IW4M-Admin/Application/Server.cs
RaidMax 02ef5a0bf8 adding IW5m parsers
reduce status polling rate
adding preliminary russian localization
small rcon tweak to attempt to send custom encoded messages
removed exception handling in ConvertLong
throttled servers will still attempt to execute events
2018-04-23 00:43:48 -05:00

1044 lines
41 KiB
C#

using System;
using System.Collections.Generic;
using System.Threading;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Text.RegularExpressions;
using System.Runtime.InteropServices;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using SharedLibraryCore.Objects;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Dtos;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Exceptions;
using Application.Misc;
using Application.RconParsers;
using Application.EventParsers;
namespace IW4MAdmin
{
public class IW4MServer : Server
{
private CancellationToken cts;
private static Dictionary<string, string> loc = Utilities.CurrentLocalization.LocalizationSet;
public IW4MServer(IManager mgr, ServerConfiguration cfg) : base(mgr, cfg) { }
public override int GetHashCode()
{
// todo: make this better with collisions
int id = Math.Abs($"{IP}:{Port.ToString()}".Select(a => (int)a).Sum());
// this is a nasty fix for get hashcode being changed
switch (id)
{
case 765:
return 886229536;
case 760:
return 1645744423;
case 761:
return 1645809959;
}
return id;
}
override public async Task<bool> AddPlayer(Player polledPlayer)
{
if ((polledPlayer.Ping == 999 && !polledPlayer.IsBot) ||
polledPlayer.Ping < 1 || polledPlayer.ClientNumber > (MaxClients) ||
polledPlayer.ClientNumber < 0)
{
//Logger.WriteDebug($"Skipping client not in connected state {P}");
return true;
}
if (Players[polledPlayer.ClientNumber] != null &&
Players[polledPlayer.ClientNumber].NetworkId == polledPlayer.NetworkId)
{
// update their ping & score
Players[polledPlayer.ClientNumber].Ping = polledPlayer.Ping;
Players[polledPlayer.ClientNumber].Score = polledPlayer.Score;
return true;
}
#if !DEBUG
if (polledPlayer.Name.Length < 3)
{
Logger.WriteDebug($"Kicking {polledPlayer} because their name is too short");
string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, loc["SERVER_KICK_MINNAME"]);
await this.ExecuteCommandAsync(formattedKick);
return false;
}
if (Players.FirstOrDefault(p => p != null && p.Name == polledPlayer.Name) != null)
{
Logger.WriteDebug($"Kicking {polledPlayer} because their name is already in use");
string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, loc["SERVER_KICK_NAME_INUSE"]);
await this.ExecuteCommandAsync(formattedKick);
return false;
}
if (polledPlayer.Name == "Unknown Soldier" ||
polledPlayer.Name == "UnknownSoldier" ||
polledPlayer.Name == "CHEATER")
{
Logger.WriteDebug($"Kicking {polledPlayer} because their name is generic");
string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, loc["SERVER_KICK_GENERICNAME"]);
await this.ExecuteCommandAsync(formattedKick);
return false;
}
if (polledPlayer.Name.Where(c => Char.IsControl(c)).Count() > 0)
{
Logger.WriteDebug($"Kicking {polledPlayer} because their name contains control characters");
string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, loc["SERVER_KICK_CONTROLCHARS"]);
await this.ExecuteCommandAsync(formattedKick);
return false;
}
#endif
Logger.WriteDebug($"Client slot #{polledPlayer.ClientNumber} now reserved");
try
{
Player player = null;
var client = await Manager.GetClientService().GetUnique(polledPlayer.NetworkId);
// first time client is connecting to server
if (client == null)
{
Logger.WriteDebug($"Client {polledPlayer} first time connecting");
player = (await Manager.GetClientService().Create(polledPlayer)).AsPlayer();
}
// client has connected in the past
else
{
client.LastConnection = DateTime.UtcNow;
client.Connections += 1;
var existingAlias = client.AliasLink.Children
.FirstOrDefault(a => a.Name == polledPlayer.Name && a.IPAddress == polledPlayer.IPAddress);
if (existingAlias == null)
{
Logger.WriteDebug($"Client {polledPlayer} has connected previously under a different ip/name");
client.CurrentAlias = new EFAlias()
{
IPAddress = polledPlayer.IPAddress,
Name = polledPlayer.Name,
};
// we need to update their new ip and name to the virtual property
client.Name = polledPlayer.Name;
client.IPAddress = polledPlayer.IPAddress;
await Manager.GetClientService().Update(client);
}
else if (existingAlias.Name == polledPlayer.Name)
{
client.CurrentAlias = existingAlias;
client.CurrentAliasId = existingAlias.AliasId;
await Manager.GetClientService().Update(client);
}
player = client.AsPlayer();
}
// Do the player specific stuff
player.ClientNumber = polledPlayer.ClientNumber;
player.IsBot = polledPlayer.IsBot;
player.Score = polledPlayer.Score;
player.CurrentServer = this;
Players[player.ClientNumber] = player;
var activePenalties = await Manager.GetPenaltyService().GetActivePenaltiesAsync(player.AliasLinkId, player.IPAddress);
var currentBan = activePenalties.FirstOrDefault(b => b.Expires > DateTime.UtcNow);
if (currentBan != null)
{
Logger.WriteInfo($"Banned client {player} trying to connect...");
var autoKickClient = (await Manager.GetClientService().Get(1)).AsPlayer();
autoKickClient.CurrentServer = this;
if (currentBan.Type == Penalty.PenaltyType.TempBan)
{
string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, $"{loc["SERVER_TB_REMAIN"]} ({(currentBan.Expires - DateTime.UtcNow).TimeSpanText()} left)");
await this.ExecuteCommandAsync(formattedKick);
}
else
await player.Kick($"{loc["SERVER_BAN_PREV"]} {currentBan.Offense}", autoKickClient);
if (player.Level != Player.Permission.Banned && currentBan.Type == Penalty.PenaltyType.Ban)
await player.Ban($"{loc["SERVER_BAN_PREV"]} {currentBan.Offense}", autoKickClient);
return true;
}
Logger.WriteInfo($"Client {player} connecting...");
await ExecuteEvent(new GameEvent(GameEvent.EventType.Connect, "", player, null, this));
if (!Manager.GetApplicationSettings().Configuration().EnableClientVPNs &&
await VPNCheck.UsingVPN(player.IPAddressString, Manager.GetApplicationSettings().Configuration().IPHubAPIKey))
{
await player.Kick(Utilities.CurrentLocalization.LocalizationSet["SERVER_KICK_VPNS_NOTALLOWED"], new Player() { ClientId = 1 });
}
return true;
}
catch (Exception E)
{
Manager.GetLogger().WriteError($"Unable to add player {polledPlayer.Name}::{polledPlayer.NetworkId}");
Manager.GetLogger().WriteDebug(E.StackTrace);
return false;
}
}
//Remove player by CLIENT NUMBER
override public async Task RemovePlayer(int cNum)
{
if (cNum >= 0 && Players[cNum] != null)
{
Player Leaving = Players[cNum];
Logger.WriteInfo($"Client {Leaving} disconnecting...");
await ExecuteEvent(new GameEvent(GameEvent.EventType.Disconnect, "", Leaving, null, this));
Leaving.TotalConnectionTime += (int)(DateTime.UtcNow - Leaving.ConnectionTime).TotalSeconds;
Leaving.LastConnection = DateTime.UtcNow;
await Manager.GetClientService().Update(Leaving);
Players[cNum] = null;
}
}
//Process requested command correlating to an event
// todo: this needs to be removed out of here
override public async Task<Command> ValidateCommand(GameEvent E)
{
string CommandString = E.Data.Substring(1, E.Data.Length - 1).Split(' ')[0];
E.Message = E.Data;
Command C = null;
foreach (Command cmd in Manager.GetCommands())
{
if (cmd.Name == CommandString.ToLower() || cmd.Alias == CommandString.ToLower())
C = cmd;
}
if (C == null)
{
await E.Origin.Tell(loc["COMMAND_UNKNOWN"]);
throw new CommandException($"{E.Origin} entered unknown command \"{CommandString}\"");
}
E.Data = E.Data.RemoveWords(1);
String[] Args = E.Data.Trim().Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
if (E.Origin.Level < C.Permission)
{
await E.Origin.Tell(loc["COMMAND_NOACCESS"]);
throw new CommandException($"{E.Origin} does not have access to \"{C.Name}\"");
}
if (Args.Length < (C.RequiredArgumentCount))
{
await E.Origin.Tell(loc["COMMAND_MISSINGARGS"]);
await E.Origin.Tell(C.Syntax);
throw new CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\"");
}
if (C.RequiresTarget || Args.Length > 0)
{
int cNum = -1;
try
{
cNum = Convert.ToInt32(Args[0]);
}
catch (FormatException)
{
}
if (Args[0][0] == '@') // user specifying target by database ID
{
int dbID = -1;
int.TryParse(Args[0].Substring(1, Args[0].Length - 1), out dbID);
var found = await Manager.GetClientService().Get(dbID);
if (found != null)
{
E.Target = found.AsPlayer();
E.Target.CurrentServer = this as IW4MServer;
E.Owner = this as IW4MServer;
E.Data = String.Join(" ", Args.Skip(1));
}
}
else if (Args[0].Length < 3 && cNum > -1 && cNum < MaxClients) // user specifying target by client num
{
if (Players[cNum] != null)
{
E.Target = Players[cNum];
E.Data = String.Join(" ", Args.Skip(1));
}
}
List<Player> matchingPlayers;
if (E.Target == null) // Find active player including quotes (multiple words)
{
matchingPlayers = GetClientByName(E.Data.Trim());
if (matchingPlayers.Count > 1)
{
await E.Origin.Tell(loc["COMMAND_TARGET_MULTI"]);
throw new CommandException($"{E.Origin} had multiple players found for {C.Name}");
}
else if (matchingPlayers.Count == 1)
{
E.Target = matchingPlayers.First();
string escapedName = Regex.Escape(E.Target.Name);
var reg = new Regex($"(\"{escapedName}\")|({escapedName})", RegexOptions.IgnoreCase);
E.Data = reg.Replace(E.Data, "", 1).Trim();
if (E.Data.Length == 0 && C.RequiredArgumentCount > 1)
{
await E.Origin.Tell(loc["COMMAND_MISSINGARGS"]);
await E.Origin.Tell(C.Syntax);
throw new CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\"");
}
}
}
if (E.Target == null) // Find active player as single word
{
matchingPlayers = GetClientByName(Args[0]);
if (matchingPlayers.Count > 1)
{
await E.Origin.Tell(loc["COMMAND_TARGET_MULTI"]);
foreach (var p in matchingPlayers)
await E.Origin.Tell($"[^3{p.ClientNumber}^7] {p.Name}");
throw new CommandException($"{E.Origin} had multiple players found for {C.Name}");
}
else if (matchingPlayers.Count == 1)
{
E.Target = matchingPlayers.First();
string escapedName = Regex.Escape(E.Target.Name);
string escapedArg = Regex.Escape(Args[0]);
var reg = new Regex($"({escapedName})|({escapedArg})", RegexOptions.IgnoreCase);
E.Data = reg.Replace(E.Data, "", 1).Trim();
if ((E.Data.Trim() == E.Target.Name.ToLower().Trim() ||
E.Data == String.Empty) &&
C.RequiresTarget)
{
await E.Origin.Tell(loc["COMMAND_MISSINGARGS"]);
await E.Origin.Tell(C.Syntax);
throw new CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\"");
}
}
}
if (E.Target == null && C.RequiresTarget)
{
await E.Origin.Tell(loc["COMMAND_TARGET_NOTFOUND"]);
throw new CommandException($"{E.Origin} specified invalid player for \"{C.Name}\"");
}
}
E.Data = E.Data.Trim();
return C;
}
public override async Task ExecuteEvent(GameEvent E)
{
//if (Throttled)
// return;
await ProcessEvent(E);
Manager.GetEventApi().OnServerEvent(this, E);
foreach (IPlugin P in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
{
#if !DEBUG
try
#endif
{
if (cts.IsCancellationRequested)
break;
await P.OnEventAsync(E, this);
}
#if !DEBUG
catch (Exception Except)
{
Logger.WriteError(String.Format("The plugin \"{0}\" generated an error. ( see log )", P.Name));
Logger.WriteDebug(String.Format("Error Message: {0}", Except.Message));
Logger.WriteDebug(String.Format("Error Trace: {0}", Except.StackTrace));
while (Except.InnerException != null)
{
Except = Except.InnerException;
Logger.WriteDebug($"Inner exception: {Except.Message}");
}
continue;
}
#endif
}
}
async Task<int> PollPlayersAsync()
{
var now = DateTime.Now;
List<Player> CurrentPlayers = null;
try
{
CurrentPlayers = await this.GetStatusAsync();
}
// when the server has lost connection
catch (NetworkException)
{
Throttled = true;
return ClientNum;
}
#if DEBUG
Logger.WriteInfo($"Polling players took {(DateTime.Now - now).TotalMilliseconds}ms");
#endif
Throttled = false;
for (int i = 0; i < Players.Count; i++)
{
if (CurrentPlayers.Find(p => p.ClientNumber == i) == null && Players[i] != null)
await RemovePlayer(i);
}
for (int i = 0; i < CurrentPlayers.Count; i++)
{
// todo: wait til GUID is included in status to fix this
if (GameName != Game.IW5)
await AddPlayer(CurrentPlayers[i]);
}
return CurrentPlayers.Count;
}
long l_size = -1;
String[] lines = new String[8];
String[] oldLines = new String[8];
DateTime start = DateTime.Now;
DateTime playerCountStart = DateTime.Now;
DateTime lastCount = DateTime.Now;
DateTime tickTime = DateTime.Now;
bool firstRun = true;
int count = 0;
override public async Task<bool> ProcessUpdatesAsync(CancellationToken cts)
{
this.cts = cts;
//#if DEBUG == false
try
//#endif
{
// first start
if (firstRun)
{
await ExecuteEvent(new GameEvent(GameEvent.EventType.Start, "Server started", null, null, this));
firstRun = false;
}
if ((DateTime.Now - LastPoll).TotalMinutes < 2 && ConnectionErrors >= 1)
return true;
try
{
// trying to reduce the polling rate as every 450ms is unnecessary
if ((DateTime.Now - LastPoll).TotalSeconds >= 10)
{
int polledPlayerCount = await PollPlayersAsync();
if (ConnectionErrors > 0)
{
Logger.WriteVerbose($"Connection has been reestablished with {IP}:{Port}");
Throttled = false;
}
ConnectionErrors = 0;
LastPoll = DateTime.Now;
}
}
catch (NetworkException e)
{
ConnectionErrors++;
if (ConnectionErrors == 1)
{
Logger.WriteError($"{e.Message} {IP}:{Port}, reducing polling rate");
Logger.WriteDebug($"Internal Exception: {e.Data["internal_exception"]}");
Throttled = true;
}
return true;
}
LastMessage = DateTime.Now - start;
lastCount = DateTime.Now;
if ((DateTime.Now - tickTime).TotalMilliseconds >= 1000)
{
foreach (var Plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
{
if (cts.IsCancellationRequested)
break;
await Plugin.OnTickAsync(this);
}
tickTime = DateTime.Now;
}
if ((lastCount - playerCountStart).TotalMinutes >= SharedLibraryCore.Helpers.PlayerHistory.UpdateInterval)
{
while (PlayerHistory.Count > ((60 / SharedLibraryCore.Helpers.PlayerHistory.UpdateInterval) * 12)) // 12 times a hour for 12 hours
PlayerHistory.Dequeue();
PlayerHistory.Enqueue(new SharedLibraryCore.Helpers.PlayerHistory(ClientNum));
playerCountStart = DateTime.Now;
}
if (LastMessage.TotalSeconds > Manager.GetApplicationSettings().Configuration().AutoMessagePeriod
&& BroadcastMessages.Count > 0
&& ClientNum > 0)
{
await Broadcast(Utilities.ProcessMessageToken(Manager.GetMessageTokens(), BroadcastMessages[NextMessage]));
NextMessage = NextMessage == (BroadcastMessages.Count - 1) ? 0 : NextMessage + 1;
start = DateTime.Now;
}
if (LogFile == null)
return true;
if (l_size != LogFile.Length())
{
lines = l_size != -1 ? await LogFile.Tail(12) : lines;
if (lines != oldLines)
{
l_size = LogFile.Length();
int end = (lines.Length == oldLines.Length) ? lines.Length - 1 : Math.Abs((lines.Length - oldLines.Length)) - 1;
for (count = 0; count < lines.Length; count++)
{
if (lines.Length < 1 && oldLines.Length < 1)
continue;
if (lines[count] == oldLines[oldLines.Length - 1])
continue;
if (lines[count].Length < 10) // it's not a needed line
continue;
else
{
GameEvent event_ = EventParser.GetEvent(this, lines[count]);
if (event_ != null)
{
if (event_.Origin == null)
continue;
await ExecuteEvent(event_);
}
}
}
}
}
oldLines = lines;
l_size = LogFile.Length();
if (Manager.ShutdownRequested())
{
foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
await plugin.OnUnloadAsync();
for (int i = 0; i < Players.Count; i++)
await RemovePlayer(i);
}
return true;
}
//#if !DEBUG
catch (NetworkException)
{
Logger.WriteError($"Could not communicate with {IP}:{Port}");
return false;
}
catch (InvalidOperationException)
{
Logger.WriteWarning("Event could not parsed properly");
Logger.WriteDebug($"Log Line: {lines[count]}");
return false;
}
catch (Exception E)
{
Logger.WriteError($"Encountered error on {IP}:{Port}");
Logger.WriteDebug("Error Message: " + E.Message);
Logger.WriteDebug("Error Trace: " + E.StackTrace);
return false;
}
//#endif
}
public async Task Initialize()
{
RconParser = ServerConfig.UseT6MParser ? (IRConParser)new T6MRConParser() : new IW4RConParser();
if (ServerConfig.UseIW5MParser)
RconParser = new IW5MRConParser();
var version = await this.GetDvarAsync<string>("version");
GameName = Utilities.GetGame(version.Value);
if (GameName == Game.IW4)
EventParser = new IW4EventParser();
else if (GameName == Game.IW5)
EventParser = new IW5EventParser();
else if (GameName == Game.T6M)
EventParser = new T6MEventParser();
else if (GameName == Game.UKN)
Logger.WriteWarning($"Game name not recognized: {version}");
else
EventParser = new IW4EventParser();
var shortversion = await this.GetDvarAsync<string>("shortversion");
var hostname = await this.GetDvarAsync<string>("sv_hostname");
var mapname = await this.GetDvarAsync<string>("mapname");
var maxplayers = (GameName == Game.IW4) ? // gotta love IW4 idiosyncrasies
await this.GetDvarAsync<int>("party_maxplayers") :
await this.GetDvarAsync<int>("sv_maxclients");
var gametype = await this.GetDvarAsync<string>("g_gametype");
var basepath = await this.GetDvarAsync<string>("fs_basepath");
WorkingDirectory = basepath.Value;
var game = await this.GetDvarAsync<string>("fs_game");
var logfile = await this.GetDvarAsync<string>("g_log");
var logsync = await this.GetDvarAsync<int>("g_logsync");
try
{
var website = await this.GetDvarAsync<string>("_website");
Website = website.Value;
}
catch (DvarException)
{
Website = loc["SERVER_WEBSITE_GENERIC"];
}
InitializeMaps();
this.Hostname = hostname.Value.StripColors();
this.CurrentMap = Maps.Find(m => m.Name == mapname.Value) ?? new Map() { Alias = mapname.Value, Name = mapname.Value };
this.MaxClients = maxplayers.Value;
this.FSGame = game.Value;
this.Gametype = gametype.Value;
//wait this.SetDvarAsync("sv_kickbantime", 60);
if (logsync.Value == 0 || logfile.Value == string.Empty)
{
// this DVAR isn't set until the a map is loaded
await this.SetDvarAsync("logfile", 2);
await this.SetDvarAsync("g_logsync", 2); // set to 2 for continous in other games, clamps to 1 for IW4
await this.SetDvarAsync("g_log", "games_mp.log");
Logger.WriteWarning("Game log file not properly initialized, restarting map...");
await this.ExecuteCommandAsync("map_restart");
logfile = await this.GetDvarAsync<string>("g_log");
}
CustomCallback = await ScriptLoaded();
string mainPath = EventParser.GetGameDir();
#if DEBUG
// basepath.Value = @"\\192.168.88.253\Call of Duty Black Ops II";
#endif
string logPath;
if (GameName == Game.IW5)
{
logPath = ServerConfig.ManualLogPath;
}
else
{
logPath = game.Value == string.Empty ?
$"{basepath.Value.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{mainPath}{Path.DirectorySeparatorChar}{logfile.Value}" :
$"{basepath.Value.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{game.Value.Replace('/', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{logfile.Value}";
}
// hopefully fix wine drive name mangling
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
logPath = Regex.Replace(logPath, @"[A-Z]:", "");
}
if (!File.Exists(logPath))
{
Logger.WriteError($"Gamelog {logPath} does not exist!");
#if !DEBUG
throw new ServerException($"Invalid gamelog file {logPath}");
#endif
}
else
{
LogFile = new IFile(logPath);
}
Logger.WriteInfo($"Log file is {logPath}");
#if DEBUG
// LogFile = new RemoteFile("https://raidmax.org/IW4MAdmin/getlog.php");
#else
await Broadcast(loc["BROADCAST_ONLINE"]);
#endif
}
//Process any server event
override protected async Task ProcessEvent(GameEvent E)
{
if (E.Type == GameEvent.EventType.Connect)
{
// special case for IW5 when connect is from the log
if (E.Extra != null)
{
var logClient = (Player)E.Extra;
var client = (await this.GetStatusAsync())
.Single(c => c.ClientNumber == logClient.ClientNumber &&
c.Name == logClient.Name);
client.NetworkId = logClient.NetworkId;
await AddPlayer(client);
// hack: to prevent plugins from registering it as a real connect
E.Type = GameEvent.EventType.Unknown;
}
else
{
ChatHistory.Add(new ChatInfo()
{
Name = E.Origin.Name,
Message = "CONNECTED",
Time = DateTime.UtcNow
});
if (E.Origin.Level > Player.Permission.Moderator)
await E.Origin.Tell(string.Format(loc["SERVER_REPORT_COUNT"], E.Owner.Reports.Count));
}
}
else if (E.Type == GameEvent.EventType.Disconnect)
{
ChatHistory.Add(new ChatInfo()
{
Name = E.Origin.Name,
Message = "DISCONNECTED",
Time = DateTime.UtcNow
});
}
else if (E.Type == GameEvent.EventType.Script)
{
await ExecuteEvent(new GameEvent(GameEvent.EventType.Kill, E.Data, E.Origin, E.Target, this));
}
if (E.Type == GameEvent.EventType.Say && E.Data.Length >= 2)
{
if (E.Data.Substring(0, 1) == "!" || E.Data.Substring(0, 1) == "@" || E.Origin.Level == Player.Permission.Console)
{
Command C = null;
try
{
C = await ValidateCommand(E);
}
catch (CommandException e)
{
Logger.WriteInfo(e.Message);
}
if (C != null)
{
if (C.RequiresTarget && E.Target == null)
{
Logger.WriteWarning("Requested event (command) requiring target does not have a target!");
}
try
{
if (!E.Remote && E.Origin.Level != Player.Permission.Console)
{
await ExecuteEvent(new GameEvent()
{
Type = GameEvent.EventType.Command,
Data = string.Empty,
Origin = E.Origin,
Target = E.Target,
Owner = this,
Extra = C,
Remote = E.Remote
});
}
await C.ExecuteAsync(E);
}
catch (AuthorizationException e)
{
await E.Origin.Tell($"{loc["COMMAND_NOTAUTHORIZED"]} - {e.Message}");
}
catch (Exception Except)
{
Logger.WriteError(String.Format("A command request \"{0}\" generated an error.", C.Name));
Logger.WriteDebug(String.Format("Error Message: {0}", Except.Message));
Logger.WriteDebug(String.Format("Error Trace: {0}", Except.StackTrace));
await E.Origin.Tell("^1An internal error occured while processing your command^7");
#if DEBUG
await E.Origin.Tell(Except.Message);
#endif
}
}
}
else // Not a command
{
E.Data = E.Data.StripColors();
ChatHistory.Add(new ChatInfo()
{
Name = E.Origin.Name,
Message = E.Data,
Time = DateTime.UtcNow
});
}
}
if (E.Type == GameEvent.EventType.MapChange)
{
Logger.WriteInfo($"New map loaded - {ClientNum} active players");
var dict = (Dictionary<string, string>)E.Extra;
Gametype = dict["g_gametype"].StripColors();
Hostname = dict["sv_hostname"].StripColors();
string mapname = dict["mapname"].StripColors();
CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map() { Alias = mapname, Name = mapname };
}
if (E.Type == GameEvent.EventType.MapEnd)
{
Logger.WriteInfo("Game ending...");
}
//todo: move
while (ChatHistory.Count > Math.Ceiling((double)ClientNum / 2))
ChatHistory.RemoveAt(0);
// the last client hasn't fully disconnected yet
// so there will still be at least 1 client left
if (ClientNum < 2)
ChatHistory.Clear();
}
public override async Task Warn(String Reason, Player Target, Player Origin)
{
// ensure player gets warned if command not performed on them in game
if (Target.ClientNumber < 0)
{
var ingameClient = Manager.GetActiveClients()
.FirstOrDefault(c => c.ClientId == Target.ClientId);
if (ingameClient != null)
{
await Warn(Reason, ingameClient, Origin);
return;
}
}
else
{
if (Target.Warnings >= 4)
{
await Target.Kick(loc["SERVER_WARNLIMT_REACHED"], (await Manager.GetClientService().Get(1)).AsPlayer());
return;
}
Target.Warnings++;
String Message = $"^1{loc["SERVER_WARNING"]} ^7[^3{Target.Warnings}^7]: ^3{Target.Name}^7, {Reason}";
await Target.CurrentServer.Broadcast(Message);
}
Penalty newPenalty = new Penalty()
{
Type = Penalty.PenaltyType.Warning,
Expires = DateTime.UtcNow,
Offender = Target,
Offense = Reason,
Punisher = Origin,
Active = true,
When = DateTime.UtcNow,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(newPenalty);
}
public override async Task Kick(String Reason, Player Target, Player Origin)
{
// ensure player gets kicked if command not performed on them in game
if (Target.ClientNumber < 0)
{
var ingameClient = Manager.GetActiveClients()
.FirstOrDefault(c => c.ClientId == Target.ClientId);
if (ingameClient != null)
{
await Kick(Reason, ingameClient, Origin);
return;
}
}
#if !DEBUG
else
{
string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, Target.ClientNumber, $"{loc["SERVER_KICK_TEXT"]} - ^5{Reason}^7");
await Target.CurrentServer.ExecuteCommandAsync(formattedKick);
}
#endif
#if DEBUG
await Target.CurrentServer.RemovePlayer(Target.ClientNumber);
#endif
var newPenalty = new Penalty()
{
Type = Penalty.PenaltyType.Kick,
Expires = DateTime.UtcNow,
Offender = Target,
Offense = Reason,
Punisher = Origin,
Active = true,
When = DateTime.UtcNow,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(newPenalty);
}
public override async Task TempBan(String Reason, TimeSpan length, Player Target, Player Origin)
{
// ensure player gets banned if command not performed on them in game
if (Target.ClientNumber < 0)
{
var ingameClient = Manager.GetActiveClients()
.FirstOrDefault(c => c.ClientId == Target.ClientId);
if (ingameClient != null)
{
await TempBan(Reason, length, ingameClient, Origin);
return;
}
}
#if !DEBUG
else
{
string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, Target.ClientNumber, $"^7{loc["SERVER_TB_TEXT"]}- ^5{Reason}");
await Target.CurrentServer.ExecuteCommandAsync(formattedKick);
}
#else
await Target.CurrentServer.RemovePlayer(Target.ClientNumber);
#endif
Penalty newPenalty = new Penalty()
{
Type = Penalty.PenaltyType.TempBan,
Expires = DateTime.UtcNow + length,
Offender = Target,
Offense = Reason,
Punisher = Origin,
Active = true,
When = DateTime.UtcNow,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(newPenalty);
}
override public async Task Ban(String Message, Player Target, Player Origin)
{
// ensure player gets banned if command not performed on them in game
if (Target.ClientNumber < 0)
{
Player ingameClient = null;
ingameClient = Manager.GetServers()
.Select(s => s.GetPlayersAsList())
.FirstOrDefault(l => l.FirstOrDefault(c => c.ClientId == Target.ClientId) != null)
?.First(c => c.ClientId == Target.ClientId);
if (ingameClient != null)
{
await Ban(Message, ingameClient, Origin);
return;
}
}
else
{
// this is set only because they're still in the server.
Target.Level = Player.Permission.Banned;
#if !DEBUG
string formattedString = String.Format(RconParser.GetCommandPrefixes().Kick, Target.ClientNumber, $"{loc["SERVER_BAN_TEXT"]} - ^5{Message} ^7({loc["SERVER_BAN_APPEAL"]} {Website})^7");
await Target.CurrentServer.ExecuteCommandAsync(formattedString);
#else
await Target.CurrentServer.RemovePlayer(Target.ClientNumber);
#endif
}
Penalty newPenalty = new Penalty()
{
Type = Penalty.PenaltyType.Ban,
Expires = DateTime.MaxValue,
Offender = Target,
Offense = Message,
Punisher = Origin,
Active = true,
When = DateTime.UtcNow,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(newPenalty);
}
override public async Task Unban(string reason, Player Target, Player Origin)
{
var unbanPenalty = new Penalty()
{
Type = Penalty.PenaltyType.Unban,
Expires = DateTime.UtcNow,
Offender = Target,
Offense = reason,
Punisher = Origin,
When = DateTime.UtcNow,
Active = true,
Link = Target.AliasLink
};
await Manager.GetPenaltyService().Create(unbanPenalty);
await Manager.GetPenaltyService().RemoveActivePenalties(Target.AliasLink.AliasLinkId);
}
override public void InitializeTokens()
{
Manager.GetMessageTokens().Add(new SharedLibraryCore.Helpers.MessageToken("TOTALPLAYERS", Manager.GetClientService().GetTotalClientsAsync().Result.ToString));
Manager.GetMessageTokens().Add(new SharedLibraryCore.Helpers.MessageToken("VERSION", Application.Program.Version.ToString));
}
}
}