using SharedLibraryCore.Interfaces; namespace SharedLibraryCore.Configuration { public class DefaultSettings : IBaseConfiguration { public string[] AutoMessages { get; set; } public string[] GlobalRules { get; set; } public MapConfiguration[] Maps { get; set; } public GametypeConfiguration[] Gametypes { get; set; } public QuickMessageConfiguration[] QuickMessages { get; set; } public string[] DisallowedClientNames { get; set; } public GameStringConfiguration GameStrings { get; set; } public IBaseConfiguration Generate() { return this; } public string Name() { return "DefaultConfiguration"; } } }