IW4M-Admin/SharedLibraryCore/Interfaces/IManager.cs

50 lines
1.7 KiB
C#

using System.Collections.Generic;
using System.Threading.Tasks;
using SharedLibraryCore.Services;
using SharedLibraryCore.Configuration;
using System.Reflection;
using SharedLibraryCore.Database.Models;
using System.Threading;
using static SharedLibraryCore.GameEvent;
namespace SharedLibraryCore.Interfaces
{
public interface IManager
{
Task Init();
Task Start();
void Stop();
void Restart();
ILogger GetLogger(long serverId);
IList<Server> GetServers();
IList<Command> GetCommands();
IList<Helpers.MessageToken> GetMessageTokens();
IList<EFClient> GetActiveClients();
IConfigurationHandler<ApplicationConfiguration> GetApplicationSettings();
ClientService GetClientService();
AliasService GetAliasService();
PenaltyService GetPenaltyService();
/// <summary>
/// Get the event handlers
/// </summary>
/// <returns>EventHandler for the manager</returns>
IEventHandler GetEventHandler();
IList<Assembly> GetPluginAssemblies();
/// <summary>
/// provides a page list to add and remove from
/// </summary>
/// <returns></returns>
IPageList GetPageList();
IList<IRConParser> AdditionalRConParsers { get; }
IList<IEventParser> AdditionalEventParsers { get; }
IRConParser GenerateDynamicRConParser();
IEventParser GenerateDynamicEventParser();
string Version { get;}
ITokenAuthentication TokenAuthenticator { get; }
string ExternalIPAddress { get; }
CancellationToken CancellationToken { get; }
bool IsRestartRequested { get; }
OnServerEventEventHandler OnServerEvent { get; set; }
}
}