using System; using System.Collections.Generic; using System.Threading; using System.IO; using System.Linq; using System.Threading.Tasks; using System.Text.RegularExpressions; using SharedLibraryCore; using SharedLibraryCore.Interfaces; using SharedLibraryCore.Objects; using SharedLibraryCore.Database.Models; using SharedLibraryCore.Dtos; using SharedLibraryCore.Configuration; using IW4MAdmin.Application.Misc; using Application.RconParsers; using Application.EventParsers; using SharedLibraryCore.Exceptions; namespace IW4MAdmin { public class IW4MServer : Server { private CancellationToken cts; public IW4MServer(IManager mgr, ServerConfiguration cfg) : base(mgr, cfg) { } public override int GetHashCode() { // todo: make this better with collisions int id = Math.Abs($"{IP}:{Port.ToString()}".Select(a => (int)a).Sum()); // this is a nasty fix for get hashcode being changed switch (id) { case 765: return 886229536; case 760: return 1645744423; case 761: return 1645809959; } return id; } override public async Task AddPlayer(Player polledPlayer) { if (polledPlayer.Ping == 999 || polledPlayer.Ping < 1 || polledPlayer.ClientNumber > (MaxClients) || polledPlayer.ClientNumber < 0) { //Logger.WriteDebug($"Skipping client not in connected state {P}"); return true; } if (Players[polledPlayer.ClientNumber] != null && Players[polledPlayer.ClientNumber].NetworkId == polledPlayer.NetworkId) { // update their ping & score Players[polledPlayer.ClientNumber].Ping = polledPlayer.Ping; Players[polledPlayer.ClientNumber].Score = polledPlayer.Score; return true; } #if !DEBUG if (polledPlayer.Name.Length < 3) { Logger.WriteDebug($"Kicking {polledPlayer} because their name is too short"); string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, "Your name must contain atleast 3 characters."); await this.ExecuteCommandAsync(formattedKick); return false; } if (Players.FirstOrDefault(p => p != null && p.Name == polledPlayer.Name) != null) { Logger.WriteDebug($"Kicking {polledPlayer} because their name is already in use"); string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, "Your name is being used by someone else."); await this.ExecuteCommandAsync(formattedKick); return false; } if (polledPlayer.Name == "Unknown Soldier" || polledPlayer.Name == "UnknownSoldier" || polledPlayer.Name == "CHEATER") { Logger.WriteDebug($"Kicking {polledPlayer} because their name is generic"); string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, "Please change your name using /name."); await this.ExecuteCommandAsync(formattedKick); return false; } if (polledPlayer.Name.Where(c => Char.IsControl(c)).Count() > 0) { Logger.WriteDebug($"Kicking {polledPlayer} because their contains control characters"); string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, "Your name cannot contain control characters."); await this.ExecuteCommandAsync(formattedKick); return false; } #endif Logger.WriteDebug($"Client slot #{polledPlayer.ClientNumber} now reserved"); try { Player player = null; var client = await Manager.GetClientService().GetUnique(polledPlayer.NetworkId); // first time client is connecting to server if (client == null) { Logger.WriteDebug($"Client {polledPlayer} first time connecting"); player = (await Manager.GetClientService().Create(polledPlayer)).AsPlayer(); } // client has connected in the past else { client.LastConnection = DateTime.UtcNow; client.Connections += 1; var existingAlias = client.AliasLink.Children .FirstOrDefault(a => a.Name == polledPlayer.Name && a.IPAddress == polledPlayer.IPAddress); if (existingAlias == null) { Logger.WriteDebug($"Client {polledPlayer} has connected previously under a different ip/name"); client.CurrentAlias = new EFAlias() { IPAddress = polledPlayer.IPAddress, Name = polledPlayer.Name, }; // we need to update their new ip and name to the virtual property client.Name = polledPlayer.Name; client.IPAddress = polledPlayer.IPAddress; await Manager.GetClientService().Update(client); } else if (existingAlias.Name == polledPlayer.Name) { client.CurrentAlias = existingAlias; client.CurrentAliasId = existingAlias.AliasId; await Manager.GetClientService().Update(client); } player = client.AsPlayer(); } // Do the player specific stuff player.ClientNumber = polledPlayer.ClientNumber; player.Score = polledPlayer.Score; player.CurrentServer = this; Players[player.ClientNumber] = player; var activePenalties = await Manager.GetPenaltyService().GetActivePenaltiesAsync(player.AliasLinkId, player.IPAddress); var currentBan = activePenalties.FirstOrDefault(b => b.Expires > DateTime.UtcNow); if (currentBan != null) { Logger.WriteInfo($"Banned client {player} trying to connect..."); var autoKickClient = (await Manager.GetClientService().Get(1)).AsPlayer(); autoKickClient.CurrentServer = this; if (currentBan.Type == Penalty.PenaltyType.TempBan) { string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, polledPlayer.ClientNumber, $"You are temporarily banned. ({(currentBan.Expires - DateTime.UtcNow).TimeSpanText()} left)"); await this.ExecuteCommandAsync(formattedKick); } else await player.Kick($"Previously banned for {currentBan.Offense}", autoKickClient); if (player.Level != Player.Permission.Banned && currentBan.Type == Penalty.PenaltyType.Ban) await player.Ban($"Previously banned for {currentBan.Offense}", autoKickClient); return true; } Logger.WriteInfo($"Client {player} connecting..."); await ExecuteEvent(new GameEvent(GameEvent.EventType.Connect, "", player, null, this)); if (!Manager.GetApplicationSettings().Configuration().EnableClientVPNs && await VPNCheck.UsingVPN(player.IPAddressString, Manager.GetApplicationSettings().Configuration().IPHubAPIKey)) { await player.Kick("VPNs are not allowed on this server", new Player() { ClientId = 1 }); } return true; } catch (Exception E) { Manager.GetLogger().WriteError($"Unable to add player {polledPlayer.Name}::{polledPlayer.NetworkId}"); Manager.GetLogger().WriteDebug(E.StackTrace); return false; } } //Remove player by CLIENT NUMBER override public async Task RemovePlayer(int cNum) { if (cNum >= 0 && Players[cNum] != null) { Player Leaving = Players[cNum]; Logger.WriteInfo($"Client {Leaving} disconnecting..."); await ExecuteEvent(new GameEvent(GameEvent.EventType.Disconnect, "", Leaving, null, this)); Leaving.TotalConnectionTime += (int)(DateTime.UtcNow - Leaving.ConnectionTime).TotalSeconds; Leaving.LastConnection = DateTime.UtcNow; await Manager.GetClientService().Update(Leaving); Players[cNum] = null; } } //Process requested command correlating to an event // todo: this needs to be removed out of here override public async Task ValidateCommand(GameEvent E) { string CommandString = E.Data.Substring(1, E.Data.Length - 1).Split(' ')[0]; E.Message = E.Data; Command C = null; foreach (Command cmd in Manager.GetCommands()) { if (cmd.Name == CommandString.ToLower() || cmd.Alias == CommandString.ToLower()) C = cmd; } if (C == null) { await E.Origin.Tell("You entered an unknown command"); throw new CommandException($"{E.Origin} entered unknown command \"{CommandString}\""); } E.Data = E.Data.RemoveWords(1); String[] Args = E.Data.Trim().Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries); if (E.Origin.Level < C.Permission) { await E.Origin.Tell("You do not have access to that command"); throw new CommandException($"{E.Origin} does not have access to \"{C.Name}\""); } if (Args.Length < (C.RequiredArgumentCount)) { await E.Origin.Tell($"Not enough arguments supplied"); await E.Origin.Tell(C.Syntax); throw new CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\""); } if (C.RequiresTarget || Args.Length > 0) { int cNum = -1; try { cNum = Convert.ToInt32(Args[0]); } catch (FormatException) { } if (Args[0][0] == '@') // user specifying target by database ID { int dbID = -1; int.TryParse(Args[0].Substring(1, Args[0].Length - 1), out dbID); var found = await Manager.GetClientService().Get(dbID); if (found != null) { E.Target = found.AsPlayer(); E.Target.CurrentServer = this as IW4MServer; E.Owner = this as IW4MServer; E.Data = String.Join(" ", Args.Skip(1)); } } else if (Args[0].Length < 3 && cNum > -1 && cNum < MaxClients) // user specifying target by client num { if (Players[cNum] != null) { E.Target = Players[cNum]; E.Data = String.Join(" ", Args.Skip(1)); } } List matchingPlayers; if (E.Target == null) // Find active player including quotes (multiple words) { matchingPlayers = GetClientByName(E.Data.Trim()); if (matchingPlayers.Count > 1) { await E.Origin.Tell("Multiple players match that name"); throw new CommandException($"{E.Origin} had multiple players found for {C.Name}"); } else if (matchingPlayers.Count == 1) { E.Target = matchingPlayers.First(); string escapedName = Regex.Escape(E.Target.Name); var reg = new Regex($"(\"{escapedName}\")|({escapedName})", RegexOptions.IgnoreCase); E.Data = reg.Replace(E.Data, "", 1).Trim(); if (E.Data.Length == 0 && C.RequiredArgumentCount > 1) { await E.Origin.Tell($"Not enough arguments supplied!"); await E.Origin.Tell(C.Syntax); throw new CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\""); } } } if (E.Target == null) // Find active player as single word { matchingPlayers = GetClientByName(Args[0]); if (matchingPlayers.Count > 1) { await E.Origin.Tell("Multiple players match that name"); foreach (var p in matchingPlayers) await E.Origin.Tell($"[^3{p.ClientNumber}^7] {p.Name}"); throw new CommandException($"{E.Origin} had multiple players found for {C.Name}"); } else if (matchingPlayers.Count == 1) { E.Target = matchingPlayers.First(); string escapedName = Regex.Escape(E.Target.Name); string escapedArg = Regex.Escape(Args[0]); var reg = new Regex($"({escapedName})|({escapedArg})", RegexOptions.IgnoreCase); E.Data = reg.Replace(E.Data, "", 1).Trim(); if ((E.Data.Trim() == E.Target.Name.ToLower().Trim() || E.Data == String.Empty) && C.RequiresTarget) { await E.Origin.Tell($"Not enough arguments supplied!"); await E.Origin.Tell(C.Syntax); throw new CommandException($"{E.Origin} did not supply enough arguments for \"{C.Name}\""); } } } if (E.Target == null && C.RequiresTarget) { await E.Origin.Tell("Unable to find specified player."); throw new CommandException($"{E.Origin} specified invalid player for \"{C.Name}\""); } } E.Data = E.Data.Trim(); return C; } public override async Task ExecuteEvent(GameEvent E) { if (Throttled) return; await ProcessEvent(E); Manager.GetEventApi().OnServerEvent(this, E); foreach (IPlugin P in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins) { #if !DEBUG try #endif { if (cts.IsCancellationRequested) break; await P.OnEventAsync(E, this); } #if !DEBUG catch (Exception Except) { Logger.WriteError(String.Format("The plugin \"{0}\" generated an error. ( see log )", P.Name)); Logger.WriteDebug(String.Format("Error Message: {0}", Except.Message)); Logger.WriteDebug(String.Format("Error Trace: {0}", Except.StackTrace)); while (Except.InnerException != null) { Except = Except.InnerException; Logger.WriteDebug($"Inner exception: {Except.Message}"); } continue; } #endif } } async Task PollPlayersAsync() { var now = DateTime.Now; List CurrentPlayers = null; try { CurrentPlayers = await this.GetStatusAsync(); } // when the server has lost connection catch (NetworkException) { Throttled = true; return ClientNum; } #if DEBUG Logger.WriteInfo($"Polling players took {(DateTime.Now - now).TotalMilliseconds}ms"); #endif Throttled = false; for (int i = 0; i < Players.Count; i++) { if (CurrentPlayers.Find(p => p.ClientNumber == i) == null && Players[i] != null) await RemovePlayer(i); } for (int i = 0; i < CurrentPlayers.Count; i++) { await AddPlayer(CurrentPlayers[i]); } return CurrentPlayers.Count; } long l_size = -1; String[] lines = new String[8]; String[] oldLines = new String[8]; DateTime start = DateTime.Now; DateTime playerCountStart = DateTime.Now; DateTime lastCount = DateTime.Now; DateTime tickTime = DateTime.Now; bool firstRun = true; override public async Task ProcessUpdatesAsync(CancellationToken cts) { this.cts = cts; //#if DEBUG == false try //#endif { // first start if (firstRun) { await ExecuteEvent(new GameEvent(GameEvent.EventType.Start, "Server started", null, null, this)); firstRun = false; } if ((DateTime.Now - LastPoll).TotalMinutes < 2 && ConnectionErrors >= 1) return true; try { int polledPlayerCount = await PollPlayersAsync(); if (ConnectionErrors > 0) { Logger.WriteVerbose($"Connection has been reestablished with {IP}:{Port}"); Throttled = false; } ConnectionErrors = 0; LastPoll = DateTime.Now; } catch (NetworkException e) { ConnectionErrors++; if (ConnectionErrors == 1) { Logger.WriteError($"{e.Message} {IP}:{Port}, reducing polling rate"); Logger.WriteDebug($"Internal Exception: {e.Data["internal_exception"]}"); Throttled = true; } return true; } LastMessage = DateTime.Now - start; lastCount = DateTime.Now; if ((DateTime.Now - tickTime).TotalMilliseconds >= 1000) { foreach (var Plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins) { if (cts.IsCancellationRequested) break; await Plugin.OnTickAsync(this); } tickTime = DateTime.Now; } if ((lastCount - playerCountStart).TotalMinutes >= SharedLibraryCore.Helpers.PlayerHistory.UpdateInterval) { while (PlayerHistory.Count > ((60 / SharedLibraryCore.Helpers.PlayerHistory.UpdateInterval) * 12)) // 12 times a hour for 12 hours PlayerHistory.Dequeue(); PlayerHistory.Enqueue(new SharedLibraryCore.Helpers.PlayerHistory(ClientNum)); playerCountStart = DateTime.Now; } if (LastMessage.TotalSeconds > Manager.GetApplicationSettings().Configuration().AutoMessagePeriod && BroadcastMessages.Count > 0 && ClientNum > 0) { await Broadcast(Utilities.ProcessMessageToken(Manager.GetMessageTokens(), BroadcastMessages[NextMessage])); NextMessage = NextMessage == (BroadcastMessages.Count - 1) ? 0 : NextMessage + 1; start = DateTime.Now; } if (LogFile == null) return true; if (l_size != LogFile.Length()) { // this should be the longest running task await Task.FromResult(lines = LogFile.Tail(12)); if (lines != oldLines) { l_size = LogFile.Length(); int end = (lines.Length == oldLines.Length) ? lines.Length - 1 : Math.Abs((lines.Length - oldLines.Length)) - 1; for (int count = 0; count < lines.Length; count++) { if (lines.Length < 1 && oldLines.Length < 1) continue; if (lines[count] == oldLines[oldLines.Length - 1]) continue; if (lines[count].Length < 10) // it's not a needed line continue; else { GameEvent event_ = EventParser.GetEvent(this, lines[count]); if (event_ != null) { if (event_.Origin == null) continue; await ExecuteEvent(event_); } } } } } oldLines = lines; l_size = LogFile.Length(); if (Manager.ShutdownRequested()) { foreach (var plugin in SharedLibraryCore.Plugins.PluginImporter.ActivePlugins) await plugin.OnUnloadAsync(); for (int i = 0; i < Players.Count; i++) await RemovePlayer(i); } return true; } //#if !DEBUG catch (NetworkException) { Logger.WriteError($"Could not communicate with {IP}:{Port}"); return false; } catch (Exception E) { Logger.WriteError($"Encountered error on {IP}:{Port}"); Logger.WriteDebug("Error Message: " + E.Message); Logger.WriteDebug("Error Trace: " + E.StackTrace); return false; } //#endif } public async Task Initialize() { RconParser = ServerConfig.UseT6MParser ? (IRConParser)new T6MRConParser() : new IW4RConParser(); EventParser = ServerConfig.UseT6MParser ? (IEventParser)new T6MEventParser() : new IW4EventParser(); var version = await this.GetDvarAsync("version"); GameName = Utilities.GetGame(version.Value); if (GameName == Game.UKN) Logger.WriteWarning($"Game name not recognized: {version}"); var shortversion = await this.GetDvarAsync("shortversion"); var hostname = await this.GetDvarAsync("sv_hostname"); var mapname = await this.GetDvarAsync("mapname"); var maxplayers = (GameName == Game.IW4) ? // gotta love IW4 idiosyncrasies await this.GetDvarAsync("party_maxplayers") : await this.GetDvarAsync("sv_maxclients"); var gametype = await this.GetDvarAsync("g_gametype"); var basepath = await this.GetDvarAsync("fs_basepath"); WorkingDirectory = basepath.Value; var game = await this.GetDvarAsync("fs_game"); var logfile = await this.GetDvarAsync("g_log"); var logsync = await this.GetDvarAsync("g_logsync"); Dvar onelog = null; if (GameName == Game.IW4) { try { onelog = await this.GetDvarAsync("iw4x_onelog"); } catch (Exception) { onelog = new Dvar("iw4x_onelog") { Value = -1 }; } } try { var website = await this.GetDvarAsync("_website"); Website = website.Value; } catch (SharedLibraryCore.Exceptions.DvarException) { Website = "this server's website"; } InitializeMaps(); this.Hostname = hostname.Value.StripColors(); this.CurrentMap = Maps.Find(m => m.Name == mapname.Value) ?? new Map() { Alias = mapname.Value, Name = mapname.Value }; this.MaxClients = maxplayers.Value; this.FSGame = game.Value; await this.SetDvarAsync("sv_kickbantime", 60); if (logsync.Value == 0 || logfile.Value == string.Empty) { // this DVAR isn't set until the a map is loaded await this.SetDvarAsync("logfile", 2); await this.SetDvarAsync("g_logsync", 2); // set to 2 for continous in other games, clamps to 1 for IW4 await this.SetDvarAsync("g_log", "games_mp.log"); Logger.WriteWarning("Game log file not properly initialized, restarting map..."); await this.ExecuteCommandAsync("map_restart"); logfile = await this.GetDvarAsync("g_log"); } CustomCallback = await ScriptLoaded(); string mainPath = (GameName == Game.IW4 && onelog.Value >= 0) ? "userraw" : "main"; // patch for T5M:V2 log path mainPath = (GameName == Game.T5M) ? "rzodemo" : mainPath; // patch for T6M:PLUTONIUM mainPath = (GameName == Game.T6M) ? $"t6r{Path.DirectorySeparatorChar}data" : mainPath; #if DEBUG // basepath.Value = @"\\192.168.88.253\Call of Duty Black Ops II"; #endif string logPath = (game.Value == "" || onelog?.Value == 1) ? $"{basepath.Value.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{mainPath}{Path.DirectorySeparatorChar}{logfile.Value}" : $"{basepath.Value.Replace('\\', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{game.Value.Replace('/', Path.DirectorySeparatorChar)}{Path.DirectorySeparatorChar}{logfile.Value}"; if (!File.Exists(logPath)) { Logger.WriteError($"Gamelog {logPath} does not exist!"); #if !DEBUG throw new SharedLibraryCore.Exceptions.ServerException($"Invalid gamelog file {logPath}"); #endif } else { LogFile = new IFile(logPath); } Logger.WriteInfo($"Log file is {logPath}"); #if DEBUG // LogFile = new RemoteFile("https://raidmax.org/IW4MAdmin/getlog.php"); #else await Broadcast("IW4M Admin is now ^2ONLINE"); #endif } //Process any server event override protected async Task ProcessEvent(GameEvent E) { if (E.Type == GameEvent.EventType.Connect) { ChatHistory.Add(new ChatInfo() { Name = E.Origin.Name, Message = "CONNECTED", Time = DateTime.UtcNow }); if (E.Origin.Level > Player.Permission.Moderator) await E.Origin.Tell($"There are ^5{Reports.Count} ^7recent reports"); } else if (E.Type == GameEvent.EventType.Disconnect) { ChatHistory.Add(new ChatInfo() { Name = E.Origin.Name, Message = "DISCONNECTED", Time = DateTime.UtcNow }); } else if (E.Type == GameEvent.EventType.Script) { await ExecuteEvent(new GameEvent(GameEvent.EventType.Kill, E.Data, E.Origin, E.Target, this)); } if (E.Type == GameEvent.EventType.Say && E.Data.Length >= 2) { if (E.Data.Substring(0, 1) == "!" || E.Data.Substring(0, 1) == "@" || E.Origin.Level == Player.Permission.Console) { Command C = null; try { C = await ValidateCommand(E); } catch (CommandException e) { Logger.WriteInfo(e.Message); } if (C != null) { if (C.RequiresTarget && E.Target == null) { Logger.WriteWarning("Requested event (command) requiring target does not have a target!"); } try { if (!E.Remote && E.Origin.Level != Player.Permission.Console) { await ExecuteEvent(new GameEvent() { Type = GameEvent.EventType.Command, Data = string.Empty, Origin = E.Origin, Target = E.Target, Owner = this, Extra = C, Remote = E.Remote }); } await C.ExecuteAsync(E); } catch (AuthorizationException e) { await E.Origin.Tell($"You are not authorized to execute that command - {e.Message}"); } catch (Exception Except) { Logger.WriteError(String.Format("A command request \"{0}\" generated an error.", C.Name)); Logger.WriteDebug(String.Format("Error Message: {0}", Except.Message)); Logger.WriteDebug(String.Format("Error Trace: {0}", Except.StackTrace)); await E.Origin.Tell("^1An internal error occured while processing your command^7"); #if DEBUG await E.Origin.Tell(Except.Message); #endif } } } else // Not a command { E.Data = E.Data.StripColors(); ChatHistory.Add(new ChatInfo() { Name = E.Origin.Name, Message = E.Data, Time = DateTime.UtcNow }); } } if (E.Type == GameEvent.EventType.MapChange) { Logger.WriteInfo($"New map loaded - {ClientNum} active players"); Gametype = (await this.GetDvarAsync("g_gametype")).Value.StripColors(); Hostname = (await this.GetDvarAsync("sv_hostname")).Value.StripColors(); FSGame = (await this.GetDvarAsync("fs_game")).Value.StripColors(); string mapname = this.GetDvarAsync("mapname").Result.Value; CurrentMap = Maps.Find(m => m.Name == mapname) ?? new Map() { Alias = mapname, Name = mapname }; } if (E.Type == GameEvent.EventType.MapEnd) { Logger.WriteInfo("Game ending..."); } //todo: move while (ChatHistory.Count > Math.Ceiling((double)ClientNum / 2)) ChatHistory.RemoveAt(0); // the last client hasn't fully disconnected yet // so there will still be at least 1 client left if (ClientNum < 2) ChatHistory.Clear(); } public override async Task Warn(String Reason, Player Target, Player Origin) { // ensure player gets warned if command not performed on them in game if (Target.ClientNumber < 0) { var ingameClient = Manager.GetActiveClients() .FirstOrDefault(c => c.ClientId == Target.ClientId); if (ingameClient != null) { await Warn(Reason, ingameClient, Origin); return; } } else { if (Target.Warnings >= 4) { await Target.Kick("Too many warnings!", (await Manager.GetClientService().Get(1)).AsPlayer()); return; } Target.Warnings++; String Message = String.Format("^1WARNING ^7[^3{0}^7]: ^3{1}^7, {2}", Target.Warnings, Target.Name, Reason); await Target.CurrentServer.Broadcast(Message); } Penalty newPenalty = new Penalty() { Type = Penalty.PenaltyType.Warning, Expires = DateTime.UtcNow, Offender = Target, Offense = Reason, Punisher = Origin, Active = true, When = DateTime.UtcNow, Link = Target.AliasLink }; await Manager.GetPenaltyService().Create(newPenalty); } public override async Task Kick(String Reason, Player Target, Player Origin) { // ensure player gets kicked if command not performed on them in game if (Target.ClientNumber < 0) { var ingameClient = Manager.GetActiveClients() .FirstOrDefault(c => c.ClientId == Target.ClientId); if (ingameClient != null) { await Kick(Reason, ingameClient, Origin); return; } } #if !DEBUG else { string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, Target.ClientNumber, $"You were Kicked - ^5{Reason}^7"); await Target.CurrentServer.ExecuteCommandAsync(formattedKick); } #endif #if DEBUG await Target.CurrentServer.RemovePlayer(Target.ClientNumber); #endif var newPenalty = new Penalty() { Type = Penalty.PenaltyType.Kick, Expires = DateTime.UtcNow, Offender = Target, Offense = Reason, Punisher = Origin, Active = true, When = DateTime.UtcNow, Link = Target.AliasLink }; await Manager.GetPenaltyService().Create(newPenalty); } public override async Task TempBan(String Reason, TimeSpan length, Player Target, Player Origin) { // ensure player gets banned if command not performed on them in game if (Target.ClientNumber < 0) { var ingameClient = Manager.GetActiveClients() .FirstOrDefault(c => c.ClientId == Target.ClientId); if (ingameClient != null) { await TempBan(Reason, length, ingameClient, Origin); return; } } #if !DEBUG else { string formattedKick = String.Format(RconParser.GetCommandPrefixes().Kick, Target.ClientNumber, $"^7You're Temporarily Banned - ^5{Reason}"); await Target.CurrentServer.ExecuteCommandAsync(formattedKick); } #else await Target.CurrentServer.RemovePlayer(Target.ClientNumber); #endif Penalty newPenalty = new Penalty() { Type = Penalty.PenaltyType.TempBan, Expires = DateTime.UtcNow + length, Offender = Target, Offense = Reason, Punisher = Origin, Active = true, When = DateTime.UtcNow, Link = Target.AliasLink }; await Manager.GetPenaltyService().Create(newPenalty); } override public async Task Ban(String Message, Player Target, Player Origin) { // ensure player gets banned if command not performed on them in game if (Target.ClientNumber < 0) { Player ingameClient = null; ingameClient = Manager.GetServers() .Select(s => s.GetPlayersAsList()) .FirstOrDefault(l => l.FirstOrDefault(c => c.ClientId == Target.ClientId) != null) ?.First(c => c.ClientId == Target.ClientId); if (ingameClient != null) { await Ban(Message, ingameClient, Origin); return; } } else { // this is set only because they're still in the server. Target.Level = Player.Permission.Banned; #if !DEBUG string formattedString = String.Format(RconParser.GetCommandPrefixes().Kick, Target.ClientNumber, $"You're Banned - ^5{Message} ^7(appeal at {Website})^7"); await Target.CurrentServer.ExecuteCommandAsync(formattedString); #else await Target.CurrentServer.RemovePlayer(Target.ClientNumber); #endif } Penalty newPenalty = new Penalty() { Type = Penalty.PenaltyType.Ban, Expires = DateTime.MaxValue, Offender = Target, Offense = Message, Punisher = Origin, Active = true, When = DateTime.UtcNow, Link = Target.AliasLink }; await Manager.GetPenaltyService().Create(newPenalty); } override public async Task Unban(string reason, Player Target, Player Origin) { var unbanPenalty = new Penalty() { Type = Penalty.PenaltyType.Unban, Expires = DateTime.UtcNow, Offender = Target, Offense = reason, Punisher = Origin, When = DateTime.UtcNow, Active = true, Link = Target.AliasLink }; await Manager.GetPenaltyService().Create(unbanPenalty); await Manager.GetPenaltyService().RemoveActivePenalties(Target.AliasLink.AliasLinkId); } override public void InitializeTokens() { Manager.GetMessageTokens().Add(new SharedLibraryCore.Helpers.MessageToken("TOTALPLAYERS", Manager.GetClientService().GetTotalClientsAsync().Result.ToString)); Manager.GetMessageTokens().Add(new SharedLibraryCore.Helpers.MessageToken("VERSION", Application.Program.Version.ToString)); } } }