1186 lines
43 KiB
C#
1186 lines
43 KiB
C#
using IW4MAdmin.Application.EventParsers;
|
|
using IW4MAdmin.Application.IO;
|
|
using IW4MAdmin.Application.RconParsers;
|
|
using SharedLibraryCore;
|
|
using SharedLibraryCore.Configuration;
|
|
using SharedLibraryCore.Database.Models;
|
|
using SharedLibraryCore.Dtos;
|
|
using SharedLibraryCore.Exceptions;
|
|
using SharedLibraryCore.Helpers;
|
|
using SharedLibraryCore.Interfaces;
|
|
using SharedLibraryCore.Services;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text.RegularExpressions;
|
|
using System.Threading;
|
|
using System.Threading.Tasks;
|
|
using static SharedLibraryCore.Database.Models.EFClient;
|
|
|
|
namespace IW4MAdmin
|
|
{
|
|
public class IW4MServer : Server
|
|
{
|
|
private static readonly SharedLibraryCore.Localization.Index loc = Utilities.CurrentLocalization.LocalizationIndex;
|
|
private GameLogEventDetection LogEvent;
|
|
private const int REPORT_FLAG_COUNT = 4;
|
|
|
|
public int Id { get; private set; }
|
|
|
|
public IW4MServer(IManager mgr, ServerConfiguration cfg) : base(mgr, cfg)
|
|
{
|
|
}
|
|
|
|
override public async Task<EFClient> OnClientConnected(EFClient clientFromLog)
|
|
{
|
|
Logger.WriteDebug($"Client slot #{clientFromLog.ClientNumber} now reserved");
|
|
|
|
EFClient client = await Manager.GetClientService().GetUnique(clientFromLog.NetworkId);
|
|
|
|
// first time client is connecting to server
|
|
if (client == null)
|
|
{
|
|
Logger.WriteDebug($"Client {clientFromLog} first time connecting");
|
|
clientFromLog.CurrentServer = this;
|
|
client = await Manager.GetClientService().Create(clientFromLog);
|
|
}
|
|
|
|
/// this is only a temporary version until the IPAddress is transmitted
|
|
client.CurrentAlias = new EFAlias()
|
|
{
|
|
Name = clientFromLog.Name,
|
|
IPAddress = clientFromLog.IPAddress
|
|
};
|
|
|
|
Logger.WriteInfo($"Client {client} connected...");
|
|
|
|
// Do the player specific stuff
|
|
client.ClientNumber = clientFromLog.ClientNumber;
|
|
client.Score = clientFromLog.Score;
|
|
client.Ping = clientFromLog.Ping;
|
|
client.CurrentServer = this;
|
|
|
|
Clients[client.ClientNumber] = client;
|
|
#if DEBUG == true
|
|
Logger.WriteDebug($"End PreConnect for {client}");
|
|
#endif
|
|
var e = new GameEvent()
|
|
{
|
|
Origin = client,
|
|
Owner = this,
|
|
Type = GameEvent.EventType.Connect
|
|
};
|
|
|
|
Manager.GetEventHandler().AddEvent(e);
|
|
return client;
|
|
}
|
|
|
|
override public async Task OnClientDisconnected(EFClient client)
|
|
{
|
|
if (!GetClientsAsList().Any(_client => _client.NetworkId == client.NetworkId))
|
|
{
|
|
Logger.WriteInfo($"{client} disconnecting, but they are not connected");
|
|
return;
|
|
}
|
|
|
|
#if DEBUG == true
|
|
if (client.ClientNumber >= 0)
|
|
{
|
|
#endif
|
|
Logger.WriteInfo($"Client {client} [{client.State.ToString().ToLower()}] disconnecting...");
|
|
Clients[client.ClientNumber] = null;
|
|
await client.OnDisconnect();
|
|
|
|
var e = new GameEvent()
|
|
{
|
|
Origin = client,
|
|
Owner = this,
|
|
Type = GameEvent.EventType.Disconnect
|
|
};
|
|
|
|
Manager.GetEventHandler().AddEvent(e);
|
|
#if DEBUG == true
|
|
}
|
|
#endif
|
|
}
|
|
|
|
public override async Task ExecuteEvent(GameEvent E)
|
|
{
|
|
if (E == null)
|
|
{
|
|
Logger.WriteError("Received NULL event");
|
|
return;
|
|
}
|
|
|
|
if (E.IsBlocking)
|
|
{
|
|
await E.Origin?.Lock();
|
|
}
|
|
|
|
bool canExecuteCommand = true;
|
|
Exception lastException = null;
|
|
|
|
try
|
|
{
|
|
if (!await ProcessEvent(E))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Command C = null;
|
|
if (E.Type == GameEvent.EventType.Command)
|
|
{
|
|
try
|
|
{
|
|
C = await SharedLibraryCore.Commands.CommandProcessing.ValidateCommand(E);
|
|
}
|
|
|
|
catch (CommandException e)
|
|
{
|
|
Logger.WriteInfo(e.Message);
|
|
}
|
|
|
|
if (C != null)
|
|
{
|
|
E.Extra = C;
|
|
}
|
|
}
|
|
|
|
foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
|
|
{
|
|
try
|
|
{
|
|
await plugin.OnEventAsync(E, this);
|
|
}
|
|
catch (AuthorizationException e)
|
|
{
|
|
E.Origin.Tell($"{loc["COMMAND_NOTAUTHORIZED"]} - {e.Message}");
|
|
canExecuteCommand = false;
|
|
}
|
|
catch (Exception Except)
|
|
{
|
|
Logger.WriteError($"{loc["SERVER_PLUGIN_ERROR"]} [{plugin.Name}]");
|
|
Logger.WriteDebug(Except.GetExceptionInfo());
|
|
}
|
|
}
|
|
|
|
// hack: this prevents commands from getting executing that 'shouldn't' be
|
|
if (E.Type == GameEvent.EventType.Command && E.Extra is Command command &&
|
|
(canExecuteCommand || E.Origin?.Level == Permission.Console))
|
|
{
|
|
await command.ExecuteAsync(E);
|
|
}
|
|
}
|
|
|
|
catch (Exception e)
|
|
{
|
|
lastException = e;
|
|
}
|
|
|
|
finally
|
|
{
|
|
if (E.IsBlocking)
|
|
{
|
|
E.Origin?.Unlock();
|
|
}
|
|
|
|
if (lastException != null)
|
|
{
|
|
Logger.WriteDebug("Last Exception is not null");
|
|
throw lastException;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Perform the server specific tasks when an event occurs
|
|
/// </summary>
|
|
/// <param name="E"></param>
|
|
/// <returns></returns>
|
|
override protected async Task<bool> ProcessEvent(GameEvent E)
|
|
{
|
|
#if DEBUG
|
|
Logger.WriteDebug($"processing event of type {E.Type}");
|
|
#endif
|
|
|
|
if (E.Type == GameEvent.EventType.ConnectionLost)
|
|
{
|
|
var exception = E.Extra as Exception;
|
|
Logger.WriteError(exception.Message);
|
|
if (exception.Data["internal_exception"] != null)
|
|
{
|
|
Logger.WriteDebug($"Internal Exception: {exception.Data["internal_exception"]}");
|
|
}
|
|
Logger.WriteInfo("Connection lost to server, so we are throttling the poll rate");
|
|
Throttled = true;
|
|
}
|
|
|
|
if (E.Type == GameEvent.EventType.ConnectionRestored)
|
|
{
|
|
if (Throttled)
|
|
{
|
|
Logger.WriteVerbose(loc["MANAGER_CONNECTION_REST"].FormatExt($"[{IP}:{Port}]"));
|
|
}
|
|
Logger.WriteInfo("Connection restored to server, so we are no longer throttling the poll rate");
|
|
Throttled = false;
|
|
}
|
|
|
|
if (E.Type == GameEvent.EventType.ChangePermission)
|
|
{
|
|
var newPermission = (Permission)E.Extra;
|
|
Logger.WriteInfo($"{E.Origin} is setting {E.Target} to permission level {newPermission}");
|
|
await Manager.GetClientService().UpdateLevel(newPermission, E.Target, E.Origin);
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Connect)
|
|
{
|
|
if (E.Origin.State != ClientState.Connected)
|
|
{
|
|
E.Origin.State = ClientState.Connected;
|
|
E.Origin.LastConnection = DateTime.UtcNow;
|
|
E.Origin.Connections += 1;
|
|
|
|
ChatHistory.Add(new ChatInfo()
|
|
{
|
|
Name = E.Origin.Name,
|
|
Message = "CONNECTED",
|
|
Time = DateTime.UtcNow
|
|
});
|
|
|
|
await E.Origin.OnJoin(E.Origin.IPAddress);
|
|
}
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.PreConnect)
|
|
{
|
|
// we don't want to track bots in the database at all if ignore bots is requested
|
|
if (E.Origin.IsBot && Manager.GetApplicationSettings().Configuration().IgnoreBots)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var existingClient = GetClientsAsList().FirstOrDefault(_client => _client.Equals(E.Origin));
|
|
|
|
// they're already connected
|
|
if (existingClient != null && existingClient.ClientNumber == E.Origin.ClientNumber && !E.Origin.IsBot)
|
|
{
|
|
Logger.WriteWarning($"detected preconnect for {E.Origin}, but they are already connected");
|
|
return false;
|
|
}
|
|
|
|
// this happens for some reason rarely where the client spots get out of order
|
|
// possible a connect/reconnect game event before we get to process it here
|
|
else if (existingClient != null && existingClient.ClientNumber != E.Origin.ClientNumber)
|
|
{
|
|
Logger.WriteWarning($"client {E.Origin} is trying to connect in client slot {E.Origin.ClientNumber}, but they are already registed in client slot {existingClient.ClientNumber}, swapping...");
|
|
// we need to remove them so the client spots can swap
|
|
await OnClientDisconnected(Clients[existingClient.ClientNumber]);
|
|
}
|
|
|
|
if (Clients[E.Origin.ClientNumber] == null)
|
|
{
|
|
#if DEBUG == true
|
|
Logger.WriteDebug($"Begin PreConnect for {E.Origin}");
|
|
#endif
|
|
// we can go ahead and put them in so that they don't get re added
|
|
Clients[E.Origin.ClientNumber] = E.Origin;
|
|
try
|
|
{
|
|
E.Origin = await OnClientConnected(E.Origin);
|
|
E.Target = E.Origin;
|
|
}
|
|
|
|
catch (Exception ex)
|
|
{
|
|
Logger.WriteError($"{loc["SERVER_ERROR_ADDPLAYER"]} {E.Origin}");
|
|
Logger.WriteDebug(ex.GetExceptionInfo());
|
|
|
|
Clients[E.Origin.ClientNumber] = null;
|
|
return false;
|
|
}
|
|
|
|
if (E.Origin.Level > EFClient.Permission.Moderator)
|
|
{
|
|
E.Origin.Tell(string.Format(loc["SERVER_REPORT_COUNT"], E.Owner.Reports.Count));
|
|
}
|
|
}
|
|
|
|
// for some reason there's still a client in the spot
|
|
else
|
|
{
|
|
Logger.WriteWarning($"{E.Origin} is connecting but {Clients[E.Origin.ClientNumber]} is currently in that client slot");
|
|
}
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Flag)
|
|
{
|
|
DateTime? expires = null;
|
|
|
|
if (E.Extra is TimeSpan ts)
|
|
{
|
|
expires = DateTime.UtcNow + ts;
|
|
}
|
|
|
|
// todo: maybe move this to a seperate function
|
|
var newPenalty = new EFPenalty()
|
|
{
|
|
Type = EFPenalty.PenaltyType.Flag,
|
|
Expires = expires,
|
|
Offender = E.Target,
|
|
Offense = E.Data,
|
|
Punisher = E.Origin,
|
|
When = DateTime.UtcNow,
|
|
Link = E.Target.AliasLink
|
|
};
|
|
|
|
var addedPenalty = await Manager.GetPenaltyService().Create(newPenalty);
|
|
E.Target.SetLevel(Permission.Flagged, E.Origin);
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Unflag)
|
|
{
|
|
var unflagPenalty = new EFPenalty()
|
|
{
|
|
Type = EFPenalty.PenaltyType.Unflag,
|
|
Expires = DateTime.UtcNow,
|
|
Offender = E.Target,
|
|
Offense = E.Data,
|
|
Punisher = E.Origin,
|
|
When = DateTime.UtcNow,
|
|
Link = E.Target.AliasLink
|
|
};
|
|
|
|
E.Target.SetLevel(Permission.User, E.Origin);
|
|
await Manager.GetPenaltyService().RemoveActivePenalties(E.Target.AliasLinkId);
|
|
await Manager.GetPenaltyService().Create(unflagPenalty);
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Report)
|
|
{
|
|
Reports.Add(new Report()
|
|
{
|
|
Origin = E.Origin,
|
|
Target = E.Target,
|
|
Reason = E.Data
|
|
});
|
|
|
|
var newReport = new EFPenalty()
|
|
{
|
|
Type = EFPenalty.PenaltyType.Report,
|
|
Expires = DateTime.UtcNow,
|
|
Offender = E.Target,
|
|
Offense = E.Message,
|
|
Punisher = E.Origin,
|
|
Active = true,
|
|
When = DateTime.UtcNow,
|
|
Link = E.Target.AliasLink
|
|
};
|
|
|
|
await Manager.GetPenaltyService().Create(newReport);
|
|
|
|
int reportNum = await Manager.GetClientService().GetClientReportCount(E.Target.ClientId);
|
|
bool isAutoFlagged = await Manager.GetClientService().IsAutoFlagged(E.Target.ClientId);
|
|
|
|
if (!E.Target.IsPrivileged() && reportNum >= REPORT_FLAG_COUNT && !isAutoFlagged)
|
|
{
|
|
E.Target.Flag(Utilities.CurrentLocalization.LocalizationIndex["SERVER_AUTO_FLAG_REPORT"].FormatExt(reportNum), Utilities.IW4MAdminClient(E.Owner));
|
|
}
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.TempBan)
|
|
{
|
|
await TempBan(E.Data, (TimeSpan)E.Extra, E.Target, E.Origin); ;
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Ban)
|
|
{
|
|
bool isEvade = E.Extra != null ? (bool)E.Extra : false;
|
|
await Ban(E.Data, E.Target, E.Origin, isEvade);
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Unban)
|
|
{
|
|
await Unban(E.Data, E.Target, E.Origin);
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Kick)
|
|
{
|
|
await Kick(E.Data, E.Target, E.Origin);
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Warn)
|
|
{
|
|
await Warn(E.Data, E.Target, E.Origin);
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Disconnect)
|
|
{
|
|
ChatHistory.Add(new ChatInfo()
|
|
{
|
|
Name = E.Origin.Name,
|
|
Message = "DISCONNECTED",
|
|
Time = DateTime.UtcNow
|
|
});
|
|
|
|
await new MetaService().AddPersistentMeta("LastMapPlayed", CurrentMap.Alias, E.Origin);
|
|
await new MetaService().AddPersistentMeta("LastServerPlayed", E.Owner.Hostname, E.Origin);
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.PreDisconnect)
|
|
{
|
|
// predisconnect comes from minimal rcon polled players and minimal log players
|
|
// so we need to disconnect the "full" version of the client
|
|
var client = GetClientsAsList().FirstOrDefault(_client => _client.Equals(E.Origin));
|
|
|
|
if (client == null)
|
|
{
|
|
Logger.WriteWarning($"Client {E.Origin} detected as disconnecting, but could not find them in the player list");
|
|
return false;
|
|
}
|
|
|
|
else if (client.State == ClientState.Connected)
|
|
{
|
|
#if DEBUG == true
|
|
Logger.WriteDebug($"Begin PreDisconnect for {client}");
|
|
#endif
|
|
await OnClientDisconnected(client);
|
|
#if DEBUG == true
|
|
Logger.WriteDebug($"End PreDisconnect for {client}");
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
else
|
|
{
|
|
Logger.WriteWarning($"Expected disconnecting client {client} to be in state {ClientState.Connected.ToString()}, but is in state {client.State}");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
else if (E.Type == GameEvent.EventType.Update)
|
|
{
|
|
#if DEBUG == true
|
|
Logger.WriteDebug($"Begin Update for {E.Origin}");
|
|
#endif
|
|
await OnClientUpdate(E.Origin);
|
|
}
|
|
|
|
if (E.Type == GameEvent.EventType.Say)
|
|
{
|
|
if (E.Data?.Length > 0)
|
|
{
|
|
string message = E.Data;
|
|
if (E.Data.IsQuickMessage())
|
|
{
|
|
try
|
|
{
|
|
message = Manager.GetApplicationSettings().Configuration()
|
|
.QuickMessages
|
|
.First(_qm => _qm.Game == GameName)
|
|
.Messages[E.Data.Substring(1)];
|
|
}
|
|
catch { }
|
|
}
|
|
|
|
ChatHistory.Add(new ChatInfo()
|
|
{
|
|
Name = E.Origin.Name,
|
|
Message = message,
|
|
Time = DateTime.UtcNow
|
|
});
|
|
}
|
|
}
|
|
|
|
if (E.Type == GameEvent.EventType.MapChange)
|
|
{
|
|
Logger.WriteInfo($"New map loaded - {ClientNum} active players");
|
|
|
|
// iw4 doesn't log the game info
|
|
if (E.Extra == null)
|
|
{
|
|
var dict = await this.GetInfoAsync(new TimeSpan(0, 0, 20));
|
|
|
|
if (dict == null)
|
|
{
|
|
Logger.WriteWarning("Map change event response doesn't have any data");
|
|
}
|
|
|
|
else
|
|
{
|
|
Gametype = dict["gametype"];
|
|
Hostname = dict["hostname"];
|
|
|
|
string mapname = dict["mapname"] ?? CurrentMap.Name;
|
|
UpdateMap(mapname);
|
|
}
|
|
}
|
|
|
|
else
|
|
{
|
|
var dict = (Dictionary<string, string>)E.Extra;
|
|
Gametype = dict["g_gametype"];
|
|
Hostname = dict["sv_hostname"];
|
|
MaxClients = int.Parse(dict["sv_maxclients"]);
|
|
|
|
string mapname = dict["mapname"];
|
|
UpdateMap(mapname);
|
|
}
|
|
}
|
|
|
|
if (E.Type == GameEvent.EventType.MapEnd)
|
|
{
|
|
Logger.WriteInfo("Game ending...");
|
|
}
|
|
|
|
if (E.Type == GameEvent.EventType.Tell)
|
|
{
|
|
await Tell(E.Message, E.Target);
|
|
}
|
|
|
|
if (E.Type == GameEvent.EventType.Broadcast)
|
|
{
|
|
#if DEBUG == false
|
|
// this is a little ugly but I don't want to change the abstract class
|
|
if (E.Data != null)
|
|
{
|
|
await E.Owner.ExecuteCommandAsync(E.Data);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
lock (ChatHistory)
|
|
{
|
|
while (ChatHistory.Count > Math.Ceiling(ClientNum / 2.0))
|
|
{
|
|
ChatHistory.RemoveAt(0);
|
|
}
|
|
}
|
|
|
|
// the last client hasn't fully disconnected yet
|
|
// so there will still be at least 1 client left
|
|
if (ClientNum < 2)
|
|
{
|
|
ChatHistory.Clear();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private async Task OnClientUpdate(EFClient origin)
|
|
{
|
|
var client = GetClientsAsList().FirstOrDefault(_client => _client.Equals(origin));
|
|
|
|
if (client == null)
|
|
{
|
|
Logger.WriteWarning($"{origin} expected to exist in client list for update, but they do not");
|
|
return;
|
|
}
|
|
|
|
client.Ping = origin.Ping;
|
|
client.Score = origin.Score;
|
|
|
|
// update their IP if it hasn't been set yet
|
|
if (client.IPAddress == null &&
|
|
!client.IsBot &&
|
|
client.State == ClientState.Connected)
|
|
{
|
|
try
|
|
{
|
|
await client.OnJoin(origin.IPAddress);
|
|
}
|
|
|
|
catch (Exception e)
|
|
{
|
|
Logger.WriteWarning($"Could not execute on join for {origin}");
|
|
Logger.WriteDebug(e.GetExceptionInfo());
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// lists the connecting and disconnecting clients via RCon response
|
|
/// array index 0 = connecting clients
|
|
/// array index 1 = disconnecting clients
|
|
/// array index 2 = updated clients
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
async Task<IList<EFClient>[]> PollPlayersAsync()
|
|
{
|
|
#if DEBUG
|
|
var now = DateTime.Now;
|
|
#endif
|
|
var currentClients = GetClientsAsList();
|
|
var statusResponse = (await this.GetStatusAsync());
|
|
var polledClients = statusResponse.Item1.AsEnumerable();
|
|
|
|
if (Manager.GetApplicationSettings().Configuration().IgnoreBots)
|
|
{
|
|
polledClients = polledClients.Where(c => !c.IsBot);
|
|
}
|
|
#if DEBUG
|
|
Logger.WriteInfo($"Polling players took {(DateTime.Now - now).TotalMilliseconds}ms");
|
|
#endif
|
|
var disconnectingClients = currentClients.Except(polledClients);
|
|
var connectingClients = polledClients.Except(currentClients);
|
|
var updatedClients = polledClients.Except(connectingClients).Except(disconnectingClients);
|
|
|
|
UpdateMap(statusResponse.Item2);
|
|
|
|
return new List<EFClient>[]
|
|
{
|
|
connectingClients.ToList(),
|
|
disconnectingClients.ToList(),
|
|
updatedClients.ToList()
|
|
};
|
|
}
|
|
|
|
private void UpdateMap(string mapname)
|
|
{
|
|
if (!string.IsNullOrEmpty(mapname))
|
|
{
|
|
CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map()
|
|
{
|
|
Alias = mapname,
|
|
Name = mapname
|
|
};
|
|
}
|
|
}
|
|
|
|
private async Task ShutdownInternal()
|
|
{
|
|
foreach (var client in GetClientsAsList())
|
|
{
|
|
await client.OnDisconnect();
|
|
|
|
var e = new GameEvent()
|
|
{
|
|
Type = GameEvent.EventType.Disconnect,
|
|
Owner = this,
|
|
Origin = client
|
|
};
|
|
|
|
Manager.GetEventHandler().AddEvent(e);
|
|
|
|
await e.WaitAsync(Utilities.DefaultCommandTimeout, new CancellationTokenRegistration().Token);
|
|
}
|
|
|
|
foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins)
|
|
{
|
|
await plugin.OnUnloadAsync();
|
|
}
|
|
}
|
|
|
|
DateTime start = DateTime.Now;
|
|
DateTime playerCountStart = DateTime.Now;
|
|
DateTime lastCount = DateTime.Now;
|
|
|
|
override public async Task<bool> ProcessUpdatesAsync(CancellationToken cts)
|
|
{
|
|
try
|
|
{
|
|
if (cts.IsCancellationRequested)
|
|
{
|
|
await ShutdownInternal();
|
|
return true;
|
|
}
|
|
|
|
try
|
|
{
|
|
#if DEBUG
|
|
if (Manager.GetApplicationSettings().Configuration().RConPollRate == int.MaxValue)
|
|
{
|
|
return true;
|
|
}
|
|
#endif
|
|
|
|
var polledClients = await PollPlayersAsync();
|
|
|
|
foreach (var disconnectingClient in polledClients[1])
|
|
{
|
|
if (disconnectingClient.State == ClientState.Disconnecting)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var e = new GameEvent()
|
|
{
|
|
Type = GameEvent.EventType.PreDisconnect,
|
|
Origin = disconnectingClient,
|
|
Owner = this
|
|
};
|
|
|
|
Manager.GetEventHandler().AddEvent(e);
|
|
await e.WaitAsync(Utilities.DefaultCommandTimeout, Manager.CancellationToken);
|
|
}
|
|
|
|
// this are our new connecting clients
|
|
foreach (var client in polledClients[0])
|
|
{
|
|
// note: this prevents players in ZMBI state from being registered with no name
|
|
if (string.IsNullOrEmpty(client.Name) || (client.Ping == 999 && !client.IsBot))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
var e = new GameEvent()
|
|
{
|
|
Type = GameEvent.EventType.PreConnect,
|
|
Origin = client,
|
|
Owner = this,
|
|
IsBlocking = true
|
|
};
|
|
|
|
Manager.GetEventHandler().AddEvent(e);
|
|
await e.WaitAsync(Utilities.DefaultCommandTimeout, Manager.CancellationToken);
|
|
}
|
|
|
|
// these are the clients that have updated
|
|
foreach (var client in polledClients[2])
|
|
{
|
|
var e = new GameEvent()
|
|
{
|
|
Type = GameEvent.EventType.Update,
|
|
Origin = client,
|
|
Owner = this
|
|
};
|
|
|
|
Manager.GetEventHandler().AddEvent(e);
|
|
}
|
|
|
|
if (ConnectionErrors > 0)
|
|
{
|
|
var _event = new GameEvent()
|
|
{
|
|
Type = GameEvent.EventType.ConnectionRestored,
|
|
Owner = this,
|
|
Origin = Utilities.IW4MAdminClient(this),
|
|
Target = Utilities.IW4MAdminClient(this)
|
|
};
|
|
|
|
Manager.GetEventHandler().AddEvent(_event);
|
|
}
|
|
|
|
ConnectionErrors = 0;
|
|
LastPoll = DateTime.Now;
|
|
}
|
|
|
|
catch (NetworkException e)
|
|
{
|
|
ConnectionErrors++;
|
|
if (ConnectionErrors == 3)
|
|
{
|
|
var _event = new GameEvent()
|
|
{
|
|
Type = GameEvent.EventType.ConnectionLost,
|
|
Owner = this,
|
|
Origin = Utilities.IW4MAdminClient(this),
|
|
Target = Utilities.IW4MAdminClient(this),
|
|
Extra = e,
|
|
Data = ConnectionErrors.ToString()
|
|
};
|
|
|
|
Manager.GetEventHandler().AddEvent(_event);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
LastMessage = DateTime.Now - start;
|
|
lastCount = DateTime.Now;
|
|
|
|
// update the player history
|
|
if ((lastCount - playerCountStart).TotalMinutes >= PlayerHistory.UpdateInterval)
|
|
{
|
|
while (ClientHistory.Count > ((60 / PlayerHistory.UpdateInterval) * 12)) // 12 times a hour for 12 hours
|
|
{
|
|
ClientHistory.Dequeue();
|
|
}
|
|
|
|
ClientHistory.Enqueue(new PlayerHistory(ClientNum));
|
|
playerCountStart = DateTime.Now;
|
|
}
|
|
|
|
// send out broadcast messages
|
|
if (LastMessage.TotalSeconds > Manager.GetApplicationSettings().Configuration().AutoMessagePeriod
|
|
&& BroadcastMessages.Count > 0
|
|
&& ClientNum > 0)
|
|
{
|
|
string[] messages = (await this.ProcessMessageToken(Manager.GetMessageTokens(), BroadcastMessages[NextMessage])).Split(Environment.NewLine);
|
|
|
|
foreach (string message in messages)
|
|
{
|
|
Broadcast(message);
|
|
}
|
|
|
|
NextMessage = NextMessage == (BroadcastMessages.Count - 1) ? 0 : NextMessage + 1;
|
|
start = DateTime.Now;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
catch (TaskCanceledException)
|
|
{
|
|
await ShutdownInternal();
|
|
return true;
|
|
}
|
|
|
|
// this one is ok
|
|
catch (ServerException e)
|
|
{
|
|
if (e is NetworkException && !Throttled)
|
|
{
|
|
Logger.WriteError(loc["SERVER_ERROR_COMMUNICATION"].FormatExt($"{IP}:{Port}"));
|
|
Logger.WriteDebug(e.GetExceptionInfo());
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
catch (Exception E)
|
|
{
|
|
Logger.WriteError(loc["SERVER_ERROR_EXCEPTION"].FormatExt($"[{IP}:{Port}]"));
|
|
Logger.WriteDebug(E.GetExceptionInfo());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public async Task Initialize()
|
|
{
|
|
RconParser = Manager.AdditionalRConParsers
|
|
.FirstOrDefault(_parser => _parser.Version == ServerConfig.RConParserVersion);
|
|
|
|
EventParser = Manager.AdditionalEventParsers
|
|
.FirstOrDefault(_parser => _parser.Version == ServerConfig.EventParserVersion);
|
|
|
|
RconParser = RconParser ?? new BaseRConParser();
|
|
EventParser = EventParser ?? new BaseEventParser();
|
|
|
|
RemoteConnection.SetConfiguration(RconParser.Configuration);
|
|
|
|
var version = await this.GetDvarAsync<string>("version");
|
|
Version = version.Value;
|
|
GameName = Utilities.GetGame(version?.Value ?? RconParser.Version);
|
|
|
|
if (GameName == Game.UKN)
|
|
{
|
|
GameName = RconParser.GameName;
|
|
}
|
|
|
|
if (version?.Value?.Length != 0)
|
|
{
|
|
var matchedRconParser = Manager.AdditionalRConParsers.FirstOrDefault(_parser => _parser.Version == version.Value);
|
|
RconParser.Configuration = matchedRconParser != null ? matchedRconParser.Configuration : RconParser.Configuration;
|
|
EventParser = Manager.AdditionalEventParsers.FirstOrDefault(_parser => _parser.Version == version.Value) ?? EventParser;
|
|
Version = RconParser.Version;
|
|
}
|
|
|
|
var infoResponse = RconParser.Configuration.CommandPrefixes.RConGetInfo != null ? await this.GetInfoAsync() : null;
|
|
// this is normally slow, but I'm only doing it because different games have different prefixes
|
|
var hostname = infoResponse == null ?
|
|
(await this.GetDvarAsync<string>("sv_hostname")).Value :
|
|
infoResponse.Where(kvp => kvp.Key.Contains("hostname")).Select(kvp => kvp.Value).First();
|
|
var mapname = infoResponse == null ?
|
|
(await this.GetDvarAsync<string>("mapname")).Value :
|
|
infoResponse["mapname"];
|
|
int maxplayers = (GameName == Game.IW4) ? // gotta love IW4 idiosyncrasies
|
|
(await this.GetDvarAsync<int>("party_maxplayers")).Value :
|
|
infoResponse == null ?
|
|
(await this.GetDvarAsync<int>("sv_maxclients")).Value :
|
|
Convert.ToInt32(infoResponse["sv_maxclients"]);
|
|
var gametype = infoResponse == null ?
|
|
(await this.GetDvarAsync<string>("g_gametype")).Value :
|
|
infoResponse.Where(kvp => kvp.Key.Contains("gametype")).Select(kvp => kvp.Value).First();
|
|
var basepath = await this.GetDvarAsync<string>("fs_basepath");
|
|
var game = infoResponse == null || !infoResponse.ContainsKey("fs_game") ?
|
|
(await this.GetDvarAsync<string>("fs_game")).Value :
|
|
infoResponse["fs_game"];
|
|
var logfile = await this.GetDvarAsync<string>("g_log");
|
|
var logsync = await this.GetDvarAsync<int>("g_logsync");
|
|
var ip = await this.GetDvarAsync<string>("net_ip");
|
|
|
|
WorkingDirectory = basepath.Value;
|
|
|
|
try
|
|
{
|
|
var website = await this.GetDvarAsync<string>("_website");
|
|
Website = website.Value;
|
|
}
|
|
|
|
catch (DvarException)
|
|
{
|
|
Website = loc["SERVER_WEBSITE_GENERIC"];
|
|
}
|
|
|
|
InitializeMaps();
|
|
|
|
this.Hostname = hostname;
|
|
this.MaxClients = maxplayers;
|
|
this.FSGame = game;
|
|
this.Gametype = gametype;
|
|
this.IP = ip.Value == "localhost" ? ServerConfig.IPAddress : ip.Value ?? ServerConfig.IPAddress;
|
|
UpdateMap(mapname);
|
|
|
|
if (RconParser.CanGenerateLogPath)
|
|
{
|
|
bool needsRestart = false;
|
|
|
|
if (logsync.Value == 0)
|
|
{
|
|
await this.SetDvarAsync("g_logsync", 2); // set to 2 for continous in other games, clamps to 1 for IW4
|
|
needsRestart = true;
|
|
}
|
|
|
|
if (string.IsNullOrWhiteSpace(logfile.Value))
|
|
{
|
|
logfile.Value = "games_mp.log";
|
|
await this.SetDvarAsync("g_log", logfile.Value);
|
|
needsRestart = true;
|
|
}
|
|
|
|
if (needsRestart)
|
|
{
|
|
Logger.WriteWarning("Game log file not properly initialized, restarting map...");
|
|
await this.ExecuteCommandAsync("map_restart");
|
|
}
|
|
|
|
// this DVAR isn't set until the a map is loaded
|
|
await this.SetDvarAsync("logfile", 2);
|
|
}
|
|
|
|
CustomCallback = await ScriptLoaded();
|
|
|
|
// they've manually specified the log path
|
|
if (!string.IsNullOrEmpty(ServerConfig.ManualLogPath))
|
|
{
|
|
LogPath = ServerConfig.ManualLogPath;
|
|
}
|
|
|
|
else
|
|
{
|
|
string mainPath = EventParser.Configuration.GameDirectory;
|
|
|
|
LogPath = string.IsNullOrEmpty(game) ?
|
|
$"{basepath?.Value?.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{mainPath}{Path.DirectorySeparatorChar}{logfile?.Value}" :
|
|
$"{basepath?.Value?.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{game?.Replace('/', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{logfile?.Value}";
|
|
|
|
// fix wine drive name mangling
|
|
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
|
{
|
|
LogPath = Regex.Replace($"{Path.DirectorySeparatorChar}{LogPath}", @"[A-Z]:/", "");
|
|
}
|
|
|
|
if (!File.Exists(LogPath) && ServerConfig.GameLogServerUrl == null)
|
|
{
|
|
Logger.WriteError(loc["SERVER_ERROR_DNE"].FormatExt(LogPath));
|
|
throw new ServerException(loc["SERVER_ERROR_DNE"].FormatExt(LogPath));
|
|
}
|
|
}
|
|
|
|
LogEvent = new GameLogEventDetection(this, LogPath, ServerConfig.GameLogServerUrl);
|
|
Logger.WriteInfo($"Log file is {LogPath}");
|
|
|
|
_ = Task.Run(() => LogEvent.PollForChanges());
|
|
#if !DEBUG
|
|
Broadcast(loc["BROADCAST_ONLINE"]);
|
|
#endif
|
|
}
|
|
|
|
protected override async Task Warn(String Reason, EFClient Target, EFClient Origin)
|
|
{
|
|
// ensure player gets warned if command not performed on them in game
|
|
if (Target.ClientNumber < 0)
|
|
{
|
|
var ingameClient = Manager.GetActiveClients()
|
|
.FirstOrDefault(c => c.ClientId == Target.ClientId);
|
|
|
|
if (ingameClient != null)
|
|
{
|
|
await Warn(Reason, ingameClient, Origin);
|
|
return;
|
|
}
|
|
}
|
|
|
|
else
|
|
{
|
|
if (Target.Warnings >= 4)
|
|
{
|
|
Target.Kick(loc["SERVER_WARNLIMT_REACHED"], Utilities.IW4MAdminClient(this));
|
|
return;
|
|
}
|
|
|
|
string message = $"^1{loc["SERVER_WARNING"]} ^7[^3{Target.Warnings}^7]: ^3{Target.Name}^7, {Reason}";
|
|
Target.CurrentServer.Broadcast(message);
|
|
}
|
|
|
|
var newPenalty = new EFPenalty()
|
|
{
|
|
Type = EFPenalty.PenaltyType.Warning,
|
|
Expires = DateTime.UtcNow,
|
|
Offender = Target,
|
|
Punisher = Origin,
|
|
Offense = Reason,
|
|
Link = Target.AliasLink
|
|
};
|
|
|
|
await Manager.GetPenaltyService().Create(newPenalty);
|
|
}
|
|
|
|
protected override async Task Kick(String Reason, EFClient Target, EFClient Origin)
|
|
{
|
|
// ensure player gets kicked if command not performed on them in game
|
|
if (Target.ClientNumber < 0)
|
|
{
|
|
var ingameClient = Manager.GetActiveClients()
|
|
.FirstOrDefault(c => c.ClientId == Target.ClientId);
|
|
|
|
if (ingameClient != null)
|
|
{
|
|
await Kick(Reason, ingameClient, Origin);
|
|
return;
|
|
}
|
|
}
|
|
#if !DEBUG
|
|
else
|
|
{
|
|
string formattedKick = string.Format(RconParser.Configuration.CommandPrefixes.Kick, Target.ClientNumber, $"{loc["SERVER_KICK_TEXT"]} - ^5{Reason}^7");
|
|
await Target.CurrentServer.ExecuteCommandAsync(formattedKick);
|
|
}
|
|
#endif
|
|
|
|
#if DEBUG
|
|
// await Target.CurrentServer.OnClientDisconnected(Target);
|
|
var e = new GameEvent()
|
|
{
|
|
Type = GameEvent.EventType.PreDisconnect,
|
|
Origin = Target,
|
|
Owner = this
|
|
};
|
|
|
|
Manager.GetEventHandler().AddEvent(e);
|
|
#endif
|
|
|
|
var newPenalty = new EFPenalty()
|
|
{
|
|
Type = EFPenalty.PenaltyType.Kick,
|
|
Expires = DateTime.UtcNow,
|
|
Offender = Target,
|
|
Offense = Reason,
|
|
Punisher = Origin,
|
|
Link = Target.AliasLink
|
|
};
|
|
|
|
await Manager.GetPenaltyService().Create(newPenalty);
|
|
}
|
|
|
|
protected override async Task TempBan(String Reason, TimeSpan length, EFClient Target, EFClient Origin)
|
|
{
|
|
// ensure player gets banned if command not performed on them in game
|
|
if (Target.ClientNumber < 0)
|
|
{
|
|
var ingameClient = Manager.GetActiveClients()
|
|
.FirstOrDefault(c => c.ClientId == Target.ClientId);
|
|
|
|
if (ingameClient != null)
|
|
{
|
|
await TempBan(Reason, length, ingameClient, Origin);
|
|
return;
|
|
}
|
|
}
|
|
#if !DEBUG
|
|
else
|
|
{
|
|
string formattedKick = String.Format(RconParser.Configuration.CommandPrefixes.Kick, Target.ClientNumber, $"^7{loc["SERVER_TB_TEXT"]}- ^5{Reason}");
|
|
await Target.CurrentServer.ExecuteCommandAsync(formattedKick);
|
|
}
|
|
#else
|
|
await Target.CurrentServer.OnClientDisconnected(Target);
|
|
#endif
|
|
|
|
var newPenalty = new EFPenalty()
|
|
{
|
|
Type = EFPenalty.PenaltyType.TempBan,
|
|
Expires = DateTime.UtcNow + length,
|
|
Offender = Target,
|
|
Offense = Reason,
|
|
Punisher = Origin,
|
|
Link = Target.AliasLink
|
|
};
|
|
|
|
await Manager.GetPenaltyService().Create(newPenalty);
|
|
}
|
|
|
|
override protected async Task Ban(string reason, EFClient targetClient, EFClient originClient, bool isEvade = false)
|
|
{
|
|
// ensure player gets banned if command not performed on them in game
|
|
if (targetClient.ClientNumber < 0)
|
|
{
|
|
EFClient ingameClient = null;
|
|
|
|
ingameClient = Manager.GetServers()
|
|
.Select(s => s.GetClientsAsList())
|
|
.FirstOrDefault(l => l.FirstOrDefault(c => c.ClientId == targetClient?.ClientId) != null)
|
|
?.First(c => c.ClientId == targetClient.ClientId);
|
|
|
|
if (ingameClient != null)
|
|
{
|
|
await Ban(reason, ingameClient, originClient, isEvade);
|
|
return;
|
|
}
|
|
}
|
|
|
|
else
|
|
{
|
|
#if !DEBUG
|
|
string formattedString = string.Format(RconParser.Configuration.CommandPrefixes.Kick, targetClient.ClientNumber, $"{loc["SERVER_BAN_TEXT"]} - ^5{reason} ^7{loc["SERVER_BAN_APPEAL"].FormatExt(Website)}^7");
|
|
await targetClient.CurrentServer.ExecuteCommandAsync(formattedString);
|
|
#else
|
|
await targetClient.CurrentServer.OnClientDisconnected(targetClient);
|
|
#endif
|
|
}
|
|
|
|
EFPenalty newPenalty = new EFPenalty()
|
|
{
|
|
Type = EFPenalty.PenaltyType.Ban,
|
|
Expires = null,
|
|
Offender = targetClient,
|
|
Offense = reason,
|
|
Punisher = originClient,
|
|
Link = targetClient.AliasLink,
|
|
IsEvadedOffense = isEvade
|
|
};
|
|
|
|
targetClient.SetLevel(Permission.Banned, originClient);
|
|
await Manager.GetPenaltyService().Create(newPenalty);
|
|
}
|
|
|
|
override public async Task Unban(string reason, EFClient Target, EFClient Origin)
|
|
{
|
|
var unbanPenalty = new EFPenalty()
|
|
{
|
|
Type = EFPenalty.PenaltyType.Unban,
|
|
Expires = DateTime.Now,
|
|
Offender = Target,
|
|
Offense = reason,
|
|
Punisher = Origin,
|
|
When = DateTime.UtcNow,
|
|
Active = true,
|
|
Link = Target.AliasLink
|
|
};
|
|
|
|
Target.SetLevel(Permission.User, Origin);
|
|
await Manager.GetPenaltyService().RemoveActivePenalties(Target.AliasLink.AliasLinkId);
|
|
await Manager.GetPenaltyService().Create(unbanPenalty);
|
|
}
|
|
|
|
override public void InitializeTokens()
|
|
{
|
|
Manager.GetMessageTokens().Add(new MessageToken("TOTALPLAYERS", (Server s) => Task.Run(async () => (await Manager.GetClientService().GetTotalClientsAsync()).ToString())));
|
|
Manager.GetMessageTokens().Add(new MessageToken("VERSION", (Server s) => Task.FromResult(Application.Program.Version.ToString())));
|
|
Manager.GetMessageTokens().Add(new MessageToken("NEXTMAP", (Server s) => SharedLibraryCore.Commands.CNextMap.GetNextMap(s)));
|
|
Manager.GetMessageTokens().Add(new MessageToken("ADMINS", (Server s) => Task.FromResult(SharedLibraryCore.Commands.CListAdmins.OnlineAdmins(s))));
|
|
}
|
|
}
|
|
}
|