerInfo[0], out cID);
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String cIP = responseLine.Substring(72, 20).Trim().Split(':')[0];
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if (cIP.Split(' ').Count() > 1)
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cIP = cIP.Split(' ')[1];
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Player P = new Player(cName, npID, cID, cIP) { Ping = Ping };
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StatusPlayers.Add(P);
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}
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}
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return StatusPlayers;
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}
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public static Player.Permission matchPermission(String str)
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{
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String lookingFor = str.ToLower();
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#if REPZ_BUILD
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for (Player.Permission Perm = Player.Permission.User; Perm <= Player.Permission.Owner; Perm++)
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#else
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for (Player.Permission Perm = Player.Permission.User; Perm < Player.Permission.Owner; Perm++)
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#endif
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{
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if (lookingFor.Contains(Perm.ToString().ToLower()))
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return Perm;
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}
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return Player.Permission.Banned;
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}
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public static String removeNastyChars(String str)
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{
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if (str != null)
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{
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return str.Replace("`", "").Replace("\\", "").Replace("\"", "").Replace(""", "").Replace("&", "&").Replace("\"", "''").Replace("'", "").Replace("?", "");
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}
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else
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return String.Empty;
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}
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public static String CleanChars(this string S)
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{
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if (S == null)
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return "";
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StringBuilder Cleaned = new StringBuilder();
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foreach (char c in S)
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if (c < 127 && c > 31 && c != 37 && c != 34 && c != 92) Cleaned.Append(c);
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return Cleaned.ToString();
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}
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/// <summary>
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/// Remove all IW Engine color codes
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/// </summary>
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/// <param name="str">String containing color codes</param>
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/// <returns></returns>
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public static String StripColors(this string str)
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{
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if (str == null)
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return "";
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return Regex.Replace(str, @"\^([0-9]|\:)", "");
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}
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/// <summary>
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/// Get the IW Engine color code corresponding to an admin level
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/// </summary>
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/// <param name="level">Specified player level</param>
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/// <returns></returns>
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public static String levelToColor(Player.Permission level)
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{
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switch (level)
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{
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case Player.Permission.Banned:
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return "^1" + Player.Permission.Banned;
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case Player.Permission.Flagged:
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return "^9" + Player.Permission.Flagged;
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case Player.Permission.Owner:
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return "^5" + Player.Permission.Owner;
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case Player.Permission.User:
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return "^2" + Player.Permission.User;
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case Player.Permission.Trusted:
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return "^3" + Player.Permission.Trusted;
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default:
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return "^6" + level;
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}
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}
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public static String ProcessMessageToken(IList<MessageToken> tokens, String str)
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{
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MatchCollection RegexMatches = Regex.Matches(str, @"\{\{[A-Z]+\}\}", RegexOptions.IgnoreCase);
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foreach (Match M in RegexMatches)
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{
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String Match = M.Value;
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String Identifier = M.Value.Substring(2, M.Length - 4);
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var found = tokens.FirstOrDefault(t => t.Name.ToLower() == Identifier.ToLower());
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if (found != null)
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str = str.Replace(Match, found.ToString());
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}
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return str;
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}
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public static bool IsBroadcastCommand(this string str)
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{
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return str[0] == '@';
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}
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/// <summary>
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/// Get the full gametype name
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/// </summary>
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/// <param name="input">Shorthand gametype reported from server</param>
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/// <returns></returns>
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public static String gametypeLocalized(String input)
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{
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switch (input)
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{
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case "dm":
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return "Deathmatch";
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case "war":
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return "Team Deathmatch";
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case "koth":
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return "Headquarters";
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case "ctf":
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return "Capture The Flag";
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case "dd":
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return "Demolition";
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case "dom":
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return "Domination";
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case "sab":
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return "Sabotage";
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case "sd":
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return "Search & Destroy";
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case "vip":
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return "Very Important Person";
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case "gtnw":
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return "Global Thermonuclear War";
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case "oitc":
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return "One In The Chamber";
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case "arena":
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return "Arena";
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case "dzone":
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return "Drop Zone";
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case "gg":
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return "Gun Game";
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case "snipe":
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return "Sniping";
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case "ss":
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return "Sharp Shooter";
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case "m40a3":
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return "M40A3";
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case "fo":
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return "Face Off";
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case "dmc":
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return "Deathmatch Classic";
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case "killcon":
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return "Kill Confirmed";
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case "oneflag":
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return "One Flag CTF";
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default:
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return input;
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}
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}
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public static String DateTimeSQLite(DateTime datetime)
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{
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return datetime.ToString("yyyy-MM-dd H:mm:ss");
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}
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public static String timePassed(DateTime start)
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{
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TimeSpan Elapsed = DateTime.Now - start;
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if (Elapsed.TotalSeconds < 30)
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return "just now";
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if (Elapsed.TotalMinutes < 120)
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{
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if (Elapsed.TotalMinutes < 1.5)
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return "1 minute";
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return Math.Round(Elapsed.TotalMinutes, 0) + " minutes";
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}
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if (Elapsed.TotalHours <= 24)
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{
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if (Elapsed.TotalHours < 1.5)
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return "1 hour";
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return Math.Round(Elapsed.TotalHours, 0) + " hours";
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}
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if (Elapsed.TotalDays <= 365)
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{
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if (Elapsed.TotalDays < 1.5)
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return "1 day";
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return Math.Round(Elapsed.TotalDays, 0) + " days";
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}
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else
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return "a very long time";
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}
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public static String TimesConnected(this Player P)
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{
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int connection = P.Connections;
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String Prefix = String.Empty;
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if (connection % 10 > 3 || connection % 10 == 0 || (connection % 100 > 9 && connection % 100 < 19))
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Prefix = "th";
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else
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{
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switch (connection % 10)
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{
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case 1:
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Prefix = "st";
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break;
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case 2:
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Prefix = "nd";
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break;
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case 3:
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Prefix = "rd";
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break;
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}
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}
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switch (connection)
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{
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case 0:
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case 1:
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return "first";
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case 2:
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return "second";
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case 3:
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return "third";
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case 4:
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return "fourth";
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case 5:
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return "fifth";
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case 100:
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return "One-Hundreth (amazing!)";
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case 500:
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return "you're really ^5dedicated ^7to this server! This is your ^5500th^7";
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case 1000:
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return "you deserve a medal. it's your ^11000th^7";
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default:
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return connection.ToString() + Prefix;
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}
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}
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}
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}
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