using System; using System.Collections.Generic; using System.Text; namespace IW4MAdmin { class Stats { public Stats(int n, int K, int D, double kdr, double skill, double mean, double dev) { statIndex = n; Kills = K; Deaths = D; KDR = Math.Round(kdr,2); Rating = new Moserware.Skills.Rating(mean, dev); Skill = Math.Round(Rating.ConservativeRating, 3)*10; } public void updateKDR() { int tempDeaths = Deaths; // cuz we don't want undefined! if (Deaths == 0) tempDeaths = 1; KDR = Math.Round((double)((double)Kills / (double)tempDeaths), 2); } public int Kills; public int Deaths; public double KDR; public double Skill; public int statIndex; public Moserware.Skills.Rating Rating; } class Aliases { public Aliases(int Num, String N, String I) { Number = Num; Names = N; IPS = I; } public List getNames() { return new List(Names.Split(new char[] { ';' }, StringSplitOptions.RemoveEmptyEntries)); } public List getIPS() { return new List(IPS.Split(new char[] { ';' }, StringSplitOptions.RemoveEmptyEntries)); } public String getIPSDB() { return IPS; } public String getNamesDB() { return Names; } public int getNumber() { return Number; } public void addName(String Name) { if (Name.Trim() != String.Empty && Name != null) Names += ';' + Name; } public void addIP(String IP) { if (IP.Trim() != String.Empty && IP != null) IPS += ';' + IP; } private String Names; private String IPS; private int Number; } class Player { public enum Permission { Banned = -1, User = 0, Flagged = 1, Moderator = 2, Administrator = 3, SeniorAdmin = 4, Owner = 5, Creator = 6, } public Player(string n, string id, int num, int l) { Name = n; npID = id; Number = num; Level = (Player.Permission)l; LastOffense = String.Empty; Connections = 0; IP = ""; Warnings = 0; Alias = new Aliases(0, "", ""); stats = new Stats(0, 0, 0, 0, Moserware.Skills.GameInfo.DefaultGameInfo.DefaultRating.ConservativeRating, Moserware.Skills.GameInfo.DefaultGameInfo.DefaultRating.Mean, Moserware.Skills.GameInfo.DefaultGameInfo.DefaultRating.StandardDeviation); LastConnection = DateTime.Now; } public Player(string n, string id, int num, String I) { Name = n; npID = id; Number = num; IP = I; LastConnection = DateTime.Now; } public Player(string n, string id, Player.Permission P, String I) { Name = n; npID = id; Level = P; IP = I; } public Player(string n, string id, int num, Player.Permission l, int cind, String lo, int con, String IP2) { Name = n; npID = id; Number = num; Level = l; dbID = cind; if (lo == null) LastOffense = String.Empty; else LastOffense = lo; Connections = con; IP = IP2; Warnings = 0; Masked = false; LastConnection = DateTime.Now; } public Player(string n, string id, int num, Player.Permission l, int cind, String lo, int con, String IP2, DateTime LC) { Name = n; npID = id; Number = num; Level = l; dbID = cind; if (lo == null) LastOffense = String.Empty; else LastOffense = lo; Connections = con; IP = IP2; Warnings = 0; Masked = false; LastConnection = LC; } public String getName() { return Name; } public String getID() { return npID; } public int getDBID() { return dbID; } public int getClientNum() { return Number; } public Player.Permission getLevel() { return Level; } public int getConnections() { return Connections; } public String getLastO() { return LastOffense; } public String getIP() { return IP; } public String getLastConnection() { return Utilities.timePassed(LastConnection); } public void updateName(String n) { if (n.Trim() != String.Empty) Name = n; } public void updateIP(String I) { IP = I; } // BECAUSE IT NEEDS TO BE CHANGED! public void setLevel(Player.Permission Perm) { Level = Perm; } public void Tell(String Message) { lastEvent.Owner.Tell(Message, this); } public void Warn(String Message) { lastEvent.Owner.Broadcast(Message); } public void Kick(String Message) { lastEvent.Owner.Kick(Message, this); } public void tempBan(String Message) { lastEvent.Owner.tempBan(Message, this); } public void Ban(String Message, Player Sender) { lastEvent.Owner.Ban(Message, this, Sender); } public void Alert() { lastEvent.Owner.Alert(this); } //should be moved to utils public Player findPlayer(String Nme) { foreach (Player P in lastEvent.Owner.getPlayers()) { if (P == null) continue; if (P.getName().ToLower().Contains(Name.ToLower())) return P; } return null; } private string Name; private string npID; private int Number; private Player.Permission Level; private int dbID; public int Connections; private String IP; private DateTime LastConnection; public Event lastEvent; public String LastOffense; public int Warnings; public Stats stats; public Aliases Alias; public bool Masked; } }