using System; using System.Text.Json.Serialization; namespace Stats.Dtos { public class StatsInfoResult { /// <summary> /// client name /// </summary> public string Name { get; set; } /// <summary> /// ranking on the server /// </summary> public int Ranking { get; set; } /// <summary> /// number of kills /// </summary> public int Kills { get; set; } /// <summary> /// number of deaths /// </summary> public int Deaths { get; set; } /// <summary> /// performance level (elo rating + skill) / 2 /// </summary> public double Performance { get; set; } /// <summary> /// SPM /// </summary> public double ScorePerMinute { get; set; } /// <summary> /// last connection /// </summary> public DateTime LastPlayed { get; set; } /// <summary> /// how many seconds played on the server /// </summary> public double TotalSecondsPlayed { get; set; } /// <summary> /// name of the server /// </summary> public string ServerName { get; set; } /// <summary> /// server game /// </summary> public string ServerGame { get; set; } [JsonIgnore] public long ServerId { get; set; } } }