using SharedLibraryCore; using SharedLibraryCore.Objects; using System; using System.Collections.Generic; using System.Threading.Tasks; namespace IW4MAdmin.Plugins.Login.Commands { public class CLogin : Command { public CLogin() : base("login", "login using password", "l", Player.Permission.Trusted, false, new CommandArgument[] { new CommandArgument() { Name = "password", Required = true } }){ } public override async Task ExecuteAsync(GameEvent E) { var client = E.Owner.Manager.GetPrivilegedClients()[E.Origin.ClientId]; string[] hashedPassword = await Task.FromResult(SharedLibraryCore.Helpers.Hashing.Hash(E.Data, client.PasswordSalt)); if (hashedPassword[0] == client.Password) { Plugin.AuthorizedClients[E.Origin.ClientId] = true; await E.Origin.Tell("You are now logged in"); } else { await E.Origin.Tell("Your password is incorrect"); } } } }