2fc2109a2e
fixed bug in login program preventing regular users from executing commands make log reading async and changed encoding to UTF7
79 lines
2.6 KiB
C#
79 lines
2.6 KiB
C#
using System.Collections.Concurrent;
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using System.Reflection;
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using System.Threading.Tasks;
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using SharedLibraryCore;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Exceptions;
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using SharedLibraryCore.Interfaces;
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namespace IW4MAdmin.Plugins.Login
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{
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public class Plugin : IPlugin
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{
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public string Name => "Login";
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public float Version => Assembly.GetExecutingAssembly().GetName().Version.Major + Assembly.GetExecutingAssembly().GetName().Version.Minor / 10.0f;
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public string Author => "RaidMax";
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public static ConcurrentDictionary<int, bool> AuthorizedClients { get; private set; }
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private Configuration Config;
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public Task OnEventAsync(GameEvent E, Server S)
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{
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if (E.Remote || Config.RequirePrivilegedClientLogin == false)
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return Task.CompletedTask;
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if (E.Type == GameEvent.EventType.Connect)
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{
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AuthorizedClients.TryAdd(E.Origin.ClientId, false);
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}
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if (E.Type == GameEvent.EventType.Disconnect)
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{
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AuthorizedClients.TryRemove(E.Origin.ClientId, out bool value);
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}
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if (E.Type == GameEvent.EventType.Command)
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{
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if (E.Origin.Level < SharedLibraryCore.Objects.Player.Permission.Moderator)
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return Task.CompletedTask;
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if (((Command)E.Extra).Name == new SharedLibraryCore.Commands.CSetPassword().Name &&
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E.Owner.Manager.GetPrivilegedClients()[E.Origin.ClientId].Password == null)
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return Task.CompletedTask;
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if (((Command)E.Extra).Name == new Commands.CLogin().Name)
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return Task.CompletedTask;
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if (!AuthorizedClients[E.Origin.ClientId])
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throw new AuthorizationException("not logged in");
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}
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return Task.CompletedTask;
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}
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public async Task OnLoadAsync(IManager manager)
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{
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AuthorizedClients = new ConcurrentDictionary<int, bool>();
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var cfg = new BaseConfigurationHandler<Configuration>("LoginPluginSettings");
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if (cfg.Configuration() == null)
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{
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cfg.Set((Configuration)new Configuration().Generate());
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await cfg.Save();
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}
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Config = cfg.Configuration();
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}
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public Task OnTickAsync(Server S) => Utilities.CompletedTask;
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public Task OnUnloadAsync()
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{
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AuthorizedClients.Clear();
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return Utilities.CompletedTask;
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}
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}
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}
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