using System; using System.Collections.Generic; using System.Text; using Moserware.Skills.TrueSkill; using IW4MAdmin; namespace Moserware { class TrueSkill { public TrueSkill() { calculator = new TwoPlayerTrueSkillCalculator(); gInfo = Skills.GameInfo.DefaultGameInfo; } public void updateNewSkill(Player P1, Player P2) { var player1 = new Skills.Player(P1.getDBID()); var player2 = new Skills.Player(P2.getDBID()); var team1 = new Skills.Team(player1, P1.stats.Rating); var team2 = new Skills.Team(player2, P2.stats.Rating); var newRatings = calculator.CalculateNewRatings(gInfo, Skills.Teams.Concat(team1, team2), 1, 2); P1.stats.Rating = newRatings[player1]; P2.stats.Rating = newRatings[player2]; P1.stats.Skill = Math.Round(P1.stats.Rating.ConservativeRating, 3)*10; P2.stats.Skill = Math.Round(P2.stats.Rating.ConservativeRating, 3)*10; } private Skills.SkillCalculator calculator; public Skills.GameInfo gInfo; } }