using IW4MAdmin.Application.EventParsers; using IW4MAdmin.Application.Extensions; using IW4MAdmin.Application.Misc; using IW4MAdmin.Application.RConParsers; using SharedLibraryCore; using SharedLibraryCore.Commands; using SharedLibraryCore.Configuration; using SharedLibraryCore.Configuration.Validation; using SharedLibraryCore.Database.Models; using SharedLibraryCore.Exceptions; using SharedLibraryCore.Helpers; using SharedLibraryCore.Interfaces; using SharedLibraryCore.Services; using System; using System.Collections; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.Immutable; using System.Globalization; using System.Linq; using System.Reflection; using System.Text; using System.Threading; using System.Threading.Tasks; using Data.Abstractions; using Data.Context; using Data.Models; using IW4MAdmin.Application.Configuration; using IW4MAdmin.Application.Migration; using IW4MAdmin.Application.Plugin.Script; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Serilog.Context; using SharedLibraryCore.Events; using SharedLibraryCore.Events.Management; using SharedLibraryCore.Events.Server; using SharedLibraryCore.Formatting; using SharedLibraryCore.Interfaces.Events; using static SharedLibraryCore.GameEvent; using ILogger = Microsoft.Extensions.Logging.ILogger; using ObsoleteLogger = SharedLibraryCore.Interfaces.ILogger; namespace IW4MAdmin.Application { public class ApplicationManager : IManager { private readonly ConcurrentBag<Server> _servers; public List<Server> Servers => _servers.OrderByDescending(s => s.ClientNum).ToList(); [Obsolete] public ObsoleteLogger Logger => _serviceProvider.GetRequiredService<ObsoleteLogger>(); public bool IsRunning { get; private set; } public bool IsInitialized { get; private set; } public DateTime StartTime { get; private set; } public string Version => Assembly.GetEntryAssembly().GetName().Version.ToString(); public IList<IRConParser> AdditionalRConParsers { get; } public IList<IEventParser> AdditionalEventParsers { get; } public IList<Func<GameEvent, bool>> CommandInterceptors { get; set; } = new List<Func<GameEvent, bool>>(); public ITokenAuthentication TokenAuthenticator { get; } public CancellationToken CancellationToken => _isRunningTokenSource.Token; public string ExternalIPAddress { get; private set; } public bool IsRestartRequested { get; private set; } public IMiddlewareActionHandler MiddlewareActionHandler { get; } public event EventHandler<GameEvent> OnGameEventExecuted; private readonly List<IManagerCommand> _commands; private readonly ILogger _logger; private readonly List<MessageToken> MessageTokens; private readonly ClientService ClientSvc; readonly PenaltyService PenaltySvc; private readonly IAlertManager _alertManager; public IConfigurationHandler<ApplicationConfiguration> ConfigHandler; readonly IPageList PageList; private readonly TimeSpan _throttleTimeout = new TimeSpan(0, 1, 0); private CancellationTokenSource _isRunningTokenSource; private CancellationTokenSource _eventHandlerTokenSource; private readonly Dictionary<string, Task<IList>> _operationLookup = new Dictionary<string, Task<IList>>(); private readonly ITranslationLookup _translationLookup; private readonly IConfigurationHandler<CommandConfiguration> _commandConfiguration; private readonly IGameServerInstanceFactory _serverInstanceFactory; private readonly IParserRegexFactory _parserRegexFactory; private readonly IEnumerable<IRegisterEvent> _customParserEvents; private readonly ICoreEventHandler _coreEventHandler; private readonly IScriptCommandFactory _scriptCommandFactory; private readonly IMetaRegistration _metaRegistration; private readonly IScriptPluginServiceResolver _scriptPluginServiceResolver; private readonly IServiceProvider _serviceProvider; private readonly ChangeHistoryService _changeHistoryService; private readonly ApplicationConfiguration _appConfig; public ConcurrentDictionary<long, GameEvent> ProcessingEvents { get; } = new(); public ApplicationManager(ILogger<ApplicationManager> logger, IMiddlewareActionHandler actionHandler, IEnumerable<IManagerCommand> commands, ITranslationLookup translationLookup, IConfigurationHandler<CommandConfiguration> commandConfiguration, IConfigurationHandler<ApplicationConfiguration> appConfigHandler, IGameServerInstanceFactory serverInstanceFactory, IEnumerable<IPlugin> plugins, IParserRegexFactory parserRegexFactory, IEnumerable<IRegisterEvent> customParserEvents, ICoreEventHandler coreEventHandler, IScriptCommandFactory scriptCommandFactory, IDatabaseContextFactory contextFactory, IMetaRegistration metaRegistration, IScriptPluginServiceResolver scriptPluginServiceResolver, ClientService clientService, IServiceProvider serviceProvider, ChangeHistoryService changeHistoryService, ApplicationConfiguration appConfig, PenaltyService penaltyService, IAlertManager alertManager, IInteractionRegistration interactionRegistration, IEnumerable<IPluginV2> v2PLugins) { MiddlewareActionHandler = actionHandler; _servers = new ConcurrentBag<Server>(); MessageTokens = new List<MessageToken>(); ClientSvc = clientService; PenaltySvc = penaltyService; _alertManager = alertManager; ConfigHandler = appConfigHandler; StartTime = DateTime.UtcNow; PageList = new PageList(); AdditionalEventParsers = new List<IEventParser> { new BaseEventParser(parserRegexFactory, logger, _appConfig) }; AdditionalRConParsers = new List<IRConParser> { new BaseRConParser(serviceProvider.GetRequiredService<ILogger<BaseRConParser>>(), parserRegexFactory) }; TokenAuthenticator = new TokenAuthentication(); _logger = logger; _isRunningTokenSource = new CancellationTokenSource(); _commands = commands.ToList(); _translationLookup = translationLookup; _commandConfiguration = commandConfiguration; _serverInstanceFactory = serverInstanceFactory; _parserRegexFactory = parserRegexFactory; _customParserEvents = customParserEvents; _coreEventHandler = coreEventHandler; _scriptCommandFactory = scriptCommandFactory; _metaRegistration = metaRegistration; _scriptPluginServiceResolver = scriptPluginServiceResolver; _serviceProvider = serviceProvider; _changeHistoryService = changeHistoryService; _appConfig = appConfig; Plugins = plugins; InteractionRegistration = interactionRegistration; IManagementEventSubscriptions.ClientPersistentIdReceived += OnClientPersistentIdReceived; } public IEnumerable<IPlugin> Plugins { get; } public IInteractionRegistration InteractionRegistration { get; } public async Task ExecuteEvent(GameEvent newEvent) { ProcessingEvents.TryAdd(newEvent.IncrementalId, newEvent); // the event has failed already if (newEvent.Failed) { goto skip; } try { await newEvent.Owner.ExecuteEvent(newEvent); // save the event info to the database await _changeHistoryService.Add(newEvent); } catch (TaskCanceledException) { _logger.LogDebug("Received quit signal for event id {EventId}, so we are aborting early", newEvent.IncrementalId); } catch (OperationCanceledException) { _logger.LogDebug("Received quit signal for event id {EventId}, so we are aborting early", newEvent.IncrementalId); } // this happens if a plugin requires login catch (AuthorizationException ex) { newEvent.FailReason = EventFailReason.Permission; newEvent.Origin.Tell($"{Utilities.CurrentLocalization.LocalizationIndex["COMMAND_NOTAUTHORIZED"]} - {ex.Message}"); } catch (NetworkException ex) { newEvent.FailReason = EventFailReason.Exception; using (LogContext.PushProperty("Server", newEvent.Owner?.ToString())) { _logger.LogError(ex, ex.Message); } } catch (ServerException ex) { newEvent.FailReason = EventFailReason.Exception; using (LogContext.PushProperty("Server", newEvent.Owner?.ToString())) { _logger.LogError(ex, ex.Message); } } catch (Exception ex) { newEvent.FailReason = EventFailReason.Exception; Console.WriteLine(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_EXCEPTION"].FormatExt(newEvent.Owner)); using (LogContext.PushProperty("Server", newEvent.Owner?.ToString())) { _logger.LogError(ex, "Unexpected exception"); } } skip: if (newEvent.Type == EventType.Command && newEvent.ImpersonationOrigin == null && newEvent.CorrelationId is not null) { var correlatedEvents = ProcessingEvents.Values.Where(ev => ev.CorrelationId == newEvent.CorrelationId && ev.IncrementalId != newEvent.IncrementalId) .ToList(); await Task.WhenAll(correlatedEvents.Select(ev => ev.WaitAsync(Utilities.DefaultCommandTimeout, CancellationToken))); newEvent.Output.AddRange(correlatedEvents.SelectMany(ev => ev.Output)); foreach (var correlatedEvent in correlatedEvents) { ProcessingEvents.Remove(correlatedEvent.IncrementalId, out _); } } // we don't want to remove events that are correlated to command if (ProcessingEvents.Values.Count(gameEvent => newEvent.CorrelationId is not null && newEvent.CorrelationId == gameEvent.CorrelationId) == 1 || newEvent.CorrelationId is null) { ProcessingEvents.Remove(newEvent.IncrementalId, out _); } // tell anyone waiting for the output that we're done newEvent.Complete(); OnGameEventExecuted?.Invoke(this, newEvent); } public IList<Server> GetServers() { return Servers; } public IList<IManagerCommand> GetCommands() { return _commands; } public IReadOnlyList<IManagerCommand> Commands => _commands.ToImmutableList(); private Task UpdateServerStates() { var index = 0; return Task.WhenAll(_servers.Select(server => { var thisIndex = index; Interlocked.Increment(ref index); return ProcessUpdateHandler(server, thisIndex); })); } private async Task ProcessUpdateHandler(Server server, int index) { const int delayScalar = 50; // Task.Delay is inconsistent enough there's no reason to try to prevent collisions var timeout = TimeSpan.FromMinutes(2); while (!_isRunningTokenSource.IsCancellationRequested) { try { var delayFactor = Math.Min(_appConfig.RConPollRate, delayScalar * index); await Task.Delay(delayFactor, _isRunningTokenSource.Token); using var timeoutTokenSource = new CancellationTokenSource(); timeoutTokenSource.CancelAfter(timeout); using var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(timeoutTokenSource.Token, _isRunningTokenSource.Token); await server.ProcessUpdatesAsync(linkedTokenSource.Token); await Task.Delay(Math.Max(1000, _appConfig.RConPollRate - delayFactor), _isRunningTokenSource.Token); } catch (OperationCanceledException) { // ignored } catch (Exception ex) { using (LogContext.PushProperty("Server", server.Id)) { _logger.LogError(ex, "Failed to update status"); } } finally { server.IsInitialized = true; } } // run the final updates to clean up server await server.ProcessUpdatesAsync(_isRunningTokenSource.Token); } public async Task Init() { IsRunning = true; ExternalIPAddress = await Utilities.GetExternalIP(); #region DATABASE _logger.LogInformation("Beginning database migration sync"); Console.WriteLine(_translationLookup["MANAGER_MIGRATION_START"]); await ContextSeed.Seed(_serviceProvider.GetRequiredService<IDatabaseContextFactory>(), _isRunningTokenSource.Token); await DatabaseHousekeeping.RemoveOldRatings(_serviceProvider.GetRequiredService<IDatabaseContextFactory>(), _isRunningTokenSource.Token); _logger.LogInformation("Finished database migration sync"); Console.WriteLine(_translationLookup["MANAGER_MIGRATION_END"]); #endregion #region EVENTS IGameServerEventSubscriptions.ServerValueRequested += OnServerValueRequested; IGameServerEventSubscriptions.ServerValueSetRequested += OnServerValueSetRequested; IGameServerEventSubscriptions.ServerCommandExecuteRequested += OnServerCommandExecuteRequested; await IManagementEventSubscriptions.InvokeLoadAsync(this, CancellationToken); # endregion #region PLUGINS foreach (var plugin in Plugins) { try { if (plugin is ScriptPlugin scriptPlugin && !plugin.IsParser) { await scriptPlugin.Initialize(this, _scriptCommandFactory, _scriptPluginServiceResolver, _serviceProvider.GetService<IConfigurationHandlerV2<ScriptPluginConfiguration>>()); scriptPlugin.Watcher.Changed += async (sender, e) => { try { await scriptPlugin.Initialize(this, _scriptCommandFactory, _scriptPluginServiceResolver, _serviceProvider.GetService<IConfigurationHandlerV2<ScriptPluginConfiguration>>()); } catch (Exception ex) { Console.WriteLine(Utilities.CurrentLocalization.LocalizationIndex["PLUGIN_IMPORTER_ERROR"].FormatExt(scriptPlugin.Name)); _logger.LogError(ex, "Could not properly load plugin {plugin}", scriptPlugin.Name); } }; } else { await plugin.OnLoadAsync(this); } } catch (Exception ex) { _logger.LogError(ex, $"{_translationLookup["SERVER_ERROR_PLUGIN"]} {plugin.Name}"); } } #endregion #region CONFIG // copy over default config if it doesn't exist if (!_appConfig.Servers?.Any() ?? true) { var defaultHandler = new BaseConfigurationHandler<DefaultSettings>("DefaultSettings"); await defaultHandler.BuildAsync(); var defaultConfig = defaultHandler.Configuration(); _appConfig.AutoMessages = defaultConfig.AutoMessages; _appConfig.GlobalRules = defaultConfig.GlobalRules; _appConfig.DisallowedClientNames = defaultConfig.DisallowedClientNames; //if (newConfig.Servers == null) { ConfigHandler.Set(_appConfig); _appConfig.Servers = new ServerConfiguration[1]; do { var serverConfig = new ServerConfiguration(); foreach (var parser in AdditionalRConParsers) { serverConfig.AddRConParser(parser); } foreach (var parser in AdditionalEventParsers) { serverConfig.AddEventParser(parser); } _appConfig.Servers = _appConfig.Servers.Where(_servers => _servers != null).Append((ServerConfiguration)serverConfig.Generate()).ToArray(); } while (Utilities.PromptBool(_translationLookup["SETUP_SERVER_SAVE"])); await ConfigHandler.Save(); } } else { if (string.IsNullOrEmpty(_appConfig.Id)) { _appConfig.Id = Guid.NewGuid().ToString(); } if (string.IsNullOrEmpty(_appConfig.WebfrontBindUrl)) { _appConfig.WebfrontBindUrl = "http://0.0.0.0:1624"; } #pragma warning disable 618 if (_appConfig.Maps != null) { _appConfig.Maps = null; } if (_appConfig.QuickMessages != null) { _appConfig.QuickMessages = null; } #pragma warning restore 618 var validator = new ApplicationConfigurationValidator(); var validationResult = validator.Validate(_appConfig); if (!validationResult.IsValid) { throw new ConfigurationException("Could not validate configuration") { Errors = validationResult.Errors.Select(_error => _error.ErrorMessage).ToArray(), ConfigurationFileName = ConfigHandler.FileName }; } foreach (var serverConfig in _appConfig.Servers) { ConfigurationMigration.ModifyLogPath020919(serverConfig); if (serverConfig.RConParserVersion == null || serverConfig.EventParserVersion == null) { foreach (var parser in AdditionalRConParsers) { serverConfig.AddRConParser(parser); } foreach (var parser in AdditionalEventParsers) { serverConfig.AddEventParser(parser); } serverConfig.ModifyParsers(); } } await ConfigHandler.Save(); } if (_appConfig.Servers.Length == 0) { throw new ServerException("A server configuration in IW4MAdminSettings.json is invalid"); } Encoding.RegisterProvider(CodePagesEncodingProvider.Instance); Utilities.EncodingType = Encoding.GetEncoding(!string.IsNullOrEmpty(_appConfig.CustomParserEncoding) ? _appConfig.CustomParserEncoding : "windows-1252"); foreach (var parser in AdditionalRConParsers) { if (!parser.Configuration.ColorCodeMapping.ContainsKey(ColorCodes.Accent.ToString())) { parser.Configuration.ColorCodeMapping.Add(ColorCodes.Accent.ToString(), parser.Configuration.ColorCodeMapping.TryGetValue(_appConfig.IngameAccentColorKey, out var colorCode) ? colorCode : ""); } } #endregion #region COMMANDS if (await ClientSvc.HasOwnerAsync(_isRunningTokenSource.Token)) { _commands.RemoveAll(_cmd => _cmd.GetType() == typeof(OwnerCommand)); } List<IManagerCommand> commandsToAddToConfig = new List<IManagerCommand>(); var cmdConfig = _commandConfiguration.Configuration(); if (cmdConfig == null) { cmdConfig = new CommandConfiguration(); commandsToAddToConfig.AddRange(_commands); } else { var unsavedCommands = _commands.Where(_cmd => !cmdConfig.Commands.Keys.Contains(_cmd.CommandConfigNameForType())); commandsToAddToConfig.AddRange(unsavedCommands); } // this is because I want to store the command prefix in IW4MAdminSettings, but can't easily // inject it to all the places that need it cmdConfig.CommandPrefix = _appConfig?.CommandPrefix ?? "!"; cmdConfig.BroadcastCommandPrefix = _appConfig?.BroadcastCommandPrefix ?? "@"; foreach (var cmd in commandsToAddToConfig) { if (cmdConfig.Commands.ContainsKey(cmd.CommandConfigNameForType())) { continue; } cmdConfig.Commands.Add(cmd.CommandConfigNameForType(), new CommandProperties { Name = cmd.Name, Alias = cmd.Alias, MinimumPermission = cmd.Permission, AllowImpersonation = cmd.AllowImpersonation, SupportedGames = cmd.SupportedGames }); } _commandConfiguration.Set(cmdConfig); await _commandConfiguration.Save(); #endregion _metaRegistration.Register(); await _alertManager.Initialize(); #region CUSTOM_EVENTS foreach (var customEvent in _customParserEvents.SelectMany(_events => _events.Events)) { foreach (var parser in AdditionalEventParsers) { parser.RegisterCustomEvent(customEvent.Item1, customEvent.Item2, customEvent.Item3); } } #endregion Console.WriteLine(_translationLookup["MANAGER_COMMUNICATION_INFO"]); await InitializeServers(); IsInitialized = true; } private async Task InitializeServers() { var config = ConfigHandler.Configuration(); int successServers = 0; Exception lastException = null; async Task Init(ServerConfiguration Conf) { try { // todo: this might not always be an IW4MServer var serverInstance = _serverInstanceFactory.CreateServer(Conf, this) as IW4MServer; using (LogContext.PushProperty("Server", serverInstance!.ToString())) { _logger.LogInformation("Beginning server communication initialization"); await serverInstance.Initialize(); _servers.Add(serverInstance); Console.WriteLine(Utilities.CurrentLocalization.LocalizationIndex["MANAGER_MONITORING_TEXT"].FormatExt(serverInstance.Hostname.StripColors())); _logger.LogInformation("Finishing initialization and now monitoring [{Server}]", serverInstance.Hostname); } QueueEvent(new MonitorStartEvent { Server = serverInstance, Source = this }); successServers++; } catch (ServerException e) { Console.WriteLine(Utilities.CurrentLocalization.LocalizationIndex["SERVER_ERROR_UNFIXABLE"].FormatExt($"[{Conf.IPAddress}:{Conf.Port}]")); using (LogContext.PushProperty("Server", $"{Conf.IPAddress}:{Conf.Port}")) { _logger.LogError(e, "Unexpected exception occurred during initialization"); } lastException = e; } } await Task.WhenAll(config.Servers.Select(c => Init(c)).ToArray()); if (successServers == 0) { throw lastException; } if (successServers != config.Servers.Length && !AppContext.TryGetSwitch("NoConfirmPrompt", out _)) { if (!Utilities.CurrentLocalization.LocalizationIndex["MANAGER_START_WITH_ERRORS"].PromptBool()) { throw lastException; } } } public async Task Start() { _eventHandlerTokenSource = new CancellationTokenSource(); var eventHandlerThread = new Thread(() => { _coreEventHandler.StartProcessing(_eventHandlerTokenSource.Token); }) { Name = nameof(CoreEventHandler) }; eventHandlerThread.Start(); await UpdateServerStates(); _eventHandlerTokenSource.Cancel(); eventHandlerThread.Join(); } public async Task Stop() { foreach (var plugin in Plugins.Where(plugin => !plugin.IsParser)) { try { await plugin.OnUnloadAsync().WithTimeout(Utilities.DefaultCommandTimeout); } catch (Exception ex) { _logger.LogError(ex, "Could not cleanly unload plugin {PluginName}", plugin.Name); } } _isRunningTokenSource.Cancel(); IsRunning = false; } public async Task Restart() { IsRestartRequested = true; await Stop(); using var subscriptionTimeoutToken = new CancellationTokenSource(); subscriptionTimeoutToken.CancelAfter(Utilities.DefaultCommandTimeout); await IManagementEventSubscriptions.InvokeUnloadAsync(this, subscriptionTimeoutToken.Token); IGameEventSubscriptions.ClearEventInvocations(); IGameServerEventSubscriptions.ClearEventInvocations(); IManagementEventSubscriptions.ClearEventInvocations(); _isRunningTokenSource.Dispose(); _isRunningTokenSource = new CancellationTokenSource(); _eventHandlerTokenSource.Dispose(); _eventHandlerTokenSource = new CancellationTokenSource(); } [Obsolete] public ObsoleteLogger GetLogger(long serverId) { return _serviceProvider.GetRequiredService<ObsoleteLogger>(); } public IList<MessageToken> GetMessageTokens() { return MessageTokens; } public IList<EFClient> GetActiveClients() { // we're adding another to list here so we don't get a collection modified exception.. return _servers.SelectMany(s => s.Clients).ToList().Where(p => p != null).ToList(); } public EFClient FindActiveClient(EFClient client) => client.ClientNumber < 0 ? GetActiveClients() .FirstOrDefault(c => c.NetworkId == client.NetworkId && c.GameName == client.GameName) ?? client : client; public ClientService GetClientService() { return ClientSvc; } public PenaltyService GetPenaltyService() { return PenaltySvc; } public IConfigurationHandler<ApplicationConfiguration> GetApplicationSettings() { return ConfigHandler; } public void AddEvent(GameEvent gameEvent) { _coreEventHandler.QueueEvent(this, gameEvent); } public void QueueEvent(CoreEvent coreEvent) { _coreEventHandler.QueueEvent(this, coreEvent); } public IPageList GetPageList() { return PageList; } public IRConParser GenerateDynamicRConParser(string name) { return new DynamicRConParser(_serviceProvider.GetRequiredService<ILogger<BaseRConParser>>(), _parserRegexFactory) { Name = name }; } public IEventParser GenerateDynamicEventParser(string name) { return new DynamicEventParser(_parserRegexFactory, _logger, ConfigHandler.Configuration()) { Name = name }; } public async Task<IList<T>> ExecuteSharedDatabaseOperation<T>(string operationName) { var result = await _operationLookup[operationName]; return (IList<T>)result; } public void RegisterSharedDatabaseOperation(Task<IList> operation, string operationName) { _operationLookup.Add(operationName, operation); } public void AddAdditionalCommand(IManagerCommand command) { lock (_commands) { if (_commands.Any(cmd => cmd.Name == command.Name || cmd.Alias == command.Alias)) { throw new InvalidOperationException( $"Duplicate command name or alias ({command.Name}, {command.Alias})"); } _commands.Add(command); } } public void RemoveCommandByName(string commandName) => _commands.RemoveAll(_command => _command.Name == commandName); public IAlertManager AlertManager => _alertManager; private async Task OnServerValueRequested(ServerValueRequestEvent requestEvent, CancellationToken token) { if (requestEvent.Server is not IW4MServer server) { return; } Dvar<string> serverValue = null; try { if (requestEvent.DelayMs.HasValue) { await Task.Delay(requestEvent.DelayMs.Value, token); } var waitToken = token; using var timeoutTokenSource = new CancellationTokenSource(); using var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(timeoutTokenSource.Token, token); if (requestEvent.TimeoutMs is not null) { timeoutTokenSource.CancelAfter(requestEvent.TimeoutMs.Value); waitToken = linkedTokenSource.Token; } serverValue = await server.GetDvarAsync(requestEvent.ValueName, requestEvent.FallbackValue, waitToken); } catch { // ignored } finally { QueueEvent(new ServerValueReceiveEvent { Server = server, Source = server, Response = serverValue ?? new Dvar<string> { Name = requestEvent.ValueName }, Success = serverValue is not null }); } } private Task OnServerValueSetRequested(ServerValueSetRequestEvent requestEvent, CancellationToken token) { return ExecuteWrapperForServerQuery(requestEvent, token, async (innerEvent) => { if (innerEvent.DelayMs.HasValue) { await Task.Delay(innerEvent.DelayMs.Value, token); } if (innerEvent.TimeoutMs is not null) { using var timeoutTokenSource = new CancellationTokenSource(innerEvent.TimeoutMs.Value); using var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(timeoutTokenSource.Token, token); token = linkedTokenSource.Token; } await innerEvent.Server.SetDvarAsync(innerEvent.ValueName, innerEvent.Value, token); }, (completed, innerEvent) => { QueueEvent(new ServerValueSetCompleteEvent { Server = innerEvent.Server, Source = innerEvent.Server, Success = completed, Value = innerEvent.Value, ValueName = innerEvent.ValueName }); return Task.CompletedTask; }); } private Task OnServerCommandExecuteRequested(ServerCommandRequestExecuteEvent executeEvent, CancellationToken token) { return ExecuteWrapperForServerQuery(executeEvent, token, async (innerEvent) => { if (innerEvent.DelayMs.HasValue) { await Task.Delay(innerEvent.DelayMs.Value, token); } if (innerEvent.TimeoutMs is not null) { using var timeoutTokenSource = new CancellationTokenSource(innerEvent.TimeoutMs.Value); using var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(timeoutTokenSource.Token, token); token = linkedTokenSource.Token; } await innerEvent.Server.ExecuteCommandAsync(innerEvent.Command, token); }, (_, __) => Task.CompletedTask); } private async Task ExecuteWrapperForServerQuery<TEventType>(TEventType serverEvent, CancellationToken token, Func<TEventType, Task> action, Func<bool, TEventType, Task> complete) where TEventType : GameServerEvent { if (serverEvent.Server is not IW4MServer) { return; } var completed = false; try { await action(serverEvent); completed = true; } catch { // ignored } finally { await complete(completed, serverEvent); } } private async Task OnClientPersistentIdReceived(ClientPersistentIdReceiveEvent receiveEvent, CancellationToken token) { var parts = receiveEvent.PersistentId.Split(","); if (parts.Length == 2 && int.TryParse(parts[0], out var high) && int.TryParse(parts[1], out var low)) { var guid = long.Parse(high.ToString("X") + low.ToString("X"), NumberStyles.HexNumber); var penalties = await PenaltySvc .GetActivePenaltiesByIdentifier(null, guid, receiveEvent.Client.GameName); var banPenalty = penalties.FirstOrDefault(penalty => penalty.Type == EFPenalty.PenaltyType.Ban); if (banPenalty is not null && receiveEvent.Client.Level != Data.Models.Client.EFClient.Permission.Banned) { _logger.LogInformation( "Banning {Client} as they have have provided a persistent clientId of {PersistentClientId}, which is banned", receiveEvent.Client, guid); receiveEvent.Client.Ban(_translationLookup["SERVER_BAN_EVADE"].FormatExt(guid), receiveEvent.Client.CurrentServer.AsConsoleClient(), true); } } } } }