using System;
using System.Collections.Generic;
using System.Text;
namespace SharedLibraryCore.Interfaces
{
public interface IEventParser
{
///
/// Generates a game event based on log line input
///
/// server the event occurred on
/// single log line string
///
/// todo: make this integrate without needing the server
GameEvent GetEvent(Server server, string logLine);
///
/// Get game specific folder prefix for log files
///
/// Game directory prefix
string GetGameDir();
}
}