using System; using System.Collections.Generic; using System.Text; namespace LiveRadar { public class MapInfo { public string Name { get; set; } // distance from the edge of the minimap image // to the "playable" area public int Top { get; set; } public int Bottom { get; set; } public int Left { get; set; } public int Right { get; set; } // maximum coordinate values for the map public int MaxTop { get; set; } public int MaxBottom { get; set; } public int MaxLeft { get; set; } public int MaxRight { get; set; } public int Width => MaxLeft - MaxRight; public int Height => MaxTop - MaxBottom; } }